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Caffeinated

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  1. Like
    Caffeinated got a reaction from GTA 5 Jedi Master in ELS takedown light facing backwards   
    Rotate the Dummy or use the one in the Dev download section by HDgamerzPC
     
     
  2. Like
    Caffeinated got a reaction from Smug Mashiro in ELS takedown light facing backwards   
    Rotate the Dummy or use the one in the Dev download section by HDgamerzPC
     
     
  3. Like
    Caffeinated reacted to Twurtleee in Twurtleee's DEV Parts WIP   
    Well... I would have released the pushbars today. But the texture is being gay for the setina and bodyguard logos and they aren't working correctly. I gotta figure out what's wrong tomorrow and hopefully release them then
    Here they are so far


  4. Like
    Caffeinated got a reaction from Wilhelm in ELS Glass Not Working   
    In addition to all of the above make sure your emissive is above the glass in the heirarchy. 
  5. Like
    Caffeinated got a reaction from krul in Caffeine driven [W.I.P]   
    Well, the time has come, and I have taken the dive into the modeling world. Constructive Criticism is always welcome! 
     
    I'm still new to Zmoddler, and without the help of others who I am exceptionally thankful for I wouldn't even be this far.
     
     
    I've been working on a marked 2015 charger based on my imagination primarily.

     
  6. Like
    Caffeinated got a reaction from krul in Caffeine driven [W.I.P]   
    Well I am still learning all sorts of interesting things about Zmoddler that help make models higher quality, but I can't help but drool over some of these screen shots. The Skin is temporary. 
     

  7. Like
    Caffeinated reacted to Walters in Replacing wheels in Zmod3   
    Okay, I know what you are doing wrong now.
     
    Here are new steps:
     
    Import the car and wheel Align it with the wheel on the car Dismiss [wheel_lf] (Original wheel) Delete what appears when you dismiss the wheel Not having L0, L1, L2, L3, etc on compound [wheel_lf], it should just be a dummy Click L0 and lock the [wheel_lf] (The one you compounded.) Make sure the NEW wheel is NOT compounded. (Bold Letters = Compounded, No Bold = Not Compounded.) With the [wheel_lf] dummy locked drag the NEW wheel into the big grey box UNDER "Convert to Compound" & "Dismiss" Unlock [wheel_lf] Center local axes and done
  8. Like
    Caffeinated got a reaction from B. McDonald in Adding lights to bottom of back hatch   
    Place the lights and the extras used for the hatch inside the boot node. 

    Doing this limits what extras you can use 
  9. Like
    Guide to Writing a Quality File Description
    For modification developers on LCPDFR.com

    T. Jennings | October 2018
    https://www.lcpdfr.com/profile/341940-t-jennings/
     
    This work is copyrighted. Any unauthorized exploitation, modification, or reproduction by any means is strictly prohibited and will result in consequence. The contributors to this file will not be held responsible for any damage this guide causes if it is used for any means other than it’s intent.
     

     
    Introduction:
    This guide is aimed at assisting you in writing a descriptive and informative file description for your mod’s web page. In this guide you’ll find the process of; what information to include, formatting, and file archive structure. To begin, it’s suggested to draft a template of sorts in a word document. Make sure your document is set up so all information is easy to find and able to be understood.
     
    Title:
    When drafting your title, be sure it explains your file in 8 words or less. Attempt to avoid a prolonged title, as it drives traffic away from your download page. Viewers want to know what they’re clicking on, this is why a short, but descriptive title is preferred.
     
    Author’s Note:
    Viewers like knowing some background information on the file they’re looking to download. When drafting your file’s description, be sure to include a short author’s note explaining what the file is, the inspiration behind it, etc. It adds to the connection between an author and his file users. It’s suggested to have at least a paragraph for your author’s note.
     
    File Information:
    Under file information, you should include general information about the file. That includes (but is not limited to); the mod’s inspiration, what other mods the file is compatible with, and any optionals that come in the file (i.e. red/blue lights, blue/blue lights).
     
    More Details:
    Include additional details about the file that may not be extremely important, but can be notable. This includes things such as amount of liveries, amount of vehicles, suggested system strength, etc.
     
    What’s Included:
    As self explanatory as it may sound, many people lack this in their file descriptions. What to include in this section of your file description:
    Type of vehicles
    Year of vehicle model
    Base vehicle model
    Any other immediate info to what’s included
     
    Disclaimers:
    To avoid being held responsible for someone not knowing how to install your mod, or misusing it, you really should add a disclaimer to your file description to prevent any chance of being responsible for fixing someone's game/system. In your disclaimer, you should include the following:
    Not to rip/steal your work(s)
    Do not exploit for any form of gain
    The file contributors will not be held responsible for possible damages
     
    Logo:
    Don’t be afraid to add the logo of your modding group, or even your own to the description! Logos match your work with you, and help people assign a look to an account. Rarely do people go out of their way to see who published a file, so if you include a visible logo in your upload, your work will more easily be remembered.






     
    Designing a “More Information File”
    Further customizing the look of your file’s web page

    T. Jennings | October 2018
    https://www.lcpdfr.com/profile/341940-t-jennings/
     
    This work is copyrighted. Any unauthorized exploitation, modification, or reproduction by any means is strictly prohibited and will result in consequence. The contributors to this file will not be held responsible for any damage this guide causes if it is used for any means other than it’s intent.
     

     
    Introduction:
    If you’ve been around LCPDFR.com for a little while, you may have noticed some authors (such as BxBugs123, Era Modding, Walters) have designed a custom image for their file description instead of the default text. You can do this as well, as long as you have a program to design a More Information File (MIF)!
     
    Suggestions:
    In order to create an easy to understand MIF, you must have all information gathered previously in the Quality File Description Guide. Once you have all of this information, it’s time to move on.
     
    Design:
    Design is completely up to the user, but make sure the format is easy to understand, as your main goal is to have as few obvious questions in your comment section. If you’re having trouble formatting, use this template:
     
    Category (in order):
    Info to Include:
    Author’s Note
    What’s this mod? Why’d you make it? What is the inspiration behind the mod?
    File Information
    Where/what is the mod based? For what other mods is this one compatible?
    More Details
    Include some additional details about the file that may not be pertinent, but are notable
    What’s Included
    Tell what you included in the file archive
     
    Uploading to LCPDFR:
    In order for your MIF to appear in it’s maximum (readable) size, you must first upload to imgur.com. Save your MIF as a PNG, then go to https://imgur.com/ and sign up or log in. Go to your images tab, upload your MIF. After it’s uploaded, click to open it. Once you click to open it, you should have a few links available to copy. Find the “BBCode” option, and copy it. Paste it into your file description on LCPDFR, and save. It should now pop up in your description.
  10. Like
    Caffeinated reacted to majorpaine2015 in Creating Destroyable Objects   
    All you have to do is take a col from any  vanilla vehicle and scale it down to license plate size and place over plate, then place col in the hierarchy area that contains the plate object and reset to parent rename the col to plate (COL). You won't have to edit or add anything in the properties settings because the col will have those attributes.
  11. Like
    Caffeinated got a reaction from fourseven in Mounting ELS lights   
    Yes, I meant in the boot node. So take extra_3&_4 and place them inside of the boot node.
  12. Like
    Caffeinated got a reaction from fourseven in ELS takedown light facing backwards   
    That question I have no solid answer for. I have had them work and look good in various positions, but usually just follow the instructions provided in the download linked. 
    I want to say Origin make sense, but my so far what makes sense to me has been wrong with working with els. 
  13. Like
    Caffeinated got a reaction from OblongGaming in ELS takedown light facing backwards   
    Rotate the Dummy or use the one in the Dev download section by HDgamerzPC
     
     
  14. Like
    Caffeinated got a reaction from OblongGaming in ELS takedown light facing backwards   
    What do you mean you had to move the position of the dummy to match the object? The dummy for extra_11 can be moved independently of the items linked to it in the hierarchy. 
  15. Like
    Caffeinated got a reaction from OblongGaming in ELS takedown light facing backwards   
    I'm not sure if that is the way it works as admittedly I am new to making models. Check this out though.
     

     
    In this screenshot, the dummy is both behind and below the take-downs emmisive. 
     
    Here is a view from the left with the chassis node enabled. 

     
     

     
    Could you post photos of your dummy and take-down emissive locations?
     
     
     
  16. Like
    Caffeinated got a reaction from fourseven in Lighting showing behind vehicle   
    I'm going to send you a dm.
  17. Like
    Caffeinated got a reaction from fourseven in Lighting showing behind vehicle   
    So run me through what you did exactly. You merged the z3d save for those parts and then what?
  18. Like
    Caffeinated got a reaction from fourseven in Lighting showing behind vehicle   
    Post the ELS Config for us to look at.
     
  19. Like
    Caffeinated got a reaction from krul in Car spawning without some parts and its floating   
    Collisions are broken on the vehicle. I haven't found out why it happens yet, but you need to find which part is breaking the collisions by removing parts one at a time. 
     
    For example, I have Tahoe built out with that works wonderfully.  If I put Gump's ball mount antenna on it, I get this issue.  I'm still actively experimenting with this, but I'll post if I ever figure it out. Hopefully, someone who knows will chime in.
  20. Like
    Caffeinated got a reaction from fourseven in Lighting showing behind vehicle   
    I missed completely that you also said your take-downs are backward.  You need to relocate and resize your dummies for the front facing lights.  Is that a sound off front-bar ? 
  21. Like
    I think the problem is you just can't see the lightemissives through the glass. In zmodeler go into the materials browser and take the lightemissive material that's inside the car and put that material and put it above the window material for the car (just put it at the top it makes it way easier)
     
  22. Like
    Caffeinated got a reaction from HP Deskjet in Caffeine driven [W.I.P]   
    Well, the time has come, and I have taken the dive into the modeling world. Constructive Criticism is always welcome! 
     
    I'm still new to Zmoddler, and without the help of others who I am exceptionally thankful for I wouldn't even be this far.
     
     
    I've been working on a marked 2015 charger based on my imagination primarily.

     
  23. Like
    Caffeinated got a reaction from motive007 in Caffeine driven [W.I.P]   
    I've been dreaming of a K9 Tahoe. The exterior is complete. I just need to finish the interior.
  24. Like
    Caffeinated got a reaction from NeilWood in Caffeine driven [W.I.P]   
    Well, the time has come, and I have taken the dive into the modeling world. Constructive Criticism is always welcome! 
     
    I'm still new to Zmoddler, and without the help of others who I am exceptionally thankful for I wouldn't even be this far.
     
     
    I've been working on a marked 2015 charger based on my imagination primarily.

     
  25. Like
    Caffeinated got a reaction from Tardis in Caffeine driven [W.I.P]   
    Thank You !  it has been an interesting learning process.

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