Everything posted by techgamer15
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Scene Manager
You've read my mind about a script, but you are actually able to write it and I wouldn't be able to. Thanks so much. Finally an end to all the cops disappearing after a pursuit or shooting.
- 238 comments
- 24 reviews
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Can't move in lspdfr
I have this alot. It was a good idea to have us start the shift sometimes when you load the game but sometimes it bugs out and you have to restart the entire game. I honestly don't like 0.4 and prefered how 0.3 was where you didnt spawn in your apartment and you had to go on shift manually.
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Blaine County Sheriff Pack
Hi, the Explorer keeps flipping over at moderate speeds when turning. I have tried installing the handling line, but the game wouldn't start so had to load a backup of vehicles.xml. How do I install the handling line? Thanks
- 60 comments
- 44 reviews
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Sergeant
This mod is an absoloute must have for anyone interested in roleplay within LSPDFR. I get so fed up with units leaving pursuit scenes, and like to have people around with shootings etc.
- 101 comments
- 18 reviews
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Whole Game crashing after "Loading LSPDFR" notification on bottom right.
EDIT: Please could someone move this topic to the LSPDFR forum page; my mistake for posting it on the GTA V support page. Ok, so I recently got back into LSPDFR and updated to 0.4 from a fresh install. I downloaded all the plugins and cars again and installed them the same way as before. I loaded up the game and it worked absolutely fine. I then exited the game to add some more plugins (ScriptHook + ScriptHookDotNet and Contextual Menu.api -<< these were for the Sergeant add-on, as well as some other random things (can't quite remember specifically).). Now the whole game crashes to desktop every time I try and load LSPDFR right after the main GTA loading screen, and when the screen goes black and says "Loading LSPDFR". Any solutions? Here is my RAGE plugin log file:
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Basic Callouts (Trespassing, 911 Abuse, Assault with Firearm...)
- 58 comments
- 12 reviews
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Any ideas how to make a CS Gas/Pepper-spray mod
I was thinking that it would be similar to the BZ gas/Tear gas in the vanilla game, where it causes the suspect to make a coughing noise. However instead of them loosing health, it would cause the same reaction as when someone gets tased in the game. Just an idea.
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Any ideas how to make a CS Gas/Pepper-spray mod
I'm thinking really its the only thing us officers in LSPDFR don't have access to, so I'm thinking of making a mod to enable the player to use CS spray as a less-lethal option compared to the taser to incapacitate suspects that are running or being violent (would also be nice for british setups where tasers aren't always issued). Any ideas from anyone about how I could do this?
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Basic Callouts (Trespassing, 911 Abuse, Assault with Firearm...)
- 58 comments
- 12 reviews
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How to make a witness do a "writing on paper" animation
Ok, where would I find a list of the animations?
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First Callouts
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Help with Computer+ integration
Unfortunately that doesnt work for me, so I need specific code for the latest update.
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Spawn Locations
How do you do it so that a someone spawns on the sidewalk of a street rather than on the road?
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How to make a witness do a "writing on paper" animation
Hello, I am adding a witness to one of my callouts, and I would like them to play the animation of writing on a piece of paper as an indication that they are writing a statement (similar to when you write someone a citation at a traffic stop). What is the code to do this becuase witness.tasks doesn't seem to give any. Thanks.
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First Callouts
I don't recall "poisoned customer" or "person with a firearm on public transport" as a callout that someone else has done.
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LSPDFR+ (Better Traffic Stops, Court System)
- 1,178 comments
- 137 reviews
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LSPDFR+ (Better Traffic Stops, Court System)
- 1,178 comments
- 137 reviews
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Cop Holster
This is a great mod but sometimes when the handgun is pulled from the holster and then put back in, the model of the handgun inside the holster does not come back, so I am left with an empty holster. Any way to stop this happening on my end?
- 560 comments
- 97 reviews
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LSPDFR+ (Better Traffic Stops, Court System)
- 1,178 comments
- 137 reviews
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Help with Computer+ integration
I've searched the Computer+ wiki for the API , but its out of date presumably becuase the mod has been updated alot since then. I cannot find any tutorials on how to create a computer + callout description when one of my callouts spawn, so any help with how to do it would be much appreciated.
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Game freeze and crash with this code
All fixed now, turns out the issue was with me not adding GameFiber.Yield() Heres the code for anyone who comes across this topic in the future:
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Game freeze and crash with this code
How might I do that becuase its giving me syntax errors at the moment.
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Game freeze and crash with this code
Its the while loop, while (!Game.IsKeyDown(System.Windows.Forms.Keys.Delete)) { Game.DisplayHelp("Press ~b~Delete~w~ to move the objects out of the road."); } Game.DisplayNotification("Please wait ~g~10 seconds~w~ for the objects to be moved from the road."); GameFiber.Sleep(10000); Game.DisplayNotification("~g~Code 4~w~, return to patrol."); Functions.PlayScannerAudio("ATTENTION_ALL_UNITS WE_ARE_CODE_4"); End(); This checks to see if the player presses the delete key, and keeps the display help on there until they do. It must be something to do with this.
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Game freeze and crash with this code
No its only after I get less than 10 meteres from the object, hence why I thought it was the if statement.
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Game freeze and crash with this code
Apparently its not the if statement. Becuase I put a log trivial under the statement and it got written into the RAGE log so what else could it be?