Reputation Activity
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Vaskulis got a reaction from TheLordEmperor in Pursuit with 0 SuspectsOkay, so I'm attaching a log file with the following:
Starting on Line 735:
I let myself get hit by a vehicle and arrested the driver. When she was on the ground ready to be cuffed, I longpressed "b" to report the crime.
A pursuit was started and I could access the pursuit menu. I called in Transport and terminated the pursuit manually.
And then from Line 839 on:
I let myself get hit by another car, arrested the driver and reported the crime after putting on handcuffs. Now I'm stuck in the state described in the edit of my original post.
This is not particular to getting hit by a car. I've had the same thing happen in a variety of situations.
EDIT: Turns out the second one seems to be intended. When the suspect dies or gets transported off, it goes back to normal. The first one is weird though.
RagePluginHook.log
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Vaskulis got a reaction from Reddington in Installed LCPDFR but game starts in hostage scene...Just finish the mission or download a savegame with a finished game somewhere.
As soon as the mission's over, you'll be free to roam and play lspdfr.
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Vaskulis got a reaction from xSnowWolf in Does anyone know how to advance time with RPH?SetDayTime int[Hours] int[Minutes]
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Vaskulis got a reaction from NadesNBlades in Crash reports.You've already posted this thread in the right place
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Vaskulis got a reaction from Yogga in failed to resolve MSVCP110.dllYou don't have AdvancedHook installed.
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Vaskulis got a reaction fromDeactivated Memberin What programming languages do I need to learn to develop GTA 5 scripts?If you want to use RPH (i.e. to make LSPDFR plugins), C# is enough. Have a look at Albo1125's youtube series on plugin development. He also recommends a good tutorial on C#.
Good luck!
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Vaskulis reacted to PeterU in [Fixed] Computer+ API check crashingAre you able to share the code for the Computer+ integration wrapper class you have?
Do you have any references to ComputerPlus or ComputerPlus.API anywhere other than in the wrapper class?
It sounds like there is a reference to the ComputerPlus or ComputerPlus.API namespaces that is outside the wrapper class, which would cause the system to try to bind to that assembly when it is not there.
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Vaskulis got a reaction from DutchXarms in wtf is thisThis is perfectly normal behaviour for LSPDFR. These messages are used by the developers to see what happened when during execution of the code. If you want to know exactly what each message means:
"Setting up new cop: null" means that LSPDFR recognized a new ped as a cop and takes over his behaviour. The "null" part is probably some kind of optional variable that describes something that is special (or in this case isn't) about that specific ped.
"PlayAction" means that LSPDFR is looking for an audio (speech) file with that name for a ped (Like "We're in the little coffee shop around the corner. "). "Failed to find" means that there is no such file for that specific voice, so LSPDFR uses a random voice that has that file.
Everything that happens after that means that a cop that was part of a running pursuit is no longer part of it (because he died or was too far away from the suspect). Because LSPDFR has a comprehensive AI for cops, that process has a lot of steps (each of which are described in the following messages). If a "freed" cop didn't get cleaned up properly, the plugin would run slower and slower over time.
What the 6-digit-number messages mean, I have no idea. Keep in mind that these are only educated guesses, and that those messages are mainly intended for the devs of the plugin (in this case Sam and the others) to find out in which part of their code something went wrong and to help them find and fix bugs.
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Vaskulis got a reaction from Brad Philips Townley in Rage Fatal ErrorThat is very strange. Could you upload the log file when starting without plugins?
And maybe it's not an RPH script mod but some other mod that's causing the error (such as ScriptHookV scripts or models/textures/data files). Have you tried starting GTA 5 without any mods?
Since you don't have the steam version, idk if there is an option similar to verifying the game cache. If there is, try that.
Also, to rule out actual defective RAM, you could run memtest+ over night, just to be sure, though I wouldn't worry too much about that.
But since the game launches fine without RPH, frankly, I'm at a loss as to what could be causing this.
About your second question: Sorry, I have no idea. I don't play GTAO :)
Also, I just saw that you have -enableCounterMeasuresAgainstOnlineVehicleRemoval activated. That option sometimes causes errors, so just in case, try disabling it.
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Vaskulis got a reaction from Brad Philips Townley in Rage Fatal ErrorThe crashes occured twice when the game tried to load RepairAndWash.dll.
The error messages indicate that there might be something wrong with your RAM but I wouldn't worry about that just now. First you should try removing that particular plugin and see how that goes. On top of that, I would try loading each plugin manually after the game has started, as opposed to loading them all on startup. That way you can see which plugin exactly might cause the error.
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Vaskulis reacted to Will in What's up with the plugins tagged as LSPDFR plugins?It looks like there was a new filter added to distinguish callout plugins from other LSPDFR plugins and standalone plugins (for example, the Computer+ plugin is an LSPDFR plugin without any callouts). That link now leads to a filter with "LSPDFR Callouts" whereas it used to lead to a filter with "Uses LSPDFR API 0.3b"
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Vaskulis got a reaction from sjain in What programming languages do I need to learn to develop GTA 5 scripts?If you want to use RPH (i.e. to make LSPDFR plugins), C# is enough. Have a look at Albo1125's youtube series on plugin development. He also recommends a good tutorial on C#.
Good luck!
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Vaskulis got a reaction from RoccoInABun321 in RAGEHOOK loads but LSPDFR does no load into gameEverything looks in order, but could you post a screenshot of the contents of you "plugins" folder just in case?
And... you are telling the mod to load right? In the RPH console?
(If not, try pressing F4 in the game, a console should open and you have to type LoadPlugin "LSPD First Response.dll", or you could tell RPH to load the mod on startup by ticking the appropriate box in the RPH settings that show up when you click the button before the game launches)
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Vaskulis got a reaction from HuzzahBritain in HERES A SUGGESTION- Dont Make CrapHere's a suggestion. Don't be an entitled prick about something people do for free and for everyone to enjoy, which you didn't even pay for. Instead, I would ask you to identify the plugin that's causing the error and file a bug report on its download page. I'm sure the developer will be glad for help in improving their work.
As to your problem, you could always use this plugin to delete any leftover blips and vehicles from LSPDFR crashes and callouts with bad cleanup.
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Vaskulis got a reaction from Lordani66 in Is it better to load all plugins with the startup?RPH has a bug where sometimes when loading the plugins on startup, all plugins fail to load/crash instantly if you alt-tab while loading the game.
Other than that, it doesn't really make a difference.
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Vaskulis reacted to AlconH in Why there isnt asian police vehicle mods ???I'm sorry but I completely disagree. It's not highly discouraged, it's simply that few modders actually want to create mods for money. Most prefer to choose what they create based upon what they feel like making. Very few requests get filled. If someone wants to commission a custom mod and both parties are happy, then there is nothing wrong with that. Access to such content is a privilege not a right and unless you're someone who has put the time and dedication into making a mod such as a vehicle or plugin that takes a lot of time and effort then it's not really your place to say what it should or should not be about.
If you were to put time and effort into a mod that you made and then someone came along and tried to dictate where that mod was released, who to, and whether or not you could accept payment, how would you respond?
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Vaskulis got a reaction from HTownman77 in Why there isnt asian police vehicle mods ???About that "pay" part...
Paying someone to make mods for you is highly discouraged in this community (and rightly so, if you ask me) and the community mods repeatedly tell people on the forums so.
Modding should never be about money. That's what keeps big modding communities alive, that everybody has access to all content! I do encourage everyone to donate a little money to the creators of their favourite mods and I'm happy that this site supports that philosopy.
There vehicle modders on the forums frequently asking for suggestions, my advice would be to look out for creators of such topics and ask them nicely.
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Vaskulis reacted to LtFlash in Random eventsYou can use my library to achieve that, it could be documented better but you can figure things out from the code:
https://github.com/LtFlash/LtFlash.Common/tree/master/LtFlash.Common/ScriptManager
https://github.com/LtFlash/LtFlash.Common/wiki/BasicScript
I might add it is used as a base framework for the incoming LS Noire.
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Vaskulis reacted to ainesophaur in Help us plan the next version of Computer+After a long two week stretch coding, we're near the beta release of Arrest Reports. The Computer+ team would like to know "what features do you want next" for the next version (Stable targeted release of March/April 2017)
The next major release beta versions will not be an open beta and will instead be a closed beta. In order to sign up, please PM me (@ainesophur)
Without further ado, below is the list of potential upgrades for version 1.5. The items in the list are currently "internal wish list" items and not all items will make it into version 1.5, however, by voting, we will know which features are the most desired.
Please let us know if you have any feature requests or stability issues which are not in the poll.
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Vaskulis reacted to PNWParksFan in Unlock Shop DoorsMaybe you could use World.GetAllObjects, and iterate to find the nearest that's a door, then pass that to the appropriate native.
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Vaskulis got a reaction from PNWParksFan in Unlock Shop DoorsI appreciate what you are trying to do, but I believe you misunderstand me. I'm a little more advanced than you think (and of course I know how to read and search the RPH doc and NativeDB). I just need help with one very particular problem, which I know has been solved before, so I'm asking on this forum.
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Vaskulis got a reaction from Albo1125 in Entity.IsValid() vs. Entity.Exists()Okay, that makes sense, thank you!
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Vaskulis reacted to Albo1125 in Entity.IsValid() vs. Entity.Exists()Always use Entity.Exists(). This is an extension method and thus will not crash if Entity is null. It calls Entity.IsValid if the entity is not null.
Entity also has an implicit boolean operator that automatically calls Entity.Exists().
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Vaskulis reacted to ToastinYou in Entity.IsValid() vs. Entity.Exists()Just do:
(Entity.IsValid())
and
(Entity)
Entity.IsValid() makes sure that, well, it's a valid entity.
Entity will check if the entity still exists and if the entity is null.
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Vaskulis reacted to Darkmyre in Unlock Shop DoorsI have a vague memory of there also being something like GET_CLOSEST_DOOR_OF_TYPE or something similar that you could use to get the coord of the nearest door, then set its state. Worth doing some searching over on gtaforums.com as I know I've seen stuff there about it a while ago.