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Abraxas

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Everything posted by Abraxas

  1. They respond when there are fallen peds near you. Sometimes it's hard to tell if ped is dead or injured. They will respond in Speedo as doctors (male and female) by default but there will be many settings including car model, and coroners models so you will be able to set is as you wish. I don't plan to add separate EMS call for now.
  2. OK, I see again I need to reveal some things :D METT mod won't use EMS units. But what with those bodies that are actually heavily injured people? Coroner is smart enough to tell if someone is alive or dead. They will try to revive injured peds (not always with success).
  3. I will for sure, but I still have my check-list to finish. IIRC there are still 10-11 things to add/tweak.
  4. 0.9.6.1 is the latest version. New one will be available at METT/Coroner mod launch or few days later.
  5. It's looking really good. Main features are ready. Animations work good, also there are some small features that will add some variety. I still have to add some things to help stupid A.I. and gather/make models and skins for some things ;) (I will keep installation process as simple as I can). I won't tell any date, but it looks really cool, and works well, except coroners being sometimes blocked by obstacles. I'll try to make them smarter and I will add teleport for them if they will stuck completely. In the end the main purpose of mod is to getting rid of bodies.
  6. There is no ETA as I'm working on METT/Coroner mod. Next version of PoliceHelper won't have many new features. It will have integration with Coroner mod just like with TowScript. I also plan to add few new hideouts for bait car and 2 surprises. Then I'm gonna focus on callouts and world events for PH.
  7. There are various problems. I can't tell you which sections of mod will work, which won't. I'm unable to test it under multiplayer and to be honest I don't have that much time to spare to make my mods flawless in multi.
  8. For now there are 23 different hide outs around the city. Video? Really? It installs just as every other script mod. Everything about installation is described in both readme and manual files. I can't make it any easier.
  9. Hi guys. I'm back home, but will get back to work on METT/Coroner mod next week. Lugano, Varenna and Rothenburg are great, but NEVER drive on Splugen Pass in dark clouds and cold rain. 1. There is mod for spike strip somewhere in LCPDFR downloads section. 2. For some mod works just fine for some it's totally useless. In every version I try to improve online but It's like trying to fix pc being blindfolded.
  10. Tzr2 that's impossible. I can't control any of LCPDFR features. LCPDDetectiveDavis did you have that problem in previous versions too? Try to set forceresolution in settings to 1 and set your resolution there too. That sometimes happen with extreme enb/ice settings.
  11. 1. It will be just like tow script 2. Callouts are planned for future versions of PoliceHelper 3. And what would he do, except from appearing at crime scene and looking around? Time to hit the road.
  12. Yes, they will. Flash gives really nice effect to the whole animation. Base of script is ready, but I still have a lot to do there. I still have to do some workaround for bodies under cars and inside them and a lot lot more possible scenarios. Plus other smaller or bigger things. One thing I can tell for sure is that it will be highly customisable, so everyone will be able to make METT / Coroner / CSI or anything like that. Player will be able to choose car, car livery and colour, ped models etc.
  13. HazardX scripthook is delivered with LCPD:FR so if you have working LCPD:FR you don't need to install any other things. It will take some time to get to beta testing as I won't be in country for next 1,5 week. Actually, I'm packing right now :D
  14. Weird. Are you sure? There should be manual, readme and scripts directory. Sure. Just delete vdH_PoliceHelper.net.dll, vdH_PoliceHelper.ini and vdH_PoliceHelper directory from your scripts directory. That's all.
  15. Thank you Faracus. I've fucked up but in another place than you think. I've put both 0.9.6 and 0.9.6.1 in one zip. Now it should be fine :D The default skin is embedded in dll file, so there is no need to add custom png. That is for those who don't read txt files. Mod checks if there is custom skin and if there is not it uses the one taht is in dll file, so it works even for users that didn't copy vdh_PoliceHelper directory to their scripts directory.
  16. Just uploaded new version. Some really minor fixes in it and requested setting for custom road block in INI. Also set notice for everyone with version 0.9.5 that there is new version :) PS: Here is a screen from WIP METT/Coroner mod. Still long way to go, but it's looking better and better each day ;)
  17. Would be cool but when you turn on something like this device, or LCPDFR computer you have no control over your character or car. That's why game police computer and LCPDFR one can be turned on only when car is stopped.
  18. Abraxas commented on Abraxas's gallery image in GTA IV Galleries
  19. Abraxas posted a gallery image in GTA IV Galleries
  20. I've put that in description and readme. It is... for some, and for some it isn't.
  21. Bait cars usually have GPS devices (I think) so I in my opinion blip should stay there. I could remove blips for thief and bad guys in chop shops in something like hardcore mode. I will add that for sure for callouts.
  22. Sweet devices Yard1 :) Fan of concrete road blocks, PD-Freak? ;) I can add that. I've changed deformation of my all vehicles so after crash into standard block they usually are unable to continue, but I understand that with standard data they just go through killing policemen. I plan to upload small update later today with some really small fixes so I will add that one too.
  23. Sure you can :) I'll have to write in read me file that this PSD is opened and free for everyone to edit and release :)
  24. Yes. Just type POLPATRIOT and it should work. Be advised that Stockades are a bit too large to fit on some narrower roads and overpasses ;) I recommend Patriots or other modded SUV's

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