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Cyan

Management Team
  • Joined

Everything posted by Cyan

  1. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  2. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  3. Considering the obfuscation form used by the crash report, it's being caused by a RPH or LSPDFR plugin, not LSPDFR itself. This might help you narrow it down. Usually the error happens because you've modified a config/ini somewhere and put something in there that the plugin didn't like.
  4. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  5. In regards to why decals are broken, decals depend on an ambient connection to GTA Online. RAGEPluginHook aggressively blocks any communication to GTA Online (more so than Scripthook V for instance) to prevent you from being banned.
  6. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  7. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  8. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  9. If you feel this topic has been closed in error, please report this post.
  10. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  11. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  12. This should now be fixed. If you see any other instances of broken behaviour around this system please let me know.
  13. Thanks for your report - I can reproduce the error on clicking cancel on editing does that. I'll try to fix it shortly.
  14. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  15. Your topic has been moved to LSPDFR 0.4 Support. Please post in the correct location in the future.
  16. @larryjustus Please note that the 'Galveston Sheriff 2015 Tahoe.zip' seems to be corrupted. You can try reuploading this file by hitting the pencil (edit) and selecting Upload a new version. Your file is otherwise approved as the other 3 files seem fine.
  17. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  18. Cyan replied to Dogsgomeow's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  19. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  20. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  21. Cyan replied to Frank33's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  22. As an update, we've received more applications than expected. As a result we're adding a deadline for further applications. Applications for the positions above close on Monday 30th October. If you want to apply, the application should be made before midnight GMT Monday 30th October. There's a reason that the first question on the form is asking for their LCPDFR.com account. Account history and interactions on the site will be a large factor, although obviously not the only one, used in our determinations. We haven't had much luck with recruiting and retaining people interested in the media side. In regards to the Management Team right now, time is the main limiting factor affecting us internally. Whilst I appreciate people wanting to get involved, there is a training and process time investment that has to be made on both ends to expand our teams beyond the above, one which we don't quite have the hours for at the moment. It's something we're happy to review later however, potentially when we get our new Support & File Moderators into place.
  23. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  24. LSPDFR spawns police vehicles more than would be expected in a non-LSPDFR playthrough which is why it seems this only occurs with LSPDFR. LSPDFR also loads other game assets, which when combined with user-added modified vehicle models/textures cause additional stress for the engine. Adding Main.PreloadAllModels = false only stops models being loaded at the start, they will eventually be loaded in throughout the playthrough. The setting only delays the inevitable if you have vehicle models/high quality textures that cause this issue with GTA V's engine. Resource Adjuster as UnknownBastion suggested may help.
  25. GET_PEDHEADSHOT_TXD_STRING only returns the name of the new generated in-game texture. There's no native that exposes the image data as base64.

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