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Cyanotic

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Everything posted by Cyanotic

    Amazing detail, looks perfect in game. Wish I could rate twice. So glad to have SAHP version now.
  1. SAHP version would definitely be incredible
  2. Want to play with this but last time I used it, it made a crazy clicking sound when I was getting out of the car even when I had the ASC turned off. It also reverted my lights back to standard code 3 if I decided to turn on my TA. EDIT: upon testing newest version.. all clicking and stage 3 reverting seems to be fixed. Also the yielding seems to be working much better. Will review after a thorough play through later today with this mod enabled.
  3. Sounds like something in the xml isn’t registering. It depends on the gun and holster that it’s referencing. I had that same issue about a year ago but mine works flawlessly now. I should note I only use pistol not combat pistol and when I get home I’ll check the actual “teef” model number that I’m using to try to help you further.
  4. make sure you disable the new holster animations from the LSPDFR update. They can interfere. add this line to your LSPDFR.ini : Ambient.DisablePlayerHolsteringActions = true
  5. I use a ton of plugins. I do use traffic policer, and stop the ped but I don't use lspdfr+ anymore as it was acting crazy and interfering with other plugins a while back.
  6. <Item FuncHolster="true" FuncIntim="true"> <Model>MP_M_FREEMODE_01</Model> <FuncIntimMeshes> <Item> <Component>7</Component> <Drawable>6</Drawable> </Item> <Item> <Component>7</Component> <Drawable>8</Drawable> </Item> <Item> <Component>7</Component> <Drawable>1</Drawable> </Item> </FuncIntimMeshes> <Weapons> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>8</Holstered> <Unholstered>2</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>1</Holstered> <Unholstered>3</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>6</Holstered> <Unholstered>5</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>110</Holstered> <Unholstered>111</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>119</Holstered> <Unholstered>120</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>120</Holstered> <Unholstered>121</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>7</Component> <Holstered>42</Holstered> <Unholstered>43</Unholstered> </Item> <Item WeaponSet="Pistols"> <Component>8</Component> <Holstered>16</Holstered> <Unholstered>18</Unholstered> </Item> </Weapons> </Item> </Peds> </CopHolster>
  7. Still works for me. I use it religiously. I'm not sure why you guys are having issues. Maybe it's only the vocal side of it that still works as I don't use the menu?
  8. Great idea, and it works well. Unfortunately, even with i7-8700k, 1080ti, and 32gb of Ram it kills performance using the traffic light feature.
  9. How hard would it be to create a helmet visor mod? Like what we can do in multiplayer available to use in SP with mulitiplayer peds.
  10. Nice update but I feel like car alarm keybind should play audio string "set car alarm" not make the car alarm go off..
  11. I've paid for models before, only really well made ones though with certain features I couldn't find elsewhere. Just found out they're non ELS though and I definitely wouldn't pay that much for anything that doesn't have the extra functionality of an ELS vehicle.
  12. Are redneck's vehicles ELS? Those are pretty slick
  13. Lol understandable. You devs bust ass modeling then pack up and upload all this stuff idk how you guys even find time to do it. Appreciate all the work. Can’t wait to get these bad boys on the road.
  14. I don't see any carcols or carvariations included.. this pack looks pretty awesome though.
  15. Definitely interesting. If this works, will it make it easier to implement a mod allowing police to redirect traffic?
  16. I wouldn't know what to suggest. That would be perfect. It just doesn't work if I stand outside the car and try to set the alarm. Nothing happens. If I sit inside the car however, then hit semicolon it freaks out and the car alarm goes off.
  17. Awesome thanks! It's like it only works if I'm already inside the vehicle. If i hit semicolon it just turns the car alarm on. Was it supposed to be where I could hit semicolon outside the vehicle and hear the chirp like i SET the car alarm?
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