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rushlink

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Posts posted by rushlink

  1. ·

    Edited by rushlink

    What language are you using?
    in VB.net, the ^ operator raises the int on the left to the power on the right.  The number is not infinity as google suggests, but is very large:
    18b8e47e8897996ab676b8f77f1c9b93.png

    in VB.net, the maximum value of an int is:  2,147,483,647  (which is infinitely less than infinity)

    Try this:

    Clerk.Tasks.PutHandsUp(999999, Robber);
    OR
    Clerk.Tasks.PutHandsUp(int.MaxValue, Robber);



    Things to check after trying that code...
    1. Make sure that you are not calling the task constantly (eg: in a tick type method), ped tasks when reset too quickly will result in the action being canceled.
    2. Make sure that neither the clerk or the robber are null at the time it's called.
     

    Matt

  2. ·

    Edited by rushlink

    Guess what!
     

    When fiveM was killed off, I lost most interest in developing GTA mods; however, with multiFive, and reborn coming to fruition my interest has been rekindled...

    Guess what I managed to finish today.
    http://www.lcpdfr.com/profile/4024-rushlink/

     

    Sorry it took over a year, but it finally is complete.


    Have fun :)

    Matt

     

    Ps.
    I'm not sure how much work I'll be able to do on updating this, and other gta mods due to my ongoing involvement with EmergeNYC. I will try to support this when I can, but university and work will always come first.

  3. On 11/10/2015, 10:06:15, SgtSpook said:

    Either way, looks great. Might I suggest some sort of API or something so other developers can create skins for the GUI?

    I'll look into an API. I don't have a huge amount of time to work on scripts/mods, so if it's a lot of work I won't release an API; however, I'm always more than willing to work with people in the modding community if they wish to work on this.

    UPDATE:

    I have made a huge amount of progress this week - I've rewritten the capture stuff about 20 times by now.  Finally, I have a result that is very efficient and has almost no performance hit. Additionally, its operation is much more realistic - basically it's shooting rays out from the patrol vehicle. Vehicles hiding behind other vehicles will not be returned. I am trying to work on a system where walls, barriers, buildings, etc. will also block the ray from capturing a vehicle, but as it stands right now that isn't done.

    An image from testing (no range meter yet, green car is the fastest captured, blue is the strongest signal (usually closest), and pink is captured but ignored because it fits neither of the capture criteria). - also note my FPS is 42, without the radar running I'm right about 43/44fps... sooooo very efficient compared to previous algorithms.

    74d84420db.jpg

    .To Do:

    • Keys file
    • Range meter
    • See if we can stop the ray on a wall/other object... Problem was, it was stopping on everything - smoke, etc... but if possible, i'll get this done.
  4. On 11/8/2015, 5:21:20, Pipeline said:

    Why? Scripthook doesn't play very nice with RAGEHook for some people. I, for one, wouldn't be able to use this if you use Scripthook.

    I don't want to bash on rageHook, as that's not what we're here for - and I don't want to write a review on why not to use ragehook (because we could be here for years)...

    1. Ragehook is incompatible with fiveM - fiveM technically has the capability to work with ragehook, but ragehook has no plans to make the necessary changes on their part.
    2. Ragehook is incompatible with scripthook - again... ScripthookV has the capability to work with ragehook (and in some cases does), but ragehook in the past has simply refused to make the necessary (simple) changes to their code -there was plenty of discussion on this over the summer. I do believe that ragehook is slowly working towards making this happen.
    3. Ragehook is poorly implemented - there is no reason for the incompatibilities listed above, a month of work and we could have a decent product, if it were open source there are many people who I know personally that would take a look and more than likely rectify the issues within a few hours.
    4. ScripthookV is almost identical to ScripthookIV - you can literally copy and paste code from IV. This made it VERY EASY for IV developers to switch over to V.
    5. ScripthookV dot Net and the source for ScripthookV is available if you look hard enough - you know exactly what you are getting into, no virus', etc... you can make changes, fix bugs, etc. 

    Other than the major flaws listed above, the main reason that I'm going with ragehook is due to the fact that my community, along with several other RP/Police communities use fiveM.

    On 11/8/2015, 1:37:04, mainecrab said:

    I have totally been thinking about this same thing but using a skin of a Stalker Unit and function. Very awesome that I stumbled upon this. If you end up doing a Applied Concepts unit and need any pictures, video or sounds or such let me know since I have both a Stalker Dual and DSR unit.

    Although I haven't ever used a stalker unit, I do know they work slightly differently. If I remember correctly, you get a readout of four speeds at the same time?
    The hardest part is the algorithm for capturing a vehicle/vehicles, as it can be very slow (eg: 60fps, enable radar drop to 3fps)... Adding a new skin, etc. shouldn't be an issue.
     

    UPDATE:

    Got nearly everything working...

    I've re-done the vehicle capture algorithm, but when activated I'm still seeing my FPS drop from 45 to 41, which is unacceptable. And unfortunately, you can't just drop it into another thread :(

    I'll get a video up at some point this week!

  5.  

    59 minutes ago, jmanc6 said:

    It's about time someone finally began work on one of these.  Looks great so far!  One question, when you say mode switching, does that mean we will be able to switch the radar to vehicles coming from behind us as well?

     

    Yes.

    IRL, you have two 'types' of modes. Moving and stationary, I've simulated these...

    Moving modes:

    1. Front/same direction
    2. Front/opposite direction
    3. Rear/same direction
    4. Rear opposite direction

    Stationary modes: (IRL you have to hit a little button, but this will just take care of it automatically... <10mph = stationary)

    1. Front, same and opposite direction
    2. Rear, same and opposite direction

    In addition to these modes, there is a 'fastest mode' switch.

    • In normal mode (IRL), the radar works by returning the strongest signal returned to the antenna - this can quite often be the largest vehicle on the roadway, or the closest vehicle. Imagine that it's a video camera - it'll return the vehicle that takes the most screen space... basically... (closer vehicles = more screen area)
    • In fastest mode (IRL), the radar works by returning the fastest signal returned back to the antenna, irregardless of other signals. This allows law enforcement to capture the speed of a motorcycle passing a semi - whereas in normal mode the speed of the semi would be returned.
    • Normal mode in the script will return the closest vehicle - It'll take ages to sort through vehicle sizes in GTA, so that's the most performance friendly, most realistic way to do it.
    • Fastest mode in the script will count each and every vehicle in the capture area until it finds the fastest, and return the speed of that.
  6. ·

    Edited by rushlink

    77acc6b283.jpg
    WIP...

    I wrote a radar system for my gaming community over the summer, but I've had a few PM's inquiring about getting one published for the community as a whole. Although I initially wanted to keep things in-house, I'm putting this together for everyone. I have gone over the algorithms used to find vehicles, and I've been working on their performance.
    I'll get a video up some time this week / next week.

    This is modeled after the Kustom Signals Golden Eagle II (directional). This is a VERY popular radar among law enforcement, and the only features you'll be missing out on are the: stopwatch, audio, and hold button. Although the audio and hold button may be written in later.


    Matthew Evans (rushlink)

  7. ·

    Edited by rushlink

     

    haha, Oh Kids. Well Rushlink, being a former MP, I know how this shit works. Just because they used a swat team doesnt say anything. I have seen a swat team used because someone seen a bong through a window, and seen a swat team used to raid a house with 1 oz of Marijuana.... anyone with half a brain cell could look that up.... So please do not insult me when you obviously have no fucking clue what your talking about.

     

    Well, i do apologize for my initial comment in regards to my assumption of your mental abilities.

    I would also like to clarify that that comment wasn't directed at you, rather those who didn't understand why swat was mobilized on this particular occasion (mainly in response to those on youtube), unfortunately you happened to be included in that.

    I would also like to point out that all the information you have in regards to this video is from youtube.  You are quoting off a video that is obviously posted in order to stir up people's feelings.

    What is this "similar raid" where is the press release stating the reason for the chief's resignation?  I would expect there to be some sort of release if it is truly the cause of his resignation.

     

    Although MP's aren't law enforcement in most states, if not all, I would have expected a much higher level of respect.  As far as I am aware, any form of police work, even security guards have it drilled into their head that respect is paramount.  I would expect that an MP's training would be similar to that of a law enforcement officer, or even at the level of a security guard class?  I would also expect MP's training to include some form of report writing class.

     

    I will be honest with you, I don't know how MP's function.  I would like to believe that they operate in a similar fashion to law enforcement, but if what you say is true... there's a world of difference between them.

    I've also never personally seen a SWAT team mobilize other than for a barricade situation which involved weapons & possible hostages

     

     

    As I know there are people who browse these forums in order to learn something about law enforcement, I would like to clarify a few points.

    In MOST situations, SWAT is mobilized only if the threat posed is deemed great enough for them to be there.  Eg: weapons, previous flags for being violent, their previous conviction history, etc.

    Police department budgets are thin enough as it is, there's no point in mobilizing a swat team for no reason.

    When I lived in Colorado the sheriffs office would clear warrants (for known armed and dangerous persons) with their patrol gear.  They had a 24/7 standby swat team, and they rarely used it - as I said above, I've only seen it used once.

    In Colorado there was a city about 20 miles from me which mobilized the swat team on a regular basis.  One of my good friends (now a training instructor for swat) was on their swat team for about 10 years.  He got called up about once every two weeks.  They'd serve anything from warrants to meth labs, to barricade situations.

     

     

     

     

    Don't get me wrong, I love dogs and hate to see them hurt, but if one looked like it might attack me, I would take the shot too.

    As do I.  My dog actually died about a month ago, but even with my tainted feelings (and all the feelings that watching the video bought back) I still hold the opinion that if your life is in danger you take action.  I've never had to shoot a dog, never had to shoot anything but a target.  But if you are clearing a room and a dog runs at you, that dog is going down.  

    Dogs can be nasty nasty animals.  They can also be the best pets you ever have.

    There's a reason that they use them in the military, and it's not because they are cute and cuddly.

  8. Complete waste of time and resources - that was just ridiculous for some warrants and Marijuana.

    You have no idea what they were actually searching for.

    Most likely you aren't going to send a swat team for drugs and marijuana.  The fact that they had the swat team there should tell anyone with half a brain cell that the persons in the house were flagged to be violent, dangerous, or have weapons -- something along those lines anyway.  

     

    So... instead of sending a swat team... they should send a car with one officer in it?

    What's he going to do? knock and hope the guy wants to go to jail or something?

  9. ·

    Edited by rushlink

    Hey guys im about to join an explorer program in oregon and its an actual emergency response team that has a academy. So my big question is do you think kids 16+ with a valid driver's license should be allowed to install red and white emergency lights and a siren to there personal car??

     

    My opinion is: When you call 911 and say your lost,stuck out in the woods,hiking trip ended bad,stuck out in the water...ETC These all count as Code 3 emergency calls why call us in if we have to drive like normal people through heavy traffic to the station and wait for our team leader and other members? I mean so what there 16 Normal officers have to work there butts off to drive a patrol car why cant we do the same i dont mind doing code 3 driving training a few dozen times. Code 3 means life or death and if its so that we cant have any emergency lights or siren........Do not guarantee on us to rescue you on time so i want to hear your beliefs take into account on GTA lcpdfr when you get a shootout call do you drive normally to the station and slowy make your way to your assault rifle then rush to the call? SAR is a team the kids take the academy our deputies do some training but the kids kinda teach them they cant do it by there selfs if they could why would they ask for volunteers?? Thank you

    Seriously?

    When you've completed an EVOC course, you can have an opinion on this.

     

    You say you are from Oregon.  So most likely in a rural area.  A majority of your driving (when "responding" as you say, to a scene) will be highway driving.  Running code on a highway with little traffic (lets face it, Oregon dosen't have much in the way of 'population') you will routinely see speeds of over 100mph.  You see taillights in the distance, if they're stopped you'll pass them within seconds.  Not to mention the fact that vehicles handle differently at high speeds...

    -When was the last time you hit the brakes doing 110mph+?  

    It's nothing like pressing on the brakes at 20, 30, or even 60.  They go down, and that's it.  In most vehicles you aren't going to lock up at those speeds, whereas in the same vehicle at 60mph you can most likely hit the brakes in a moderate fashion and lock up the tires.  Most civilian tires are built for speeds up to 90mph, and normal driving conditions.  Not response driving conditions.  

    Response vehicles are built for response.  Your car, even if brand new, most likely can't do the same things that a police car / firetruck / ambulance can.  They have different brakes, tires, steering, suspension... Basically everything involved with handling is changed so that they can effectively respond to situations.

    Emergency / response driving is nothing like normal driving.  Even an EVOC course won't prepare you for it.  It most definitely won't prepare someone who is under the age of 20 for it.  You need decision making skills that as a teen you have not yet developed.  You need to make split second decisions that will determine if you live or die, or if you kill a family of 6 or don't.

     

    I'll say this as well...

    Explorer SAR teams don't respond do situations as you think they do.  That's why they have professional teams, and firefighters who do it.

     

     

    There's a reason you pay more for insurance than a majority of older people.  That reason is the same reason in which most states don't allow police officers under the age of 21, and that FD's won't let you drive until you are 18.

     

    You, and everyone else under the age of 20 lack the decision making skills required to drive and effectively respond to an emergency.

    Don't get your volunteer SAR ID, and think you can step it up to an emergency, if you get stopped i guarantee you'll get a ticket.

     

     

    CI-Average-Yearly-Car-Insurance-Cost-By-

    citations.jpg

    hyundai.PNG

    Would you be comfortable with an 84 year old driving an emergency response vehicle code 3 to a scene...

     

    p200116d5g22001.jpg

     

     

     

    Last note:

    No point in "driving fast" to help people.  If you get in an accident you can't help anyone.

     

  10. I've cut out all the gumf about programming in .net as I've never done it and therefore can't comment...

     

    First point

    How do you know 1/3 of people can't use the mod if you then later go and ask how many people use xp?

    True fact, 98% of statistics are made up on the spot.

     

    http://marketshare.hitslink.com/report.aspx?qprid=11&qpaf=&qpcustom=Windows+XP&qpcustomb=0

     

    Also like you said 4.5 offers performance upgrades, security ones too. If you're running a mod for a community where a large number of people aren't educated enough about PC's to know how to fix errors would it not be more beneficial to keep it performing at optimal so they don't panic when it crashes every 2 minutes?

     

    Performance upgrades shouldn't have any effect on the stability of the program.  If it's going to crash, a more optimized solution means that it'll just crash a little bit faster.  On that note... If LCPDFR crashes it's because of the code implemented by the LCPDFR team, or something to do with GTA IV.  It will crash exactly the same way on 4 as it will on 4.5

     

    Second point

    Large companies still support it because they pay a HUGE NUMBER OF PEOPLE to carry on, whole teams in programming in fact. Not just 3 or 4 people who volunteer. And yes, businesses do use xp a lot, so do a lot of things. But your average pc user will stay up to date.

     

    Large companies support it because they understand that they're cutting 30% of the market out by not supporting it.  For a majority of solutions, building for xp would take (as in this case) a few minutes.  1. build as normal, 2. point compiler at 4.0, 3. build for xp, done.

     

    Third point

    Most distributions are not older than that. The main 3 that people use (ubuntu, fedora and mint) were updated December 2013...Like windows was.

     

    Updated and 'released' are two different things.  XP was updated not too long ago, within a couple years if I am correct.

     

    Fourth point

    70% of us will be running windows 8, yes because it's newer. You can't buy a pc now without it running the latest software (unless you self build) a huge number of people on the internet are not tech savy like us, so they buy a pc. 

     

    Indeed.  I have, however seen an increase in the number of people willing to build a computer in the past few years.  I've had friends who have no clue what they're doing building computers. This may just be the situation that I am in right now, and the people who surround me.  Building a computer tends to be cheaper in the long run.  

     

    Sorry if this sounds aggressive it isn't meant to, I just wanted to pull out a few key points, as you said this is a discussion. :)

     

    My last point....

     

    Generally speaking the majority rules.

    If you code for the majority (your apparently, 2/3 of us who don't use xp) you will push out the minority yes.

    But surely that is better than holding back from the majority just so the minority can still play.

    You can build for both, is what I'm saying.  It's not hard.  You dont even need two different releases.  You could just build one solution for both systems.  I can understand points in the next post with the concerns of building just one solution.  But i'll get to that in a minute.  (probably take me longer to reply to that than it would to build for xp at the time of compile).

     

     

    From Microsoft themselves:

     

    "Running a well-protected solution starts with using modern software and hardware designed to help protect against today's threat landscape"

     

    I'm pretty sure that's them warning against using their own outdated operating system.  Microsoft only continues to support XP in a very limited fashion because large corporations still use it in massive numbers.  It is not our fault that they only offer a very limited amount of support for XP, and as LCPDFR runs on the .Net Framework 4.5, made by Microsoft, which doesn't support XP - by design - this is something we have no control over whatsoever.  It's not our decision to not support XP, it's Microsoft's.

     

    It doesn't matter how old it is, it's simply a case of Microsoft no longer supporting one of their older operating systems in their own software.  LCPDFR relies on .Net 4.5, and we don't have the time or the resources to make a separate version of it that instead runs on 4.0.

     

    Hey sam.  That's the part that I'm confused on.  I could be fairly certain that the team has spent more time writing disclaimers stating "xp is not supported" than it would have taken to click over to .net 4.0 when you are compiling.

    If I remember correctly (as you use visual studio to compile, yeah), it's a dropdown menu in the project settings or something.  In fact... I think with visual studio you can set it up to build for two solutions.

    And...

    Of course microsoft wants you to purchase the latest software, that's how they make money :P 

    What I've always said about security patches...

    If 80% of people are using an updaed version that fixes a security hole, that security hole is unlikely to be exploited.  That's why one of my computers runs windows 7 with no updates - almost instant boot, and the security benifits from updating do absolutely nothing as the holes they patch are no longer exploited.  It's similar to the statement "mac's don't get viruses".  They do, but how often... hardly ever, because no one uses them.

  11. ·

    Edited by rushlink

    I thought it would be fruitful for the community to start a discussion on this.  About 30% of computers are still running xp.  Microsoft just announced that they will continue to offer security updates to XP until 2015.  It's not "unsupported" my microsoft by any means.

     

    Anyway, it's possible... and in the case of LCPDFR most likely a very simple process to build for .net 4.0 instead of 4.5.  It's a matter of pointing the compiler to .net 4.0 instead of 4.5.   .net 4.5 doesn't add much in the way of functionality, and what it does add I could be fairly certain that lcpdfr won't ever use.

     

    What is the issue with releasing multiple downloads.

    Vista + (built with .net 4.5)

    and

    XP (built with 4.0)

     

    In fact, you could just build for 4.0 and release for all operating systems.

     

    One third of people can't use the mod because it's built for vista and above.  For no legitimate reason.  The only benefit that 4.5 will offer such a program as lcpdfr is performance upgrades.  If you are running GTA IV, you aren't going to notice any difference between the two versions of .net

     

     

    How many of you are still running XP that can no longer play... If you still bother visiting the site, that is.

     

    It makes me sad to see indie & amateur community straying away from xp.  While large companies are still releasing for xp many many scripters and single person developers for games are no longer supporting xp.  Either because they don't know how to do so, or they run a new version of windows and don't see the benefit of running xp.

     

    Anything i can run on xp will run so much smoother than it does on 7.  7 Is a great OS.  That's what i use on my main computer & laptop.  But I have a couple of XP machines as well.  They're just 'solid'.  Don't have the overhead that a graphically intensive system such as 7 & vista have.  I can boot to xp in a matter of seconds.  On the same hardware 7 takes 2-3 times as long.  This is just an example.

     

    I've heard the excuse "it's a 12 year old operating system" a million times.  Most distributions of linux are much much older than that.

    Windows vista (which is supported) is getting on for 10 years now.  7 is getting on for, what, 4-5 years?

     

    If we let ourselves go down this road of no longer supporting old operating systems, 70% of us will be running windows 8 in a few years... Is that really what the community wants to see?

     

    So...
    What gives?  It'd take 30 seconds for the lcpdfr team to build for xp & not doing so is pushing 30% of consumers out of the community :/

     

    Do you run xp still?... that is, if you still visit this site anymore.

     

     

  12. What everyone seems to be missing here...

    A police officer has the ability to act on probable cause that an individual intends to do something.

    As a civilian you can only act if you know that the individual is currently engaged in something.

     

    This is the difference.  If this were a civilian shooting, this would end up with someone going to jail.

     

    From the guy's behavior as he got out of the vehicle, he didn't appear to be running away.  If he had previously attempted to kill someone, or cause harm to officers I can see why any, if not all of the officers on scene could say they have probable cause that the suspect intended to continue to cause harm, or kill someone.

    He didn't run away, he ran to the passenger side of the vehicle.  If he was running away, the route that he most likely would have taken would have been forwards.  Not back, around the car, then forwards...
    What was he going to get out of the car? What was his intent?

     

    But what this comes down to is.

    What did the officers believe his intent was.  If it was to cause harm or kill another individual then lethal force in most areas would be legal in this situation.

     

  13. Our group has had something similar for quite some time now, interfaces with the game, and with dispatch.  It's great.  Additions like these are awesome.

    The thing is, you really need people who are in-house writing the code for it.  Not only do you get more reliable software (as GTA isn't the most accepting host), you get software that works for your group.  For example, you want a button moved from the left side of the page to the right because it's easier to click on there, it's already done.

     

    As far as charging people to use the software...

     

    Groups come and go very quickly.  I would hate to see someone spend money on some software just to see their group disintegrate in front of their eyes.  One of the reasons that our group works so well together and stick together is that we all work on bettering the group.  We all work on different aspects, whether that is code, models, ideas, whatever.

     

    There are plenty of CAD systems available for free.  The only reason that I could see someone (who did their research) using some paid software is if that software directly interfaced with the game - which basically needs to be developed in house by someone who knows GTA really well.

     

     

    Matthew

     

  14. I live in Colorado.  In some counties here marijuana is legal.

    From what I've seen...
    There is little to no tax income from it - you can grow it on your own, buy if privately, etc.  so why would you ever want to pay tax on it?

    An increase in transient youngsters from out of state, causing stress on the police departments.
    Yesterday I was visiting with my parents and we went shopping in Boulder county where it is, for the most part legal to be in public and high (we all live in Weld where it is illegal just as before).  From the moment I stepped through the door at Staples I could smell marijuana.  I've never liked the smell to start with.  The first thing that came to mind was "ok, who's going to jail today".  Well after spending 20 minutes in the store I noticed a customer leaving one of the offices.  The customer comes to the checkout line where i'm standing.  I'll just put it this way - had he been in Weld he would have been in the back of a police car 15 minutes later.

     

    As far as I can tell it's supposed to be the same as alcohol.  The problem is, the legislation doesn't exist to regulate it properly, and not to mention that federally its still a controlled substance so any officer can stop you for it...

    If I remember correctly, about 10-20% of those who drink also drive while drunk.  Everyone that I know who use marijuana also drive while under the influence.

     

    It's a thing that kids do.  Kids do a lot of stupid things.

    I've always said.  If it doesn't affect anyone else, you should be allowed to do it.  But the problem is, it does affect others.

     

     

     

    The problems are.

    -The legislation doesn't exist.
    -The facts are misleading -- how many times have you heard "you can't overdose on marijuana".  That is not true.  Kids & stoners listen to everything they're told and take it as truth.

    -What comes next?  Legalize cocaine?  Everyone I know who does cocaine is all for marijuana becoming legal... :/

     

     

    So, i'm against it becoming legal.  It happened here (in select states), and all that I can tell is it's caused problems.
    It's a fad and in 10 or 15 years it'll be gone.

     

     

  15. ·

    Edited by rushlink

    Prior to LCPDFR and my interest in law enforcement...
    5'4", 105lbs

    Since my interest in law enforcement, and playing LCPDFR

    5'3", 335lbs

    I haven't eaten so much before... I LOVE THIS GAME
     

     

    For the record, i am also 228TB...  Got yo beat with yo skimpy 250GB

     

     

    But if i were on Mercury, 39.6lbs (currently 126.2)
    Or... Venus, 95.2lbs (currently 303.8)
    THE MOON!, 17.4lbs (currently 55.6)
    Mars, 39.7lbs (currently 126.9)
    Or Jupiter, 248.2lbs (currently 791.9)
    Saturn I'd be 96.1lbs (currently306.8 )
    Uranus, 93.3lbs (currently 297.8)
    Neptune i'd be 118.1lbs (currently 376.8)
    And Pluto i'd be 7lbs (currently 22.4)

  16. Its unlikely to be a graphics issue if its only the ambulance that is affected.  I actually have that vehicle installed right now.

    It appears that your textures are loading fine, but your base color is loading as transparent.

     

    Make sure the vehicle was installed correctly.

    Make sure the vehicle textures were installed correctly.

    Try changing the base color through a trainer and see if that helps.

    If nothing is working, reinstall graphics card drivers - base color does load in a different way than a texture.

     

    Rushlink

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