Everything posted by Canelo
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Could not spawn new vehicle
Is it a non-vanilla car what it is trying to spawn?
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0.4.1 Stable List (with links, authors & video demos)
Interesting new recopilation, thanks for the contribution! I'll take a look on those handling and traffic behaviour plugins 🤗
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Is the pursuit of deterrence function removed?
I noticed that too. Great to have it back. Fleeing suspects won't stop though, no matter how many times you use the megaphone.
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Massive FPS drop when pulling over
Yes, I'm using it. I keep in mind that Traffic Policer has ambient events, which presumably can affect CPU performance, but I guess it has nothing to do with traffic stops
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Massive FPS drop when pulling over
I also get FPS drops constantly in several situations, including sometimes traffic stops.
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Stable Plugins and Visual mods List for 0.4.1
That's weird, I thought they had the same effect than ENB in GTA SA 😂
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Disable the "Available for calls" label?
Despite not having it, I think Force a Callout is causing that -I remember reading something about a feature regarding availability for calls.
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Stable Plugins and Visual mods List for 0.4.1
Do you mean you are getting more FPS with visual mods than without? 😕
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Emergency Lighting System
But, would it crash the game? Or would the lights simply do weird stuff? I ask this because I'd like to install some ELS models but not to replace all the cars.
- 2,655 comments
- 234 reviews
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Emergency Lighting System
- 2,655 comments
- 234 reviews
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UnitedCallouts
- 635 comments
- 53 reviews
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[ELS] Blaine County Sheriff's Office Mega Pack
- 43 comments
- 5 reviews
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Basic but important questions about vehicles mods
Hello I'm planning to add some CHP cars to my GTA to have a good time patroling the highways. Since I've never installed a car mod before, I'll try to do it as a replacement (not add-on). First of all: if I mess up my GTA V after the whole process, is it enough deleting the mods folder in order to get the game working again? And, what do I have to do with those .meta files (vehicle, carvariation, carcols) that come with the mods? Replace the original .meta files? Where are they located?
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LSPDFR+ (Better Traffic Stops, Court System)
I guess you already did, but make sure you set the key for traffic stop interact to 'none' in keys.ini, both keyboard and controller if you are using both. @Albo1125, do you recommend activating the pursuit AI and tactics menu included in this plugin for 0.4? Or is it better to use the default pursuit AI?
- 1,178 comments
- 137 reviews
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UnitedCallouts
- 635 comments
- 53 reviews
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UnitedCallouts
Hello @sEbi3 There's a issue with money truck robbery, and maybe with other car robberies but I didn't test it. LSPDFR doesn't detect it as a pursuit, so you can't request pursuit backup. Is this fixable? Thanks!
- 635 comments
- 53 reviews
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What's the key bind for telling dispatch about a pursuit?
Look into keys.ini in your LSPFR folfer. There you will see what key you have to use to report crime, which I think is holding B by default.
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LSPDFR vs LSPDFR+ Pursuit AI
Yes, it is a new feature in LSPDFR. What pursuit AI had you activated, default LSPDFR or LSPDFR+?
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LSPDFR vs LSPDFR+ Pursuit AI
It doesn't, unfortunately. Same thing happens to me 😂. It looks like some car models are more easily "PITable", if you will, than other models.
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LSPDFR vs LSPDFR+ Pursuit AI
I tested LSPDFR+ pursuit AI by enabling it in the ini file and it seems to have effect. When you select "safe", backup units don't ram suspect's car; when "slightly-agressive" is enabled, they try to perform PITs and so on. I didn't notice any difference in terms of intelligence though.
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LSPDFR vs LSPDFR+ Pursuit AI
What's the difference between these two options? Is one better than the other?
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[NEED HELP] Dialouge Messages of Events Displaying
I think that's due to some plugin, maybe Traffic Policer. Check TrafficPolicer.ini.
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A list of what works and what doesn't with LSPDFR 0.4. Feel free to add.
Glad to hear that, I wasn't convinced of updating to 0.4.1 😂
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[WIP] PerfectionCallouts
Looking forward to it!
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Does LSPDFR 0.4.1 need RPH 0.65?
Hello I've been playing LSPDFR with RPH 0.64 since it was released. Now that 0.4.1 came, I'd like to know if RPH 0.65 is needed or it doesn't matter. Also, do you know if any plugin updated for 0.4 is having problems with 0.4.1 or RPH 0.65? Only RPH plugins I have are LSPDFR, KTFDO and Spike Strips V and all my LSPDFR plugins were updated after 0.4 was released. No cars or visual mods.