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LukeD

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Everything posted by LukeD

  1. They're done by recording the gameplay using the in game capture. The Rockstar Editor or "Director mode" whatever you wish to call it is then how they move the camera around to get the angles, play back the video to the right point and take a screenshot. They are then sometimes edited via photoshop etc to achieve more professional results, although not all of them.
  2. LukeD replied to billiarboy's topic in Legacy
    This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  3. No idea, I can only talk from experience and my experience is I haven't ever owned an AMD product or a freesync/g-sync enabled monitor.
  4. It would depend on what monitor you have to an extent, as to how it reacts to the higher refresh rate. My Samsung SA300 for example (1080p, 1ms, 60Hz) put on a custom resolution at 75Hz (still a 1080p resolution, just higher refresh rate) is much nicer to look at than when it is on its standard 60Hz. Everything appears sharper, colours are a lot more vivid. And yes, this is without adjusting any other settings in the nVidia control panel. That being said, you might not get the same experience. The differences you get (if any) are rather small in comparison to the difference between 60Hz and 144Hz as mentioned by Vaskulis.
  5. Your thread has been moved to the GTA IV Modding Tutorials and Questions forum. Please read the Showroom Style Forums announcement before posting in the showroom forums:
  6. Graphics settings and in game performance aren't entirely the result of your graphics card so answering this question is impossible. You could run GTA on ultra/very high settings using a GTX 1070 8GB for example, but if your CPU is crap you'll still only get 20fps. I recommend either posting your full specs, or let the GeForce Experience software optimise the game for you. It does a reasonable job of applying the best graphics settings your pc can handle. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  7. Your thread has been moved to LCPDFR Support Requests as it isn't a LSPDFR Support Request.
  8. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  9. LukeD replied to Odd Color's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  10. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  11. Not really no. Well, it depends on the rest of your system plus the game you're playing and what that game has to do. If a game is recommending 8GB of RAM (recommended, not minimum to play) you'll not really see the benefits of getting 16GB. The recommended specs of a game usually mean what is recommended in order to play the game at high settings, 1080p at 60fps. 16GB or higher really isn't necessary for the average gamer, as a result 3-5fps for spending almost double the cost is 100% a waste of money. You'd be better putting that money into a savings and getting better cpu/gpu.
  12. LeAerial is right, you don't need 16GB of RAM with that build. Some games push the 8GB recommended mark but even so. Also it's worth pointing out that is not an i5 build. Your processor is a Pentium G4560. That's a dual core (with hyper-threading).
  13. LukeD replied to Maso's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  14. LukeD replied to Randy315's topic in Legacy
    This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  15. You should consider reading the installation guides that come with the mod itself. You should also consider reading which forum section you're posting in. Moved it for you. LeArial I would appreciate it if you did not randomly tag me in support topics, thank you. Your topic has been moved to LCPDFR Support Requests. Please post in the correct location in the future.
  16. A bit of advice would be to google what you want before you make a topic about it saying "I don't know if there is one". There are 3 traffic altering mods on the gta 5 mods website all that use the term "realistic traffic". There is also Realism Dispatch Enhanced here on our forums which makes huge changes to the AI and meta files (it's not just a dispatch mod), it works rather nicely with LSPDFR too. Lastly, a bit of bonus information for you. Editing the GTA files themselves is how you alter the vehicle spawning, popcycles etc. You don't need a script to do this. Hope this is useful to you. :)
  17. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  18. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  19. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  20. This topic has been moved to the appropriate forum. Please post in the correct location in the future.
  21. LukeD replied to torbeng86's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  22. We don't condone the sharing of original game files. You'll have to locate them elsewhere, or by forcing your game to update/verify cache. Closing. If you feel this topic has been closed in error, please report this post.
  23. LukeD replied to ponyride's topic in Legacy
    Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  24. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.
  25. Your topic has been moved to GTA V Support, this is not LSPDFR related. Please post in the correct location in the future.

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