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flwpheonix

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Everything posted by flwpheonix

  1. I have noticed that there are no threads for Light co-ordinates using ELS V7, so I will share with you some of mine... Sarasota County Sheriff Impala Extra_1_X = 0.7 Extra_1_Y = -0.1 Extra_1_Z = 1.0 Extra_2_X = 0.8 Extra_2_Y = 0.7 Extra_2_Z = 0.5 Extra_3_X = -0.8 Extra_3_Y = 0.7 Extra_3_Z = 0.5 Extra_4_X = -0.7 Extra_4_Y = -0.1 Extra_4_Z = 1.0 Extra_5_X = -0.5 Extra_5_Y = 3.40 Extra_5_Z = 0.2 Extra_6_X = 0.5 Extra_6_Y = 3.40 Extra_6_Z = 0.2 Extra_7_X = 0.0 Extra_7_Y = 0.0 Extra_7_Z = 0.0 Extra_8_X = 0.0 Extra_8_Y = 0.0 Extra_8_Z = 0.0 Extra_9_X = 0.0 Extra_9_Y = 0.0 Extra_9_Z = 0.0 SnHFirefighter's Marshal 210 CVPI Extra_1_X = -0.9 Extra_1_Y = 3.25 Extra_1_Z = 0.1 Extra_2_X = 0.3 Extra_2_Y = -3.0 Extra_2_Z = 0.5 Extra_3_X = -0.3 Extra_3_Y = -3.0 Extra_3_Z = 0.5 Extra_4_X = 0.9 Extra_4_Y = 3.25 Extra_4_Z = 0.1 Extra_5_X = -1.0 Extra_5_Y = -1.9 Extra_5_Z = 1.0 Extra_6_X = 1.0 Extra_6_Y = -1.9 Extra_6_Z = 1.0 Extra_7_X = -1.0 Extra_7_Y = -1.9 Extra_7_Z = 1.0 Extra_8_X = 1.03 Extra_8_Y = -1.9 Extra_8_Z = 1.0 Extra_9_X = 1.0 Extra_9_Y = -1.9 Extra_9_Z = 1.0 Unmarked Impala (unsure of modeler) Extra_1_X = -0.5 Extra_1_Y = 3.25 Extra_1_Z = 0.2 Extra_2_X = 1.03 Extra_2_Y = -1.9 Extra_2_Z = 1.0 Extra_3_X = 1.03 Extra_3_Y = -1.9 Extra_3_Z = 1.0 Extra_4_X = 0.5 Extra_4_Y = 3.25 Extra_4_Z = 0.2 Extra_5_X = -0.5 Extra_5_Y = 3.25 Extra_5_Z = 0.2 Extra_6_X = 0.5 Extra_6_Y = 3.25 Extra_6_Z = 0.2 Extra_7_X = -0.5 Extra_7_Y = 3.25 Extra_7_Z = 0.2 Extra_8_X = 1.03 Extra_8_Y = -1.9 Extra_8_Z = 1.0 Extra_9_X = 0.5 Extra_9_Y = 3.25 Extra_9_Z = 0.2 Tim98's Sheriff Impala Extra_1_X = 0.7 Extra_1_Y = 0.5 Extra_1_Z = 0.8 Extra_2_X = 0.5 Extra_2_Y = -1.9 Extra_2_Z = 0.8 Extra_3_X = -0.5 Extra_3_Y = -1.9 Extra_3_Z = 0.8 Extra_4_X = -0.7 Extra_4_Y = 0.5 Extra_4_Z = 0.8 Extra_5_X = -0.5 Extra_5_Y = 3.40 Extra_5_Z = 0.2 Extra_6_X = 0.5 Extra_6_Y = 3.40 Extra_6_Z = 0.2 Extra_7_X = 0.0 Extra_7_Y = -1.9 Extra_7_Z = 0.0 Extra_8_X = 0.0 Extra_8_Y = -1.9 Extra_8_Z = 0.0 Extra_9_X = 0.0 Extra_9_Y = -1.9 Extra_9_Z = 0.0 Hilth0's 2010 Impala with Justice bar Extra_1_X = -0.5 Extra_1_Y = 3.25 Extra_1_Z = 0.2 Extra_2_X = 0.5 Extra_2_Y = -0.1 Extra_2_Z = 1.0 Extra_3_X = -0.5 Extra_3_Y = -0.1 Extra_3_Z = 1.0 Extra_4_X = 0.5 Extra_4_Y = 3.25 Extra_4_Z = 0.2 Extra_5_X = -0.5 Extra_5_Y = 3.40 Extra_5_Z = 0.2 Extra_6_X = 0.5 Extra_6_Y = 3.40 Extra_6_Z = 0.2 Extra_7_X = -0.8 Extra_7_Y = -2.9 Extra_7_Z = 1.0 Extra_8_X = 0.00 Extra_8_Y = -2.9 Extra_8_Z = 1.0 Extra_9_X = 0.8 Extra_9_Y = -2.9 Extra_9_Z = 1.0 Inner Edge Slicktop Tahoe (author unknown) Extra_1_X = -0.3 Extra_1_Y = 3.25 Extra_1_Z = 0.2 Extra_2_X = -0.5 Extra_2_Y = -3.0 Extra_2_Z = 1.0 Extra_3_X = 0.5 Extra_3_Y = -3.0 Extra_3_Z = 1.0 Extra_4_X = 0.3 Extra_4_Y = 3.25 Extra_4_Z = 0.2 Extra_5_X = -0.5 Extra_5_Y = 3.25 Extra_5_Z = 0.2 Extra_6_X = 0.5 Extra_6_Y = 3.25 Extra_6_Z = 0.2 Extra_7_X = -1.0 Extra_7_Y = -1.9 Extra_7_Z = 1.0 Extra_8_X = 1.03 Extra_8_Y = -1.9 Extra_8_Z = 1.0 Extra_9_X = 1.0 Extra_9_Y = -1.9 Extra_9_Z = 1.0 Sarasota County Sheriff Tahoe Extra_1_X = -0.8 Extra_1_Y = 0.5 Extra_1_Z = 1.7 Extra_2_X = -0.9 Extra_2_Y = 0.9 Extra_2_Z = 1.0 Extra_3_X = 0.9 Extra_3_Y = 0.9 Extra_3_Z = 1.0 Extra_4_X = 0.8 Extra_4_Y = 0.5 Extra_4_Z = 1.7 Extra_5_X = -0.3 Extra_5_Y = 0.5 Extra_5_Z = 1.7 Extra_6_X = 0.3 Extra_6_Y = 0.5 Extra_6_Z = 1.7 Extra_7_X = -1.0 Extra_7_Y = -1.9 Extra_7_Z = 1.0 Extra_8_X = 1.03 Extra_8_Y = -1.9 Extra_8_Z = 1.0 Extra_9_X = 1.0 Extra_9_Y = -1.9 Extra_9_Z = 1.0 Accurate Studio's 2012 Caprice Extra_1_X = 0.7 Extra_1_Y = -0.1 Extra_1_Z = 1.2 Extra_2_X = -0.4 Extra_2_Y = 3.16 Extra_2_Z = 0.1 Extra_3_X = 0.4 Extra_3_Y = 3.16 Extra_3_Z = 0.1 Extra_4_X = -0.7 Extra_4_Y = -0.1 Extra_4_Z = 1.2 Extra_5_X = -0.5 Extra_5_Y = 3.15 Extra_5_Z = 0.0 Extra_6_X = 0.5 Extra_6_Y = 3.15 Extra_6_Z = 0.0 Extra_7_X = -0.3 Extra_7_Y = -2.5 Extra_7_Z = 0.6 Extra_8_X = 0.0 Extra_8_Y = -2.5 Extra_8_Z = 0.6 Extra_9_X = 0.3 Extra_9_Y = -2.5 Extra_9_Z = 0.6 Jetski's Slicktop Durango Extra_1_X = -0.4 Extra_1_Y = 0.9 Extra_1_Z = 1.2 Extra_2_X = -0.5 Extra_2_Y = -3.0 Extra_2_Z = 1.0 Extra_3_X = 0.5 Extra_3_Y = -3.0 Extra_3_Z = 1.0 Extra_4_X = 0.4 Extra_4_Y = 0.9 Extra_4_Z = 1.2 Extra_5_X = -0.7 Extra_5_Y = 3.05 Extra_5_Z = 0.4 Extra_6_X = 0.7 Extra_6_Y = 3.05 Extra_6_Z = 0.4 Extra_7_X = -1.0 Extra_7_Y = -1.9 Extra_7_Z = 1.0 Extra_8_X = 1.03 Extra_8_Y = -1.9 Extra_8_Z = 1.0 Extra_9_X = 1.0 Extra_9_Y = -1.9 Extra_9_Z = 1.0 Gangrenn's 2011 Rambulance Extra_1_X = 0.0 Extra_1_Y = -3.5 Extra_1_Z = 1.5 Extra_2_X = -0.5 Extra_2_Y = 1.8 Extra_2_Z = 1.3 Extra_3_X = 0.5 Extra_3_Y = 1.8 Extra_3_Z = 1.3 Extra_4_X = 0.0 Extra_4_Y = 0.0 Extra_4_Z = 1.5 Extra_5_X = 0.8 Extra_5_Y = 4.0 Extra_5_Z = 0.2 Extra_6_X = -0.8 Extra_6_Y = 4.0 Extra_6_Z = 0.2 Extra_7_X = 0.8 Extra_7_Y = -4.2 Extra_7_Z = 1.7 Extra_8_X = 0.0 Extra_8_Y = -4.2 Extra_8_Z = 1.7 Extra_9_X = -0.8 Extra_9_Y = -4.2 Extra_9_Z = 1.7 Firefighter767's Pierce Enforcer Squad Rescue-Pumper Extra_1_X = -1.3 Extra_1_Y = 4.0 Extra_1_Z = 1.0 Extra_2_X = 1.2 Extra_2_Y = -5.5 Extra_2_Z = 1.0 Extra_3_X = -1.2 Extra_3_Y = -5.5 Extra_3_Z = 1.0 Extra_4_X = 1.3 Extra_4_Y = 4.0 Extra_4_Z = 1.0 Extra_5_X = -0.5 Extra_5_Y = 5.25 Extra_5_Z = 0.0 Extra_6_X = 0.5 Extra_6_Y = 5.25 Extra_6_Z = 0.0 Extra_7_X = 0.5 Extra_7_Y = -6.0 Extra_7_Z = 0.0 Extra_8_X = 0.0 Extra_8_Y = -6.0 Extra_8_Z = 0.0 Extra_9_X = -0.5 Extra_9_Y = -6.0 Extra_9_Z = 0.0 Dhruv's Ford Expedition Extra_1_X = -0.35 Extra_1_Y = 3.10 Extra_1_Z = 0.55 Extra_2_X = -0.95 Extra_2_Y = 0.2 Extra_2_Z = 1.45 Extra_3_X = 0.95 Extra_3_Y = 0.2 Extra_3_Z = 1.45 Extra_4_X = 0.35 Extra_4_Y = 3.10 Extra_4_Z = 0.55 Extra_5_X = -0.7 Extra_5_Y = 3.25 Extra_5_Z = 0.4 Extra_6_X = 0.7 Extra_6_Y = 3.25 Extra_6_Z = 0.2 Extra_7_X = -0.35 Extra_7_Y = -2.6 Extra_7_Z = 1.45 Extra_8_X = 0.00 Extra_8_Y = -2.6 Extra_8_Z = 1.45 Extra_9_X = 0.35 Extra_9_Y = -2.6 Extra_9_Z = 1.45 Accurate Studio's Intl. Durastar Ambulance Extra_1_X = 0.0 Extra_1_Y = -4.3 Extra_1_Z = 1.9 Extra_2_X = 0.80 Extra_2_Y = 2.9 Extra_2_Z = 0.6 Extra_3_X = -0.80 Extra_3_Y = 2.9 Extra_3_Z = 0.6 Extra_4_X = 0.0 Extra_4_Y = 0.2 Extra_4_Z = 1.7 Extra_5_X = -0.8 Extra_5_Y = 3.1 Extra_5_Z = 0.0 Extra_6_X = 0.8 Extra_6_Y = 3.1 Extra_6_Z = 0.0 Extra_7_X = 0.8 Extra_7_Y = -4.2 Extra_7_Z = 1.4 Extra_8_X = 0.0 Extra_8_Y = -4.2 Extra_8_Z = 1.7 Extra_9_X = -0.8 Extra_9_Y = -4.2 Extra_9_Z = 1.7
  2. It is due to the fact that the emissive texture is behind the blue glass. What you can try to do is is lower the opacity of the blue glass. I have had varying levels of success with doing this. (usually changing a all blue bar to red and blue)
  3. No...this wasn't the original ones....This was a AI pulling a car over in traffic by Hatton Gardens
  4. I just saw the elusive AI pulling a car over!!! Sorry no screenshot as I was in the middle of my own traffic stop. It happened a block away from where I conducted my own traffic stop! I was trying to hurry and get done so I could take a screen shot, but by the time I was able to get over there, he was pulling away.
  5. One thing I would love to see is once the vehicle is pulled over, a option to radio in, with the position, and make, color of the car...
  6. Anyone else notice that Police2 is used more often now than Police?
  7. Here ya go.... Log started on: 10:58:41 12-29-2013 ------------------------ [iNFO - 10:58:41] Gameversion - 1.0.7.0 [iNFO - 10:58:41] XLiveLess present - skipping xlive changes [iNFO - 10:58:41] AdvancedHook 0.1f14 LCPD:FR 0.95 © 2010-2011 LMS - Initialized [iNFO - 10:58:41] Thanks to listener, aru and #iv-modding [iNFO - 10:58:41] Attaching exception handler... [iNFO - 10:58:41] Exception handler attached [iNFO - 10:58:41] Patching game functions... [iNFO - 10:58:54] An exception occured [iNFO - 10:58:54] Process: D70000 Address: 1319346 Code: C0000005 Registerdump - EAX: 1 EBP: 9232610 EBX: 0 ECX: 43B8E26E EDI: 271CB84 EDX: 7F EIP: 1319346 ESI: 4 ESP: 33EE68 Ok, don't know what the hell I did, but now it works...All I did was uninstall it, then reinstall it....
  8. Just downloaded 1.0 and coming up with a loader.loader error as soon as the game starts. [iNFO - 10:08:11 AM] [Log] Started [iNFO - 10:08:11 AM] [Main] Main: Initializing... [iNFO - 10:08:11 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS [iNFO - 10:08:11 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [ERROR - 10:08:11 AM] [] System.MissingMethodException: Method not found: 'Void AdvancedHookManaged.APed.HookCreatePed()'. at freval_187.fr0() at freval_187..ctor() at LCPD_First_Response.Engine.Main.eval_fr4() at LCPD_First_Response.Engine.Main.fr3() I have AdvancedHook.dll in the main GTAIV directory, and both GTAIV and LaunchGTAIV are ticked as run as administrator....No idea what the problem could be. I have tried both the Auto install and Manual install with errors on both of the installations.
  9. I would like to see a complete slicktop version...with red/blue in the fogs up front and reverse lights, along with some Viper S2s in the back and front windows....
  10. I say leave it like it is! I would definitely add this to my fleet once it becomes available!
  11. Anyone else noticing the spotlight flicker with else vehicles?
  12. Yup....over 100 hours worth of work gone. There were about 6 other models I lost
  13. Nope, didn't know that. Original plan was to make it a 96-98 mustang as I have one sitting in my garage. Unfortunately, I lost my ram and the stang in a hard drive crash.
  14. Which drivers are you using? I have a 660 that is overclocked too and average about 50 fps (locked). Only time it dips down is in bad weather. Try using 310.90 drives if you are not already. I have found these to be the best drivers so far with the 660.
  15. The files are already available to download...I gave you the names of the ENBs that I am using and the files to use from them. I am not packing them up and uploading them as I see no need to.
  16. I know...still pics do not do it justice. Only thing I can suggest is try it...
  17. I think I found the perfect mix of ENB! Game4video's ENB as a base, followed by Nutt's Tweaked ENB's enbeffect, and Schakusa styled ENB v4.0's lens flare
  18. Looks like a FedSig Argent bar.
  19. It could also be like the vista. I know there is a sfpd car with a vista on gpm
  20. I like this idea!
  21. Why won't it work in TBOGT if it works in IV?
  22. Not only that but you can specify in a cfg whether or not it is Takedowns or Scene lighting.
  23. It is because ELS V7 has it's own airhorn button now. Hit Y to activate the airhorn.

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