Everything posted by SuperPyroManiac
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Deadly Weapons
Yeah, you can disable the panic feature in the ini config file. As for AI paramedics, this plugin does not manage that at all.
- 625 comments
- 55 reviews
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DeryllCallouts
- 77 comments
- 7 reviews
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DeryllCallouts
Love the work you are putting into this! I feel like a better screenshot would help this pop out more.
- 77 comments
- 7 reviews
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Deadly Weapons
Looks like STP misused a native and caused a crash. LSPDFR terminated so the panic thread was aborted, which caused my plugin to throw its own error. This was not DW's fault, and in the future, I will not log this error when LSPDFR crashes.
- 625 comments
- 55 reviews
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Deadly Weapons
I need testers! If you would like to help me make my plugins better feel free to join my Discord! There I will have betas of new features and perhaps even new plugins!
- 625 comments
- 55 reviews
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scripthook v site error
This link seems to be working for most people. http://dev-c.com/GTAV/scripthookv
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Deadly Weapons
So it looks like the second hit was just bad luck there, but I admit I do plan to reword the entire system eventually as it is a bit punishing at times
- 625 comments
- 55 reviews
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DeputyRyansPatDownItems
They are not needed for this file, thus should not be included. Please use the report feature, we can move it without having to delete and recreate the file.
- Dispatch Audio OverHaul
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SuperEvents
- 215 comments
- 22 reviews
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Deadly Weapons
- 625 comments
- 55 reviews
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SuperCallouts
- 1,008 comments
- 63 reviews
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SuperCallouts
I do not support old versions. The latest versions do not have issues I am aware of. Send a RagePluginHook.log
- 1,008 comments
- 63 reviews
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SuperCallouts
That's a spicy log. Regardless your issue was not caused by SuperCallouts. First, remove CleanUpTheMess and FireCallouts. Your log is 4MB because of the spam from FC. The crash itself was caused by a roadblock plugin. It tried to spawn it but a vehicle didnt exist and it crashed.
- 1,008 comments
- 63 reviews
- TopDownV
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SuperCallouts
Yep there was a minor bug. Redownload SuperCallouts and reinstall it. I silently updated pyrocommon in all my downloads as well to fix this bug. Its also fixed if you redownload deadly weapons as I did a silent update for that. Either way, just redownload PyroCommon.dll from here and itll be fixed.
- 1,008 comments
- 63 reviews
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SuperCallouts
Sorry for double update today! Had to reupload PyroCommon which fixes an backwards comparability with DW and SE. If you are having issues, redownload!
- 1,008 comments
- 63 reviews
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Soundboard
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No audio in game but audio apon setup
Rename your mods folder and see if it works. If it does I bet you broke your resident.rpf file by adding sirens incorrectly, or too many. Keep in mind the max filesize for the vehicles.awc is about 16MB
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SuperCallouts
Callout manager is outdated and often has issues. It has been replaced by Callout Interface, as well as you can manually launch callouts from the LSPDFR menu in the pause menu too. If it happens with those, then send me your RagePluginHook.log
- 1,008 comments
- 63 reviews
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Keybind Finder: New Lookup Feature!
Yeah its funny there are a lot of silent people that love stuff like this, I made the turn off that engine script for 1 guy but now it has 50k downloads. To be fair I could find this useful too
- 23 comments
- 10 reviews
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Deadly Weapons
1: You are missing RageNativeUI.dll which you can get from this download. It goes into your main GTA folder. 2: You have a dupe copy of DeadlyWeapons.dll in your GTA/plugins folder.
- 625 comments
- 55 reviews
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Deadly Weapons
Well that notice only shows when you didn't do everything according to the instructions. Send your RagePluginHook.log and I can tell you what is missing.
- 625 comments
- 55 reviews
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Deadly Weapons
- 625 comments
- 55 reviews
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SuperCallouts
- 1,008 comments
- 63 reviews