Everything posted by pcGAMEZguy
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Falling over?
LOL i have been wondering why my officer always fell while in pursuit for a while now just chalked it up to being one of those things. Im gonna have to look at the ini file now. Thanks for this lol. Thought i just had 2 left foot officers.
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Interaction+ | Lite Computer System | Field Sobriety Test | Field Test Kits
It actually worked last night so im not sure. Im getting better at when to use STP and when not to along with other plugins like K9 partner on the same stop. Once you have a system works flawlessly. Great Job!
- 1,005 comments
- 68 reviews
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Interaction+ | Lite Computer System | Field Sobriety Test | Field Test Kits
- 1,005 comments
- 68 reviews
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Interaction+ | Lite Computer System | Field Sobriety Test | Field Test Kits
Great Plugin! Do you know why I do not get the black text box when entering evidence? I get the big blue keyboard full screen. Everything works just as i said I do not get the text box. Thanks. In the attached image is a screenshot of me entering the evidence by typing but it just pauses the in game screen.
- 1,005 comments
- 68 reviews
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Adding Add on Police Cars
Did you recheck your carvariations and make sure you changed it to police 17?
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Interaction+ | Lite Computer System | Field Sobriety Test | Field Test Kits
https://www.gta5-mods.com/tools/scripthookv-net Download the Zip file https://github.com/crosire/scripthookvdotnet/releases Download Community Script Hook V .NET and copy both the ScriptHookVDotNet.asi and ScriptHookVDotNet2.dll files into your game directory.
- 1,005 comments
- 68 reviews
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ELS & Advancedhook Crashing Game
I know this is over a year old but did you try this. But what the heck Download ELS from LCPDR Extract .rar Take the els.asi and advancedhook.asi and place them in the fivereborn/plugins folder Take the els.ini, els folder and advanced hook and place them into the gta v directory in steamapps/common or rockstar games/grand theft auto v (i think this is the install for the non-steam directory not sure though) Install els-enabled car through server-side car streaming tutorial (as provided on forums) enjoy els.
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[WIP] Interaction+ | Suspect Observation | Field Sobriety Test | More!
Sounds Awesome! Cant Wait to try it out.
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Changing The Driver Peds
Thanks Man Appreciate it.
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Textures missing help
Maybe try this gameconfig? https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
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Changing The Driver Peds
Can the vehicles.meta peds be changed in to match the criteria in backup.xml like this? <Ped comp_shirt="1" comp_decals="1" comp_pants="1" prop_head="0">s_m_y_hwaycop_01</Ped> or does it not take that code?
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AtlantiCare Regional Medical Center Ambulance Livery
- 89 downloads
- Version 1.0.1
This is a texture for AtlantiCare Regional Medical Center. I wanted a texture for my local services since my GTA 5 is New Jersey based on my channel. For those who can use I hope you enjoy. The model for this texture is in the link below, Thanks.- 1 comment
- 1 review
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Port Authority Police Department of NY/NJ Pack [ELS]
- 12 comments
- 7 reviews
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No DLC Packs in my x64?
There are no files here? Grand Theft Auto V\mods\update\x64\dlcpacks
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ELS NOT WORKING NEED HELP SOON
Do you have ScripthookV installed? http://www.dev-c.com/gtav/scripthookv/
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RAGENativeUI 1.6.3.0 Crash |🤔|
You use the latest version. Doesnt matter if callouts come with earlier versions. Your running the latest version of GTA V so you can use the latest version, just make sure only 1 of the files is in there.
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RAGENativeUI 1.6.3.0 Crash |🤔|
1.6.3 for all. Put in your GTAV directory and please stop tagging me.
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Georgia Styled - San Andreas State Police Pack
- 253 comments
- 53 reviews
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Georgia Styled - San Andreas State Police Pack
If you did that then yes you have to add the sample Vehicle.meta lines from Albos file. Copy the police3 string from <Item> to </Item> and Change to charger and chargerless. Change modelName, txdName and gameName to whatever your vehicle is. overwrite this Into this spot 12 lines down to read like this (<audioNameHash>POLICE</audioNameHash>) And Dont Forget to add to carvariations as well. <Item> <modelName>police3</modelName> <txdName>police3</txdName> <handlingId>POLICE3</handlingId> <gameName>POLICE</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_STD_EXITFIXUP</layout> <coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.030000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" /> <FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.055000" y="-0.075000" z="-0.045000" /> <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.030000" /> <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.130000" y="0.275000" z="0.530000" /> <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.136000" y="0.156000" z="0.445000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.136000" y="0.156000" z="0.445000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.175000" z="0.675000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="false" /> <wheelScale value="0.244000" /> <wheelScaleRear value="0.244000" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.300000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.600000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 15.000000 30.000000 70.000000 140.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="0.83" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="100" /> <swankness>SWANKNESS_0</swankness> <maxNum value="2" /> <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_BACK_PLATES</plateType> <dashboardType>VDT_GENTAXI</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_Cop_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_WEAPON_PUMPSHOTGUN</Item> <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item> <Item>REWARD_STAT_WEAPON</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet /> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>STD_POLICE3_FRONT_LEFT</Item> <Item>STD_POLICE3_FRONT_RIGHT</Item> <Item>STD_POLICE2_REAR_LEFT</Item> <Item>STD_POLICE2_REAR_RIGHT</Item> </firstPersonDrivebyData> </Item>
- 253 comments
- 53 reviews
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Georgia Styled - San Andreas State Police Pack
- 253 comments
- 53 reviews
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STILL getting "Corrupt Game Data" Error & Crash
I have seen it before, you never know
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STILL getting "Corrupt Game Data" Error & Crash
Have you tried updating your video card drivers?
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LSPDFR crashing after add on car
Double check your <Item> and your </Item> at the Beginning and End of both carvariations and vehicle.mets, sometimes they double up and it will cause a crash at loading. Ive done it many times lol.
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STILL getting "Corrupt Game Data" Error & Crash
You said you cant play Story Mode last time you checked ^^^^^^Then Stated "And before anyone asks, I can play when everything but the game itself is uninstalled" So which one is it?
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els not working
Did you put the xml files in ELS/pack default for each car