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TheDude

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Everything posted by TheDude

  1. Just noticed in the ini that hardcore is set to 'true' and radiochatter is set to 'false' by default. Not sure if it was meant to be that way? Just a heads up.
  2. I see all of them spawn around the city. Generally Police2 and Police1 the most, Police3 is the most rare in my experiences. Maybe that's because I operate mostly out of North LS? Idk. I wish Police1 spawned more often its what I have my crownvic set to; its weird to have chargers outnumbers CVPI's on the roads lol.
  3. maybe I am blind but where do I find the two sheriff hats?
  4. yah i spoke with him as well, he is going to put a hotfix out just as soon as he can figure out why its happening. but time to get back on duty. adios man!
  5. Yah i figured out the conflict it was the automatic pursuit backup script.
  6. no worries man take your time and i love this mod. TP and Arrest Manager are just to difficult to bring myself to disable :P
  7. Does this update also fix the incompatibility with Traffic Policer?
  8. Hmm just updated my GTA to the newest version after a few months of not playing and then updated this mod. works perfect expect for one feature which is the traffic follow (Ctr-T). Anyone know why this is not working for me now? And yes RHP and all that jazz is updated :) Edit: All fixed, it was a conflict with the automatic pursuit backup script, luckily the mod author of that file is working on a fix.
  9. omg i cant wait! this update looks to good to be true! any chance it will also lower the aggressiveness of the police NPC's? Id be alot more willing to call in backup if they didn't immediately ram every other vehicle on the road :P
  10. I had this issue when I was using a Ferrari model. removing it seems to have fixed the issue. oddly enough my ram never went above 60% usage but the game would still crash with the memory error. If you use a lot of model replacements try reverting to backups on a few of them and see if that helps.
  11. I have had similar issues with some other vehicle models, the model appears just fine but completely white in game but the textures in the .ytd appear to be set.
  12. I have the model from the emergency vehicles file, the car spawns in just fine but its always a plain white texture. is there something I need to change in the carvariations file or something i am missing? The texture shows up in the .ytd files though. Here is what my .ytd file looks like
  13. If i wanted to replace the stock police car would I just stick it in x64e/levels/ect? in which case what do i do with the Police_hi, since by default there is no _hi texture for the standard police car? Edit: nevermind, found the _hi file under the police bike.
  14. This indeed would be a great feature and for the most part would be very easy to add.
  15. for some reason when i try and turn on the siren I just get a normal car horn sound and no police effects. any ideas why? Edit: Nevermind, had to make a quick edit in the carvariations to fix it.
  16. no readme, where do you install this to?
  17. Not entirely sure who ben is :x but happy birthday!!!
  18. anyone else have the bug where if they get into the passenger side door it acts like its still open even though it doesn't react to physics? only way to reset it to closed seems to be with a trainer and doing a magic repair.
  19. is there anyway on my end to fix the first person view? its way to close to the wheel and the hands are to far forward
  20. cool texture mod, i actually scripted myself one of these a few weeks back but the two tone color was never correct. kudos. edit: looking at your description I can see that it was probably because i had mine set as the undercover cruiser :P
    Very solid start. Could become a 'must have' mod with some slight improvements. 1. Ability to choose dog breed 2. Customizable hotkeys (mod currently uses the police radio keys.) 3. Partner kicks me out of vehicle whenever he enters it. 4. Dragging bodies crashes game about 30% of the time. Especially if a coroner is already on his way.
  21. There is one..its inside the herocopsettings.ini
  22. Anyway to remap the controls that use the detonate button? that is the default to open and close police radio on a controller.
  23. Darn I was, Can I just replace the ytd and ytf files in the .2 version and keep my edits to the vehicle.meta and carvarations intact? ps. The Advanced instructions still list it as 0.1 instead of the correct version.
  24. not sure what im doing wrong. I followed the advanced directions and it is spawning in but with a white paint job. the sirens and all that work but the livery isnt showing up.

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