Reputation Activity
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Cantwell reacted to Chief1234 in Check out ELS for V!I saw this asked before but no answered, In the video I saw that there was 12 "Extras" available as opposed to 9 in the .ini. Do those have a purpose not yet described or are those available as actual light heads like extras 1-9?
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Cantwell reacted to Chief1234 in Check out ELS for V!I saw this asked before but no answered, In the video I saw that there was 12 "Extras" available as opposed to 9 in the .ini. To those have a purpose not yet described or are those available as actual light heads like extras 1-9?
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Cantwell reacted to Prophet in Check out ELS for V!In Depth ELS showcase coming this week! Possibly even today if I get the time.
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Cantwell got a reaction fromDeactivated Memberin Vehicle throttle control - Smooth driving for keyboard usersOne of the biggest issues about driving with keyboards is the fact that you can not control the speed of your vehicle smoothly like you can with controllers.
This is especially frustrating when wanting to maintain a certain speed, come to smooth stops, or gradually accelerate.
My Suggestion:
Create a mod where the keys are like pedals instead of just stop/go...
When holding down 'w'/'s' keys, the speed of the vehicle gradually accelerates/decelerates over time. Perhaps a functions key (like shift) being held while pressing W/S will decrease the time it takes to reach top speed/full stop. (In case you really need to slam on the gas or break in a hurry or emergency). Other Ideas:
Create a manual reverse option: S becomes the brake pedal only - must be held or the car will creep forward. To put vehicle into reverse, must press a key to switch gears.
I truly believe this would greatly enhance the experience of GTA for keyboard users - especially when playing LSPDFR. I wish I knew how to code, or I'd be doing this myself =P
Thanks for reading!
-Cantwell
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Cantwell got a reaction fromDeactivated Memberin Vehicle throttle control - Smooth driving for keyboard usersNot quite manual transmission (I don't really want to press a button every time i gear change), but make the keyboard respond more like a controller. For instance if you hold the trigger of a controller half way, the car will maintain half speed. In the case of keyboards, this is not possible because as soon as you press W or S it immediately wants to be full speed or fully stopped (I find this causes a lot of traction issues with tires spinning/skidding off of light gas/break taps). Instead, my suggested mod would be similar to how one drives a normal automatic car. You hold down the gas until you achieve the speed you want, then you can release the key with the vehicle maintaining a relatively constant speed. Same goes for braking. If you hold the S key for a split second, it will act as though you are lightly touching the break pedal - unlike how it currently is where pressing S for a split second is the equivalent to slamming your foot on the break for a split second.
I'm not sure if that clarifies my request anymore or not.
Thanks =)
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Cantwell got a reaction from ToastinYou in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from mazednik in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from Hyfrith in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from LtRob in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from Kal74 in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from Black Jesus in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell got a reaction from liberto in [WIP] MundaneCalloutsI like the sounds of this! Low priority calls make the high priority ones that much more fun.
Some callout suggestions:
Noise Complaint - Person shooting fireworks, or having a party (which you have to disperse) Disturbance - People loitering in area, shouting or just standing (disperse them) Drug Complaint - people smoking weed under a bridge/on street Offender Compliance Check - visit the home of a parolee/person out on bail to ensure they are complying with their conditions. Neighbor Dispute - Neighbors arguing (break it up) Mischief - Person/people causing damage to property (breaking fences, denting cars, etc) Alarms - Residential / Commercial automatic entry alarms (most likely false, but possible to find B&E) Emotionally Disturbed Person - Person acting odd (ranges from shouting nonsense to being suicidal) Backup Officer: Sovereign Citizen - Person refusing to show identification on traffic stop / other call (arrest or talk him into showing ID) Criminal Harassment - Victim has been receiving harassing phone calls/messages from a person (go talk to the suspect and deal with it accordingly). Trespassing - Person walking on private property (find out why they are there and remove them). Taxi Dispute - Cabbie and customer in argument about fare / person refusing to pay (determine who's correct and deal with it) Assist Security Agency - Security has a person in custody (help them investigate and lay a charge if necessary) Person Refusing to Leave - Manager of store wants police to help remove an unruly customer. Missing Person - Person is missing (have description of person, talk to people in area to locate) Traffic Hazard - There is debris on the road that is dangerous to motorists (remove from roadway or direct traffic until the city can remove the hazard. Protest - There is a group gathered protesting (make sure it remains peaceful and traffic continues to flow). Stolen Bicycle - A person has woken up to find his bike missing (gather info and see if you can locate it). Welfare Check - Family member concerned for well being of relative (go to address and see if they're okay). Suspicious Occurrence - Caller says there is a person in a car/on foot that has been watching a residence / circling the block for a while (locate and identify their intentions). Hope this gives you some ideas! Good luck on coding - I cant wait to see the finished product
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Cantwell reacted to officerAMR in Check out ELS for V!Thats unrealistic, a CVPI driving on snow :P
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Cantwell got a reaction from Hornby in Vehicle throttle control - Smooth driving for keyboard usersNot quite manual transmission (I don't really want to press a button every time i gear change), but make the keyboard respond more like a controller. For instance if you hold the trigger of a controller half way, the car will maintain half speed. In the case of keyboards, this is not possible because as soon as you press W or S it immediately wants to be full speed or fully stopped (I find this causes a lot of traction issues with tires spinning/skidding off of light gas/break taps). Instead, my suggested mod would be similar to how one drives a normal automatic car. You hold down the gas until you achieve the speed you want, then you can release the key with the vehicle maintaining a relatively constant speed. Same goes for braking. If you hold the S key for a split second, it will act as though you are lightly touching the break pedal - unlike how it currently is where pressing S for a split second is the equivalent to slamming your foot on the break for a split second.
I'm not sure if that clarifies my request anymore or not.
Thanks =)
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Cantwell reacted to FinKone in LSPDFR 0.2 Update - 12 July@Sam can I haz API at least Plz? :D
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Cantwell reacted to Sam in LSPDFR 0.2 Update - 12 JulyJust as a quick update, we're doing our best to continue to fix things up. The main cause of the performance issues was resolved earlier today, although there's still one problem which is resulting in script crashes.
There's a good side to this delay as well though - we've been able to polish things up somewhat and even add in some little details that weren't going to make the original release.
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Cantwell got a reaction from RoegonTV in Vehicle throttle control - Smooth driving for keyboard usersOne of the biggest issues about driving with keyboards is the fact that you can not control the speed of your vehicle smoothly like you can with controllers.
This is especially frustrating when wanting to maintain a certain speed, come to smooth stops, or gradually accelerate.
My Suggestion:
Create a mod where the keys are like pedals instead of just stop/go...
When holding down 'w'/'s' keys, the speed of the vehicle gradually accelerates/decelerates over time. Perhaps a functions key (like shift) being held while pressing W/S will decrease the time it takes to reach top speed/full stop. (In case you really need to slam on the gas or break in a hurry or emergency). Other Ideas:
Create a manual reverse option: S becomes the brake pedal only - must be held or the car will creep forward. To put vehicle into reverse, must press a key to switch gears.
I truly believe this would greatly enhance the experience of GTA for keyboard users - especially when playing LSPDFR. I wish I knew how to code, or I'd be doing this myself =P
Thanks for reading!
-Cantwell
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Cantwell got a reaction from TheUniT in Give me your suggestions!Simple mod that prevents tire screeching when reasonably accelerating/braking. Seems as though even if you slightly touch the brake/gas, the wheels like to spin/lock up.
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Cantwell reacted to FinKone in [WIP][REL][UPDATED 08/AUG/2015] Police Radio [Tow, Coroner, PlateChecker, Pit Request, Tackle Suspect... and probably more...]Introduction
Police Radio is a modification that enhances gameplay as a Police Officer in LSPDFR. It allows you to check license plates, tow vehicles, call coroner services,request backup for traffic stops, request K9 drug dogs to scan the car, have observations of the vehicle, question the driver of a vehicle in a traffic stop, andrequest pits on suspects. Each aspect of the modification will be explained further within the description.
Like what I do and want to show support!? Visit the YouTube channel!
Install / Uninstall / Update / Important INI Video
CLICK HERE
Requirements
READ WHAT IT NEEDS CAREFULLY. DCP1293 is maintaining this now - so bother him!!!
Police Radio FEATURES
Plate Checker Ties into LSPDFR to return correct names that go with the vehicle. Still need to add some improves in regards to a Stolen Vehicle being driven by the owner... :X PIT Request Pit Request allows you to perform a pit on a vehicle thats fleeing. Holding the vehicle in a stationary position for a small amount of time often makes the occupants run on foot. Barriers (only one type current, sorry NorthernAlex! One day...) Place barriers to make traffic yield or go around. Tackle If traveling at a decent speed, when behind a person you will be able to tackle them (E on keyboard, or A on controller) Tow Truck Removes vehicles from the scene. Coroner Removes the dead from the scene. Request Additional Unit for Traffic Stop You can request to dispatch to send you a additional unit if you need the upper hand At this first release, it is very basic, and can be some what dangerous at this stage. Use at your own risk. Request K9 Unit for Air Sniff You can request to dispatch to send a K9 unit that will air sniff around the car and attempt to find drugs if the user dones't consent to a search of the vehicle. Very basic first release, will improve over time. Observations Window You'll observe things as you approach the vehicle, and this can impact the over all traffic stop experience. Question Driver Window Based on your observations, you might want to consider asking the person a few questions, to include consent for search. Gives more point to using the K9 as a last resort. Whats NOT in this version?
CPR DOWNLOAD
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Cantwell got a reaction from HWade in Future Callouts WishlistI thought I'd start a thread where people can share ideas of what they'd like to see in terms of dispatched callouts in LSPDFR.
I for one would eventually like to see...
Medical assist calls Petty theft from stores Persons loitering/refuse to leave businesses Traffic obstructions (accidents / animals blocking road) Barking/loose dog complaints Domestic disputes ... just to name a few.
Thoughts?
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Cantwell got a reaction from xRaymond in Future Callouts WishlistI thought I'd start a thread where people can share ideas of what they'd like to see in terms of dispatched callouts in LSPDFR.
I for one would eventually like to see...
Medical assist calls Petty theft from stores Persons loitering/refuse to leave businesses Traffic obstructions (accidents / animals blocking road) Barking/loose dog complaints Domestic disputes ... just to name a few.
Thoughts?
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Cantwell got a reaction from HomerS in Future Callouts WishlistI thought I'd start a thread where people can share ideas of what they'd like to see in terms of dispatched callouts in LSPDFR.
I for one would eventually like to see...
Medical assist calls Petty theft from stores Persons loitering/refuse to leave businesses Traffic obstructions (accidents / animals blocking road) Barking/loose dog complaints Domestic disputes ... just to name a few.
Thoughts?
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Cantwell reacted to ineseri in OPENIV Now supports GTAV File editingSo this is how vanilla dies, with thunderous applause.
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Cantwell got a reaction from Nightwater in Less fleeing suspectsIt may sound blasphemous seeing as LCPDFR 1.0 focuses heavily on pursuits, however I think that the occurrence rate of pursuits and people taking off from traffic stops needs to be toned down a little bit. I for one like role-playing realistically as police, and although its really cool, it gets annoying when literally ever or every other block there is a foot pursuit. To add to that, the rate of suspects who take off and start shooting out their window at a traffic stop is very high compared to 0.95, and very unrealistic. I have have experienced on three consecutive (attempted) traffic stops the suspect trying to flee. Also, I find that more than likely when they start to flee, they are hostile in the sense that if there is a passenger, the passenger is almost always armed and sticks his head out the window to shoot you while your chasing.
Is there a way to reduce this?
If not, perhaps it would be beneficial to add a multiplier for likeliness to flee (from traffic stops), a multiplier for likeliness that the suspect is hostile (and will attack you), and a multiplier for random pursuits ongoing in the world? I'm sure I'm not the only one who feels the same way.
Other than that, I'm really enjoying some of the new features.
Regards,
Cantwell
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Cantwell got a reaction from Levo in Enabling Working Rotators (ELS 8)Id love to figure out how they rotate like that. Wish someone could make a video showing how...