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SteveOhByte

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Everything posted by SteveOhByte

  1. That's part of the problem, I'm not sure what the problem with the code is. I'm getting no errors, it just crashes when running through the code. This might be easier to see (The if statement continues as it did above):
  2. I've been trying to get custom locations working for my callout pack, I think I've done everything correctly and I don't see error messages in Visual studio, but it's clear that the problem is here somewhere: I've only put in the if statement for part of it today but I've got it set up to test for now. Any and all help is appreciated thanks! 🙂
  3. Thanks so much! Finally, I can get back to work on this plugin. 🙂
  4. I got an error on my plugin when building it, it seems like LSPDFR isn't being detected for some reason? I've got all the correct references and usings so why do I get this error? The list goes on of errors but I couldn't include them all since there is 83 of them. The others basically are all saying the same thing. Although some are talking about how the type LHandle cannot be found. When I check however it is light blue and doesn't have a red line under it. Can anyone help? Thank you!
  5. I don't even know how that would be possible, the captcha would stop it
  6. I haven't yet tested it in use for 0.3. However It shouldn't cause any permanently damaging crashes to test it out, I myself don't have 0.3 at the moment though so I don't know yet. I hope it goes well for you. 🙂
  7. Yeah something makes me think lcpdfr broke. Smells alot like Youtube. XD
    • 313 downloads
    • Version 1.0.0
    Miami University Police Textures. Vehicles: CVPI FPIS FPIU You will need the following model pack by Jedahdiah: Installation in the readme. Enjoy! Textures requested by: dstarcher
    • 17 downloads
    • Version 1.0.0
    Oxford Police Textures. Vehicles: CVPI FPIS FPIU You will need the following model pack by Jedahdiah: Installation in the readme. Enjoy! Textures requested by: dstarcher
  8. I haven't yet tested it in use for 0.3. However It shouldnt cause any permenently damagin crashes to test it out, I myself don't have 0.3 at the moment though so I don't know yet. And I'm glad you liked it 🙂
  9. I'm aware of that, I wanted to get into coding and saw this as a good opportunity. These are calls that a security guard realistically might have to deal with and so I'm simply putting it all into one big package for ease of use. These are all original callouts and I wasn't trying to make something that someone else already did, I was simply having an idea and executing it.
  10. On foot, if the player says "Issues warning" I want to be able to detect that, having the ability to detect it for StopThePed would be nice also.
  11. Thanks for the advice! I'll look into that 🙂
  12. Yes it is, they are normal LSPDFR callouts and will appear no matter where you are patrolling, or what you are patrolling as.
  13. I'm working on my callouts plugin and I need to know when to call End(); Currently, I have the following if (Game.LocalPlayer.Character.IsDead || Suspect.IsDead || Suspect.IsCuffed) { End(); } I want to know how to add another OR check into that if statement for what if the player simply dismisses the ped/issues them a warning? Thanks in advance!
  14. Thanks for the input! I'll do that right away. Thanks!
    • 53,287 downloads
    • Version Beta 1.2
    ATTENTION! This mod is no longer in active development! Development of this mod has been taken over here What does this mean? Well, simply put, I can no longer handle it. School and work has to take priority, and I just don't have the time for it anymore. I'm very sorry to those of you who were looking forward to new updates, bugfixes, your suggestions and more. I wanted to say thank you to everyone for your incredible amounts of support along the journey of this plugin. I first submitted this over 3 years ago, way back in 2019, as just a couple of vaguely security related callouts. Since then, nearly 50,000 people have downloaded it. I can't even picture that many people in my mind, it truly blows me away, so thank you. For anyone interested, I've decided to open-source the entirety of Beta 1.2, along with all unreleased WIP Beta 1.3 code here on GitHub. It's a GPL license, so go crazy. Unfortunately I no longer have the original code for the older versions, but if you really need them for some reason you can always just decompile them, as they're all still available here as .dll files. Thank you all again for your support over the years, and happy modding. Security+ is now in Beta! After a very long wait (sorry haha) the major update is finally here. I won't spoil too much, but some of the new features include: - A brand new code base for maximum optimization - Remastered or Remade all existing callouts! - Now supporting 50 locations across San Andreas! - 36 Unique security scenarios! - A custom security dispatcher! - And much more I've done my best to remove all existing bugs, and everything should work smoothly, however, if you find a bug please don't hesitate to leave a comment or send me a message 🙂 If you've got a suggestion for the mod, leave a comment or join the discord to let me know! Want to help shape a fantastic new community? Talk about all things LSPDFR, GTA, Programming, Or whatever is on your mind? Join our Discord Server today: https://discord.gg/6p9yby4 Want to support development of this mod? You can donate today below the download button or by joining my Patreon: https://www.patreon.com/sneakysteve . Check out the SecurityPlus.ini file for configuration! If you continuously get a "Code 4 - Disregard" message, try disabling the distance check! How to uninstall the plugin (callouts): 1. Navigate to Grand Theft Auto V\plugins\LSPDFR\ and delete both "SecurityPlus.dll", and "SecurityPlus.ini" 2. Navigate to Grand Theft Auto V\LSPDFR\audio\scanner\ and delete the folder "SECURITYPLUS" 3. Navigate to Grand Theft Auto V\LSPDFR\data\custom\ and delete "agency_gru.xml", "duty_selection_gru.xml", "inventory_gru.xml", "outfits_gru.xml", and "stations_gru.xml" ------------------------------ How to uninstall the mod (vehicles): 1. With OpenIV Navigate to Grand Theft Auto V\mods\update\x64\dlcpacks\ and delete the folder "gspack" 2. With OpenIV Navigate to Grand Theft Auto V\mods\update\update.rpf\common\data\ and edit "dlclist.xml" Inside this file find the line that says "<item>dlcpacks:/gspack/</item>" and delete it, then save "dlclist.xml" 3. With OpenIV Navigate to Grand Theft Auto V\mods\update\update.rpf\common\data\ and edit "extratitleupdatedata.meta" Inside this file find the set of lines that says: <Item type="SExtraTitleUpdateMount"> <deviceName>dlc_gspack:/</deviceName> <path>update:/dlc_patch/gspack/</path> </Item> and delete that section of code, then save "extratitleupdatedata.meta" A very special thank you to my patrons 🙂 Swedsson CallMeJ Russell Roxburgh Billie Frog Bendaya Amine External Requirements: Open All Interiors: https://www.gta5-mods.com/scripts/open-all-interiors Required for EUP version: OPTIONAL BUT HIGHLY RECOMMENDED: Traffic Policer by @Albo1125 OPTIONAL BUT HIGHLY RECOMMENDED: https://www.bejoijo.com/post/ultimate-backup by @BejoIjo Credits: SneakySteve @Albo1125 for Traffic Policer Integration @3T12 for Callout Writing
    • 291 downloads
    • Version 1.0.0
    This texture is for the following model: https://da.gta5-mods.com/vehicles/2014-tesla-model-s-danish-police-ficional-marked-unmarked-els Credits: > SA Model - yellow1441 > Original author - AchillesDKPoliceMods > Converted to V - AchillesDKPoliceMods > Template - AchillesDKPoliceMods > Skin - SneakySteve
  15. If it's alright I would like to request two cars. Hi, I would like a {Ford Crown Victoria 2011} with Brockville/Ontario/Canada textures. I would like it to say Brockville Police Pictures: Lots more pictures of the car can be found here: http://policecanada.ca/policeca/on/brockville/index.html Please use this car: { The second car I would like to request: Hi, I would like a {Ford Crown Victoria 2011} with Brockville/Ontario/Canada textures. I would like it to say Brockville Police Pictures: More pictures found at: http://policecanada.ca/policeca/on/brockville/index.html Please use this car: { Please do/do not give me a shout out  Thanks so much in advance! 🙂
  16. I will be happy to make textures for any American or Canadian police department/service or sheriff office. I can do 1 car or a whole pack! KEEP IN MIND: 1. I am human. I have other things to do. However, I will do everything I can to get your texture finished within 1 month of me replying to your request. 2. Follow the format posted below, or your request will be ignored. 3. I can reply in English or French, I speak a very small amount of German. 4. I can only do 1 by 1, so if your request doesn't get answered quickly, DO NOT SPAM ME. 5. I can make textures saying LOS SANTOS or the city name. 6. These textures will be posted 7. If you would like, I can give you a shout out in the Download 8. Do Not request textures for a pack that already exists Request format for single car: Hi, I would like a {Car name and model year} with City, State/Province/Territory, Country textures. I would like it to say (Los Santos or City name) {Include picture of badge/logo used on car if applicable} Please use this car: {Link of car, or car in a pack} Please do/do not give me a shout out Request format for pack: Hi, I would like a texture pack with City, State/Province/Territory, Country textures. I would like it to say (Los Santos or City name) {Include picture of badge/logo used on cars if applicable} Please use this pack: {Link of car pack} Please do/do not give me a shout out
    • 175 downloads
    • Version 1.0.0
    Canadian Special Investigations Unit - Forensic Identification Services Mercedes Sprinter Van to replace cornorer van. You will need the following model by BritishGamer88: https://www.gta5-mods.com/vehicles/2013-cargo-delivery-mercedes-sprinter Installation in the readme. Enjoy!
  17. Go to his profile and click message
  18. I unit number per car is perfectly fine by me, i'm from ottawa as well and now that i have opp installed as the sheriff and hway patrol I would love to complete the feel with city units. Thanks in advance!

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