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Better EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game. 

Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:

  • Integration with popular mods including Custom Backup, Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more!
  • Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital.
  • Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. 
  • Dynamic dispatch audio based on the injuries detected. 
  • Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. 
  • NEW! Custom revival probabilities - edit the survival chances for any combination of injury and body part!
  • Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off!
  • If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. 
  • Detailed incident report tells you the name and status of each patient. 
  • Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped. 

 

Full instructions are included in the README file; please read it carefully! 

This mod is compiled for RPH 0.51, and is compatible with all RPH versions from 0.45 to 0.51. There are no other external dependencies besides LSPDFR and the files included with the download. 

If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above

A big thank you to everybody who helped with the development of this mod! 

  • @fiskey111 for helping figure out CPR animations
  • @Albo1125, @alexguirre, and many others for their help with coding questions
  • @Darkmyre for particularly helpful beta testing and other help
  • @LtFlash and @Fiskey111 for advice on medical realism
  • All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64
  • And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!

 

SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.

 

Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. 


What's New in Version 3.0

Released

New in 3.0:

 

  • Requires RPH 0.45+, recommended for use with RPH 0.51
  • Added configurable survival rates. Check survivability.csv in GTA V\Plugins\LSPDFR\EMSMod. Make sure to save and close this file before going on duty.
  • Improved detection of nearby dead peds.
  • Various API enhancements for plugin developer integration.
  • Added support for Police Smart Radio integration. You can call or cancel EMS response using Smart Radio, and Smart Radio also integrates with Better EMS to determine ped cause of death for its coroner feature.
  • Fixed bugs that occasionally caused some peds to not be treated or appear in the EMS report twice.
  • Fixed bug that caused medics to wait forever when using hospital pickup feature and player walks far away from the patient. 
  • Other miscellaneous bug fixes and internal improvements.

 

Previous changelogs:
 

Spoiler

New in 2.1:

 

  • Now requires RPH 0.45+, compatible with any more recent version. 
  • If the player health is below 80% (configurable in INI), medics come over to the player, give them a health kit, clean their clothes, and armor and health will be set to 100%. 
  • Fixed ped spawning so components and texture selection works. Updated default XML file accordingly so firefighters spawn with helmet but without SCBA gear. 
  • Added responder ambient speech. 
  • Fixed various bugs which were causing responders to get stuck on scene. 
  • Fixed bug causing crash when coroner removes a body that EMS is in the middle of trying to fix. 
  • Some improvements to vehicle spawning and warping code. 
  • Added a ambient actions for responders who are on scene and finished dealing with patients - e.g. walking around, looking at any dead bodies, taking notes, playing with their phone, etc. 
  • Miscellaneous other changes. 

 

New in 2.0:

  • Ambulance-only mode, where you can dispatch just an ambulance by default. Comes with numerous options to automatically dispatch a firetruck/first responder in certain circumstances like MVAs, multiple injuries, or if the first responder is closer. Includes new keybindings to manually choose whether to dispatch just an ambulance, let the plugin decide based on your options, or dispatch both. If the first responder didn't dispatch but you change your mind, you can press the dispatch key again to manually add them to the response. 
  • Impatient mode, especially for all you YouTubers out there whose viewers apparently can't be bothered to wait a realistic amount of time for EMS to show up. Now, you can configure a maximum driving distance, and if the units spawn further away than that, they'll automatically be warped to a closer distance which you can also configure. 
  • Improved warping, now units will automatically warp on a street facing the correct direction, and they will appear almost exactly the driving distance away that you specify in the INI file. Woohoo!
  • Unbelievably better driving AI. Responders will now drive much faster on the freeway, will slow down on dirt roads, and will slow down near the scene. Their ability to avoid obstacles and drive sanely has been improved. 
  • Automatic speed zone around scene will slow down traffic to a configurable speed when they are near the scene you called EMS to. The speed zone is automatically created when you call EMS, and automatically removed when the last EMS unit departs. 
  • Improved tracking between EMS calls will ensure that if a ped gets checked by EMS and doesn't make it, that if you call EMS again to the same area, they will remain dead and will have their original time and cause of death. 
  • Park rangers added to the EMS response units XML file, by popular request! 
  • Lots of API additions for developers to use, check out the included documentation. 
  • Tons of internal improvements which will make Better EMS run smoother, faster, and more reliably. 
  • Improved dependency checking, to get rid of those annoying pop-ups every time RPH updates. 

 

 

 

 

Luke, Fiskey111, koudai and 44 others like this



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TheUniT

For current version ·

   11 of 11 members found this review helpful 11 / 11 members

A must have for everyone who tries to be at least semi-realistic. I really enjoyed testing it too, and it's great to see that it's finally public!

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xAKRONSFINESTx

For current version ·

   7 of 7 members found this review helpful 7 / 7 members

The amount of realism this plugin adds to the EMS in GTA is unparalleled.  Everything about it is well done.  Audio is good, the responders actually show up and perform cpr, if they do revive someone they take them with them to the hospital, you get a report after they leave showing literally exactly how that person died (it even detects if the person was an officer.)

 

Absolutely 100% 5 stars and a must have. Can't say enough about this. 

drsn0w and PNWParksFan like this

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Ravalli

For current version ·

   4 of 4 members found this review helpful 4 / 4 members

Didn't think this was needed, but after using it, will not be playing without it

gamelogX and PNWParksFan like this

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72will

For current version ·

   3 of 3 members found this review helpful 3 / 3 members

Just awesome, now EMS does not drive like drunk dogs and i love how realistic the audio is so you feel really in-depth.

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Unision

For current version ·

   3 of 3 members found this review helpful 3 / 3 members

A quintessential script that was a pleasure to test - the overhauled EMS system is simply fantastic with great animations, accurate audio and a well polished dispatch system. For anyone who wants to add a bit more depth to LSPDFR then this modification is quite simply a must-have!

PNWParksFan, drsn0w and TheUniT like this

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Mattbravo

For current version ·

   2 of 2 members found this review helpful 2 / 2 members

Must need for LSPDFR

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SrPeter

For current version ·

   1 of 1 member found this review helpful 1 / 1 member

What a great Script! First I was thinking that it wont be usefull, now i cant play without it! The amount of realisim on this script is unbelievable!

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Fiskey111

For current version ·

   1 of 1 member found this review helpful 1 / 1 member

Absolutely a must-have plugin for LSPDFR.
 

The quality and features are matched by no other plugin to date.

I would recommend this to anyone and everyone.

If you're a player, you won't be able to live without it.
If you're a developer, you NEED to add support for this (if applicable).

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sebair

   1 of 1 member found this review helpful 1 / 1 member

Now let me first off say this is on the most helpful mods out there. It really hits a problem that needs to be fixed. In the "real world" a ambulance and fire truck will respond. Not just an ambulance. The other thing is how the EMS responds. They respond appropriately not hitting every car on the way. Having those incident reports really help understand what happened, plus they are very detailed telling what weapon, wound place, and deceased or survived. One wish is that it would be nice to have is the paramedics take the dead bodies because I'm positive that the paramedics take the body even if it is deceased. Coroners are rarely called, usually even if the cop knows they are probably dead the patients will still loaded in the ambulance. The other wish is that the parking of the fire truck and ambulance would be a bit better, not just in the middle of the road. It would be cool to have them line up and park behind you. Overall this is spectacular and hard work!

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Sam316

   1 of 1 member found this review helpful 1 / 1 member

Finally no more wounded civilians getting ran over by the responding ambulance! I like how you can get quicker response from nearest fire house or Hospital! That adds new realism to the game! You guys are awesome with these scripts! Everytime you guys get it right....Here comes another GTAV upgrade to mock everything up! I will be backing up my game tonight so that if this new GTAV update screws everything up I am going to roll back to the older version! 

 

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RalFingerLP

   1 of 1 member found this review helpful 1 / 1 member

Great job and the integration with Arrest Manager made it even better! Thanks for doing such a great job and combining my favorite mod´s for lspdfr out there!

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Mike Fazio

   1 of 1 member found this review helpful 1 / 1 member

AWESOME AWESOME PLUG-IN, NO CRASHES FOR ME AND VERY VERY STABLE!!

Finally EMS Drives Like Normal People and Not Run Me Over!!!

Thanks for this!!

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wheelcipher

   1 of 1 member found this review helpful 1 / 1 member

Adds a lot of realism to the game ... This is a definite must-have!

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PeterU

   1 of 1 member found this review helpful 1 / 1 member

This is truly wonderful. I love the realism of having a real distance between where the EMS units spawn; the realistic time taken for them to arrive may have an impact on whether or not the patient will survive. The clever use of the CPR animations also adds to that feeling of immersion. I'm very excited about how this might develop in future versions, and will be using it now for all my LSPDFR sessions.

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liberto

   1 of 1 member found this review helpful 1 / 1 member

Awesome mod, awesome modder. What else?

A lot of attention has been brought to details, which clearly makes it very immersive. Congrats! Can't wait for the future releases.

drsn0w and PNWParksFan like this

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Darkmyre

For current version ·

   10 of 11 members found this review helpful 10 / 11 members

A great, highly polished plugin that finally gives us proper EMS! Love the customization options, and the fact that EMT's can react when things happen while they're onscene. Definitely a "must-have" plugin for any LSPDFR patrol.

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Alex_Ashfold

For current version ·

   7 of 8 members found this review helpful 7 / 8 members

Awesome EMS improvements would totally benefit more if we could perform CPR while waiting for EMS.

TheUniT and ToastinYou like this

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STEVETHEGAMER

   1 of 2 members found this review helpful 1 / 2 members

Thank you for this one, I was also happy that it works with the Rescue mod too 

 

PNWParksFan and paschoalgamer like this

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DylanIsAVillain

For current version ·

   0 of 1 member found this review helpful 0 / 1 member

Before, when i used this modification it worked perfectly but for some reason now when i try to use it, they do their jobs but theyre dressed as zombies, the ambulance is a hearse and the firetruck is a duke o death? Any ideas

PNWParksFan

Author response

Please double-check the date on your computer. 

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allofthemods

For current version ·

   0 of 1 member found this review helpful 0 / 1 member

It's a very good mod, good for realism. I'm giving it 4 stars because to change the models of the responders you have to edit the XML file, which is time consuming if you're changing the model from every station. Could you add an .ini for that? Otherwise, the script works very well.

 

I'd reccomend using the 90's lsfd Pony. It looks very nice.

PNWParksFan

Author response

It's impossible to create the level of customization required with an INI file. The syntax of an INI file is way too basic. Personally I think it's a bit rude of you to give a lower rating for that. You can search and replace when editing the XML file if you want to make bulk changes. 

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Pyron

For current version ·

   0 of 2 members found this review helpful 0 / 2 members

Really REALLY cool Plugin but it defenitly needs a .ini file or something like that where you can change the Keybinding

PNWParksFan

Author response

It has an INI file where you can change the keybindings, as well as a bunch of other options.

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Cordyanza

   0 of 1 member found this review helpful 0 / 1 member

This is amazing and I highly recommend that every gets it! Why not medivac helicopters dispatched from hospitals? I know this would be difficult to code but it would be amazing

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SoUThPHiLLY20

   0 of 1 member found this review helpful 0 / 1 member

awesome mod ...must have 

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AkAPs2

For current version ·

  

MUST HAVE THE END

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officer AD

For current version ·

  

fantastic mod. Do you plan on coming out with an update for this?

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