Everything posted by PNWParksFan
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[WIP] Animal Control Callout
I made an animal control vehicle already. If you're interested in including it with your callouts, send me a PM and we can talk about it. I'm considering making an animal control skin for the Ford Ranger truck released recently too.
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(WIP) Ford E450 LAFD ambulance
Awesome! Were you able to get the scene lights to come on when the high beams are toggled?
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Allow users to configure keybindings for LSPDFR
It would be really nice if the INI file had keybinding options for all the LSPDFR interactions - backup, radio menu, arrest interaction, etc. For most cases the defaults make sense, but there are times when it would be desirable to change the keybindings - for example, left-handed players, or to allow different plugins to use those keys. It should be easy enough to implement; almost every plugin/mod has an option in the INI file to change the keybindings.
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[DEV TOOL | REL] RAGENativeUI
I have a user who's testing my Custom Backup mod reporting that the RageNativeUI menu is hyper-sensitive to key/controller input. Apparently, pressing enter causes the action to register multiple times, and switching between list options with right/left arrows scrolls too quickly to easily select an option. I haven't been able to replicate this behavior myself, although I had seen this happen in PoliceToolbox before (which may not have even been using RageNativeUI). The user isn't having this issue with other RageNativeUI plugins. Has anybody seen this happen? Any ideas on what might be causing it, why it only happens for some users, and what I can do to prevent it from happening?
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GTA V World Zone Spreadsheet
Yes, it is. It should be in there under the LosSantosCounty section. I did find that a couple of areas which are really small (like the Observatory) didn't make it into the list. I'm going to re-run the script at a higher resolution to make sure I got all the possible areas, but almost every area should be in there. Unfortunately there's no differentiation between the residential areas of Vinewood Hills and the park areas of Vinewood Hills.
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[WIP] [REL] Custom Backup by Location
Yep, I just fixed the issue and sent a new beta to testers. It was a silly mistake... I was reading from the wrong section of the INI file. I also added support for a controller modifier button.
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Wanted Peds?
Look into Functions.SetPersonaForPed. That will allow you to set the persona as wanted.
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4k Search and Rescue US Park Ranger livery for Ford Ranger police truck
- 238 downloads
- Version 1.0.0
This 4k skin is for the new Ford Ranger covered pickup truck. It is loosely based on Yosemite Search and Rescue vehicles in Yosemite National Park, California. These types of vehicles are used by US Park Rangers, whose duties include Search & Rescue, law enforcement, EMS response, and more. In addition to the basic livery, this download also includes the following special features: Customized rear window decals US Government license plates Clear lightbar glass Please do not modify/redistribute without permission. Thank you! -
[WIP] [REL] Custom Backup by Location
Just got your message - sorry, I've been at work so I couldn't respond. I don't have a controller so its difficult to test myself but I will add support for a controller modifier key and make sure that it detects None and behaves appropriately. I will PM you more info once I get home and can get into the code.
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LASD Lenco Bearcat Texture
Why is your font size so huge in the file description? And why did you upload a skin when the model isn't even released yet - what's the point?
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GTA V World Zone Spreadsheet
- 1,004 downloads
- Version 1.0.0
This is a list of all unique world zones in GTA V. Generated using LSPDFR GetZoneAtPosition function, so this includes the audio prefix, county, and area name as displayed by LSPDFR for every area of the game. May be useful for plugin development, and will be handy for creating custom backup regions in my upcoming custom backup mod. Feel free to use this list however you see fit for your plugin development, etc. If you do use it, please just make sure to link back to this page in your credits or README, so that other can benefit from using this resource as well. -
[REL | WIP] Wilderness Callouts
Hey Alex, I got a crash when the "rocks on roadway" callout exited:
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[WIP] [REL] Custom Backup by Location
Today's accomplishment: ini file has option now for code 2 response types of silent, lights, or arrival. Silent mode is the same as LSPDFR default; units don't use lights or sirens when responding. Lights turns on the lights but leaves sirens off. In arrival mode, the officers drive to the scene with lights off, then turn on their lights when they arrive at the scene. Arrival mode demonstrated in the video below:
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Clean ALL The Things! Blip cleanup, delete or dismiss vehicles and peds, vehicle repair
I've been busy working on Custom Backups so I haven't had much time to look into the audio issue. I did however find which audio file it is... so you can just replace that file with an empty/silent .wav file. It won't generate the radio background noise while the calls are dispatched, but it also won't result in the leftover noise when LSPDFR crashes or is unloaded in the middle of playing audio. The file is Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav
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LSPD/USPR ATV [ADD-ON]
Thanks for apologizing. You can keep it up since you did give credit. In the future please do ask though. When you eventually make a UV mapped model, let me know if you'd be interested in having me design a couple liveries for it to release with the model. You can PM me if such a time comes :)
- 58 comments
- 5 reviews
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[WIP] [REL] Custom Backup by Location
Big progress today! I got the vehicle customization working, including livery support and functional enabling/disabling of vehicle extras (which is broken in LSPDFR's backup.xml). I also just got color support working. The site's image upload keeps failing for me tonight, so here's some screenshots on imgur: https://imgur.com/a/swQZB https://i.imgur.com/Z8IpFgx.jpg
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Pursuit AI Problem
LSPDFR will automatically detect cop ped models and set them as cops. Perhaps you could modify the persona though to prevent that? var persona = Functions.GetPersonaForPed(ped); Functions.SetPersonaForPed(ped, new LSPD_First_Response.Engine.Scripting.Entities.Persona(ped, persona.Gender, persona.BirthDay, persona.Citations, persona.Forename, persona.Surname, persona.LicenseState, persona.TimesStopped, persona.Wanted, false, false));
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Emergency Lights without interactions menu
Press J
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[REL | WIP] Wilderness Callouts
Speaking of which, if I'm developing plugins that use RageNativeUI, what do I need to do in order to use the new version?
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LSPD/USPR ATV [ADD-ON]
On the one hand, I'm happy to see the ranger skin included in the download because people seem to be enjoying it and using it in their videos. On the other hand, it would have been polite for you to ask before using the skin I created - the download does explicitly say not to reupload without permission. It didn't take long to make, but it's the principal of the matter, you know? If you'd have asked I would have gladly said yes, but you really should ask first.
- 58 comments
- 5 reviews
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[REL | WIP] Wilderness Callouts
If you could put spoiler tags around logfiles, it really helps keep the page scrollable. Just click the eye icon in the editing toolbar. Cheers!
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[REL | WIP] Wilderness Callouts
Alright, quick bug report. After completing the missing person callout, the callout crashes with an invalid ped exception: Also, I've found a few quirks with the heli cam. It doesn't appear to work in any helicopter except the police maverick - the camera position is funky in all other helicopters. Also, even in the POLMAV, it constantly makes a beeping sound whenever I move the view around - it goes "dink" repeatedly as the camera moves over different objects. Here's what the camera looks like from inside the frogger and cargobob:
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[REL | WIP] Wilderness Callouts
HELL YEAH! Awesome release, Alex! I put the UH-60L Blackhawk by SkylineGTRFreak in the Annihilator slot and specified that as the medevac helicopter and holy crap it's amazing: I've also got my animal control truck in the vet spot and it works beautifully. Thanks for putting those options in!
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Wilderness Callouts
try { } catch { } all day 'err day! ;) I've been postponing updating GTA since it sounds like the latest update has some performance issues with some plugins, but I might have to if that's the only way for me to get the new wilderness callouts!
- 302 comments
- 66 reviews
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[WIP] [REL] Custom Backup by Location
MOD RELEASED: So, I've been working on this for several weeks now, and am finally ready to share some details. Please note this plugin will not be available for a while longer - it's very much still in development, and only the basic framework has been built so far. That said, I can't wait to release it to the community! If you're interested in beta testing please send me a PM. This plugin will allow you to define a custom CustomBackup.xml to override the default LSPDFR Backup.xml in certain geographical areas. It will also correctly implement vehicle extras (which seems to be broken in the default Backup.xml), and will have the ability to change the "chance" of every vehicle set, vehicle, and ped (the default Backup.xml only lets you set a chance on peds). You'll be able to set vehicle color, and what distance range from the scene each type of vehicle should spawn at, so that you can configure special units to spawn further away. This gives you infinite control over how backup responds in different parts of the map. For example, for my testing, I have configured certain regions which are parks to have the park ranger respond in Mt. Chiliad, Raton Canyon, Cassidy Creek, Paleto Forest, Mount Josia, and San Chianski Mtn Range. I have also configured for Fort Zancudo to have base security respond as local patrol, military HUMVEEs respond as local SWAT, and Rhino tanks respond for NOOSE swat. I've also set the Annihilator, Buzzard2, and Savage to respond as local air support, and the Hydra and Lazer respond as NOOSE air support... that's right, fighter jets in your backup menu! At the airport I have an Airport Police livery which responds, as well as Federal Police. At the ports, the Port Police responds, and on the beach there's a chance of the Lifeguard responding for local patrol and a Coast Guard helicopter responding as the air unit. You specify what units should respond based on the WorldZone, meaning you can override for an entire county, or a specific area like "Sandy Shores" or "Vinewood Hills". The custom backup XML file only has to specify the options you want to override; if a zone isn't defined or you only define one response type (e.g. only override local patrol unit), then it'll use whatever your default LSPDFR setting is automatically. Current progress status of the mod: Completed: Create CustomBackup.xml format Parse CustomBackup.xml components: Create backup menu with dynamic options depending on if pursuit is active Determine correct response when backup is requested (choose a vehicle set correctly) Spawn correct backup vehicles and peds, and add to pursuit New 2/2/16: Implemented basic Code 2 and Code 3 response. Code 2 responds at a slower speed, with flashing lights but no sirens. Code 3 responds at higher speed with sirens. New 2/3/16: Implemented configuration of vehicle liveries and extras, vehicle color, and vehicle spawn radius range. New 2/4/16: Implemented setting ped model components, improved Code 2/3 response driving code. New 2/5/16: Implemented ped hat/prop selection. Added various options to config file. Implemented 3 levels of Code 2 response options - no lights/siren; lights only; and no lights until arrival on scene, then turn lights on when arriving on scene New 2/7/16: Implemented audio when calling backup, e.g. "Attention all units... backup requested at <location>, units respond Code 3", and option in ini file to toggle audio on/off. New 2/7/16: Implemented specification of custom weapons for responding peds, and chance of each weapon spawning New 2/22/16: Lots of small details have been cleaned up significantly. Better controller support, ability to override LSPDFR backup menu, more customization options in the XML file, better Code 2 and Code 3 response AI, partial ambulance support, detection of police computer in use to avoid unwanted interaction, and more. Public release should be by the end of the month. Thank you to the beta testers for all your help! And, here's a preview screenshot of custom backup arriving at Ford Zancudo. Yes, that's a fighter jet about to take a bombing run at the suspects! And here we are over in Raton Canyon and we get Rangers responding in various vehicles including an ATV: Here's an image showing the livery and component selection. At the airport, LS Airport police and Federal Protective Police spawn. The airport police cars have pushbars and regular cop peds, the federal police have no pushbars and have IAA agent models.