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SuperPyroManiac

Community Team
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Everything posted by SuperPyroManiac

  1. This issue is always a pain to diagnose. For my own personal case it's because Windows Defender blocks the temp files from RPH. Check your recent protection history, if the time matches up at the same time as you tried to start RPH and it's in the temp folder, hit restore and allow. That is what fixed it for me at least.
  2. I assume they are using Compulite, which has a setting in its .ini file to not pause the background.
  3. You were uploading the models, not the liveries. You are free to upload the .png or .dds files that you created but cannot include the files from the car model itself as that belongs to someone else.
  4. It is time for everyone to learn some basic respect. I've removed 26 comments that are nothing but abusive. I am also handing out warnings for them. Further comments that exist only to bully users will incur further action. This is unacceptable, if you cannot speak without insulting others, do not comment.
  5. The biggest reason I've seen is that it becomes extremely difficult to provide support when there are a bunch of different LSPDFR / RPH / GTA versions being scattered around. It's fairly easy to just backup your game files and remain on an old version until you decide to update, and even updating is a very simple process. Providing old versions just creates more confusion for people, as well as for us who provide support.
  6. Please keep in mind that the original license on Albo's plugins is GNU GENERAL PUBLIC LICENSE V3. Open Source Redistribution If you distribute the software (or a modified version), you must provide the full source code under GPL-3.0. This applies to both original and derivative works (if based on GPL-3.0 code). Modifying the code: Your changes must be GPL-3.0. Distributing binaries: You must provide the full source code (or a written offer to supply it). Your current license is more restrictive, as well as you do not provide the source code. https://github.com/Sparky81x/LSPDFR-Plus-2025Update/blob/main/LICENSE You can see more info on the official repo license. https://github.com/Albo1125/LSPDFRPlus/blob/master/LICENSE.txt This is the case for all of Albo's mods.
  7. Most plugins for LSPDFR are executable files, they tend to get flagged a lot. We verify all files uploaded here and ensure they are safe.
  8. Glad to hear, the previous version was throwing this a lot, minor but still reported to me.
  9. I've been seeing a huge number of logs with this error: [4/9/2025 1:18:30 PM.869] [LOG]: Loading config file from JM Callouts Remastered. [4/9/2025 1:18:30 PM.869] LSPD First Response: Initializing Config for JMCalloutsRemastered.... [4/9/2025 1:18:30 PM.891] LSPD First Response: Error while initializing plugin: JMCalloutsRemastered.Main: String was not recognized as a valid Boolean. at System.Boolean.Parse(String value) [4/9/2025 1:18:30 PM.891] at Rage.InitializationFile.ReadBoolean(String sectionName, String keyName, Boolean defaultValue) [4/9/2025 1:18:30 PM.891] at JMCalloutsRemastered.Settings.LoadSettings() in E:\JMCalloutsRemasteredBackup\Stuff\Settings.cs:line 103 [4/9/2025 1:18:30 PM.891] at GGGgmqSptMDCWgeGXIYyYZkejcajA.yyAmRbIQDuPUMRnzgYvyxyhKLIzI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765
  10. I understand the frustration, but this really does not have anything to do with this file. Best bet is to head to the support forums, or support Discords.
  11. Forcing people to join your discord for the model is quite an annoying move.
  12. Trash plugin, terrible author. Consider it featured. ❤️ For real though, this is really impressive, great work!
  13. Simple, you don't. It's a paid product unfortunately.
  14. You need to progress further in the GTA story. This is not LSPDFR or my mods.
  15. StopThePed is free, the authors website is just riddled with terrible ads. What you are claiming is untrue.
  16. No problem, even when they get stuck, they show up in my queue and I can manually push them through. Nobody will be forgotten!
  17. You can hit the 3 dots at the bottom of the file and upload new version. You can hide a file and it has the option to mark for deletion. Takes 2 weeks but ultimately will. Second upload was awaiting manual review, which I have done. Just requires some patience is all.
  18. Why is everyone using iniparser, like where did this fad come from lol. RPH has a built-in system for ini file types.
  19. I've brought this up with the site admin. We are looking into the download issues.
  20. Should really adjust your assembly info. Perhaps also your credits? [assembly: AssemblyTitle("LSPDFR API Guide")] [assembly: AssemblyDescription("LSPDFR API Guide by Albo1125")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Albo1125")] [assembly: AssemblyProduct("LSPDFR API Guide")] [assembly: AssemblyCopyright("Copyright © 2016 - Albo1125")]
  21. The fn key is for the f keys, not the numbers, from my memory els doesn't use the numpad at all by default.
  22. Ideally you would just click the nuget button in Visual Studio and search RagePluginHook then install it. Boom
  23. I love files where 99% of the description is about how you will take legal action and ban users.
  24. I'm seeing a new trend of plugins including ini parser to manage their config files. Thing is, RPH has it's own system to handle this. Using ini parser is absolutely not needed. If you are one of those devs reading this, I will show how you can use RPH's system instead. First, make a simple static file such as Settings.cs in your project. In this settings file you will manage everything to do with the config, and it's pretty darn simple. I personally suggest making it static because in my own personal use case I find it better to never be instantiated. Inside this class: Simply make a bunch of public/internal declarations for the values you want. Create a LoadSettings() and optionally a SaveSettings() method. Initialize the ini file. You want to use its path. Most common is in the same path as the dll. (This requires the Rage import!) Example: Assign the values and set the defaults. You can use IntelliSense to see what is what in the ini.* Example: First string is the section name, and the second is the key name. You can have multiple keys per section. Example: The third option is the default value. This is important because if the file is missing, or broken it will use the default value. That's it for reading an ini file. All you do now is run the LoadSettings() in your main class when the plugin is loaded and it will set all of the variables to their corresponding ini value. Since the class is static, and the values are internal or public you can access them anywhere in your plugin and the value will always be correct. You can optionally edit an ini file. It's pretty much the same. You initialize the file, then you write instead of read. Here is how it can look: In this case, you can actually set those values you made in the Settings.cs and when you run the method, it will save them to the ini file. It's the exact same as reading the ini except in reverse. Here is how the important parts of my settings file look: That's it! Now we load the ini at startup by running your new load method. My example: And now those settings are loaded! Keep in mind you can run this method at anytime, so if you have a button or console command to reload the config, you can! It works live. Here is how you can access the setting in your code:

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