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Everything posted by KN1IGHT
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From the album: GTA IV/ LCPDFR Photos
It may not look like much, but it's what I've been working on, testing, working on some more and testing again, for almost 2 hours now. I've taken the default Landstalker from GTA IV, and taken extra_6 car component from the Contender, and added it to the Landstalker to enable it to be used as an Added Car Component using the Trainer. To do this, the original front bumper had to be removed, and replaced with the Contender's front bumper on the front, as the Brushguard (extra_6) didn't look right with the Landstalker's original bumper. This was done as a personal project, and won't be released. -
From the album: GTA IV/ LCPDFR Photos
It may not look like much, but it's what I've been working on, testing, working on some more and testing again, for almost 2 hours now. I've taken the default Landstalker from GTA IV, and taken extra_6 car component from the Contender, and added it to the Landstalker to enable it to be used as an Added Car Component using the Trainer. To do this, the original front bumper had to be removed, and replaced with the Contender's front bumper on the front, as the Brushguard (extra_6) didn't look right with the Landstalker's original bumper. This was done as a personal project, and won't be released. -
3500 Marked Unit K9 Based On Colton Police
KN1IGHT commented on BErad1502's gallery image in GTA IV Galleries
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Did you move your vehicle's chassis and vehiclename.wft dummies accidentally? I've had that same problem, and, in my case anyways, it was because those 2 dummies had been moved accidentally. To fix it, I just moved the dummies back to the exact center of the axis, so it appeared in the center, in every view in zModeler (Left, right, top, etc.) Edit: Tried to edit this in earlier, but, keep in mind, the solution above is what fixed it for me, in that case. There may be another problem/ solution then the one above. All I can suggest is try what I said above, and if it doesn't work, then you know it isn't the chassis and vehiclename.wft dummies. Happy Modding!
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Here's a tutorial on how to map and make templates, by corleone: >Tutorial: How to map and make templates for GTA IV models
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Whelen SA315 Speaker/Siren [DEV]
KN1IGHT commented on DannyBoy1909's file in Resources & Assets Vehicles & Parts
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What Do You Do When You Are Done With Your Shift On LCPDFR
KN1IGHT replied to michiganpolice's topic in Discussion
Sometimes, I'll go off duty, and piss off the AI Cops Other times, I'll just play LCPDFR until my game crashes (sometimes with the annoying errors) Then other times I'll just play until when/ if I get texture loss -
There's this one >here But there are edits required to turn it into a Proper Police Interceptor Happy Modding!
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Version 1.3
792 downloads
This is my second vehicle model release, so I hope you guys enjoy it. Please only leave constructive criticism. THIS FILE CANNOT BE RE-UPLOADED ANYPLACE ELSE Changing of textures is allowed for personal use. Backup your game, before importing these vehicles. I am not responsible for anything that happens to your game. Please note, I may respond to any & all reviews/ comments on this mod, but due to my busy life outside of GTA, the suggestions/ recommendations may not get added/ fixed. - CVPI Template is included in the download. - Window tint can be changed by opening the .wtd in SparkIV or Open IV (Recommended and changing the Tint texture. - Tint upon upload is a reasonable darkness already, but some may wish to have completely clear windows - 2 textures come with the CVPI: 1 Unmarked (Made by myself), and one RCMP Texture (From Thehurk's RCMP Mega Pack, with his permission) - Color for trunk radio antenna, and all 3 antennas on the roof, can be changed by changing the grey_antenna texture in the .wtd - Color GPS Unit antenna on the trunk can be changed by changing the random_130291_3 texture in the .wtd - CVPIs are optimized for ELS V7 1.3 Changes: - Updated/ fixed wheels disappearing - This was corrected by adding a chassis_L2 to the model. Notice: On the slight chance V1.3 RC20s you, I've left V1.2 available for download, which doesn't RC20, but has the problem with the wheels disappearing To Do/ Possible Future Updates: - ELS v8 corona compatibility (Right now with wig-wags in headlights, tail lights & ELS in the front indicators & reverse lights the coronas from ELS v8, aren't exactly practical) A future update may include another version of each CVPI, with ELS in the bold listed components removed, to make the use of ELS v8 coronas more "practical". Model Overview: Name: Unmarked DSF CVPI Version: 1.0 Lightbar: Whelen Inner Edge XLP Other Lighting: Mini LEDs, Whelen IONs, Code 3 XT6 T.A., Whelen Talons, Hidden Lighting in Reverse Lights Equipment: Go Rhino CVPI Pushbar, BodyGuard 6,7 Partition, Whelen SA314 Siren, Police Console, PocketJet Printer, WatchGuard Video System 4RE, Garmin GPS Unit, Antennas Multiple Liveries: Yes Recommended Handling: 1700.0 6.0 85 0.0 0.0 -0.60 0.0 5 0.20 1.0 150.0 0.24 0.66 0.7 35.0 1.35 1.10 13.5 0.15 0.48 1.7 1.1 1.1 0.15 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440010 0 0 Optimized for: Fbi ELS Compatible: Yes Model Status: Locked Model Overview: Name: Unmarked DSF CVPI Version: 1.0 Lightbar: Whelen Inner Edge XLP Other Lighting: Mini LEDs, Whelen IONs, Code 3 XT6 T.A., Whelen Talons, Hidden Lighting in Reverse Lights Equipment: Go Rhino CVPI Pushbar, BodyGuard 6,7 Partition, Police Console, PocketJet Printer, WatchGuard Video System 4RE, Garmin GPS Unit, Antennas Multiple Liveries: Yes Recommended Handling: 1700.0 6.0 85 0.0 0.0 -0.60 0.0 5 0.20 1.0 150.0 0.24 0.66 0.7 35.0 1.35 1.10 13.5 0.15 0.48 1.7 1.1 1.1 0.15 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440010 0 0 Optimized for: Police2 ELS Compatible: Yes Model Status: Locked -
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Currently, since I've began modeling vehicles, they are: 1. Federal Signal Legend 2. Code 3 21TR 3. Whelen Inner Edge XLP
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From the album: GTA IV/ LCPDFR Photos
Unmarked CVPI I've put together in the past 2-3 days (2-3 days due to real life commitments outside of GTA) Majority of the lighting products installed here are Whelen, with the exception of the Code 3 XT6 TA in the rear window, and possibly the Mini LEDs on the rambar Whelen Inner Edge XLP from Hilth0's Whelen DEV Pack Whelen Talon by BxBugs123 Mini LEDs scratch modelled, converted and textured by jasonct203 Front corner lighting, reverse lighting mapped by myself. Window tint mapped to Tint by myself. "Mini" antennas (from ALPR system) imported, and re-mapped to grey_antenna texture by myself -
From the album: GTA IV/ LCPDFR Photos
Unmarked CVPI I've put together in the past 2-3 days (2-3 days due to real life commitments outside of GTA) Majority of the lighting products installed here are Whelen, with the exception of the Code 3 XT6 TA in the rear window, and possibly the Mini LEDs on the rambar Whelen Inner Edge XLP from Hilth0's Whelen DEV Pack Whelen Talon by BxBugs123 Mini LEDs scratch modelled, converted and textured by jasonct203 Front corner lighting, reverse lighting mapped by myself. Window tint mapped to Tint by myself. "Mini" antennas (from ALPR system) imported, and re-mapped to grey_antenna texture by myself -
From the album: GTA IV/ LCPDFR Photos
Unmarked CVPI I've put together in the past 2-3 days (2-3 days due to real life commitments outside of GTA) Majority of the lighting products installed here are Whelen, with the exception of the Code 3 XT6 TA in the rear window, and possibly the Mini LEDs on the rambar Whelen Inner Edge XLP from Hilth0's Whelen DEV Pack Whelen Talon by BxBugs123 Mini LEDs scratch modelled, converted and textured by jasonct203 Front corner lighting, reverse lighting mapped by myself. Window tint mapped to Tint by myself. "Mini" antennas (from ALPR system) imported, and re-mapped to grey_antenna texture by myself -
From the album: GTA IV/ LCPDFR Photos
Unmarked CVPI I've put together in the past 2-3 days (2-3 days due to real life commitments outside of GTA) Majority of the lighting products installed here are Whelen, with the exception of the Code 3 XT6 TA in the rear window, and possibly the Mini LEDs on the rambar Whelen Inner Edge XLP from Hilth0's Whelen DEV Pack Whelen Talon by BxBugs123 Mini LEDs scratch modelled, converted and textured by jasonct203 Front corner lighting, reverse lighting mapped by myself. Window tint mapped to Tint by myself. "Mini" antennas (from ALPR system) imported, and re-mapped to grey_antenna texture by myself -
From the album: GTA IV/ LCPDFR Photos
Unmarked CVPI I've put together in the past 2-3 days (2-3 days due to real life commitments outside of GTA) Majority of the lighting products installed here are Whelen, with the exception of the Code 3 XT6 TA in the rear window, and possibly the Mini LEDs on the rambar Whelen Inner Edge XLP from Hilth0's Whelen DEV Pack Whelen Talon by BxBugs123 Mini LEDs scratch modelled, converted and textured by jasonct203 Front corner lighting, reverse lighting mapped by myself. Window tint mapped to Tint by myself. "Mini" antennas (from ALPR system) imported, and re-mapped to grey_antenna texture by myself -
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Looking for a Charger that doesn't do this...
KN1IGHT replied to gamepro552's topic in GTA IV Discussion & Media
Moving the dummies down does work, as I've done it myself just enough to make sure the person's head doesn't stick through the roof or interfere with any rear window lighting. But, you'll still have the issue of the character sinking into the seat. So, like everyone else has said, it's kind of a lose/ lose situation. Only solution is, to not use that particular car for transporting prisoners

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