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Sgt.Kanyo

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Everything posted by Sgt.Kanyo

  1. Sgt.Kanyo posted a gallery image in GTA IV Galleries
  2. Sgt.Kanyo commented on dunkboi's gallery image in GTA IV Galleries
  3. I've updated my lcpdfr to 1.1 right before I made this thread. This bug was present in 1.0d and it is present in 1.1 as well. No, this did not happen after I installed something. Here's my advancedhook (even though I did mention it only contains the C0000005): Log started on: 20:38:45 3-21-2015 ------------------------ [INFO - 20:38:45] Gameversion - 1.1.2.0 [INFO - 20:38:45] Data unprotected [INFO - 20:38:45] Game patched [INFO - 20:38:45] Xlive protections disabled [INFO - 20:38:45] Improving ELS compatibility [INFO - 20:38:45] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized [INFO - 20:38:45] E-Mail: lms@lcpdfr.com [INFO - 20:38:45] Permission granted for LCPDFR & ELS only [INFO - 20:38:45] Thanks to listener, aru, #iv-modding and cp702 [INFO - 20:38:45] Attaching exception handler... [INFO - 20:38:45] Exception handler attached [INFO - 20:38:45] Patching game functions... [INFO - 20:38:45] New instance created: ELS [INFO - 20:53:10] An exception occured [INFO - 20:53:12] Minidump saved [INFO - 20:53:12] Process: FFEA0000 Address: 7897C0 (Faulting module: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV - Episodes From Liberty CityEFLC.exe loaded into process space at 2A0000 - function offset without PE header is: 4E87C0) Code: C0000005 Registerdump - EAX: 0 EBP: 6ED9E9F8 EBX: 0 ECX: 6F8C150 EDI: 6F8C150 EDX: 2 EIP: 7897C0 ESI: 6E0C800 ESP: 6ED9E968 Scripthook: Log start: Sat Mar 21 20:38:45 2015 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x2a0000 [INFO] Auto detecting game version [INFO] Using game version EFLC 1.1.2 [INFO] Initiating: Luxart Emergency Lighting System (ELS) by Lt.Caine [INFO] (ELS) Script started: ELS V8.0 R-000 [INFO] (ELS) Files - General information retrieved. [INFO] (ELS) Files - VMID [002] 'AMBULANCE', [INFO] <ACTIVE> Using data from file: 'FDNY' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [027] 'FBI', [INFO] <ACTIVE> Using data from file: 'NYPD_Taxi' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [030] 'FEROCI2', [INFO] <ACTIVE> Using data from file: 'NYPD' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [031] 'FIRETRUCK', [INFO] <ACTIVE> Using data from file: 'FDNY_firetruck' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [052] 'NOOSE', [INFO] <ACTIVE> Using data from file: 'NYPD_Slicktop' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [053] 'NSTOCKADE', [INFO] <ACTIVE> Using data from file: 'NYPD_Unmarked' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [063] 'POLICE', [INFO] <ACTIVE> Using data from file: 'NYPD' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [064] 'POLICE2', [INFO] <ACTIVE> Using data from file: 'NYPD' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [065] 'POLPATRIOT', [INFO] <ACTIVE> Using data from file: 'NYPD_HWY' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - VMID [070] 'PSTOCKADE', [INFO] <ACTIVE> Using data from file: 'NYPD' [INFO] wrn_type: leds [INFO] pri_type: leds [INFO] sec_type: drct [INFO] (ELS) Files - Vehicle information retrieved. Detected [10] ELS-enabled models. [INFO] [AdvScriptThread] Thread started [INFO] [EmergencyLightingSystem] Thread started [INFO] [TrafficLoadFiber] Thread started [INFO] [SimpleTrainer_TBOGT] Thread started [INFO] [SimpleTrainer_TLAD] Thread started [INFO] [ScriptHookDotNet] Thread started [INFO] Car model available... spawning it! [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [ERROR] Native function named "SWITCH_RANDOM_TRAINS " is not available. [ERROR] Native function named "SET_CHAR_WILL_TRY_TO_LEAVE_WATER" is not available. [INFO] (ELS) Warning - VehStructInstance false: Veh. 9352, Mdl. 'POLICE2'. [INFO] (ELS) Warning - VehStructInstance false: Veh. 11146, Mdl. 'POLICE2'. [INFO] (ELS) Warning - VehStructInstance false: Veh. 13961, Mdl. 'POLICE2'. [INFO] (ELS) Warning - VehStructInstance false: Veh. 20099, Mdl. 'POLICE2'. [INFO] (ELS) Warning - VehStructInstance false: Veh. 25474, Mdl. 'POLICE2'. [ERROR] Native function named "SWITCH_RANDOM_TRAINS " is not available.
  4. Sgt.Kanyo commented on dunkboi's gallery image in GTA IV Galleries
  5. Yeah if you wanna go for realism I'd say go for my CVPI handling + using the Patriot's ingame sound or the Coquette's. Personally I think the Patriot's sound in hood camera sounds the closest to the CVPI. (still very far from it, but that's as good as it gets in GTA) To get the patriot's sound in GTA IV, all you have to do is change the "ingame name" parameter in vehicles.ide to POLPAT (or COQUETTE) like so: police, police, car, POLICE, POLPAT, VEH@STD, VEH@STD_RI1, 100, 999, 0.2345, 0.2345, 0, 2, 1.0 ,1, ext_requi+ext_strong+livery
  6. Holy moly, you provided it unlocked? Nice, I love you for this #nohomo :D
  7. If you mean uncheck read only, then yes. Yes I'm running as admin, not missing anything, and tbh way too many mods to write them down. I'm not sure yet, but this could actually be a problem with lcpdfr. Note how the game crashes when a ped spots me (APed.HasSpottedCharInFront) during an lcpdfr callout (LCPDFR.Callouts.Callout.Process).
  8. Recently I keep getting a lot of crashes. LCPDFR.log doesn't log the crash, and AdvancedHook.log only gives the well known 0xc0000005. However I did some checking in the Event Viewer and I found out that there's a stack for it, which looks like this: Application: EFLC.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException Stack: at AdvancedHookManaged.APed.HasSpottedCharInFront(AdvancedHookManaged.APed) at ‬‫‭‏‭‬‍‮‭​​‏‎‏‍‬‪‭‫‮‌‍​​‌‮.‬‏‪​‫‍‎‭‫‬‏‪‮‬‏‭‏​‏​‮‏‭‍‮(‬‫‭‏‭‬‍‮‭​​‏‎‏‍‬‪‭‫‮‌‍​​‌‮) at i.b() at LCPD_First_Response.LCPDFR.Callouts.Callout.Process() at i.Process() at ‮‌‫​‫‏‫‎‬‭​​‌​​‮‏‌‎​​‫‏‮​‮.‌‪‫‫‏‮‍‫‎‭‍‮‫‏‭‏‮‬‏‭‍‎‍‍‬‫‌‮() at LCPD_First_Response.LCPDFR.Main.Process() at ‍‬‏‏‍‏​‭‏‏​‎‫‌‫‮‪‍‮‮‪‫‏‪‮.‌‪‫‫‏‮‍‫‎‭‍‮‫‏‭‏‮‬‏‭‍‎‍‍‬‫‌‮() at LCPD_First_Response.Engine.Main.‌‪‫‫‏‮‍‫‎‭‍‮‫‏‭‏‮‬‏‭‍‎‍‍‬‫‌‮() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart() Is there a fix for this? I usually get this when I arrive on scene. Sometimes it happens, sometimes it doesn't.
  9. Sgt.Kanyo commented on MistahChange's gallery image in GTA IV Galleries
  10. Alright I've made this thread so it's easier for people to report bugs or share anything about my car mods. A lot of my car mods had comments which I wasn't even aware of, so that's why I decided to make this thread, where I can keep track of anything you guys want to share. Any questions or constructive criticism about my car mods is welcome here so go ahead and feel free to post. Also this won't be a WIP thread, since there are times I don't work on car mods for months; really it's more of a bug report or question thread. RELEASED MODS: NYPD: NYPD Highway Patrol: LAPD: CHP: LASD: LAFD: MISC:
  11. @tz71 Even though I quite like the Highway Patrol Tahoe, I won't be making it, since there's only a few of them irl, and also there hasn't been an accurate tahoe model released. The one from 4x4 Hummer (BxBugs123's tahoe) is quite inaccurate model wise.
  12. If you are looking for a realistic car pack, including trucks I suggest taking a look at this: http://gta.com.ua/file_gta4_details.phtml?id=6450 I used several cars from this pack to create my own, unfortunately GTA didn't like that, and rewarded me with constant crashes and texture bug. Still I know of some YTers who can use car packs in GTA IV, so I suggest giving this a try, it might just work.
  13. After seeing so many chases in California these officers... jesus. What the hell were they thinking. Just spin the guy out at highway speeds, when another police car is right next to you. Endanger the public by trying to pit out the suspect's car on public streets at high speeds. Just call in a fucking helicopter and keep the suspect in sight, he'll run out of gas eventually, and he won't drive so recklessly if you don't drive up his ass 24/7.
  14. I think I might just make that at some point. I can't give a release date on it though.
  15. Oh holy shit, I didn't know those were the year numbers. Nice find and thanks for letting me know, I'll be updating that in the next version.
  16. Yes indeed. Only a few know that I'll change my enemies' handling lines to very slow airtugs, while all my allies get supercar performances lol
    • 2,231 downloads
    • Version v1.1
    - This is an unmarked Chevrolet Impala from the NYPD. - This car trys to be as close to the real one as possible. - ELS v6 settings: E-01C - ELS v8 settings are included - You MUST use the provided handling, otherwise the car will roll over in game.
  17. Well I have my corona lights almost disabled on my timecyc, and I like to make my cars in a way they work with every single ELS versions.
    • 4,649 downloads
    - This is a Chevrolet Express from the NYPD with a Federal Signal Vision SL and a Federal Signal JetSolaris lightbar. - This vehicle trys to be as close to the real one as possible. - ELS v6 settings: E-01R and C-06 - ELS v8 settings are included - Primary lights: NYPD Code 3 lights, Secondary lights: NYPD Warning lights - Using the provided handling line is a MUST, otherwise the car will roll over in game.
  18. Sgt.Kanyo posted a gallery image in GTA IV Galleries
  19. Nice! I always wanted to see the NYPD Altima and an NYC taxi version of it. If you need any help you know where to find me :D

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