Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Abraxas

Members
  • Joined

Everything posted by Abraxas

  1. Abraxas commented on CEO's gallery image in GTA IV Galleries
  2. Abraxas commented on CEO's gallery image in GTA IV Galleries
  3. Dog model and skin were converted by AC.Amir from CoD. I've made my own skins but he made great workvwith rigging dog model and desereves to be asked for permission to include his work in someone elses mod. Too bad it's so hard to get in touch with him. I'll just give a link and detqiled instruction what do do to install it all properly.
  4. On previous pages you'll find preview of my textures. There is common one, white, black, silver and something like belgian shepheard. And good luck with trying to contact AC.Amir. I've tried to contact him for weeks.
  5. I guess there is no error message and you have nothing in your vdH_Errors.log? I will send you link to the latest experimental version. I hope it will work.
  6. Not yet. I may release smaller update this year to test whole new architecture of mod, but you won't tell the difference. It will have only minor new features so don't get your hopes too high. Version after that one will bring a lot more stuff.
  7. Does your game pause (without going to menu) when you press X? If yes try to set ForceResolution settings in ini file. If not you probably didn't install mod correctly. First one creates too many new variables. I can't "mark" ped as player's partner and to have it managed by LCPD:FR. I could add him as bodyguard but what if you have your partner with you. Too many things that can go wrong, and yet another ped model to load. I try to limit loaded peds as it may case freezes on some systems. Even in LCPD:FR I have sometimes some of shoot-out peds frozen, especially in Leftwood. I don't understand second one. After arrest you are able to get into bait car again and start all over again.
  8. It will be released on weekend. I have my pc under sheets of plastic foil and builders are ruining... (ok they are fixing but it looks like apocalypse) my apartment. Sadly still no sign of life from Amir so it may end without dog model in pack :(
  9. It doesn't replace anything. It just adds some cool features.
  10. Dog will be compatible with most of cars after manually setting coordinates like for spot light mod. There are modifier available for every police car slot. For other cars it's automatic but can be buggy. Dog doesn't sit like normal person. He lies on rear seats in four door cars. Long story short even if dog is "sitting" under the car you can set his coordinates to fit your modded car.
  11. I doubt it will be possible. I still have to test whole go on duty sequenc with dog because I had some issues with it. For now it's better to spawn dog after going on duty.
  12. Dog works totally diferent than partner. Partner is your bodyguard with cop decission maker. Dog is.controlled only with script. He has blocked decission makers so he won't attack without your command just like real dog. Also I can't modify LCPDFR so it is impossible to replace partner with dog. Eklab I never tried it but it would be something like this :D
  13. It would be cool but to add that kind of audio you have to record it for every police ped model with proper accent. Also to make audio volume, balance etc controllable by game you have to replace ingame audio files. Barking dog sounds are working because they replace high fall scream from one of game missions (you can hear original audio in visible25's video :D ). I have only minor and easy to fix issues right now. The biggest problem is I still haven't been able to catch up with AC.Amir and get his permission to include dog model in my mod.
  14. He has some problems with bumping into people and other obstacles but in straight line he is fast enough I guarantee :)
  15. Ok so after that criticism I've tweaked textures, especially ears. Ale looks way better now. Snowbal has proper ears too, Brutus is even darker and Wolf... his eyes are better but he stil is kinda... goofy :D Here's a video by Makinofaman (Makinith29) which features K-9 Script. Script is almost finished, but I still wait for permission from AC.Amir to include his model into my mod.
  16. Guide is written for use with OpenIV and there the path is correct ;)
  17. Bag should be in rubbish.img file located in data/maps/props/roadside directory. You can still use METT/Coroner mod without installing bodybag. One downside is that instead of bodybags you will see trash bags.
  18. Ron if you have any crash issues report them in official thread with logs (vdH_rrors and/or ScriptHookDotNet). Without logs and detailed description of problem I can't fix anything.
  19. Default is CTRL+T. All is in read me.
  20. I will try to prepare debug version for you tonight (I'm GMT+1). First we have to find which line is section 99 of script causes crash ;) I'll send you link in PM.
  21. Did you try out that new scripthook? I have no idea why for few users like you "wait" or "waitincurrentscript" function doesn't work sometimes. It is function build in scripthook, so maybe new version of scripthook will help. If not we will have to trace exactly which line causes it. Other errors are just my fucked up script dispose functions that will be fixed in next version.
  22. No no. I've put too much time into it to quit :) Variables names are ok, but all labels are gone. It will be looong weekend :D
  23. Phew, good news is that my decompiler was able to get my variables names. I just have to clean that code. It will take some time, but it's not tragedy and I will get back to normal work on it tomorrow for sure.
  24. Bad news guys. Visual Studio crashed and my whole K9 project is gone. Backup folder is empty, too, so source code is lost. I hoped for closed beta on the end of weekend, but now I have to decompile it and rewrite whole thing :(

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.