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Cyan

Management Team
  • Joined

  1. Simon Banges started following Cyan
  2. LSPDFR would require a substantial re-write for FiveM, FiveM also lacks direct memory manipulation, so wouldn't be able to support the entire suite of LSPDFR features without upstream FiveM changes. More importantly, it's not something we've been invested in doing yet.
  3.    Cyan reacted to a comment on a file: BodyCam
  4.    Cyan reacted to a comment on a file: BodyCam
  5.    Yasd reacted to a story: New trending algorithm live
  6. pick one of the american servers
  7. pick one of the american servers
  8. change download server, try again
  9. vivreacts started following Cyan
  10. Some files are automatically approved based on our algorithms and security checks. If your file needs manual approval, we don’t provide an ETA beyond moderator availability. Thanks for your patience!
  11.    Cyan reacted to a post in a topic: The police lights are still looking last gen
  12.    Cyan reacted to a post in a topic: GTA VI Extended Trailer
  13. Tha Mexikan started following Cyan
  14.    boomer2840 reacted to a post in a topic: scrips/plugins page
  15. We're running an experiment into showing files algorithmically ranked in highly contributed categories. You can change to recently updated by selecting Sort By > Recently Updated. https://www.lcpdfr.com/forums/topic/157325-why-are-not-the-most-updated-mods-on-the-front-pugin-page/
  16. I'm looking into this next, thanks! The submission / update flow has a lot of legacy cruft and technical debt, but I'm sure we'll work something out.
  17.    Cyan reacted to a post in a topic: Schedule when Updates Release
  18. Well, this took a while. Has been fixed/changed with a site update today.
  19. We're still experimenting with it, so nothing is final yet. However: the best way for community members to get updates for mods still remains pressing the 'Get updates' button on the file as well as checking their download histories, which will highlight changes to mods they've downloaded. Additionally, many mod authors make use of our API to show a message in-game when their plugins update. And, the 'Recently Updated' sort option remains available. I've had a lot of complaints forwarded to me from our team and broader community in the past months about the quality of our highly trafficked sections, like Scripts & Plugins. With the advent of AI agentic coding, the bar to create plugins has reduced drastically, and we've seen a huge uptick in Scripts & Plugins ranging highly in quality. With that, we've seen behaviour like constantly updating plugins to remain at the top of the list, and users complaining about what they feel are low effort mods. I'm personally of the opinion that AI is here to stay, and the usage of AI in mods, when combined with human effort and capital, can end up with better mods for everyone. However, there's no question it's led to a large uptick of new Scripts & Plugins ranging in quality and effort, as well as some high quality gems. Instead of legislate on what mods people can and cannot upload, a balanced approach is our algorithmic sort. It combines freshness, account history, user trends and most importantly community feedback and engagement with the file. As of now, it's an experiment, and feedback and user behaviour will be the deciding factor on whether it's ultimately a good idea or not.
  20.    Cyan reacted to a post in a topic: EUP 9.11 & RollCall Roadmap
  21. We're currently running an experiment with showing files by algorithmic rank (what users have been engaging and what they want to see the most) on high-traffic categories like Scripts & Plugins. We'll have more information to share on it soon. You can change the Sort By to 'Recently Updated' if you don't want to see files by algorithm.
  22.    Cyan reacted to a post in a topic: Rage plug in launch issue
  23.    Cyan reacted to a post in a topic: Rage plug in launch issue
  24. Sxniex Labs started following Cyan
  25.    cfk88 reacted to a post in a topic: The textures disappear.
  26. This breaks LSPDFR functionality, and will cause broken map elements.
  27.    Chicken Grease reacted to a post in a topic: Companion app
  28.    boomer2840 reacted to a post in a topic: Patrol Suite
  29. The mod was removed for plagiarism.
  30. We fixed another rare connection issue today.

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