Everything posted by IronicRainbow
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Clever title
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Clever title
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ELS V8 in the works?
I WANT TO BELIEVEEEEEE
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GTAIV 2014 04 02 03 04 59 86
From the album: WIP Skins
It smells like a texture pack... Hmm. (Not the final version) -
Do I smell something?
From the album: WIP Skins
It smells like a texture pack... Hmm. (Not the final version) -
Do I smell something?
From the album: WIP Skins
It smells like a texture pack... Hmm. (Not the final version) -
Do I smell something?
From the album: WIP Skins
It smells like a texture pack... Hmm. (Not the final version) -
Do I smell something?
From the album: WIP Skins
It smells like a texture pack... Hmm. (Not the final version) -
Multiple Imports of Texture
Thanks alot, +1
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Need fictional/generic police badges and patches
Right-click and save-as.
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Need fictional/generic police badges and patches
http://www.badgecreator.com
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Multiple Imports of Texture
How would I go about doing that? Also, I am trying to import multiple Whelen 500 series lights, and they also use emerglights.png, so would I do the same for those?
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Multiple Imports of Texture
I'm currently working on an Explorer NYPD car, and I am using the FedSig Vector, which uses emerglights.png for its texture. I also want to use the NYPD rambar, but it also uses emerglights.png as its texture. How do I work around this? I cannot import multiple of the same texture. As you can see, the lightbar is fine, as I imported this first. The rambar, however, is completely white.
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Solex!
Again, I just have to comment. Outstanding work on the model! On the other hand, it looks like the lightbar has a tumor. Ew.
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NYPD FPI & FPIU
I may be able to make the FPIU if I can recieve permission to release it. Not sure on that, yet. As for the FPI, I don't have a model for that, or even know where to begin looking for one.
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Wreck on the side Route 66
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Extra mapping
Thank you very much! XBR actually helped me out with the LOD problem, but still, same exact answer, so again, thank you. I know about connecting all the .wft's, I just got done putting all the parts together into that model when i ss'd my hierarchy.
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[WIP] Code 3 Solex
That is one ugly lightbar! No offense to your model, looks top-notch, but the lightbar itself... Ew.
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Extra mapping
I've tried renaming the extras and their corresponding LOD's to seperate names and it still gives me the error. Can I just rename them to whatever or do I need to make it something specific? And to answer your question, there are just a lot of extra_1's on the equipment i'm using :P ANOTHER UPDATE!: I think I fixed the extras, as it isn't giving me errors with those any longer. It is, however, giving me an LOD error. "Part multiple instances of LOD:0 of part "extra_1" found."
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Extra mapping
Just got done remaking the model because zmodeler likes to crash from time-to-time :) So i'm leaving the hierarchy like this to be safe: UPDATE: This is how I am mapping my extas and this is my exact error: "Duplicate instances of part "extra_1" found. file:GTAIVExport.cpp line:369"
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Boston Police CVPI 5
From the album: WIP Skins
A WIP skin for release, Boston, MA Police Dept. -
Boston Police CVPI 4
From the album: WIP Skins
A WIP skin for release, Boston, MA Police Dept. -
Boston Police CVPI 3
From the album: WIP Skins
A WIP skin for release, Boston, MA Police Dept. -
Boston Police CVPI 2
From the album: WIP Skins
A WIP skin for release, Boston, MA Police Dept. -
Boston Police CVPI
From the album: WIP Skins
A WIP skin for release, Boston, MA Police Dept.