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PeterUCallouts 5.1.7603.31513

   (103 reviews)


This file has been reported as outdated and may have compatibility issues.
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17 Screenshots

Add some variety to your LSPDFR experience with a handful of callouts designed in LSPDFR's "semi-realistic" style, with many different variants and outcomes — some of which might surprise you!

 

Support PeterUCallouts and get great rewards: https://www.patreon.com/peteru 

Join the PeterUCallouts Discord: https://discord.gg/Q6ffcfH 

 

Recommended Plugins for Integration

I highly recommend that you have these plugins installed for the full experience:

 

Possible Burglary (Silent Alarm Response)

The wealthy and paranoid residents of Los Santos and Blaine County often invest in silent burglar alarm systems from Gruppe Sechs or Bobcat Security. Instead of alerting the intruder and encouraging them to flee, these devices give you a better chance of catching the culprit. These systems, combined with their owners' uncomfortably close relationships with the LSPD and LSSD means you'll be first on scene when one of the silent alarms is triggered.

You are called out to a hand-picked residence or business across the state. Each property has multiple locations a suspect will appear at — at the front door, behind a gate, round the back checking out the back door, etc. — and there are different scenarios for how the suspect will behave. You don't get a suspect blip, so it's up to you to investigate the area to try and locate the suspect. Hopefully, you'll not spook them and can make a nice easy arrest, but how things go is up to your skill and luck!

Sneak around the back, try and get juuust close enough them to have them surrender, or try and identify the getaway vehicle, stake it out and try and catch them leaving the property suspiciously.

If you let the suspect drive away without them having noticed you, concerned neighbors might make a 911 call to report the last known location of the suspect's vehicle. It's then up to you to try and stop them before they get too far away.

Illegal Radio Broadcasting

Policing the airwaves is an important task. After all, who will ensure the government gets a healthy paycheck for licensing those radio waves that are all around us? That's where you step in. The police department have made significant investment in radio broadcasting detection equipment, and you'll be testing it out to track down and stop any unlicensed transmissions.

You will be called out to perform a traffic stop on a vehicle that is broadcasting some radio signals without the proper license. Hopefully, you'll be able to have a calm conversation (pressing Y to advance the on-screen subtitled conversation) and convince them to stop broadcasting, but sometimes they will not be so inclined.

This was my very first callout.

Racing in Parking Lot

Appears as “Vehicles Racing” in the LSPDFR notification window.

Some San Andreas residents can think of nothing better to do with their spare time than take their vehicles (or those that belong to others) and ‘race’ them… around their local parking lot. You will be dispatched to the location to address the threat to public safety these individuals pose.

  • Featuring more than 50 locations around the map where vehicles will rev up, perform burnouts and race between set points in a relatively small area
  • Can spawn up to 4 vehicles, giving you plenty of police work to do before the situation is fully resolved!
  • A vehicle may have a front seat passenger, who also may flee or fight
  • If multiple suspects flee, a single LSPDFR pursuit is launched for all the suspects, allowing you to call backup to pursue the other suspects while you focus on one
  • If a vehicle’s occupants choose to flee, both driver and front passenger will be marked for the pursuit
  • If a vehicle becomes too damaged (the AI driving is still GTA V!), the occupants will flee on foot
  • Vehicles are sometimes stolen, configure likelihood in the .ini file for this callout
  • Vehicles are sometimes uninsured (this feature requires Traffic Policer by Albo1125 to be installed and running), configure likelihood in the .ini file for this callout
  • Configure the “chaos modifier” (in the .ini file for this callout) to determine how likely things are to get violent, allowing you to tailor the callout to suit your playing style

Assist Security Guard

You're not the only one out there on the front line dealing with a variety of situations. Private security guards are often some of the first to encounter trouble on 'their beat' — and occasionally they will need help from you.

  • Scenarios include:
    • Intruder in restricted area — impaired individual
    • Intruder in restricted area — misguided activist
    • Bouncer — uncompliant individual
    • Bouncer — shots fired
    • Unwilling to pay entry
    • Misguided plane enthusiast in Los Santos International Airport
    • Misguided movie star enthusiast in Backlot City
    • Inappropriate behaviour towards other hotel guests
    • University — expelled student
    • Suspected thief
  • There are dozens of places around the map where the callout can spawn — each supporting some of the scenarios above, as appropriate for the location.
  • You are able to ‘speak’ with the guard and the suspect (on-screen subtitles) to determine what actions you would like to take. There are multiple conversation variants and possible outcomes for each scenario to keep things fresh.
  • Some scenarios feature integration with @Albo1125’s Traffic Policer and its Breathalyzer and Drugalyzer functions.
  • Some scenarios feature integration with @Darkmyre’s Search Warrant.

Unauthorized Camping

Nosy neighbors and concerned citizens alike may call into the local Sherriff’s Department or Park Ranger station to report unauthorized campsites, or individuals behaving suspiciously in and around them. In these cases, you will be dispatched into the wilderness to determine what is going on, and see if anyone needs to be moved on. But not everyone’s reason for spending some time “off the grid” is the same, and mountain lions aren’t the only danger you might encounter.

Bicycle On Freeway

Whether the ‘eco’ you care about is ecology or economy, riding a bicycle has many advantages. Not every road is suitable for this kind of transport, though, and the car-loving residents of San Andreas will quickly lose patience if a bicycle gets in the way on a fast road! Respond to a call about a bicycle on a freeway, or other fast road — get traffic flowing normally again and keep the public safe!

Suspect Possibly Attempting to Board Flight

Los Santos International Airport is a bustling hive of activity and one of the primary ways for people and goods to come in and out of the state. Sometimes an individual of interest to police will be in the area. There might not be a warrant out for their arrest, but their presence at the airport offers an opportunity for further investigation. If there is a justification from preventing them traveling, you might be able to get another dangerous criminal off the streets of Los Santos.

 

Suspicious Activity near ATM

You’re called to an ATM after reports of “suspicious activity” nearby. The residents of San Andreas are vulnerable to all sorts of threats as they obtain their cash — your job may involve dealing with high-tech criminals, or those who are a bit more of a blunt instrument.

 

  • Several scenarios, so the “suspicious activity” has enough variety.
  • You can speak with on-scene witnesses and victims and ask various different questions to try and determine what has happened and gather any evidence to track down the criminal.
  • You are sometimes given descriptions of the suspect and their vehicle. The detail available will depend on how reliable your witness is!
  • The Department’s ALPR system can be used to track down the general location of a suspect vehicle from the description you’ve gathered from the scene.
  • You can ask suspects various questions to determine their guilt. In some cases, you will have multiple ways of approaching a line of enquiry, and the decision you make will impact how the suspect chooses to behave. Sometimes, if you ask the right questions, the suspect will manage to incriminate themselves!

 

Landlord/Tenant Dispute

With sky high rents, onerous rental agreement terms and defiant tenants, it’s no wonder that tempers fray in the Los Santos rental market. You are called to the scene of a dispute between a landlord and a tenant and must utilise your diplomatic skills and knowledge of the relevant legal complexities to keep the peace and uphold the law.

 

Insecure Vehicle Load

Everyone knows that the roads of San Andreas are dangerous places to be — and that was true before some residents decided to drive around with a little too much cargo for their vehicle! You will be called to a report of a vehicle carrying a load in an unsafe manner. You receive some detail about the target vehicle, but then must track it down and perform a traffic stop. Take any action that is necessary to keep the roads safe(r) and issue traffic citations accordingly!

 

Credits

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

This is very much a work in progress, as mentioned earlier, so I am keen for feedback, constructive criticism and ideas, but I can only do my best, and can't guarantee response times etc. We're all here to have fun, so please be patient, kind, inclusive and reasonable. Thanks. :smile:

Hope you enjoy.


What's New in Version 5.1.7603.31513

Released

Due to time constraints, it is not possible to test with all versions of Rage Plugin Hook. However, based on the documented RPH changes, I can make an assessment as to how likely compatibility is with older versions.

 

v1.81

Tested

  • Compatibility improvements with LSPDFR 0.4.8.

  • Improvements to the first run experience.

 

@JFavignano for getting me into this whole thing in the first place through his excellent LSPDFR video series
@Albo1125 for Police Scanner audio originally extracted for Assorted Callouts, Traffic Policer, Arrest Manager
@LukeD for Police Scanner audio originally extracted for CalloutsV
@goigle for Police Scanner audio originally extracted for Federal Callouts Alpha

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  • User Feedback

    Recommended Comments



    On 6/29/2019 at 5:22 PM, MrGeekoo said:

    I don't need to put the audios file on  LSPDFR/audio/scanner/streets INSTEAD OF lspdfr\audio\scanner\PeterUCallouts_bjonesy05994_STREETS to work with other plugins ? And do I need to install the original version of Street Name Addon ?

     

    You don't need to separately install "Street Name Addon", that's correct. Copy the files to your GTA V folder from the PeterUCallouts package and all should work.

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    Not exactly sure what im supposed to be doing for the Stolen Vehicle Investigation callout. I don't know much about VIN's but I asked the boss why the VIN's were inconsistent and he just told me to leave. Then I was told to check outside, which I did, but I haven't found anything and I'm not sure how to continue.

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    15 hours ago, TrooperGman said:

    Not exactly sure what im supposed to be doing for the Stolen Vehicle Investigation callout. I don't know much about VIN's but I asked the boss why the VIN's were inconsistent and he just told me to leave. Then I was told to check outside, which I did, but I haven't found anything and I'm not sure how to continue.

     

    The idea here is that such a concentration of high-value vehicles in one place where VINs have obviously been switched on different parts is likely plenty enough evidence to bring a strong case that those vehicles are stolen. Sometimes the boss will refuse to co-operate and you'll need to get evidence from a vehicle parked outside on public property, but it sounds like you already had pretty good evidence.

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    When I'm doing the silent alarm/burglary callout, any cars that drive through the vicinity have the drivers disappear causing a massive pileup of driverless cars in the road. This happened in 0.4.2 and now 0.4.3. Anything I can change on my end, or just a bug? Thanks for the awesome callout pack.

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    Possibly a bug, but I attempted the "Insecure load" callout. Of course, I called in for a contractor but they never arrived... No contractor blip, no nothing. I had to cancel it.

     

    I tweaked the values in the .ini and it apparently helped as the contractor did appear very quickly. Still does not explain why there was no blip or lift the first time through...

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    i got a problem saying there is a new update, but when i load the newest file, it dtill says it.

    Also someone has a idea? when i start LSPDFR i get a tiny lag about every 1-2 sec, but its not the pc, I got a RTX2060, so it needs to be a mod-missunderstanding.

    Thanks for help in future                              I

    The mods which I have downloaded are \/

    1.PNG

    2.PNG

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    On 7/30/2019 at 6:59 AM, TheMurderousCricket said:

    Possibly a bug, but I attempted the "Insecure load" callout. Of course, I called in for a contractor but they never arrived... No contractor blip, no nothing. I had to cancel it.

     

    I tweaked the values in the .ini and it apparently helped as the contractor did appear very quickly. Still does not explain why there was no blip or lift the first time through...

     

    Do you have a RagePluginHook.log file from the session when this happened?

    On 7/30/2019 at 6:45 AM, ZeroHour said:

    When I'm doing the silent alarm/burglary callout, any cars that drive through the vicinity have the drivers disappear causing a massive pileup of driverless cars in the road. This happened in 0.4.2 and now 0.4.3. Anything I can change on my end, or just a bug? Thanks for the awesome callout pack.

     

    There's definitely an issue here with this callout that is worse in some locations than others. I will look at fixing this in an upcoming release.

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    49 minutes ago, PeterU said:

     

    Do you have a RagePluginHook.log file from the session when this happened?

     

    There's definitely an issue here with this callout that is worse in some locations than others. I will look at fixing this in an upcoming release.

     

    Cool 🙂 I'd like to ask about another (possible) issue in some of the callouts in your pack. Sometimes, peds that are part of the callout (e.g. the graffiti vandals) enter a "hyper" state where they just wander about the area in a fast walk. I've seen it for sure in the graffiti/damage to property callout as well as the VIN checking callout. I'm not sure if they're actually supposed to be in full "flee" mode with pursuits generated or what, it just seems weird the way it's working right now.

     

    Anyway, thanks again! 

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    13 hours ago, Kifflommer said:

    What key collects the evidence again I know 9 marks it. 

    just walk on it and you will pick it up 

    at least thats how i pick up the drugs that they throw out the window when chasing them

     

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    11 hours ago, Realmetrying said:

    just walk on it and you will pick it up 

    at least thats how i pick up the drugs that they throw out the window when chasing them

     

     

    I had a home break in, and it said there was evidence I missed after the call had ended and the suspect was transported. Maybe I just never walked over it, however I did check the front and back yard of the residence in question from the call.  Either way thanks!, and does it tell me what evidence I picked up when I walk over it?.

    Edited by Kifflommer
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    20 hours ago, Kifflommer said:

     

    I had a home break in, and it said there was evidence I missed after the call had ended and the suspect was transported. Maybe I just never walked over it, however I did check the front and back yard of the residence in question from the call.  Either way thanks!, and does it tell me what evidence I picked up when I walk over it?.

    yes it will.

    bottom left corner it will show

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    I have nothing like "PeterUCallouts.ini" in the plugin folder, so how am I supposed to set this VIN key...?

     

    And yes, I played this pack numerous times before and the .ini file has never been generated.

     

    Any help?

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    On 8/26/2019 at 2:25 PM, TheMurderousCricket said:

    I have nothing like "PeterUCallouts.ini" in the plugin folder, so how am I supposed to set this VIN key...?

     

    And yes, I played this pack numerous times before and the .ini file has never been generated.

     

    Any help?

    The ini comes with the download, so try redownload the plugin using the "new install" file.

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    15 hours ago, Slushy said:

    The ini comes with the download, so try redownload the plugin using the "new install" file.

     

    That's just what I did and it worked. Thank you. For some reason the first .ini was there but had no "CheckVIN" entry. 😕

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    Stupid question; I was doing this callout damage to property, after talking to the witness I found three perps spraying graffity, I arrested two of them on the spot, the third in an alleyway.  They all dropped  the spray cans, I saw 3 green blips, but I couldn't pick them up, even by walking over them... Or is there a key for it? Point is: I failed to collect 3 pieces of evidence.

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    Having an issue with the mod. I installed correctly works great then i tried to use my smart radio and it unplugs LSPDFR not the whole game. I uninstall PeterUCallouts and my smart radio works just fine??? Thoughts???

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    On 7/30/2019 at 5:45 AM, ZeroHour said:

    When I'm doing the silent alarm/burglary callout, any cars that drive through the vicinity have the drivers disappear causing a massive pileup of driverless cars in the road. This happened in 0.4.2 and now 0.4.3. Anything I can change on my end, or just a bug? Thanks for the awesome callout pack.

     

    I'm looking at this issue for the next release. It's not just you!

    On 9/4/2019 at 2:02 PM, KiliHD said:

    Really no update right now? 😞 I wanted to use this nice mod again

     

    The current version still works fine in LSPDFR 0.4.4. I'm working on an update with a new callout too.

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