Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Phaxol

Friends of LSPDFR
  • Joined

  • Last visited

Everything posted by Phaxol

  1. I love this plugin and was thinking of doing something similar myself! Some things I think would improve it: The ability to switch voices within the menu without having to change the .ini settings The .ini file is laid out in a confusing way imo, maybe simplify it a little Other than that, I love it! I see you are going to add a toggle for the time slowing which is also a plus.
  2. Open beta for the final release is now on, any help is appreciated! If you have messaged me about beta testing and have not received a response then please remessage me. Plugin is now done at this point and is just in need of testers before release. Please do not message me if you do not plan on giving feedback. Too many times I have given the plugin out only for the people to never contact me again. I am looking for feedback as well as people to search for bugs. Thank you!
  3. After much testing and consideration, I have decided to all together remove the traffic stop backup feature of this plugin for a variety of reasons. I have decided to take it a different direction and add the ability to use field-drug reagent tests. It would include tests based on their real life counterparts, right now I have 4 planned: Marquis Reagent (Opiates, MDMA, Meth/amphetamines) Scott Reagent (cocaine/crack) Fentanyl Reagent Ehrlichs Reagent (LSD) In order to make this work, I would have to create a SearchWarrant list that overwrites the default list and changes drug names to their appearance. For example, finding "meth" on a ped would be changed to "a suspicious white powder". Then, through the menu you can choose the piece of evidence you collected and then choose the test you want to use. Another change coming is the way evidence is handled. You will soon be able to keep track of stored evidence, as well as have the ability to drop it off at any police station. This is all very early planning phase and I feel like this might take some time to perfect, and things might change Thank you to Teekay and all of my beta testers! Will be looking for more once I get all the kinks worked out of the new features
  4. [NEW] Added 7 unique traffic stop questions and varying, non-conflicting responses to all of them Responses vary by ped demeanor and reflect your observations Must wait for traffic stop observation to be done before questions are added 88 mostly unique responses Questions (default): Where are you coming from? Where are you headed? Is the address on your license current? Questions (based on situation) Why are you so suspicious? Why are you so angry? Why are you so sad? How do you know the passenger/passengers? Beta testing spots are still open 🙂
  5. This is a great mod! One suggestion is to add some sort of indication/notification if the fast mode is on or off as I have a hard time telling in some cars unless I brake hard. Other than that this makes driving an ease, thank you. Now only if the turning could be fixed it would be perfect
  6. Beta testing is now open! Simply shoot me a message if you are interested and I will drop you a link to the plugin. Only a limited amount of people will be selected so get in quick if you want early access!
  7. Same problem, happens randomly when clicking on a ped in Computer+.
  8. Just a quick update, development of this mod is still underway, but due to the amount of features bug testing and optimization are taking a longer than I expected with my limited GTA coding experience, and I'm somewhat of a perfectionist. Do not worry, it is still on its way! Just hit 2000 lines of code
  9. I am still in the albeit slow process of coding this mod; I have added several new features since this initial post and have restructured it. Right now I am bug testing when I can and am going to add the .ini file then hopefully release. Here is a quick update on the new features: Field Sobriety Tests NEW: Walk and Turn Test Animations redone to be smoother and add immersion Horizontal Gaze Test Player can now also perform a horizontal gaze (pen) test to determine if the suspect is impaired Traffic Stop Assistance NEW: Traffic stop assistance has been reworked to allow for regular backup, K9 backup, or both [NEW] Evidence Storage Users can now store evidence in the trunk of any police vehicle Pieces of evidence are inputted into an onscreen text box separated by commas e.g.: entering "4 grams meth, a stolen handgun, used needles" will store 3 pieces of evidence Fully animated [NEW] Automatic Pursuit Updates Your player will now automatically tell dispatch when you start a pursuit, and then update them every 30 seconds with the location and speed of the fleeing vehicle This feature is toggle-able in the menu and will be in the .ini Stay tuned, may release another updated video if I have time later this week
  10. Can you make it so when the police leave the scene, they get in their last vehicle and drive away instead of just walking? I end up having to tow the cars that show up on scene as the cops just walk away in a random direction EDIT: Seems to be a problem with Traffic Stop Backup plugin maybe
  11. NEW TEASER VIDEO WITH ALL FEATURES (still WIP, also sorry about the video cropping, I am new to OBS) Any feedback greatly appreciated! Reworked plugin from the ground up. Changes: Massively improved stability for all functions Added ambient speech for peds Completely redone FST Ped blip, notification overhaul Removed "Miranda Rights" feature "Observe Suspect" has been reworked, and is about halfway done Added automatic traffic stop observations If you observe someone in a pulled over car, it will go into traffic stop mode and give observation reports for everyone in the car Color-coded blips will be displayed indicating the threat level of each occupant (WIP) Not much else to add but, its been a long 2 days and expect more to come
  12. Currently reworking the plugin. I have overhauled everything to make it more smooth and handle interruptions in animation, and the FST to make it more realistic. Currently the observe system is staying, but a new system is also coming in which the ped will choose whether to run, attack, try to sneakily ditch evidence, or come clean about their wrongdoings (being high/drunk, having illegal items). The observe function will tell you their likely hood of resisting you, along with other things such as them reaching around their waistband or sweating and looking around which will give you hints on what they will do if they resist. Basically, the new intent is an interaction overhaul to make peds feel like unique people who make unique decisions. Thank you all who have been following this mod, I am still developing it but have just been slow. It will be worth the wait trust me.
  13. Phaxol posted a topic in Legacy
    Issue solved, thread can be closed/deleted
  14. Stop the Ped now automatically gives an observation of the subject when stopped and I believe traffic policer also gives a notification of impairment, I may release this still but I'm going to have to vary the observations a bit and make it more in-depth/randomized. I think I might change the direction of this plugin to focus more on questioning/talking to the suspect depending on the situation ("Why are your eyes so red?", "Do you have anything on me that can poke/stab/stick/cut me?", etc). I will probably still keep all of the functions except the Miranda Rights. A lot is up in the air right now, will update on what I decide to do when I figure it out
  15. With the influx of mods that do basically the same as this mod as well as the K9 on the traffic stop backup, development has been discontinued
  16. I believe I am close to releasing a beta of this, it just needs a little more depth and testing before release. I am going to try to add a little more randomization/outcomes to each function to make it more unique with differing peds. There are still a few bugs and things I need to adjust but right now all of the features work as intended. Current status: Observe suspect: 99% Field Sobriety Test: 100% Miranda Rights: 100% K9 assistance: 95% (I believe I need to optimize it a little further as it was causing a little fps drop) I may make a video showcasing the functions soon M
  17. The way I use it I don't read them their rights until they are actually being arrested and not just detained. I did not know the part of "custodial interrogation", but I can assume that if someone is being arrested it is generally good practice to read them their rights as they will be questioned at some point during incarceration.
  18. I have implemented a work around for this already, you select the ped for FST then they are frozen in place. You then move to a location that is suitable for them to walk safely, then face the direction you want them to walk and press a key. Currently, the ped is then teleported in front of you and they perform the test. I am looking into using an alternative to teleporting though for immersion purposes
  19. Hello all, I am here to announce the development of my latest plugin, Interaction+. I would say at this point it is about halfway completed. Currently, 4 features are planned: Suspect Observation Observe suspect's pupils, demeanor, and odor to determine if further investigation is needed Works based off of TrafficPolicer and DarkMyre's Search Warrent APIs Not a definitive source of info, some peds may keep their cool around police and give no indication they are carrying something illegal, vice versa nervous people may be following the law but don't like cops. It is up to you to ultimately decide. Drugs and alcohol intoxication are heavily weighted to show in the observation since these are a lot harder to hide. Example observations: https://imgur.com/a/4rFOw Field Sobriety Test Make a ped walk in a line in front of you and back to determine if they are impaired or not Impairment is currently observed by use of ragdoll at some point during the test If ped is intoxicated, test will be heavily weighted for them to fail, although there is a small chance they will pass Sober peds will always pass for sake of investigation K9 Traffic Stop Assist Call a K9 to a traffic stop and have it inspect the suspect vehicle for narcotics Not yet implemented, so no further details Read Miranda Rights Now you can read arrested peds their Miranda Rights just like real cops. Don't get your case thrown out for this silly mistake! Currently no function other than aesthetic, maybe a plan in the future where LSPDFR+ court cases will be affected by this Current Progress: Observations: 95% Field Sobriety Test: 95% K9 Traffic Stop Assist: 90% Miranda Rights: 100% If you have anything that you would like to see, change, or improve, please let me know! Thank you I
  20. Still works for me on the newest update, if anyone finds any problems let me know and I will try to address them. The only problem I have found is that the RageNativeUI.dll included is an outdated version which causes lag in the newer versions, so it is recommended to update to the latest version.
  21. Are you using any traffic stop backup mods? I'm not sure if I understand the problem you're having
  22. Should be in your root directory with GTAV.exe
  23. Please send me your RagePluginHook.log file
  24. I have posted a potential fix, try this version and let me know if it works.
  25. Please also send me your RagePluginHook.log

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.