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Coastal Callouts SUPPORT Thread

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  • Views 138.9k
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  • @LMS and @PNWParksFan thanks for the help all seems to be in working order now. What I probably did was when trying to reinstall the mod manager was delete all the easyhook files instead of just the o

  • PNWParksFan
    PNWParksFan

    The British pack hasn't been released yet. I am planning to release it this weekend. 

  • PNWParksFan
    PNWParksFan

    Yes, Wilderness Callouts still works on the latest version of LSPDFR, and you can use the features of Coastal Callouts to respond to them. I am working on some more land based SAR callouts but they're

Posted Images

hey guys, im new here. 

need help on this, tried loading coastal callout but after typing out load plugin etc. , it shows "To force this plugin to load multiple times set the force parameter to be true"

help, im stuck with this

 

photo_2023-01-16_20-53-49.jpg

  • Author
On 1/15/2023 at 4:50 AM, minicachera380 said:

i keep getting this message come up when i try load up gta with coastal callouts installed

image.thumb.png.99c63041564cc15c142cf8d4edb99fb6.png 

 

Install weapon limit adjuster. It is linked on the download page and from the first page of this thread. 

 

17 hours ago, slankydoodledoo said:

hey guys, im new here. 

need help on this, tried loading coastal callout but after typing out load plugin etc. , it shows "To force this plugin to load multiple times set the force parameter to be true"

help, im stuck with this

 

photo_2023-01-16_20-53-49.jpg

 

Upload your full log

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Hello, I am trying to edit the Peds.xml file to change the peds from native GTA peds to mp_m_freemode_01. However, I've encountered a problem where I can't add specific components and props to VariationGroup.

These are the components and props that don't seem to be working.

          <prop chance="100" value="4" prop="WATCHES" />
          <comp chance="100" value="88" comp="PANTS" />
          <comp chance="100" value="122" comp="BEARD" />
          <comp chance="100" value="3" comp="SHIRTOVERLAY" /> 


As a result of these not working Coastal Callouts is not loading.

Please advise how I can fix this, as I love playing with Coastal Callouts!

Thanks,
Anaxes.

Kind regards,
Anaxes (Anaxes#3274)

 

Spoiler

When I switched seats on the plane,My lspdfr program crashed. and after I went to work, no task happened.

Spoiler

Have you read README.txt, and double-checked it at least twice?yes

Did you watch the installation tutorial video?yes

Have you installed a compatible gameconfig.xml file? If so, link to the gameconfig you installed.yes

Have you installed a HeapAdjuster mod? If so, link to which one you installed. yes

Have you installed Weapon Limits Adjuster? If so, link to which one you installed. yes

If you are on the Cayo Perico update or later, have you removed CScenarioPoint-Patch.asi from your GTA V folder?   I don't have this.

Did you install the OpenIV.asi from OpenIV?yes

What game version are you on?  latest edition

What version of RagePluginHook and LSPDFR do you have installed?latest edition

Have you installed Lenny's Mod Loader? If so, have you tested it with any other mods, and did it work?yes

What version of LML do you have installed? Right-click on "ModManager.Core.dll" in your GTA V folder and check the version. 0.4.8243.29411

Upload a copy of the following files from your GTA V main folder:

RagePluginHook.log

vfs.log

modmanager.log

Upload a screenshot of your GTA V/Plugins/LSPDFR folder.

Upload a screenshot of your main GTA V folder.

Upload a screenshot of your GTA V/lml folder, and your GTA V/lml/downloader folder (if you installed the LML package with the mod manager)

Describe your problem in detail. Explain what you have already tried to solve the problem.

Spoiler

 

 

09CP7J`S7OJ]K6`S$((G{PF.png

}B6%{J~UURV([U0G1@DS4LC.png

N31LS9OXEB$PQ6SVO$LXF}9.png

vfs.log RagePluginHook.log

  • Author
18 hours ago, Anaxes said:

Hello, I am trying to edit the Peds.xml file to change the peds from native GTA peds to mp_m_freemode_01. However, I've encountered a problem where I can't add specific components and props to VariationGroup.

These are the components and props that don't seem to be working.

          <prop chance="100" value="4" prop="WATCHES" />
          <comp chance="100" value="88" comp="PANTS" />
          <comp chance="100" value="122" comp="BEARD" />
          <comp chance="100" value="3" comp="SHIRTOVERLAY" /> 


As a result of these not working Coastal Callouts is not loading.

Please advise how I can fix this, as I love playing with Coastal Callouts!

Thanks,
Anaxes.

 

If this is for EUP, use the EUP outfit configuration instead. There's an example in the eup peds xml config included in the optional extras. 

 

 

17 hours ago, slankydoodledoo said:

Thanks for looking into it, m8.

RagePluginHook.log 51.15 kB · 1 download

 

Looks like you need to install RageNativeUI - download the latest version here https://github.com/alexguirre/RAGENativeUI/releases/latest/ and put ragenativeui.dll in your GTA folder. 

 

13 hours ago, powergdd said:

Thanks for looking into it, m8.

RagePluginHook.log 51.15 kB · 1 download

 

I'm not exactly sure what caused this... does it happen every time you switch seats in a plane? 

 

6 hours ago, Skyszcake said:

Is Coastal Callouts updated to Gta version 1.0.2802?

 

No update to Coastal Callouts itself is required for GTA 2802. You do need to update certain dependencies, including Weapon Limit Adjuster, RageNativeUI, LML, RPH, and Gameconfig. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

I can't get the plugin to work, i have updated LML, RPH, Gameconfig, all limit adjusters, Gta and LSPDFR. 

I have tried without the coastal callouts plugin and the game works fine. When i install Coastal callout, none of my another plugins works, according to the RPH log the everything load’s correct, but this is not the case.

Spoiler

600085901_Coastalcallouts1.PNG.11540fb8659c012c4df687d2858a1871.PNG

 

Spoiler

542469158_Coastalcallouts2.thumb.PNG.ca40ac69a29c7355740d31941936edea.PNG1942917755_Coastalcallouts3.thumb.PNG.a8e8be1d53abf16cc25d6f60985b5f5e.PNG898281611_Coastalcallouts4.thumb.PNG.47c57e2915e53efa485735794406e619.PNG356816172_Coastalcallouts5.thumb.PNG.86ef805dfd2338d91cb3b35b1501fc48.PNG613460057_Coastalcallouts6.PNG.83f9fbf51eea1ae663d61e1bfd740671.PNG

Edited by Skyszcake

Skyszcake

 

Ive been having this problem when trying to load coastal callouts.
there is also an error before this one saying that thier is a game memory error and I need to restart and reboot the game.
Ive tried removing Costal Callouts from LML and everything works fine.

This is the error I get after the Game Memory error
image.png

Spoiler

 

REQUIRED

  • Author
2 hours ago, HarrisNZ said:

Ive been having this problem when trying to load coastal callouts.
there is also an error before this one saying that thier is a game memory error and I need to restart and reboot the game.
Ive tried removing Costal Callouts from LML and everything works fine.

This is the error I get after the Game Memory error

 

You need to install Gameconfig, Heap Adjuster, and Weapon Limit Adjuster

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Spoiler

image.thumb.png.b520f7789af7c4f13563a1271d68e163.png

  • What were you doing when the crash/bug occurred? I was trying to start a coast guard callout and it wouldnt load stating "Unable to start any Coastal Callouts; check consol for details"
  • Did the game crash to desktop, or did the plugin crash? neither crashed.
  • Does the same crash or bug happen consistently? If so, describe the steps to reproduce the issue. yes I went to the callout configuation in the coastal callouts menu and then requested random coastal callout.

RagePluginHook.log

  • Author
5 hours ago, Luke Snorgrass said:
  Hide contents

image.thumb.png.b520f7789af7c4f13563a1271d68e163.png

  • What were you doing when the crash/bug occurred? I was trying to start a coast guard callout and it wouldnt load stating "Unable to start any Coastal Callouts; check consol for details"
  • Did the game crash to desktop, or did the plugin crash? neither crashed.
  • Does the same crash or bug happen consistently? If so, describe the steps to reproduce the issue. yes I went to the callout configuation in the coastal callouts menu and then requested random coastal callout.

RagePluginHook.log 270.16 kB · 0 downloads

 

Did you uncheck all of the callout types in the callout selection menu? 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

Hello first of all, sorry if my English is not perfect, I am French, I had trouble finding support, please know! I would like someone to help me, since GTA 5 is updated, my COSTAL CALLOUT does not work anymore, when I launch it, it marks me memory problem (I put the GAME CONFIG LML ) no problem except that since then, I have the following message (see image) which is displayed causing me to crash my game!

 

Can you seriously help me? I have tried everything

image.png

 spacer.png

 

Game crashes with this error. All required mods are downloaded and it boots up well but doesn't work with the vehicles tab turned off in LML.spacer.png

 

I restarted my pc, checked and reinstalled everything and the issue is still there. what can i do?

 

 

RagePluginHook.log:

Spoiler

[2023/01/30 1:34:29.117] Started new log on 2023/01/30 1:34:29.117
[2023/01/30 1:34:29.118]=========================================================================
[2023/01/30 1:34:29.116] Log path: E:\RockstarGames\Games\Grand Theft Auto V\RagePluginHook.log
[2023/01/30 1:34:29.118] Log verbosity: Trivial
[2023/01/30 1:34:29.119] Initializing input system
[2023/01/30 1:34:29.121] Initializing game console
[2023/01/30 1:34:29.126] Console key has been set to F4 (key code: 115)
[2023/01/30 1:34:29.163] Initializing console variable "ConsoleScrollAmount".
[2023/01/30 1:34:29.163] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2023/01/30 1:34:29.165] Read value: <null>
[2023/01/30 1:34:29.166] Initializing console variable "ConsoleKey".
[2023/01/30 1:34:29.166] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2023/01/30 1:34:29.166] Read value: <null>
[2023/01/30 1:34:29.166] Initializing console variable "PluginTimeoutThreshold".
[2023/01/30 1:34:29.166] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2023/01/30 1:34:29.168] Read value: 10000
[2023/01/30 1:34:29.168] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2023/01/30 1:34:29.168] Initializing console variable "AlwaysShowConsoleOutput".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Initializing console variable "ShowOnScreenWarnings".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Console initialized
[2023/01/30 1:34:29.168] Initializing forms manager
[2023/01/30 1:34:29.169] Cleaning temp folder
[2023/01/30 1:34:29.170] Version: RAGE Plugin Hook v1.102.1322.16448 for Grand Theft Auto V
[2023/01/30 1:34:29.176] ================ RAGE Plugin Hook ================
[1/30/2023 1:34:29 AM.181] Detected Windows 10 Home (64-bit) (10.0.19044.0)!
[1/30/2023 1:34:29 AM.181] Checking game support
[1/30/2023 1:34:29 AM.280] Product name: Grand Theft Auto V
[1/30/2023 1:34:29 AM.280] Product version: 1.0.2802.0
[1/30/2023 1:34:29 AM.280] Is steam version: True
[1/30/2023 1:34:29 AM.281] Initializing DirectX
[1/30/2023 1:34:29 AM.283] Initializing Direct3D
[1/30/2023 1:34:29 AM.283] Getting game swap chain
[1/30/2023 1:34:29 AM.314] Swap Chain created: 0x7FF7C234AE50
[1/30/2023 1:34:29 AM.314] Swap Chain VTable: 0x25172612FE0
[1/30/2023 1:34:29 AM.314] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[1/30/2023 1:34:29 AM.314] D3D11Present: 0x7FFB233D5000
[1/30/2023 1:34:29 AM.314] D3D11ResizeBuffers: 0x7FFB233F4490
[1/30/2023 1:34:29 AM.314] D3D11ResizeTarget: 0x7FFB2343ACB0
[1/30/2023 1:34:29 AM.314] D3D11SetFullscreenState: 0x7FFB233F4AC0
[1/30/2023 1:34:29 AM.314] Getting device
[1/30/2023 1:34:29 AM.314] Retrieved device
[1/30/2023 1:34:29 AM.314] Creating wrapper
[1/30/2023 1:34:29 AM.315] Direct3D initialized
[1/30/2023 1:34:29 AM.315] Initialized DirectX
[1/30/2023 1:34:29 AM.315] Direct3D watcher thread spawned
[1/30/2023 1:34:29 AM.357] Wrapper created
[1/30/2023 1:34:29 AM.361] Effect created
[1/30/2023 1:34:29 AM.361] Creating buffer
[1/30/2023 1:34:29 AM.361] Created buffer
[1/30/2023 1:34:29 AM.361] Creating blend state
[1/30/2023 1:34:29 AM.361] Created blend state
[1/30/2023 1:34:29 AM.361] Done with creation
[1/30/2023 1:34:29 AM.389] Initializing texture system.
[1/30/2023 1:34:29 AM.389] Initializing texture system; phase 1
[1/30/2023 1:34:29 AM.389] Initializing texture system; phase 2
[1/30/2023 1:34:29 AM.393] Initializing texture system; phase 3
[1/30/2023 1:34:29 AM.393] Initializing texture system; phase 4
[1/30/2023 1:34:29 AM.400] Initializing texture system; phase 5
[1/30/2023 1:34:29 AM.401] Initializing texture system; phase 6
[1/30/2023 1:34:29 AM.402] Initializing texture system; phase 7
[1/30/2023 1:34:29 AM.403] Initializing texture system; phase 8
[1/30/2023 1:34:29 AM.404] Initializing texture system; phase 9
[1/30/2023 1:34:29 AM.404] Initializing texture system; phase 10
[1/30/2023 1:34:29 AM.407] Initializing texture system; phase 11
[1/30/2023 1:34:29 AM.407] Initializing texture system; phase 12
[1/30/2023 1:34:29 AM.408] Initializing texture system; phase 13
[1/30/2023 1:34:29 AM.408] Initializing texture system; phase 14
[1/30/2023 1:34:34 AM.316] Direct3D watcher thread ended
[1/30/2023 1:35:00 AM.039] LoadingScreenMsg: Initializing game support
[1/30/2023 1:35:00 AM.290] Initializing game support
[1/30/2023 1:35:05 AM.719] LoadingScreenMsg: Velocity limit removed
[1/30/2023 1:35:06 AM.023] Compatibility level: 0
[1/30/2023 1:35:06 AM.023] Supported version detected
[1/30/2023 1:35:06 AM.023] ==================================================
[1/30/2023 1:35:06 AM.023] LoadingScreenMsg: Patching code
[1/30/2023 1:35:06 AM.274] LoadingScreenMsg: Waiting for game initialization
[1/30/2023 1:35:06 AM.525] Waiting for game initialization
[1/30/2023 1:35:06 AM.626] LoadingScreenMsg: Initializing core
[1/30/2023 1:35:06 AM.876] Initializing hook
[1/30/2023 1:35:11 AM.898] LoadingScreenMsg: Completing interoperability
[1/30/2023 1:35:12 AM.149] Completing interoperability
[1/30/2023 1:35:12 AM.149] Initialization code 1.
[1/30/2023 1:35:12 AM.149] Initialization code 2.
[1/30/2023 1:35:12 AM.149] Initialization code 3.
[1/30/2023 1:35:12 AM.155] 1 Address: 0x00007FF7C01253F4
[1/30/2023 1:35:12 AM.155] Calling func 1
[1/30/2023 1:35:12 AM.168] 2 Address: 0x00007FF7C0CD1E26
[1/30/2023 1:35:12 AM.168] 3 Address: 0x00007FF7BF6E5EAA
[1/30/2023 1:35:12 AM.192] Address: 0x00007FF7C0CD1DD0
[1/30/2023 1:35:12 AM.192] Unknown var: 0x00007FF7C1D20B90
[1/30/2023 1:35:12 AM.192] Initialization code 4.
[1/30/2023 1:35:12 AM.192] Initialization code 5.
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 1
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 2
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 3
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 4
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 5
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 6
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 7
[1/30/2023 1:35:12 AM.192] LoadingScreenMsg:
[1/30/2023 1:35:12 AM.443] LoadingScreenMsg: Loading Story Mode
[1/30/2023 1:35:12 AM.694] LoadingScreenMsg: Loading and Populating Game World
[1/30/2023 1:35:12 AM.945] LoadingScreenMsg:

 

  • Author
5 hours ago, PatmanIG said:

Hello first of all, sorry if my English is not perfect, I am French, I had trouble finding support, please know! I would like someone to help me, since GTA 5 is updated, my COSTAL CALLOUT does not work anymore, when I launch it, it marks me memory problem (I put the GAME CONFIG LML ) no problem except that since then, I have the following message (see image) which is displayed causing me to crash my game!

 

Can you seriously help me? I have tried everything

image.png

 

I cannot see the screenshot. Try uploading it again. Also, fill out the support template from the first page of this thread. 

 

29 minutes ago, Darling In The Danks said:

 spacer.png

 

Game crashes with this error. All required mods are downloaded and it boots up well but doesn't work with the vehicles tab turned off in LML.spacer.png

 

I restarted my pc, checked and reinstalled everything and the issue is still there. what can i do?

 

 

RagePluginHook.log:

  Reveal hidden contents

[2023/01/30 1:34:29.117] Started new log on 2023/01/30 1:34:29.117
[2023/01/30 1:34:29.118]=========================================================================
[2023/01/30 1:34:29.116] Log path: E:\RockstarGames\Games\Grand Theft Auto V\RagePluginHook.log
[2023/01/30 1:34:29.118] Log verbosity: Trivial
[2023/01/30 1:34:29.119] Initializing input system
[2023/01/30 1:34:29.121] Initializing game console
[2023/01/30 1:34:29.126] Console key has been set to F4 (key code: 115)
[2023/01/30 1:34:29.163] Initializing console variable "ConsoleScrollAmount".
[2023/01/30 1:34:29.163] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2023/01/30 1:34:29.165] Read value: <null>
[2023/01/30 1:34:29.166] Initializing console variable "ConsoleKey".
[2023/01/30 1:34:29.166] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2023/01/30 1:34:29.166] Read value: <null>
[2023/01/30 1:34:29.166] Initializing console variable "PluginTimeoutThreshold".
[2023/01/30 1:34:29.166] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2023/01/30 1:34:29.168] Read value: 10000
[2023/01/30 1:34:29.168] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2023/01/30 1:34:29.168] Initializing console variable "AlwaysShowConsoleOutput".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Initializing console variable "ShowOnScreenWarnings".
[2023/01/30 1:34:29.168] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2023/01/30 1:34:29.168] Read value: <null>
[2023/01/30 1:34:29.168] Console initialized
[2023/01/30 1:34:29.168] Initializing forms manager
[2023/01/30 1:34:29.169] Cleaning temp folder
[2023/01/30 1:34:29.170] Version: RAGE Plugin Hook v1.102.1322.16448 for Grand Theft Auto V
[2023/01/30 1:34:29.176] ================ RAGE Plugin Hook ================
[1/30/2023 1:34:29 AM.181] Detected Windows 10 Home (64-bit) (10.0.19044.0)!
[1/30/2023 1:34:29 AM.181] Checking game support
[1/30/2023 1:34:29 AM.280] Product name: Grand Theft Auto V
[1/30/2023 1:34:29 AM.280] Product version: 1.0.2802.0
[1/30/2023 1:34:29 AM.280] Is steam version: True
[1/30/2023 1:34:29 AM.281] Initializing DirectX
[1/30/2023 1:34:29 AM.283] Initializing Direct3D
[1/30/2023 1:34:29 AM.283] Getting game swap chain
[1/30/2023 1:34:29 AM.314] Swap Chain created: 0x7FF7C234AE50
[1/30/2023 1:34:29 AM.314] Swap Chain VTable: 0x25172612FE0
[1/30/2023 1:34:29 AM.314] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[1/30/2023 1:34:29 AM.314] D3D11Present: 0x7FFB233D5000
[1/30/2023 1:34:29 AM.314] D3D11ResizeBuffers: 0x7FFB233F4490
[1/30/2023 1:34:29 AM.314] D3D11ResizeTarget: 0x7FFB2343ACB0
[1/30/2023 1:34:29 AM.314] D3D11SetFullscreenState: 0x7FFB233F4AC0
[1/30/2023 1:34:29 AM.314] Getting device
[1/30/2023 1:34:29 AM.314] Retrieved device
[1/30/2023 1:34:29 AM.314] Creating wrapper
[1/30/2023 1:34:29 AM.315] Direct3D initialized
[1/30/2023 1:34:29 AM.315] Initialized DirectX
[1/30/2023 1:34:29 AM.315] Direct3D watcher thread spawned
[1/30/2023 1:34:29 AM.357] Wrapper created
[1/30/2023 1:34:29 AM.361] Effect created
[1/30/2023 1:34:29 AM.361] Creating buffer
[1/30/2023 1:34:29 AM.361] Created buffer
[1/30/2023 1:34:29 AM.361] Creating blend state
[1/30/2023 1:34:29 AM.361] Created blend state
[1/30/2023 1:34:29 AM.361] Done with creation
[1/30/2023 1:34:29 AM.389] Initializing texture system.
[1/30/2023 1:34:29 AM.389] Initializing texture system; phase 1
[1/30/2023 1:34:29 AM.389] Initializing texture system; phase 2
[1/30/2023 1:34:29 AM.393] Initializing texture system; phase 3
[1/30/2023 1:34:29 AM.393] Initializing texture system; phase 4
[1/30/2023 1:34:29 AM.400] Initializing texture system; phase 5
[1/30/2023 1:34:29 AM.401] Initializing texture system; phase 6
[1/30/2023 1:34:29 AM.402] Initializing texture system; phase 7
[1/30/2023 1:34:29 AM.403] Initializing texture system; phase 8
[1/30/2023 1:34:29 AM.404] Initializing texture system; phase 9
[1/30/2023 1:34:29 AM.404] Initializing texture system; phase 10
[1/30/2023 1:34:29 AM.407] Initializing texture system; phase 11
[1/30/2023 1:34:29 AM.407] Initializing texture system; phase 12
[1/30/2023 1:34:29 AM.408] Initializing texture system; phase 13
[1/30/2023 1:34:29 AM.408] Initializing texture system; phase 14
[1/30/2023 1:34:34 AM.316] Direct3D watcher thread ended
[1/30/2023 1:35:00 AM.039] LoadingScreenMsg: Initializing game support
[1/30/2023 1:35:00 AM.290] Initializing game support
[1/30/2023 1:35:05 AM.719] LoadingScreenMsg: Velocity limit removed
[1/30/2023 1:35:06 AM.023] Compatibility level: 0
[1/30/2023 1:35:06 AM.023] Supported version detected
[1/30/2023 1:35:06 AM.023] ==================================================
[1/30/2023 1:35:06 AM.023] LoadingScreenMsg: Patching code
[1/30/2023 1:35:06 AM.274] LoadingScreenMsg: Waiting for game initialization
[1/30/2023 1:35:06 AM.525] Waiting for game initialization
[1/30/2023 1:35:06 AM.626] LoadingScreenMsg: Initializing core
[1/30/2023 1:35:06 AM.876] Initializing hook
[1/30/2023 1:35:11 AM.898] LoadingScreenMsg: Completing interoperability
[1/30/2023 1:35:12 AM.149] Completing interoperability
[1/30/2023 1:35:12 AM.149] Initialization code 1.
[1/30/2023 1:35:12 AM.149] Initialization code 2.
[1/30/2023 1:35:12 AM.149] Initialization code 3.
[1/30/2023 1:35:12 AM.155] 1 Address: 0x00007FF7C01253F4
[1/30/2023 1:35:12 AM.155] Calling func 1
[1/30/2023 1:35:12 AM.168] 2 Address: 0x00007FF7C0CD1E26
[1/30/2023 1:35:12 AM.168] 3 Address: 0x00007FF7BF6E5EAA
[1/30/2023 1:35:12 AM.192] Address: 0x00007FF7C0CD1DD0
[1/30/2023 1:35:12 AM.192] Unknown var: 0x00007FF7C1D20B90
[1/30/2023 1:35:12 AM.192] Initialization code 4.
[1/30/2023 1:35:12 AM.192] Initialization code 5.
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 1
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 2
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 3
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 4
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 5
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 6
[1/30/2023 1:35:12 AM.192] Completing interoperability, phase 7
[1/30/2023 1:35:12 AM.192] LoadingScreenMsg:
[1/30/2023 1:35:12 AM.443] LoadingScreenMsg: Loading Story Mode
[1/30/2023 1:35:12 AM.694] LoadingScreenMsg: Loading and Populating Game World
[1/30/2023 1:35:12 AM.945] LoadingScreenMsg:

 

 

You need to install Weapon Limit Adjuster. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

  • 4 weeks later...

Hey I installed EUP/Vehicles etc before known the Coastal Callout Mod

 

Can i install EUP in LML new and import then my Changed Files from the Open IV EUP DLC Folder?

 

Or do i need to Install the other EUP Files new then? 

  • Author
17 hours ago, SergeantMaxwell said:

Hey I installed EUP/Vehicles etc before known the Coastal Callout Mod

 

Can i install EUP in LML new and import then my Changed Files from the Open IV EUP DLC Folder?

 

Or do i need to Install the other EUP Files new then? 

 

You can rearrange the order the mods are loaded using the LML Mod Manager UI. You don't need to reinstall EUP or Coastal Callouts. 

[REL] Coastal Callouts: An action-packed mod with new vehicles, maps, capabilities, and callouts in and around the waters of Los Santos

[REL] Police Tape: Make your scenes more realistic while stopping peds and traffic

[REL] Better EMS: Realistic and dynamic EMS response

Join the Parks Benefactor Program to support my work and get early beta access!

6 hours ago, PNWParksFan said:

You can rearrange the order the mods are loaded using the LML Mod Manager UI. You don't need to reinstall EUP or Coastal Callouts. 

 

Ah sounds nice 🙂 i will look into it later... now i need to fix a Error with another Callout Plugin

 

So I just intstalled Coastal Callouts through LML, I am also still really new to modding, but when I go into the game the Port that is supposed to be at Poleto isnt there, the boats and trucks spawn but the actual building isnt there its just the beach, any Ideas as to what could be the issue?

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