Everything posted by SuperPyroManiac
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Deadly Weapons
I think I do know a solution, though at the current moment im hooked on Factorio again so updates might take a week or two.
- 625 comments
- 55 reviews
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Kuchera Callouts
- 174 comments
- 34 reviews
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- rph
- lspdfr callout
- legacy
- rph
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Tagged with:
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SuperCallouts
Usually just means a callout failed. SuperCallouts handles those errors by force ending the callout rather than letting the game crash. So a log would be critical if there is a bug for me to fix.
- 1,007 comments
- 63 reviews
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SuperCallouts
- 1,007 comments
- 63 reviews
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Deadly Weapons
So I don't see how this would effect euphoria but incompatibilities with other death handling scripts seems like a possibility. Not much I can do on my end for that. As for the suggestions, that's actually a really good idea I'd like to add.
- 625 comments
- 55 reviews
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SuperCallouts
Ah yes I know the problem with that vague report. Please post your log. Though I've had no reports of crashes caused by this plugin in a while.
- 1,007 comments
- 63 reviews
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I spawn as Michael and can't go on duty.
That page just shows backups. And frankly it isn't supported anymore is what I heard from RPH so you can just ignore it.
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I spawn as Michael and can't go on duty.
I see two possible problems. 1: Simply reinstall LSPDFR using the manual installer 2: You might simply just be out of ram. How much does your PC have?
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Help! glass blinking
Looks like you have Reshade or ENB. Its flickering because the lights are confusing it. You can find the different settings in the ENB/Reshade menu and disable them until you find the one causing it. Then tweak its specific settings to see if any can reduce or remove the flickering.
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Damage Tracker Framework
- 25 comments
- 4 reviews
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Damage Tracker Framework
DeadlyWeapons will always include the minimum version required for it to work. Though if more plugins use this, it will be critical to be up to date. I also will do silent updates on DW so the download has the latest version. Sometimes this framework will have a bug that a new version fixes.
- 25 comments
- 4 reviews
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Deadly Weapons
Yeah I love better EMS and use it myself. That's an issue with killing someone with code. For some reason it kills them by "falling" Ill look into betterems and see if there is an API or something.
- 625 comments
- 55 reviews
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Deadly Weapons
This does not make any changes to pursuits or crime reporting, you can send your log when it happens and I may be able to see why.
- 625 comments
- 55 reviews
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Deadly Weapons
#1 - Already part of the plugin. Arms and legs hurt health only. I can't cancel the vanilla damage from GTA though so armor will drop a bit, so this just adds on top of it. Being shot in the legs also has a 50/50 chance to fall over for both peds and player. #2 - I won't do this as a lot of other plugins set the peds health, and different peds sometimes have different values so for the sake of compatibility I won't add that.
- 625 comments
- 55 reviews
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Deadly Weapons
If you can provide a log and it shows the crash is related to DeadlyWeapons or the damage framework, we can get it fixed. In my own testing I cannot reproduce this crash as all damage that is not a "bullet" is ignored. The accuracy setting that I use does not seem to work. I've asked people in RPH about it as its an issue on their end but they don't respond so I removed the setting entirely. As for the crash, without a log I cannot fix it. You might be shocked, but I include a readme.txt file in the download that says where everything goes.
- 625 comments
- 55 reviews
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Deadly Weapons
- 625 comments
- 55 reviews
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Deadly Weapons
- 625 comments
- 55 reviews
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Resource Adjuster
Surprised I've never seen this before. If it works as well as people claim it does that's amazing. I'll have to give it a shot. Saves me a lot of time lowering custom car textures haha.
- 104 comments
- 33 reviews
- GPT Callouts
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Deadly Weapons
- 625 comments
- 55 reviews
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Deadly Weapons
Yeah that's not true as it works for everyone else. Make sure you installed it correctly. I also can't do anything on my end to help without a log. You can join my Discord for support.
- 625 comments
- 55 reviews
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Deadly Weapons
If you could provide a log of when the crashed happened then I can fix it. Without a log I can't do anything as it works fine for me and others. If you have a log, I could check that it's registering the hits properly. I may also need to adjust damage scales more.
- 625 comments
- 55 reviews
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Deadly Weapons
There is a 2-minute cooldown that can be adjusted in the config. As for as breaking, it works fine in my testing as well as my other testers report no issues.
- 625 comments
- 55 reviews
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Damage Tracker Framework
- 25 comments
- 4 reviews
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Deadly Weapons
- 625 comments
- 55 reviews