Everything posted by Abraxas
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Skinpack for lightbar version (NYC)
From the album: Teasers
...for METT/Coroner Mod. Lightbar packs are W.I.P. -
vdH PoliceHelper 1.2.0 beta
I wish. It looks that when speedo has any extra part (lightbar in this case) it spawns it always. If there is any workaround I have no idea. I hoped that it will be at least possible to make lightbar random. To compansate it I will prepare skins better suited for lightbar speedos. ConEdison and NationalGrid skins are almost finished :)
- vdH PoliceHelper 1.2.0 beta
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LC METT Speedo with lightbar...
From the album: Teasers
...for METT/Coroner Mod. Lightbar packs are W.I.P. -
Skin pack for NYC no lightbar Speedo...
From the album: Teasers
...for METT/Coroner Mod -
Skin pack for Liberty City no lightbar Speedo...
From the album: Teasers
...for METT/Coroner Mod -
vdH PoliceHelper 1.2.0 beta
BREAKING NEWS! Vapid making money. New Speedos delivered to RS Haul, Pizza This!, DHL, FedEx and OCME. No lightbar Liberty City pack: No lightbar New York City pack: LC METT van with subtle logo: For now there is no way to make random extras for Speedo, so I want to make additional packs of liveries for Speedos with permanent lightbar. All thanks to Tom H who delivered mapped Speedo with lightbar.
- vdH PoliceHelper 1.2.0 beta
- vdH PoliceHelper 1.2.0 beta
- vdH PoliceHelper 1.2.0 beta
- vdH PoliceHelper 1.2.0 beta
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vdH PoliceHelper 1.2.0 beta
FCV96 great list :) I don't want to reveal what is planned but I'll just go through that list. Foot Pursuit in Progress - we have that already in LCPD:FR Stolen Vehicle - higly possible Robbery/Larceny in Progress - can someone explain me differences between burglary robbery and lancery? Warrant Arrests - you mean that officer is going for someone to pick up and deliver to cop shop or jail? Motor Vehicle Accident/Vehicle vs Ped - as said before it's very difficult but possible Drug Bust/Raid on Building - hard to do with limited amount of buildings Shots Fired/Shooting in Progress - again, we have shootouts, but I may add some smaller callouts Undercover Stings - didn't understand that, I'm not that good in English language Suspicious Person/Loitering - possible Fight in Progress/Bar Fight - possible Escorting Ambulances/Fire Trucks/Prisoner Transport - I understand prisoner transport, but ambulance assistance? for what? Prison Break [Alderney State Correctional Facility] - that would be cool, looking for guy in orange suit without any blip on radar Automobile Theft in Progress - possible but almost identical to stolen vehicle callout Officer Requesting Assistance - assistance with what? :) Stabbing - possible Moving Violation/Damaged Vehicle - don't know that one, damaging car by script may be impossible Officer(s) Down - well, possible, but should be connected to other scenario Whoa, that was long, but thank you for that helpful input. If I only had 3 months to focus on scripting only. Sadly, for example, today I have done NOTHING with METT/Coroner mod. Thankfully it's getting closer to closed beta stage, which I hope will be short :) PS: About that dispatcher dialogue. Listen closer when you call for bait car or request new police car. It is there already :) Sometimes those audio files just doesn't work (some areas for example), but in most cases it works really well so you can expect text dispatch with speech dispatch when available.
- vdH PoliceHelper 1.2.0 beta
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vdH PoliceHelper 1.2.0 beta
I can confirm only suicide jumpers. I can only say that it will be quite epic :] Bomb spotted is interesting. I don't want to add any car/ped models to PH, but it could be like this: you get the call about bomb get to the scene and secure it by ordering people to keep away. If anyone goes too close to the bomb (0-2m) it goes off. After some time bomb squad (in NOOSE Stockade) is arriving and disarms the bomb (3% chances of detonation). What do you guys think about it? I plan to add road accidents but those are really hart to script properly, so I will focus mostly on criminal calls. Bank robbery is cool of course, but there is one problem. Bank robbers should run away no matter what, but I can't switch on LCPD:FR pursuit. I mean I can make them run away in car, but all LCPD:FR goodies like backup call etc would not be available.
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vdH PoliceHelper 1.2.0 beta
FCV96 That protest idea is really cool, especially molotovs :D Sadly I doubt it will work flawlessly with satisfying amount of peds. I'll write that down. Bojan I plan to add some callouts/world events like yours. Eklab Car model doesn't have info about its name, but I can add ability to edit car lists in PoliceHelper
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GTA IV: Bait Car Episode 2 LETS SHOOT'EM UP.
Nice video. I see you had some error while shooting up bad guys at hideout. Can you send me your vdH_Errors.log form your main GTA directory?
- vdH PoliceHelper 1.2.0 beta
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vdH PoliceHelper 1.2.0 beta
I have to note all the ideas :D Vehicle search and data check, or even papers check of ped in car would be cool, but there may be some problems. It may conflict with LCPD:FR during traffic stop. I will check if it is possible without causing problems in LCPD:FR, but it has low priority for now. Actually I need someone to proofread. I'm absolutely sure that I have tons of errors in texts in METT/Coroner mod. I'll gather all texts , but probably after sending first beta to testers (still don't know when).
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vdH PoliceHelper 1.2.0 beta
Burglaries etc - would be great but there is a problem with chase. It would be superb if thieves jump into truck and run away, but then player would not be able to request backup etc, so it leaves only runaway on foot. Protests - interesting, but how would that work? We get for example 10-15 people (limited memory) and then what? Player stand and watch them, or what? Fights - quite easy Thank you for all support :)
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vdH PoliceHelper 1.2.0 beta
Tom H I'm aware of that. In option 2 it would have lighbar but not flashing. I still prefer to have normal Speedo, only mapped to give it LC METT skin (I can do skins myself). Totally forgot to answer your question. I'm always opened to new ideas. Not everything is possible to script. Big problem is that I can't invoke pursuit by script. Of course I can make suspect to run away with car but LCPD:FR pursuit options like back up etc won't work. Despite that I think I will be able to make some new, entertaining callouts.
- vdH PoliceHelper 1.2.0 beta
- vdH PoliceHelper 1.2.0 beta
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vdH PoliceHelper 1.2.0 beta
It would be awesome. Take your time, I still have 13 points on my list to do ;) By "that" what version do you mean? We would have to choose which version would be the best one: 1. only nonELS Speedo mapped but without any lightbar 2. only nonELS Speedo mapped with lighbar as extra (switched off by default, not functioning) 3. nonELS van from point 1 or two + ELS Speedo (there would be no way to trurn whole lightbar off on that one, right?) To be honest I would prefer option 1. ELS fans still would be able to change car on their own. I've been looking at some pictures of coroners cars and usually they have no lighbars or are just ambulances, so it would be good enough.
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vdH PoliceHelper 1.2.0 beta
They don't need to use them, but it would be good to have lightbar on it, but only for cars spawned by mod, not traffic. That way 75% Speedos in city would be normal vans and 25% coroner vans without lightbar, but Speedos spawned by mod would have correct livery AND lightbar. Another solution is to have normal Speedo, without any extra lights but mapped so it can use custom skins. That solves the problem with ELS/nonELS, but I would have to find default Speedo but mapped.
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vdH PoliceHelper 1.2.0 beta
I was planning to add that ELS Speedo to my mod, but had problem with non-ELS one. Thank you. Now I just have to get permissions from authors :) I plan to make those models to have one Coroner livery and rest as usual like pizza delivery. Problem is that they may still have lightbars and I don't know if it is possible to set which extras show with certain livery, or keep extras switched off and switch them only only with mod. Is there any car modder that could help me?