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unr3al

Friends of LSPDFR
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Everything posted by unr3al

  1. That's being a little heavy handed, pal. I don't think everybody in the comments section of light-hearted prank videos said "Hey you know what would be awesome!? If you wore Muslim clothing and ran around with an alarm clock and some stuff that looks like explosives, throwing it at people and screaming Allah is good!" That's something these guys decided on their own would be funny.
  2. Not an advocate of it, primarily because I'm not an advocate of those dogs. Rottweilers and Pit Bulls are unpredictable breeds. They were selectively bred for fighting by the Germans & English respectively, without regard to what their temperament might be like. Considering they are extremely muscular and were bred to expend energy via fighting, these dogs need constant exercise to help calm them, but even if they get that, dogs that have lived with families for years have attacked their owners or their owners kids at random, sometimes resulting in death. They do not have the obedience of a German Shepherd or the nose of a hound dog. Because of their personality quirks and physical traits; I feel they pose more of a danger to the officers than an asset. I'd suggest you watch the whole video, it's not long. Skip to :51 if you want to see what the cop knocking on the door saw (what it's like to be attacked in first person view). Both body cam views are important, however. This was an owner who specifically owned nothing but pit bulls and they were supposedly well tempered dogs. The cop did nothing but knock on the door gently and say "police department". That got him attacked because the owner didn't bother to put the dogs away, and his claims to them being good dogs are bull****. Police were minding their own business. Dog decided to just go rush a group of innocent people, which in this case happened to be armed. This one's a bit hard to watch. This is in the UK where the police officers do not carry guns. They're virtually powerless to stop the dog, so all the officer can do for a while is scream in agony and try to stay on his feet; not an easy task with a dog that heavy and muscular. Animal Control; people who deal with these dogs professionally can't even control them. This poor man could have had his face torn off by three dogs, were it not to the excellent shooting skills (with a shotgun no less) of a police officer nearby. A 6 year old girl gets mauled by 2-3 pit bulls Cops arrive and shoot them all dead. No audio in this dash cam footage, sorry. You'll notice as soon as one of the officers tries to get near the girl the dogs are trying to kill, one immediately goes after him. Police show up at 1:05. A woman is torn apart by a couple of pit bulls, people can't pull the dogs off or are too scared to help, a man with a poll strikes one of the dogs but it isn't enough to stop it. Guess what it takes to get them to stop? No idea why the uploader named this video what he did. I can't find the original uploader of this. Anyway, little kids and adults are terrorized at the park by dogs. One or two people get several bites (injuries visible at 1:35). Firemen with high pressure hoses can't get the dogs to leave, police arrive and they go after the cops, despite batons being used. One dog ends up getting shot (the lead up to this is at about 2:20), animal control comes and wrangles both dogs after a lengthy foot chase between yards. You can make the argument that I'm telling you this is a bad breed of dog and I don't like them. And you're absolutely right. They're a danger to everyone, badge or no badge, because no matter the amount of training they get, pit bulls have randomly snapped and attacked people they've lived with for years and once they attack, usually the only way to get them to stop is to kill them. Even the great Dog Whisperer Cezar Milan was unable to rehabilitate a pit bull that a family owned. He ended up taking the dog away, and even still he required months and months to get the pit bull to settle down. I don't like seeing animals get hurt. And it's not the dogs fault that it's a bad dog, its the people who bred them to be what they are. People can argue all they like about "how it's raised is the only thing that matters" or "every dog is a good dog". Those things are true to an extent, but we need to keep in mind simple biology. Go back and look through the pages of history and you'll see that the fact is that these dogs were bred to fight and kill. The instinct to do that has not been bred out of them like it was with dogs like the Great Dane. Those were also German dogs, bred for war this time, basically to be able to take down an infantryman (by being as tall and heavy as one). But over hundreds of years the Dane has turned into "the worlds largest lap dog". No instincts to harm or kill anymore. They've merely retained their height and weight. Pit bulls and Rottweilers however, were not bred with intelligence, loyalty, hunting, scent tracking, rescuing or obedience in mind, nor has the instinct to do harm been bred out of them over time. And until that happens, they are not a safe and reliable police dog.
  3. What environment are you in when your frame-rate drops? Is it at specific locations or during specific times of day? How much traffic is there? What settings are you running the game on? And what OS do you run? Windows 8 & 10 are considered parallel processing operating systems. They are designed to use the graphics card to do calculations under some circumstances, and the processor to do them in others. This could come into play when certain ambient effects pop up on screen such as particle effects, transform & lighting, high dynamic range, anti-aliasing, anisotropic filtering, motion blur, shadow effects, motion effects, high polygon models appearing/disappearing etc.
  4. It's likely that anyone who shoots one of these kids in self defense would likely not get hassled by the law for it. If I saw that sort of thing coming my way while carrying, I'm running first. If I'm chased, weapons free. That ***'s not funny.
  5. Four wheel drive and all wheel drive are different. Four wheel drive means that the vehicle has equal power going to all four wheels at all times. "All wheel drive" is actually rear wheel drive until the car feels that it's slipping, at which point a computer steps in to give power to whichever wheels need it most. The problem with that is that you're already going to be losing control by the time the computer kicks in to do that, and you have to rely on the computer making the correct decision about how much power to give and to which wheel. Four wheel drive eliminates that problem altogether because the power is distributed evenly. All wheel drive also doesn't have low and high range capabilities as far as I'm aware, which helps you power through deep snow or light snow depending on the setting. Top Gear UK actually has a very good comparison test between a Bentley Continental GT and a Ferrari FF in the snow. The Bentley is a slower car on dry roads but it slaughters the Ferrari FF in the snow, which has an all wheel drive system that constantly makes the wheel twitch so you have to fight the car, and the AWD goes away completely if you go into 5th gear. The Bentley has conventional 4 wheel drive and you can drive it normally. I can't find the entire segment on YouTube sadly. Jeremy Clarkson does a good job at explaining it and you can see him fight the Ferrari as he drives it. They only have the race between the two on YouTube, not the test segment.
  6. Bad gas mileage, may not line up with EU emission and noise standards, too big and I'm betting some of these models won't be available in right hand drive. (I can see these Mustangs are, but Corvettes and the GT500 were not.) These vehicles are not a good fit for the UK market. There's a reason you have your own division of Ford & Chevrolet. An Aston Martin would likely be 5 times as expensive.
  7. Every officer is different, each region is different. I saw someone from the UK answered you, but I'd imagine the U.S. is your target audience since this game takes place in the US. Most of what you have is fine, I'd probably just do some slight modifications if it were me. I don't know what you mean by "suspect talking" either. Is this a terry stop? A suspicious person? "Stopping Suspect" - Sir, police department (or sheriffs office), can I talk to you for a moment? (An officer should I.D. himself if accosting someone.) - Do me a favor and stand over here for me, you can relax, just keep your hands out of your pockets. (Is this person supposed to be running from you? What's the "hey" for?) - "Do me a favor" is referred to as a verbal contract when you use that phrase before asking/telling someone to do something. They feel more compelled to do it for you because it's considered a favor rather than an order. This is a common tactic not only in police work but also in things like retail sales where you're supposed to take charge of the interaction. "Suspect Talking" - Use "where are you coming from" and "where are you headed to" instead of your questions. Those are the typical standard questions. - Simply ask "whats going on today". Let the suspect do the talking. The more elaborate their story (lie), the more likely they are to screw it up. - DO NOT promise them that you won't search/arrest/detain them. Don't make promises you can't keep. You can resort to "You're not in any trouble right now" (without emphasis on right now). - Don't inform the suspect how many or how few people reported them. You can use "We got information over the radio about a suspicious person matching your description." - It's a good idea to give people information about why you're stopping them, but the best way to deliver that information is to first ask "Do you know why I'm making contact with you today?" This gives them the opportunity to incriminate themselves, giving you a better chance at getting a conviction in court. That's why police ask you "Do you know why I stopped you?" when they pull you over. After they answer, you can then say "Well the reason why I'm stopping you is ________________." - "Not supposed to be around" is vague, and unofficial sounding. "Don't you have a no-contact order with _____________?" "Have you been served with a no-trespass order from this location?" "Are you on probation or parole? Isn't one of your conditions 'Do not associate with other felons'?" "Disturbance" (whatever that means) - "Do me a favor, you stand over there, you come up to the front of my patrol car." (This puts the person you're talking to in perfect view of the dash cam.) - "Stop creating a disturbance or you're going to go in handcuffs." (Disturbing the peace or disorderly conduct may only end with a citation.) - Besides asking if two people have been living together, be sure to ask if they are married or dating, and if so; for how long. This can be a deciding factor whether a potential domestic violence case is considered domestic violence or not. Two people can simply be roommates or live in the same building. - "Tell me what happened today." Let the complainant do the talking, "how did he even get the hatchet" sounds accusatory. - "Taking something that doesn't belong to you is called theft/larceny/stealing." How you interact with people out on the street is up to you. The best advice I can give you for the real world is to talk to people on their level. Match their "words, music and dance". That means what you say, how you say it, and your body language needs to be in line with theirs. Beyond that, you're being portrayed as a professional, and you're being paid as a professional, so I'd suggest that people in uniform should speak like one when not attempting to change someone's demeanor. I hope that helps. FYI: I'd actually advise you watch a lot of COPS episodes, you're going to get way more insight as to how conversations go all across the U.S. than you will riding with a single officer as a ride-along or on duty with the same partner for years on end.
  8. The stock baton has a tip built into it which is specifically meant for breaking car windows. It's painted the same color as the rest of the baton so it's not noticeable. Some police flashlights have this as well, and you can also buy a window breaking tool that fits in your pocket. I have one that doubles as a seat belt cutter.
  9. It's a terrible vehicle. It's the same chassis and engine as the Taurus Interceptor with a bigger body bolted on which adds more weight, ruins the 0-60 time and top speed, ruins aerodynamics, ruins braking distance, ruins fuel economy and increases the possibility of roll overs which will mean officers will have to reduce cornering speed so they don't flip the SUV over. It doesn't even have four wheel drive, it's all wheel drive just like the Taurus is. Almost zero effort went into making that vehicle, which has been par for the course for Ford for a while now. And yes, it's also ugly. We heard a lot about this car while it was being developed and we heard what you listed at the time of the official press release. The screen was an option, so was the Hemi V8 engine that was supposed to elevate this car above offerings from Ford and Chevrolet (having a naturally aspirated engine with a high BHP number instead of a turbo system or a watered down Corvette engine with equally bad fuel economy from Ford and Chevrolet respectively). The problem is that the V8 engine is an option, just like the twin turbo V6 in the Ford Taurus Interceptor is an option. It's an option very few departments choose because it's expensive; they end up buying the EcoBoost instead because each car is cheaper and fuel cost is lower which takes away any performance advantage the cruisers had at time of development, so even today these cars from Ford, Chevrolet and Dodge are no better than the old Crown Victorias, Dodge Chargers or Chevrolet Impalas. This new crop of police vehicles has been a colossal waste of time and money, and a big let down for people hoping for actual improvements. Hell, the Taurus Interceptors can't even fit all the police gear in the trunk that Crown Victorias could, which is why most police departments who use Fords end up buying the SUVs instead despite the fact that they are even worse for chasing a car down.
  10. G17 has nothing directly to do with ELS or Simple Native Trainer (if that's what you're using). Uninstall all third party mods and launch GTA IV on its own. If that works, install LSPDFR. If that works, re-add your mods one by one until the game breaks, and you know which mod is causing the trouble and can contact the appropriate people for help.
  11. Changing it up a bit tonight, reverting to some 90s classics.
  12. You have to learn how to write program code for a computer first which doesn't exactly take you 5 minutes if you've never done it before. I took classes for it when I was younger for about a year and I stopped at an amateur level when I got bored and moved onto graphic design. So I'd learn to write code in a couple of languages. I'd start off with Visual Basic and Java. Java is similar in syntax to C# which is a lot more powerful. You can always start at the level of more complicated languages like C# and C++, but I wouldn't advise it. You'll need a program to write and debug code in such as Visual Studio, which is what I used. And you'll need a lot of free time to figure out why the stuff you write doesn't work, although Visual Studio helps you with that since it highlights incorrect syntax for you, sort of the way Microsoft Word underlines spelling or grammar issues. Hopefully you've brushed up on your Algebra and Geometry recently to help you understand the game's physics and better understand the use of time intervals for various actions. Anyway, have fun. You may want to get opinions from very experienced programmers like Sam and LMS. Oh and when you write code, I'd highly suggest changing the background of the screen to a dark color and make the text a lighter color instead. Staring at a white screen is similar to staring a light bulb, as it damages your eyes, ruining your vision. There's a reason a lot of computer majors wear glasses.
  13. Not natively. I don't want extra scripts, more risk of instability.
  14. I like the idea, but the mechanics of some of the basic actions of the game would need to be re-worked to break a pending action at a precise time or we may have to pile on more code to existing functions. For instance, a pedestrian waiting in a pulled over car for you to approach the window would need to have a random % chance of bailing out of the car and pulling a gun when you walk within a certain distance of the rear bumper, prior to the car even pulling over and stopping. Perhaps it might need to be assigned a true/false statement based on a random number generator of some sort when you press the SHIFT key. We also may want to work in different mechanics for the player to balance things out; such as a key that would allow you to immediately close the police computer and bail out of your car with one command when somebody runs away on foot during a license check, or a way to quick-draw your weapon if somebody steps out of the car to shoot at you. Maybe a panic button that scrambles units code 3 if you're in trouble and can't fumble through menus. I like where you're going with this.
  15. You can already do this in-game by using the horn, was unaware of the mod.
  16. Counter Strike, Team Fortress, Unreal Tournament, Quake, Doom, Tom Clany's Rainbow Six, Operation Flashpoint... shall I go on? I don't hear about a whole lot of complaining if you end up dying or falling behind and your team with AI on it manages to pull out victories for you. Those are all excellent, award winning gmaes with cult followings. The same goes for any MMO that allows you to have AI companions that you can either micro manage or be self sufficient. My chief problem with you is that you're sitting here telling me what a video game should be. That's not up to you to decide, that's up to the developers. There are borderline simulator games such as ARMA or Operation Flashpoint, there are arcade style games such as Unreal Tournament or Quake, and there are some that meet part way in the middle. Because LSPDFR deals with the activities of an existing profession (no, there aren't any openings as a space mercenary yet), a goal of the development team is to bring that experience to people who don't join the force. I've explained to you, politely, for that matter, that based on the fact that LCPDFR eventually had a .ini file with a field you could edit for maximum number of backup units per chase, LSPDFR will likely have it too, but at a time frame that has yet to be determined. That should really be the end of it now that you've made your issue known. This thread should not be about game design theory, as you've now made it.
  17. Armed suspect pursuits always have a small convoy after them. It's generally a helicopter and a few ground units. I always call in NOOSE immediately because the local cops just get shot to hell in their cruisers because they drive so close.
  18. That's really sketchy. I'd be very hesitant to pull over for something with absolutely no markings on it but with a full police package attached to it. That looks like an auctioned off CVPI with all of the decals stripped off. I'd actually be inclined to report that vehicle to local police if I saw one sitting around. I've heard of "stealth" cruisers with semi-transparent liveries, but I've never seen a totally paint stripped but fully equipped car like that in my life.
  19. Let me first start off by saying that I agree that since measures in LCPDFR were taken to adjust how many units can be involved in a chase, this will likely be a feature that returns in LSPDFR. That being said; That's like suggesting that Dragon Age or Mass Effect should be designed the way you want and nobody else's way. Pardon the old adage, but the world (including game design) does not revolve around you. G17 has their own vision of what LSPDFR is supposed to be, and while it is certainly molded by the players, suggesting that your way is the only way is rather brash, in my opinion. While LSPDFR is not intended to be a simulator (since there are no reports to fill out, or morning briefings to attend, as a couple of examples), it is intended to be more than a mod that changes your character model and vehicle. Sam and LMS can tell you better than anybody what the mod is "supposed to be", but it's been described in the past as a mod that puts you in the position of a police officer working the streets of Los Santos, which is unarguably a replication of Los Angeles, California and the surrounding area. You are a patrolman, you're not the chief of police, sitting behind a desk filling out reports or a neatly dressed female officer controlling radio dispatch. As such, you are not in charge of every little thing. We're well aware that video games are not real life. But this mod is intended to have touches of authenticity in it. And an authentic experience with police backup is that it may be available in large abundance in the world's police chase capital, the state of California. Other times it may not be, if other units are tied up on more important calls and all news choppers are on other pursuits. But that scenario rarely exists. An average police pursuit lasts about 3 minutes on average, largely due to driver error resulting in a crash, or the suspect bailing out of the vehicle or giving up. Pursuits that last longer than that are understandably going to attract a lot more attention. This chase happened three weeks ago: This one happened a few months ago: And I shouldn't have to remind you about the San Bernardino shootings that happened recently: See the pattern? You're going to have the area completely canvased in police vehicles and sometimes multiple helicopters (LAPD and news choppers) within a matter of minutes if the call is deemed serious. And as soon as a suspect comes to a slow down or stop, the police are immediately all over the fleeing suspects. It is noteworthy that the police in California keep their distance from the car during most chases due to their non-aggressive pursuit policy, but because Rockstar coded the police AI to be aggressive against the player, there most likely isn't a whole lot that can be done about them aggressively chasing enemy AI as well. Unfortunately, the AI's behavior is an element of the game we can only manipulate so much, because it's something Rockstar developed, as stated above. What I can say is that generally speaking, a good driver in this game is going to be at the front of the pack, and can often end a chase before more than one or two units join, often by a PIT maneuver or pinning the fleeing vehicle against something like a wall or guard rail. As you said yourself, I've been testing this game for months, and having 10 police cars is not common, especially if I don't call any of them. By default, you generally get one unit in pursuit which often falls behind at the start of a call. There are occasions where you will end up joining an active pursuit, but I've only experienced that a hand full of times out of all the time I've spent. And again, insinuating that the AI backup is not intended to behave a certain way is to presume that G17 is designing the game with you specifically in mind. As far as I've seen, G17 has not promised anything that they didn't deliver. The backup customization announcement was likely ambiguous in its description for a reason. As implemented, it was intended to have the right kind of units responding to the right area. While still a work in progress (as the entire mod itself is), the testing team was satisfied with the adjustments as far as I could tell. I'll end this reply by saying the same thing I did when I started it: Since measures in LCPDFR were taken to adjust how many units can be involved in a chase (the default cap was 5, if I remember correctly), this will likely be a feature that returns in LSPDFR. I've been working closely with G17 since 2012, before version .95 of LCPDFR went public (I started with version .91), and even back then the mod had a high level of notoriety at the time. However, said feature was not implemented until after .95 was released. It was not considered high on the priority list compared to things like getting a better prisoner transport system, taming the bad AI driving, implementing new callouts, redesigning handcuffing, changing the traffic stop interaction process, adding in a police station to go on duty, etc. So, I'd like to ask you to please have patience, spend some more time with the mod, and provided that time can be made for it, you'll most likely see this in a future update. :) Happy hunting.
  20. So copy the file and put it in another folder? If you already ruined yours, then you might have to re-install.
  21. The 'Open Interior' mod is not needed for the 0.3 downtown police station, so that is likely conflicting with LSPDFR which may use similar code to allow access to that particular building. Always start with LSPDFR by itself, then add other mods until something breaks.
  22. You guys were nice enough to put effort into it. I was just going to say "A few blocks from Grove street, next to the train yard".
  23. I don't know what a "blackout thing" is based on your description. Did you try loading a different save? Maybe you should record what's happening and post it or screenshot it at least.

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