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First Callouts 2.1.1.1

(7 reviews)

6 Screenshots

1935356886_Banner2.1.1.1.thumb.jpg.e6224c11f805bd89b2fe9db51fabb535.jpg

 

Introduction

This plugin adds callouts to the LSPDFR plugin. You can find a list of currently available callouts below.

It also comes with a feature to repair any vehicle with a dead engine.

 

Features

- Adds 6 callouts to the LSPDFR plugin.

- Repair any vehicle's engine if it's broken.

- A Quick Panic Button to quickly tell dispatch you're in trouble! Press the key 3 times.

- A lot of customization in the included .ini file.

 

Using the plugin

The callouts will appear randomly while you are on duty. You can also start a callout by typing “StartCallout (Callout Name here)” without the quotes and brackets in the RPH console.

If you are near a vehicle with a dead engine, a help box will appear in the upper left corner of your screen. Stand in front of the vehicle (Or wherever the engine and hood is) and press T by default to repair the engine. There is a 50% chance that the repair will be successful.

 

Installation

Drag and drop everything inside the “Grand Theft Auto V” folder to your main GTA V directory.

 

Default GTA V directory locations:


Steam:
 C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\

Retail:
C:\Program Files\Rockstar Games\Grand Theft Auto V\

 

Dependencies

The things listed below are required to use the plugin, some may be included.

- RAGEPluginHook (Not included) https://ragepluginhook.net/

- LSPDFR (Not included) https://www.lcpdfr.com/files/file/7792-lspd-first-response

 

Current Callouts

- Broken Down Vehicle

- Gang Shootout

- Poisoned Customer

- Stolen Vehicle Spotted

- Weapon Found in Suitcase

- Person With a Firearm in Public Transport

 

Integrations

These are not needed, but highly recommended

- StopThePed

- Ultimate Backup

 

Bugs and Support

If you would like to report a bug or ask for support, you can post it in the comments section below. Please don't ask for support in the reviews section.

I also have a discord server where you can report bugs and ask for support. I recommend joining the server, I will most likely respond faster and there are also other people that can help you.

My discord server: https://discord.gg/TVmdApq

 

Known bugs

If a bug is in this list, I am working on fixing it. If you have encountered a bug but it isn't in this list, I most likely don't know about it.

 

- There are some performance issues due to some features. I am working on this. If you are really experiencing severe FPS loss due to First Callouts, you can disable the vehicle repair feature. This will improve the performance a little bit.

- A rare crash in the gang shootout callout. You can disable the callout in the .ini file, or if you're living on the edge keep it enabled, it might crash.

What's New in Version 2.1.1.1

Released

Version 2.1.1.1

- Dropped support for computer+

- Fixed an issue with the version checker

- Fixed a small typo

- Updated for the latest LSPDFR and RPH versions

 

Older Changelogs:

Spoiler

Version 2.1.1.0

- Fixed performance issues with the audio folder. (Make sure you delete the previous audio folder if you're updating)

- Introducing a new feature: Quick Panic Button. You can set a keybinding in the .ini file, default is U. By pressing the key 3 times you activate your panic button,

This also has an integration with Ultimate Backup

 

Version 2.0.0.0

Note that not all changes may be in this list, it is too much to list all of it

 

[Added] Added feature to repair every car with a dead engine, you can set a key in the ini file
[Added] Added new callout information notification, including the Division/UnitType/beat.
[Added] Added feature to change the end callout key
[Added] It is now possible to set your Division/UnitType/beat in the .ini file
[Added] Added a Multipliers section in the ini file, it is now possible to set the chance of fleeing in the Stolen Vehicle callout and Poisoned Customer callout.
[Added] Added more spawn points to the Sniper Spotted callout, now supports Sandy Shores, Grand Senora Desert, Grapeseed, and Paletobay
[Added] Added more spawn points to the Poisoned Customer callout, now supports Sandy Shores, Grand Senora Desert, Grapeseed, and Paletobay
[Added] Added Computer+ integration
[Added] Added Division/UnitType/beat audio

[New Callout] Added Broken Down Vehicle callout, has 2 outcomes
[New Callout] Added Gang Shootout callout
[New Callout] Added Weapon in Suitcase Callout.

[Improvement] Improved spawn points, removed XML files and integrated the spawn points in the code.
[Improvement] More variation in peds, vehicles, and radio audio.
[Improvement] Improved Stolen Vehicle callout, the callout is now more realistic and has 2 random outcomes.
[Improvement] Improved Person with a Firearm in LST, the callout has 2 outcomes and has better animations.
[Improvement] Improved dispatch audio.
[Improvement] Added better startup notification, the same one that all of my other plugins use.
[Improvement] Added a second variation to the Poisoned Customer callout
[Improvement] Cleaned up a lot of code.
[Improvement] Improved code.

[Fixed] fixed bug where there was clicking sound in the Poisoned Customer callout when in a certain distance from the ped

[Removed] Removed Wanted Suspect Fleeing callout

 

User Feedback

Recommended Comments

Shawnyg

Members

These callouts are not original alot of other packs include this

 

Just kidding, though you really shouldn't publish a callout pack until has a decent amount of callouts. It's better imo to remove this file, keep working and learning, then republish once you've got a decent amount of callouts, and a few unique ones in there. Probably not what you want to hear, but it's better to make a good first impression with a lot of callouts, than one saying "hey I'm new, don't roast me"

HazyTube

Members Author

5 hours ago, Shawnyg said:

These callouts are not original alot of other packs include this

 

Just kidding, though you really shouldn't publish a callout pack until has a decent amount of callouts. It's better imo to remove this file, keep working and learning, then republish once you've got a decent amount of callouts, and a few unique ones in there. Probably not what you want to hear, but it's better to make a good first impression with a lot of callouts, than one saying "hey I'm new, don't roast me"

Yeah i understand that, but I don't only publish it for people to download it, it is to see my progression too, just like a portfolio or something.

LtRob

Members

You can't impede someone to review the pack based on what's in it inside now. That's why this site lets you change reviewa for different versions. I won't even download it since as everybody else states it has been done already. But others might review it negatively.

HazyTube

Members Author

6 minutes ago, LtRob said:

You can't impede someone to review the pack based on what's in it inside now. That's why this site lets you change reviewa for different versions. I won't even download it since as everybody else states it has been done already. But others might review it negatively.

I don't impede him, I only give an answer to him, and also he didn't leave review too

techgamer15

Members

(edited)

Hey there, this is excellent I think you're doing a great job with this callout pack. I'm really happy to see more packs being released because it makes LSPDFR more diverse.

Edited by techgamer15

HazyTube

Members Author

37 minutes ago, techgamer15 said:

Hey there, this is excellent I think you're doing a great job with this callout pack. I'm really happy to see more packs being released because it makes LSPDFR more diverse.

Thank you man! Really apreciate the support, updates will be coming soon

techgamer15

Members

1 minute ago, HazyTube said:

Thank you man! Really apreciate the support, updates will be coming soon

Excellent, I'm sure they will be awesome.

Pazzi

Members

I'm happy to see more plugin/callout developers coming to the LSPDFR community...


Since this is a new callouts from a new developer, there's gonna be bugs and issues in the callout.

Please keep updating, fixing and adding more callouts. I'll leave the review when it's in ready shape.

 

Keep up the good work! 😀

HazyTube

Members Author

1 hour ago, Pazzi said:

I'm happy to see more plugin/callout developers coming to the LSPDFR community...


Since this is a new callouts from a new developer, there's gonna be bugs and issues in the callout.

Please keep updating, fixing and adding more callouts. I'll leave the review when it's in ready shape.

 

Keep up the good work! 😀

Thanks you! I will be updating the plugin soon! Probably with some things that are in the 'Planned:' section

Lee10

Members

I have a suggestion, a stolen animal callout would be neat.

HazyTube

Members Author

13 hours ago, TheSandwichStealer said:

I have a suggestion, a stolen animal callout would be neat.

Oh yeah! that's an really good idea, will implement that, I'm working on a really cool callout now too.

II Im ObeX II

Members

Please remove the stolen vehicle callout it would improve the mod there are unlimited stolen vehicle callouts on this website! 

 

progamer14

Members

Could you add a callout where there is a person with a gun at the airport or on the metro 

 

HazyTube

Members Author

3 hours ago, progamer14 said:

Could you add a callout where there is a person with a gun at the airport or on the metro 

 

Yeah sure, will be in the next big update

progamer14

Members

Also, would you be able to add a callout with a person trespassing eg on train tracks and at airport runway and on construction site and a domestic? 

HazyTube

Members Author

13 hours ago, progamer14 said:

Also, would you be able to add a callout with a person trespassing eg on train tracks and at airport runway and on construction site and a domestic? 

Sure

techgamer15

Members

On 7/19/2018 at 3:23 AM, Shawnyg said:

These callouts are not original alot of other packs include this

 

Just kidding, though you really shouldn't publish a callout pack until has a decent amount of callouts. It's better imo to remove this file, keep working and learning, then republish once you've got a decent amount of callouts, and a few unique ones in there. Probably not what you want to hear, but it's better to make a good first impression with a lot of callouts, than one saying "hey I'm new, don't roast me"

I don't recall "poisoned customer" or "person with a firearm on public transport" as a callout that someone else has done.

Shawnyg

Members

9 hours ago, techgamer15 said:

I don't recall "poisoned customer" or "person with a firearm on public transport" as a callout that someone else has done.

Er, he just updated the pack 🤷‍♂️, wasn't there at my time of posting. Maybe... check the date of my comment VS the updated time... Anyways, I'm glad he updated so no biggy

On 7/19/2018 at 2:48 AM, Giordano said:

 

 

You know, this website thrives off being welcoming to everyone -  the average user, the experience LSPDFR veteran, the brand new mod developer/etc.  We allow users to show off work they have created, even if it has been uploaded before, or features the same things as another mod (strictly referring to callouts).

I wasn't pushing him away from the site, I was pretty fair. I encouraged him to keep working and learning and developing more callouts, but as a first impression, 2 basic callouts that most packs have nowadays may send of a bad impression to some people. He just made 2 unique callouts, and I still wish he initially published this once those 2 unique callouts were complete, instead of publishing before they were. I'm all for growth, but I'm also one for first impressions. I have no doubt he'll keep adding more calls, just gave my own perspective. Allowing users to show off work, even if created before is fine and all, but it doesn't necessarily give a great first impression. Sucks if you don't agree.

techgamer15

Members

10 hours ago, Shawnyg said:

Er, he just updated the pack 🤷‍♂️, wasn't there at my time of posting. Maybe... check the date of my comment VS the updated time... Anyways, I'm glad he updated so no biggy

I wasn't pushing him away from the site, I was pretty fair. I encouraged him to keep working and learning and developing more callouts, but as a first impression, 2 basic callouts that most packs have nowadays may send of a bad impression to some people. He just made 2 unique callouts, and I still wish he initially published this once those 2 unique callouts were complete, instead of publishing before they were. I'm all for growth, but I'm also one for first impressions. I have no doubt he'll keep adding more calls, just gave my own perspective. Allowing users to show off work, even if created before is fine and all, but it doesn't necessarily give a great first impression. Sucks if you don't agree.

Ok then that's fine my bad for not checking the post date against the date it was updated.

Lee10

Members

Hey dude, I have an idea. Could you consider adding a sniper callout, haven't seen one like that on this website. Maybe add some variety to it, like maybe one call has one sniper on a roof or another call has three, one on the roof, two in the street. 

Reffie1997

Members

There are problems with some of the audio files where their pitch is messed up... These files include:

CRIME_FIREARMS_INCIDENT_SHOTS_FIRED
OFFICERS_PROCEED_WITH_CAUTION
ONSCENE
PERSON_WITH_FIREARM
RESPOND_CODE_3
UNITS_CODE_4
WE_HAVE_01

HazyTube

Members Author

On 9/25/2018 at 9:52 AM, Reffie1997 said:

There are problems with some of the audio files where their pitch is messed up... These files include:

CRIME_FIREARMS_INCIDENT_SHOTS_FIRED
OFFICERS_PROCEED_WITH_CAUTION
ONSCENE
PERSON_WITH_FIREARM
RESPOND_CODE_3
UNITS_CODE_4
WE_HAVE_01

Did you hear the high pitch ingame or when you opened the files from the installation folder?

Mints

Members

good

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