Everything posted by ApparentlyRohan
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OutfitToggler - UPDATED
- 487 downloads
- Version 2.6.0.0
ALL CREDIT FOR THE ORIGINAL MOD AND MOST OF THE CODE GOES TO @debuggyt Original GitHub Link: https://github.com/RealDebugg/RPH-ClothingToggle I got forced against my will to update it by @BunBoHue jk. hopefully you get the point GitHub link for changes: https://github.com/Rohit685/RPH-ClothingToggle/ What features have been added since the last version of the mod: XML file that lets you edit what the EUP component is set to when a certain piece of your outfit is "on" and "off" Make sure to set the component number in the XML to the same number that is in EUP Menu. Support Discord: https://discord.gg/cxVZwSC -
I cannot unsee this now
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Enhanced Weapon Control aka Realistic Gun
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Keybind Finder: New Lookup Feature!
No. Mainly for two reasons. 1) Its hard to detect modifier keys and which modifier key pairs to which "normal" key. 2) Im not really updating any of my mods. Sorry :(
- 23 comments
- 10 reviews
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Keybind Finder: New Lookup Feature!
So I probably did not add detection for modifier keys. So I probably did not add detection for modifier keys.
- 23 comments
- 10 reviews
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Keybind Finder: New Lookup Feature!
If you press Numpad9, does it detect? I do not think I added support for modifier keybinds when detecting. Open source, maybe...probably not. The mod is a very simple C# script. As much as I hate AI slop, ChatGPT can make this script in a second. Simple GUI: No. Reason why: With this mod, there is no need to search multiple ini files. You know what mod has the conflicting keybind so the difficulty of searching multiple inis has been solved. Thus, I do think the feature is a bit overkill.
- 23 comments
- 10 reviews
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Secondary collaborators are not shown on the mod page
Much appreciated! ☺️
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Secondary collaborators are not shown on the mod page
Hello, I am a developer for the mod MTFO: Move the F*** Over. @Guess1m also develops the mod with me. Before the site design, it was very visible who all the developers were in a project. I had added him onto the mod before and it showed. Currently, I do not see any of that information anymore. I also do not see a place to add new developers.
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Enhanced Weapon Control aka Realistic Gun
🤣🤣 I could fix that. Thanks for the bug report. Workaround would be to do “full auto” on the fire extinguisher.
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Dialogue System
- 10 comments
- 1 review
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Dialogue System
- 10 comments
- 1 review
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Dialogue System
- 619 downloads
- Version 1.0.0
Dialogue SystemThe DialogueSystem is a framework designed to give developers the tools to create interactive, branching conversations for their plugins or callout packs. It provides the underlying logic and data handling needed for dynamic dialogues, including linked questions, multiple answers, and conditional outcomes that react to player choices. Web Editor IntegrationTo make building complex conversations easier, the DialogueSystem is fully integrated with a custom built web editor: https://dialoguesystem.vercel.app. The Web Editor allows creators to visually design branching dialogue trees by connecting questions and answers, setting conditions, and defining outcomes. The editor exports your dialogue as a JSON file, which mods or callout packs can load using the DialogueSystem’s API. Developers and advanced players can edit these exported JSON files directly or modify them through the Web Editor to change how in‑game interrogations, conversations, or roleplay interactions unfold. This makes it possible for the community to customize existing dialogues, add new lines, or adapt tone and pacing without altering core gameplay logic. The combination of the DialogueSystem framework and the Web Editor tool creates a powerful, modular system where both mod creators and players can shape dialogue experiences to fit their worlds, from simple Q&A interactions to deep, branching narrative systems. Note It’s important to note that the DialogueSystem itself does not add any gameplay content or dialogue by default. Instead, it acts as a foundation that other mods, callout packs, or plugins can build upon. Without a supporting mod or callout that uses it, the DialogueSystem will not trigger or display any conversations on its own. Its purpose is to supply the necessary structure (data parsing, state handling, and runtime management) so that mod authors can easily integrate interactive dialogue into their own creations. For a full overview of how conversations flow and how to design your own dialogues, see the Github Wiki: https://github.com/DialogueSystemV/DialogueSystem/wiki. FinallyIf you enjoy immersive roleplay, investigative storytelling, or natural-feeling character interactions, encourage your favorite mod developers and callout creators to integrate the DialogueSystem into their work. Your feedback and requests help developers see the value of integration. The more mods that use the DialogueSystem, the richer and more interactive the game world becomes for everyone. Support/Hangout: https://discord.gg/pqHurm4W2V- 10 comments
- 1 review
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MTFO: Move The F*** Over
This is more complicated unfortunately and probably will not be included in this mod. Plugins/LSPDFR
- 110 comments
- 19 reviews
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[ELS Hybrid][Addon] Broward County Sheriff Pack
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Keybind Finder: New Lookup Feature!
- 23 comments
- 10 reviews
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DynamicWeather
Why do you not want the mod to use clearing and neutral? Special weathers/snow arent even implemented yet.
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews
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DynamicWeather
The transition weather might cause that. Nothing I can do to fix it other than removing the transition completely which would look shit
- 51 comments
- 5 reviews
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MTFO: Move The F*** Over
- 110 comments
- 19 reviews
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DynamicWeather
No the location you put whatever location. I’m not stealing ur ip address in this mod. If you are using the real life weather sync, you can sync with irl time using simple trainer.
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews
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DynamicWeather
- 51 comments
- 5 reviews