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DREYDUS

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Everything posted by DREYDUS

  1. Glad to see the official announcement. looking forward to it.
  2. agreed an option in the ini files would be nice.
  3. That is something that occurs however in real time. I have had many a chase when I was a deputy where people did u-turns and even slow pursuits and headed directly to their own homes etc. perps tend to think if they head home during a chase "everything is gonna be alright"
  4. Besides the crashing, loving the 1.0 version. has made for some very good action & fun times. Here's a short example of the fun I have had. http://www.twitch.tv/dreydus/c/3492133
  5. Huge Steelers fan here Since I was basically a very young child. College is anyone playing Ohio St that day etc. great job MSU and Clemson.
  6. crashes again tonight but it's still much better than before.. Only 1 an hr or so usually. here is the latest log's from tonight if it helps ya any. Scripthookdot.net.log 2014-01-02 23:44:12 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-01-02 23:45:03 - Direct3D device created! 2014-01-02 23:45:03 - SEARCHING FOR SCRIPTS... 2014-01-02 23:45:03 - Loading scripts in Assembly 'scriptsIVDashCamV2.net.dll' ... 2014-01-02 23:45:03 - ...found script 'IVDashCamV2.Core'! 2014-01-02 23:45:03 - ...found script 'IVDashCamV2.Extra'! 2014-01-02 23:45:03 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ... 2014-01-02 23:45:03 - ...found script 'LCPDFR_Loader.Loader'! 2014-01-02 23:45:03 - ...found script 'LCPDFR_Loader.PublicScript'! 2014-01-02 23:45:03 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ... 2014-01-02 23:45:03 - ...found script 'TrafficFlow.Taxi'! 2014-01-02 23:45:03 - Loading scripts in Assembly 'scriptsvdH_MedicalExaminer.net.dll' ... 2014-01-02 23:45:03 - ...found script 'vdH.MedicalExaminer'! 2014-01-02 23:45:03 - Loading scripts in Assembly 'scriptsvdH_towService.net.dll' ... 2014-01-02 23:45:03 - ...found script 'vdH.TowService'! 2014-01-02 23:45:03 - DONE! 7 valid scripts found! 2014-01-02 23:45:03 - STARTING SCRIPTS... 2014-01-02 23:45:03 - INFO: Phone number checks are not available! 2014-01-02 23:45:03 - ...successfully started script 'vdH.TowService'! 2014-01-02 23:45:03 - ...successfully started script 'vdH.MedicalExaminer'! 2014-01-02 23:45:03 - ...successfully started script 'TrafficFlow.Taxi'! 2014-01-02 23:45:03 - ...successfully started script 'LCPDFR_Loader.PublicScript'! 2014-01-02 23:45:03 - ...successfully started script 'LCPDFR_Loader.Loader'! 2014-01-02 23:45:03 - ...successfully started script 'IVDashCamV2.Extra'! 2014-01-02 23:45:03 - ...successfully started script 'IVDashCamV2.Core'! 2014-01-02 23:59:32 - Error during NetHook.Tick: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt) at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments) at GTA.Native.Function.Call(String Name, Parameter[] Arguments) at GTA.Native.Template.Invoke() at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev) at GTA.ScriptDomain.ProcessRemoteEvents() at GTA.ScriptDomain.Tick() at GTA.NetHook.Tick() 2014-01-03 00:03:03 - Error during NetHook.Tick: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.NativeContext2.Invoke(SByte* name, NativeContext2* cxt) at GTA.Native.Function.BaseCall(String Name, Parameter[] Arguments) at GTA.Native.Function.Call(String Name, Parameter[] Arguments) at GTA.Native.Template.Invoke() at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev) at GTA.ScriptDomain.ProcessRemoteEvents() at GTA.ScriptDomain.Tick() at GTA.NetHook.Tick() 2014-01-03 00:18:15 - Unhandled Exception: GTA.NonExistingObjectException: Invalid call to an object that doesn't exist anymore! at GTA.Ped.get_Gender() at GTA.Vehicle.CreatePedOnSeat(VehicleSeat Seat, Model model) at freval_284.eval_fr0(VehicleSeat A_0, CModel A_1) at freval_45.fr1(Object[] A_0) at freval_45.eval_1.eval_fr1(Object[] A_0) at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0() at LCPD_First_Response.Engine.Main.fr2() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2014-01-03 00:18:15 - CRASH! 2014-01-03 00:18:15 - Unhandled Exception: System.Runtime.Serialization.SerializationException: Type 'GTA.NonExistingObjectException' in Assembly 'ScriptHookDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' is not marked as serializable. at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.InitSerialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder) at System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo.Serialize(Object obj, ISurrogateSelector surrogateSelector, StreamingContext context, SerObjectInfoInit serObjectInfoInit, IFormatterConverter converter, ObjectWriter objectWriter, SerializationBinder binder) at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck) at System.Runtime.Remoting.Channels.CrossAppDomainSerializer.SerializeObject(Object obj, MemoryStream stm) at System.AppDomain.Serialize(Object o) at System.AppDomain.MarshalObject(Object o) 2014-01-03 00:18:15 - CRASH! Scripthook.log Log start: Thu Jan 02 23:44:11 2014 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0x1240000 [iNFO] Auto detecting game version [iNFO] Using game version 1.0.7 [iNFO] (ELS) Script started: V6-R1.13-091110 [iNFO] (ELS) File - CMID 0, ADMIRAL off. [iNFO] (ELS) File - CMID 1, AIRTUG off. [iNFO] (ELS) File - CMID 2, AMBULANCE active - els_cmid 1. [iNFO] (ELS) File - CMID 3, BANSHEE off. [iNFO] (ELS) File - CMID 4, BENSON off. [iNFO] (ELS) File - CMID 5, BIFF off. [iNFO] (ELS) File - CMID 6, BLISTA off. [iNFO] (ELS) File - CMID 7, BOBCAT off. [iNFO] (ELS) File - CMID 8, BOXVILLE off. [iNFO] (ELS) File - CMID 9, BUCCANEER off. [iNFO] (ELS) File - CMID 10, BURRITO off. [iNFO] (ELS) File - CMID 11, BURRITO2 off. [iNFO] (ELS) File - CMID 12, BUS off. [iNFO] (ELS) File - CMID 13, CABBY off. [iNFO] (ELS) File - CMID 14, CAVALCADE off. [iNFO] (ELS) File - CMID 15, CHAVOS off. [iNFO] (ELS) File - CMID 16, COGNOSCENTI off. [iNFO] (ELS) File - CMID 17, COMET off. [iNFO] (ELS) File - CMID 18, COQUETTE off. [iNFO] (ELS) File - CMID 19, DF8 off. [iNFO] (ELS) File - CMID 20, DILETTANTE off. [iNFO] (ELS) File - CMID 21, DUKES off. [iNFO] (ELS) File - CMID 22, E109 off. [iNFO] (ELS) File - CMID 23, EMPEROR off. [iNFO] (ELS) File - CMID 24, EMPEROR2 off. [iNFO] (ELS) File - CMID 25, ESPERANTO off. [iNFO] (ELS) File - CMID 26, FACTION off. [iNFO] (ELS) File - CMID 27, FBI active - els_cmid 2. [iNFO] (ELS) File - CMID 28, FELTZER off. [iNFO] (ELS) File - CMID 29, FEROCI off. [iNFO] (ELS) File - CMID 30, FEROCI2 off. [iNFO] (ELS) File - CMID 31, FIRETRUCK active - els_cmid 3. [iNFO] (ELS) File - CMID 32, FLATBED off. [iNFO] (ELS) File - CMID 33, FORTUNE off. [iNFO] (ELS) File - CMID 34, FORKLIFT off. [iNFO] (ELS) File - CMID 35, FUTO off. [iNFO] (ELS) File - CMID 36, FXT off. [iNFO] (ELS) File - CMID 37, HABANERO off. [iNFO] (ELS) File - CMID 38, HAKUMAI off. [iNFO] (ELS) File - CMID 39, HUNTLEY off. [iNFO] (ELS) File - CMID 40, INFERNUS off. [iNFO] (ELS) File - CMID 41, INGOT off. [iNFO] (ELS) File - CMID 42, INTRUDER off. [iNFO] (ELS) File - CMID 43, LANDSTALKER off. [iNFO] (ELS) File - CMID 44, LOKUS off. [iNFO] (ELS) File - CMID 45, MANANA off. [iNFO] (ELS) File - CMID 46, MARBELLA off. [iNFO] (ELS) File - CMID 47, MERIT off. [iNFO] (ELS) File - CMID 48, MINIVAN off. [iNFO] (ELS) File - CMID 49, MOONBEAM off. [iNFO] (ELS) File - CMID 50, MRTASTY off. [iNFO] (ELS) File - CMID 51, MULE off. [iNFO] (ELS) File - CMID 52, NOOSE active - els_cmid 4. [iNFO] (ELS) File - CMID 53, NSTOCKADE active - els_cmid 5. [iNFO] (ELS) File - CMID 54, ORACLE off. [iNFO] (ELS) File - CMID 55, PACKER off. [iNFO] (ELS) File - CMID 56, PATRIOT off. [iNFO] (ELS) File - CMID 57, PERENNIAL off. [iNFO] (ELS) File - CMID 58, PERENNIAL2 off. [iNFO] (ELS) File - CMID 59, PEYOTE off. [iNFO] (ELS) File - CMID 60, PHANTOM off. [iNFO] (ELS) File - CMID 61, PINNACLE off. [iNFO] (ELS) File - CMID 62, PMP600 off. [iNFO] (ELS) File - CMID 63, POLICE active - els_cmid 6. [iNFO] (ELS) File - CMID 64, POLICE2 active - els_cmid 7. [iNFO] (ELS) File - CMID 65, POLPATRIOT active - els_cmid 8. [iNFO] (ELS) File - CMID 66, PONY off. [iNFO] (ELS) File - CMID 67, PREMIER off. [iNFO] (ELS) File - CMID 68, PRESIDENTE off. [iNFO] (ELS) File - CMID 69, PRIMO off. [iNFO] (ELS) File - CMID 70, PSTOCKADE active - els_cmid 9. [iNFO] (ELS) File - CMID 71, RANCHER off. [iNFO] (ELS) File - CMID 72, REBLA off. [iNFO] (ELS) File - CMID 73, RIPLEY off. [iNFO] (ELS) File - CMID 74, ROMERO off. [iNFO] (ELS) File - CMID 75, RUINER off. [iNFO] (ELS) File - CMID 76, SABRE off. [iNFO] (ELS) File - CMID 77, SABRE2 off. [iNFO] (ELS) File - CMID 78, SABREGT off. [iNFO] (ELS) File - CMID 79, SCHAFTER off. [iNFO] (ELS) File - CMID 80, SENTINEL off. [iNFO] (ELS) File - CMID 81, SOLAIR off. [iNFO] (ELS) File - CMID 82, SPEEDO off. [iNFO] (ELS) File - CMID 83, STALION off. [iNFO] (ELS) File - CMID 84, STEED off. [iNFO] (ELS) File - CMID 85, STOCKADE off. [iNFO] (ELS) File - CMID 86, STRATUM off. [iNFO] (ELS) File - CMID 87, STRETCH off. [iNFO] (ELS) File - CMID 88, SULTAN off. [iNFO] (ELS) File - CMID 89, SULTANRS off. [iNFO] (ELS) File - CMID 90, SUPERGT off. [iNFO] (ELS) File - CMID 91, TAXI off. [iNFO] (ELS) File - CMID 92, TAXI2 off. [iNFO] (ELS) File - CMID 93, TRASH off. [iNFO] (ELS) File - CMID 94, TURISMO off. [iNFO] (ELS) File - CMID 95, URANUS off. [iNFO] (ELS) File - CMID 96, VIGERO off. [iNFO] (ELS) File - CMID 97, VIGERO2 off. [iNFO] (ELS) File - CMID 98, VINCENT off. [iNFO] (ELS) File - CMID 99, VIRGO off. [iNFO] (ELS) File - CMID 100, VOODOO off. [iNFO] (ELS) File - CMID 101, WASHINGTON off. [iNFO] (ELS) File - CMID 102, WILLARD off. [iNFO] (ELS) File - CMID 103, YANKEE off. [iNFO] (ELS) File - CMID 104, FAGGIO off. [iNFO] (ELS) File - CMID 105, HELLFURY off. [iNFO] (ELS) File - CMID 106, NRG900 off. [iNFO] (ELS) File - CMID 107, PCJ off. [iNFO] (ELS) File - CMID 108, SANCHEZ off. [iNFO] (ELS) File - CMID 109, ZOMBIE off. [iNFO] (ELS) File - CMID 110, POLICE3 off. [iNFO] (ELS) File - CMID 111, POLICE4 off. [iNFO] (ELS) File - CMID 112, POLICEB off. [iNFO] (ELS) File - vehicle properties retrieved. [iNFO] (ELS) File - information retrieved. [iNFO] [EmergencyLightingSystem] Thread started [iNFO] [FirstPerson] Thread started [iNFO] [simpleTrainer] Thread started [iNFO] [scriptHookDotNet] Thread started [iNFO] [AdvScriptThread] Thread started [iNFO] Car model available... spawning it! [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CAR_CAN_GO_AGAINST_TRAFFIC" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available.
  7. I am in no way a developer type etc.. however as reported I had 3 crashes in about 15 mins of game time last night.. a crash about every 5 mins. After doing what the guy suggested and I replaced the modified file with the unedited version that comes with 1.0.. i was able to play for just over 1 hr straight without a crash. i did finally crash still but 1 hr is a big improvement over 3 in 15 mins or so. i do not know what it means but it must have done something positive.
  8. ^^^ Nice call. I have noticed my crashes have sky rocketed since the first night the 1.0 mod became available. I did modify the call times and something else. i am going to go try now with the original file and see if it doesn't calm down some now. thanks for this tip.
  9. not a complaint at all but I now crash every 5 mins myself. just did tonight 3 times in 10 mins. maybe my system specs can help ( or not) Win 7/64 I-5 2500K at 4.2 8gigs of 1600 Ram HD 7870 7200 Harddrive
  10. Mine was yesterday a vehicle runs a red light intersection and I u turn and began a stop. Two occupants in the car a female driving & a male in passenger seat. You could hear the male arguing at the female as I got out of my cruiser. I approach the drivers side and she immediately takes off. I jump back in cruiser & began a chase 1 block up the road The male passenger pushes the female out of the car ( in motion) jumps in the drivers seat & floor's it. backup units stop to detain the female and I chase down the male and pin him in on a bridge. my game then crashed but I thought it was hillarious dude just pushed her out of the car in mid chase.
  11. Yeah bad bug right now of using E to force out of vehicle crashes. Also Even when out of car but near it.. Pressing E makes the game crash sometimes also which bit me bad tonight while streaming. I had 3 crashes in 15 minutes each time while arresting a perp semi near a vehicle. No complaints just hope this get's eventually ironed out. The gameplay it's self is fantastic.
  12. wow this is impressive. I'll record some angry Black Guy Voice overs and you mod them into game. "Freeze Mutha ****"
  13. As I am sure stated somewhere My Cop traffic is also affected.
  14. lol I was just coming back to report what you just wrote. i finally figured it out also it's changed alot now a vehicle drop off point in the rear ( usually). thanks for the assistance. Mods can close this thread now
  15. previously there was a yellow circle in 0.95 and you would walk the perp into the yellow area and they 'dissolve" into the station. 1.0 so far shows me a arrow but When i take perps there nothing happens. Have restarted the mod and tried this 5+ times sometimes holding the suspect others without holding them in both cases nothing occurs. Just wondering if this was a bug or am I missing something. thank you

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