Everything posted by Phaxol
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[WIP] [Immersion] Officer Status Menu
UPDATE: I have added a radio tone that plays every time you radio dispatch. I believe that the plugin is almost ready for its first release. The only thing I really plan to add at this time is an option to say you have the suspect in sight. Thank you to all who have helped me test this plugin!
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[WIP] [Immersion] Officer Status Menu
UPDATE: Looking for more people to test for me! Currently only have 1 tester. Just message me to get the file! Added: Suspect in transport Suspect has crashed vehicle Fixed: Crash when using ForceDuty before switching to EUP uniform I believe I have fixed the busy functionality as well, need more game time to confirm Current Bugs: Error is thrown in "ForceDuty" when unloading LSPDFR in console, probably due to improper closing of threads. If anyone has ideas on how to fix this it would be appreciated. Cannot get "Alt" modifier key to work, all other modifier keys do however. Reported bug where pressing "Shots Fired" on a callout causes crash. Could not reproduce this in my game, need further testers
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[WIP] [Immersion] Officer Status Menu
UPDATE: Here is a list of planned features and bugs that need to be fixed, will probably be done with most of them by the end of the weekend. Plan to add: Suspect crashed vehicle in pursuit Suspect in transport Unavailable for calls Bugs: Error is thrown in "ForceDuty" when unloading LSPDFR in console, probably due to improper closing of threads. If anyone has ideas on how to fix this it would be appreciated. Cannot get "Alt" modifier key to work, all other modifier keys do however. If you "ForceDuty" before changing ped to EUP model, the menu will crash. Easy fix I believe. The "busy" functionality does not work and you will still receive callouts during traffic stop/pursuit. I believe I have found a fix for this as well. Still looking for people to test, just message me!
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[WIP] [Immersion] Officer Status Menu
Right now it uses the vanilla LSPDFR backup call, so I am not sure if Custom Backup overrides this function or not. I might need to implement the Custom Backup API, which would add another dependency to the script however
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[WIP] [Immersion] Officer Status Menu
Since there seems to be a fair amount of interest I will now be looking for people to help me test the plugin to find bugs, thank you all! I will reply to messages for those interested. Please try not to flood my inbox though lol.
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[WIP] [Immersion] Officer Status Menu
Yeah I really liked the concept/functionality of Vocal Dispatch but I would have to repeat myself multiple times to get it to work. That is where a lot of the inspiration of this script came from. I think it would be a good replacement for those without quality microphones, people who can't get their voice recognized easy, or people who simply do not wish to speak out loud while playing
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[WIP] [Immersion] Officer Status Menu
Hello! I am making this post to announce the development of my first plugin, which is basically just a menu that is meant to add immersion to the LSPDFR experience. Do you feel like you are not talking to dispatch as much as a real cop would? Do you wish that you could report to dispatch your current status, as well as inform them of various things? Then this plugin is for you. It does not add much in terms of features, as most of the functions are purely aesthetic and are just there for immersion. All options when selected generate a verbal response from dispatch and play the radio animation. Pictures (click) Current Features: (features with actual functions are detailed in parenthesis) Traffic Stop Tell dispatch you are on a traffic stop. Inform them of occupancy, whether its a felony stop, and if you require assistance (regular stop backup is one unit, felony is two units). "Show Me..." Current Options: En Route (Does NOT accept callout as of now) On Scene In Foot Pursuit In Vehicle Pursuit Code 4 (Ends current callout if active, aesthetic dispatch response if not) Suspect Description Give dispatch description of suspect such as gender, race, and build. Vehicle Description Give dispatch description of suspect's vehicle type and color. "Suspect is..." Tell dispatch whether suspect is in custody or deceased. Shots Fired Tells dispatch that shots have been fired at your location (Generates three Code 3 backup units too you) Plugin in its current state is 100% functional but still buggy as this is my first time working with GTA modding. Currently depends on LSPDFR, RageHook, ScriptHookV, and RageNativeUI. I wish to know how much interest in this there would be, please let me know. I may be looking for beta testers if there is enough interest. I am open to all feedback and suggestions on this, such as things to add, remove, or rework. Thank you!