Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Coastal Callouts SUPPORT Thread

Featured Replies

  • Replies 1.1k
  • Views 139k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • @LMS and @PNWParksFan thanks for the help all seems to be in working order now. What I probably did was when trying to reinstall the mod manager was delete all the easyhook files instead of just the o

  • PNWParksFan
    PNWParksFan

    The British pack hasn't been released yet. I am planning to release it this weekend. 

  • PNWParksFan
    PNWParksFan

    Yes, Wilderness Callouts still works on the latest version of LSPDFR, and you can use the features of Coastal Callouts to respond to them. I am working on some more land based SAR callouts but they're

Posted Images

Can someone give me a list of all the spawn codes to all the dlc vehicles from Coastal Callouts?

Edited by Vireo

Overall the mod works perfect but i have two issues. At first the boat questioning doesn´t work. When i press Q nothing happens. Does it collide with stop the ped? Do i need to leave my boat and climb on the suspects boat?

And second i can´t enter the armed 45ft response boat medium. When i spawn it from the Costal Callout menu i´m behind the wheel. But when i exit it and want to enter again or when i find one at the stations i can´t enter. My guy just keeps running to the sides and stumble back. The problem does not occure with the unarmed version though.

 

On 8/27/2022 at 6:09 AM, Vireo said:

Can someone give me a list of all the spawn codes to all the dlc vehicles from Coastal Callouts?

I think it´s this

Spoiler

[Vehicle Spawn Menu]
47-ft Motor Life Boat=mlb
45-ft Response Boat Medium (Unarmed)=rbm
45-ft Response Boat Medium (Armed)=rbm2
29-ft Response Boat Small II (Unarmed)=rbs2
29-ft Response Boat Small II (Armed)=rbs2b
25-ft Defender USCG (Unarmed)=defender,0
25-ft Defender USCG (Armed)=defender2,0
25-ft Defender USCG Tactical (Armed)=defender2,1
Port Police Defender=poldef,0
Sheriff Defender=poldef,1
Sheriff Response Boat=rbsheriff
Fire Boat=fireboat
Coast Guard Dinghy=poldinghy,2
Port Police Dinghy=poldinghy,0
Sheriff Dinghy=poldinghy,1
MH-60T Jayhawk=jayhawk,0
MH-60T Jayhawk (Centennial)=jayhawk,1
MH-65 Dolpin=mh65
LSFD AW-139=aw139
LSFD Bell 412=bell412,0
LSCoFD Bell 412=bell412,1
LSSD Super Puma=as332
C-130J Hercules (New)=cg130j
C-130H Hercules (Old)=cg130h
EC-130V Surveillance Plane=ec130v
C-27J Surveillance Plane=c27j
Lifeguard Jetski=seashark2
Jetski w/ Sled=lgseashark
Coast Guard Truck=cgtruck,1
Port Police Truck=cgtruck,0

 

Edited by bullsey83

1 hour ago, bullsey83 said:

Overall the mod works perfect but i have two issues. At first the boat questioning doesn´t work. When i press Q nothing happens. Does it collide with stop the ped? Do i need to leave my boat and climb on the suspects boat?

And second i can´t enter the armed 45ft response boat medium. When i spawn it from the Costal Callout menu i´m behind the wheel. But when i exit it and want to enter again or when i find one at the stations i can´t enter. My guy just keeps running to the sides and stumble back. The problem does not occure with the unarmed version though.

 

I think it´s this

  Hide contents

[Vehicle Spawn Menu]
47-ft Motor Life Boat=mlb
45-ft Response Boat Medium (Unarmed)=rbm
45-ft Response Boat Medium (Armed)=rbm2
29-ft Response Boat Small II (Unarmed)=rbs2
29-ft Response Boat Small II (Armed)=rbs2b
25-ft Defender USCG (Unarmed)=defender,0
25-ft Defender USCG (Armed)=defender2,0
25-ft Defender USCG Tactical (Armed)=defender2,1
Port Police Defender=poldef,0
Sheriff Defender=poldef,1
Sheriff Response Boat=rbsheriff
Fire Boat=fireboat
Coast Guard Dinghy=poldinghy,2
Port Police Dinghy=poldinghy,0
Sheriff Dinghy=poldinghy,1
MH-60T Jayhawk=jayhawk,0
MH-60T Jayhawk (Centennial)=jayhawk,1
MH-65 Dolpin=mh65
LSFD AW-139=aw139
LSFD Bell 412=bell412,0
LSCoFD Bell 412=bell412,1
LSSD Super Puma=as332
C-130J Hercules (New)=cg130j
C-130H Hercules (Old)=cg130h
EC-130V Surveillance Plane=ec130v
C-27J Surveillance Plane=c27j
Lifeguard Jetski=seashark2
Jetski w/ Sled=lgseashark
Coast Guard Truck=cgtruck,1
Port Police Truck=cgtruck,0

 

Danke schön! Where did you find this? So I can find it myself for future use. 

Hi,

 

I cannot get the UK addon

 

 

 

To work properly. Specifically, it seems to be fighting the base addon in terms of which assets to load.

 

There is a UK flag at coast guard stations, for example, but the sign will say USCG and all the boats/outfits/helicopters will be the default USA assets. The menu has RNLI etc names for outfits but when you spawn them, they are the base American versions.

 

The only UK themed asset (apart from the flag) that loads is the RNLI orange RIB.

 

I have EUP L&O, S&R and EUP menu installed, as well as Ultimate edition

 

 

Disabling EUP through LML didn't make a difference and just broke asset allocation in general (i.e. police showing up in hoodies and parachutes)

 

This is my LML hierachy -

 

hmF3PGX.png

 

 

 

 

Any ideas? Thanks.

 

  • Author
On 8/12/2022 at 6:11 PM, UnusualCanuck said:

Game crashes a little after going on duty with Costal Callouts

 

 

On 8/12/2022 at 7:15 AM, LSPDCHIEF1K17 said:

Have you installed Lenny's Mod Loader? If so, have you tested it with any other mods, and did it work? yes 

What version of LML do you have installed? Right-click on "ModManager.Core.dll" in your GTA V folder and check the version. july 24th

 

On 8/22/2022 at 8:11 AM, yaboycory05 said:

im running game version 2699 , rage plugin hook version 1.96 LSPDFR version 0.4.9 

havent tested LML with any other mods  mod manager core version 0.4.8243

 

For all of you, make sure you have installed the new update to LML from August 2, build 8247: 

 

You should also ensure you have the Coastal Callouts LML Package that was updated in early August too. 

 

 

On 8/25/2022 at 2:05 PM, HJL16 said:

when I start LSPDFR and go on duty I get the this notification. I have installed it through LML and it is enabled.

image_2022-08-25_220413063.png

 

It looks like the LML package must not be installed correctly. Can you actually spawn any of the vehicles? E.g. try typing "spawn jayhawk" in the RPH console. Fill out the installation support template if you need further help. 

 

7 hours ago, bullsey83 said:

Overall the mod works perfect but i have two issues. At first the boat questioning doesn´t work. When i press Q nothing happens. Does it collide with stop the ped? Do i need to leave my boat and climb on the suspects boat?

And second i can´t enter the armed 45ft response boat medium. When i spawn it from the Costal Callout menu i´m behind the wheel. But when i exit it and want to enter again or when i find one at the stations i can´t enter. My guy just keeps running to the sides and stumble back. The problem does not occure with the unarmed version though.

 

You must do an LSPDFR traffic stop. I have not tested with STP, but have seen other users play with it without issues. You must initiate a traffic stop through LSPDFR, then board the boat and stand near the driver such that the LSPDFR prompt to "Press E to talk to driver" appears. When that prompt is available, you can also press Q to open the boat traffic stop menu. 

 

Not sure about re-entering the armed 45ft RBM, are you sure you're standing right over the driver's seat when you press the enter vehicle key? 

 

3 hours ago, onevalefan said:

To work properly. Specifically, it seems to be fighting the base addon in terms of which assets to load.

 

 

I am not sure what might be causing this, but try re-ordering it such that the UK Pack is below the base pack in the LML mod manager. Make sure to hit the Save icon after making changes. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

24 minutes ago, PNWParksFan said:

I am not sure what might be causing this, but try re-ordering it such that the UK Pack is below the base pack in the LML mod manager. Make sure to hit the Save icon after making changes. 

 

Oddly enough, that worked. Thanks mate.

20 hours ago, PNWParksFan said:

You must do an LSPDFR traffic stop. I have not tested with STP, but have seen other users play with it without issues. You must initiate a traffic stop through LSPDFR, then board the boat and stand near the driver such that the LSPDFR prompt to "Press E to talk to driver" appears. When that prompt is available, you can also press Q to open the boat traffic stop menu. 

 

Not sure about re-entering the armed 45ft RBM, are you sure you're standing right over the driver's seat when you press the enter vehicle key? 

I tried it again and it worked. I think the problem was I didn´t turned beside close enough to the vessel. The entering of the armed boats is a bit tricky sometimes, maybe because you can also mount the turret. But it workes most of the times. So no problems after all and i can really enjoy this great mod, Cheers to you Sir 😃👍

 

Does anyone know an addon for CompuLite with citations for the boat inspection stuff? Like missing of fire extinguisher and lifesavers?

  • 2 weeks later...

vfs.logRagePluginHook_08092022_151656.logThanks for making such enjoyable callout.When I load coastal callout using lml it crash the game.I disable coastal callout package from lml and ten go on duty.Then i reload mod,it say that 10 peds and 23 vehicles are not configure.Please check rageplugin.log.I check log file and it say invalid vehicles and ped.I like this mod very much Please help me

RagePluginHook.log ModManager.log vfs.log

  • Author
8 hours ago, Peter123123123 said:

vfs.logRagePluginHook_08092022_151656.logThanks for making such enjoyable callout.When I load coastal callout using lml it crash the game.I disable coastal callout package from lml and ten go on duty.Then i reload mod,it say that 10 peds and 23 vehicles are not configure.Please check rageplugin.log.I check log file and it say invalid vehicles and ped.I like this mod very much Please help me

RagePluginHook.log 115.19 kB · 0 downloads ModManager.log 47.86 kB · 0 downloads vfs.log 525.81 kB · 0 downloads

 

Fill out the installation support template from the first page of this thread. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • Author
3 hours ago, True Game said:

Hi, all of the vehicles etc. are loaded into my LSPDFR game, but the coastal callouts software itself does not work. Any suggestions?

 

Fill out the support template from the first page of this thread

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 3 weeks later...

Was the issue with the vehicles.meta ever updated/fixed? "Temporary fix: replace vehicles.meta in LML/Coastal Callouts/data/ships with this version. It will disable the two large ship files which are causing problems. It may take some time for LML to get updated.   I ask is because I believe my crash is due to that issue, My RPH crashes with the last line  "LSPD First Response:  [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to deep ambient list" Everything is installed correctly with latest gameconfig, LML installed and working with other plugins, Update the vehicles.meta file fixed it so if anyone is getting the same problem download the meta file it's on one of the support pages on here.

Edited by CptLuckyStar

Catch me on Twitch.tv

http://twitch.tv/cptluckystarttv

On 9/11/2022 at 8:50 PM, True Game said:

Hi, all of the vehicles etc. are loaded into my LSPDFR game, but the coastal callouts software itself does not work. Any suggestions?

Having the same issue, I think coastal callouts itself is broken. Watched 2 tutorials and literally spent the whole day today trying to open up the menu for coastal callouts but it never loaded in when I hit force duty. I guess I'll just be waiting for some youtuber to put out another tutorial or fix. Please let me know if you found a fix.

Edited by Supertrooper01
Forgot to add something.

  • Author
On 10/1/2022 at 2:37 AM, tic_tacs said:

Is there anyway to add other boats, to what i imagine to be a script, which allows them to be loaded onto a boat trailer? Thanks

 

Yes, you can add them in the configuration files under Plugins/LSPDFR/CoastalCallouts/ModelConfig. See the modding guide (linked on the download page) for more info. 

 

On 10/1/2022 at 12:58 PM, CptLuckyStar said:

Was the issue with the vehicles.meta ever updated/fixed? "Temporary fix: replace vehicles.meta in LML/Coastal Callouts/data/ships with this version. It will disable the two large ship files which are causing problems. It may take some time for LML to get updated.   I ask is because I believe my crash is due to that issue, My RPH crashes with the last line  "LSPD First Response:  [CoastalCallouts] Adding 0x8e79490e(The Sea Urchin) to deep ambient list" Everything is installed correctly with latest gameconfig, LML installed and working with other plugins, Update the vehicles.meta file fixed it so if anyone is getting the same problem download the meta file it's on one of the support pages on here.

 

Yes, it should all be working fine. Download the latest version of LML from August 2, and the latest version of Coastal Callouts from August 6, and you should have no issues with the ship models crashing during loading. 

 

 

 

On 10/5/2022 at 4:03 PM, Supertrooper01 said:

Having the same issue, I think coastal callouts itself is broken. Watched 2 tutorials and literally spent the whole day today trying to open up the menu for coastal callouts but it never loaded in when I hit force duty. I guess I'll just be waiting for some youtuber to put out another tutorial or fix. Please let me know if you found a fix.

 

Should be working fine. If you need help getting it installed, please fill out the support template from the first page of this forum thread. I cannot help if you don't provide the necessary information to troubleshoot your problem. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

spacer.pngspacer.png
spacer.png
Hi guys, can anyone help me with this texture problem ? The texture is not easy to read and its not nice 

Edited by Rico0710

  • Author
4 hours ago, Rico0710 said:

spacer.pngspacer.png
spacer.png
Hi guys, can anyone help me with this texture problem ? The texture is not easy to read and its not nice 

 

Texture Quality in your graphics settings must be set to Very High for the game to use the high-resolution textures from the +hi.ytd files. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

3 hours ago, PNWParksFan said:

 

Die Texturqualität in Ihren Grafikeinstellungen muss auf Sehr hoch eingestellt sein, damit das Spiel die hochauflösenden Texturen aus den +hi.ytd-Dateien verwenden kann. 

Thank you so much!

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.