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LSPDFR 0.4.6 & LML - Now available!

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 @SamNice to see that my idea from a while ago was actually used in the game, the animation for the arrest: 

Also that's very nice to hear that firefighters called by the vanilla lspdfr actually do something. In the future I'd like to see the same for the paramedics (the same thing they do when called by the ultimate backup with all their animations) and also the ability to call for a tow truck amd a coroner. I think I also mentioned this a while ago but actually to ask the game to despawn the specific veh or dead ped when not in sight shoud be really hard to do. Also we need to know what kind of citations to give when a driver don't have let's say an insurance or registration. Yeah I know for that we have lspdfr+ citation system but my goal is to make the vanilla lspdfr with no flaws at all, mainly to not have unfinished things. 

And my last suggestion should be to use the scene director to create some amazingly done callouts like they did with the holdup(and not only callouts, also world events). And maybe to activate at least some story mode world events since they are done so well by our beloved Rockstar Games :))) 

Edited by ericcelrosu

Officer Eric

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  • It has an animation built into LSPDFR 4.6. When you pull out the gun, it does the animation. Same with holstering the weapon. Just finished playing LSPDFR, and his plugins work perfectly! Have f

  • It might override the animations.  It might not, I honestly couldn't tell you. It won't override anything else, and there is a setting to disable it which will be documented shortly with the full

  • Is there a way to disable the new Holster animation? It no longer places the Pistol in the Holster 😞

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  • Management Team
11 hours ago, dylanlive said:

Awesome to hear!! Thank you!

 

Will this break plugins that haven't updated for this version yet?

 

It shouldn't break any plugins unless they have a hardcoded version check to only work with a specific version of LSPDFR. This could of course vary from plugin to plugin, but for most part they should be fine. 

"Work and ideas get stolen, then you keep moving on doing your thing."

5 minutes ago, Will said:

 

It shouldn't break any plugins unless they have a hardcoded version check to only work with a specific version of LSPDFR. This could of course vary from plugin to plugin, but for most part they should be fine. 

I noticed that some of them like superevents don't allow us to report a crime, like a fighting or a shooting. I haven't encountered something like that created by the vanilla lspdfr, so hopefully this isn't a bug of it. It worth a check tough. 

Edited by ericcelrosu

Officer Eric

  • Author
7 minutes ago, ericcelrosu said:

Also that's very nice to hear that firefighters called by the vanilla lspdfr actually do something. In the future I'd like to see the same for the paramedics (the same thing they do when called by the ultimate backup with all their animations)

 

Paramedics in LSPDFR will treat people with animations and such. Has been like that since LSPDFR 0.4.  They will even remove dead people from cars to revive them and such. 

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

Ok as of recently Interaction+ is making LSPDFR crash. I did a few tests by pulling people over even restarted the game and when I approach their vehicle and interaction+ prompts me to press 'Y' it crashes. So yes some or if not most plugins that are not updated for 0.4.6 will cause LSPDFR 0.4.6 to crash.

Edited by SerTranceCloud

SerTranceCloud

12 hours ago, dylanlive said:

Awesome to hear!! Thank you!

 

Will this break plugins that haven't updated for this version yet?

I've found out it broke BejoIjo's mods since it isn't updated properly to 0.4.6, but other mod's seem to be working fine with mine.

3 minutes ago, Rareroblox said:

I've found out it broke BejoIjo's mods since it isn't updated properly to 0.4.6, but other mod's seem to be working fine with mine.

 

Interaction+ is crashing LSPDFR for me when I would approach their vehicle after a traffic stop. Is this happening for you too? Just curious...

SerTranceCloud

22 minutes ago, Rareroblox said:

I've found out it broke BejoIjo's mods since it isn't updated properly to 0.4.6, but other mod's seem to be working fine with mine.

 

Bejoljo's updated a few of their plugins about an hour ago. are those the ones that weren't updated properly?

SerTranceCloud

22 minutes ago, SerTranceCloud said:

 

Bejoljo's updated a few of their plugins about an hour ago. are those the ones that weren't updated properly?

Oh, I updated his mod earlier this morning like around 10AM, so I am now knowing that he updated the mod. Thanks for letting me know! Also, about the interaction+ issue you are having, I don't have the mod so I wouldn't be able to tell you, but maybe other members would.

 

Happy Holidays!

11 minutes ago, Rareroblox said:

Oh, I updated his mod earlier this morning like around 10AM, so I am now knowing that he updated the mod. Thanks for letting me know! Also, about the interaction+ issue you are having, I don't have the mod so I wouldn't be able to tell you, but maybe other members would.

 

Happy Holidays!

 

Happy Holidays to you as well!! By the way does his updated plugins work? i am planning on getting them if they do! 🙂

 

SerTranceCloud

16 hours ago, Hekkie said:

I'll just have a bit of a mess around with both and see which I prefer. Thanks for the response though 🙂 

How do you use the LSPDFR draw and holster?

LSPD H0TSH0T

17 minutes ago, Fwjakeee said:

How do you use the LSPDFR draw and holster?

It has an animation built into LSPDFR 4.6. When you pull out the gun, it does the animation. Same with holstering the weapon.

36 minutes ago, SerTranceCloud said:

 

Happy Holidays to you as well!! By the way does his updated plugins work? i am planning on getting them if they do! 🙂

 

Just finished playing LSPDFR, and his plugins work perfectly! Have fun!

  • Author
13 minutes ago, SerTranceCloud said:

 

They are just animations that play when you switch to a pistol/switch back to being unarmed.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

18 hours ago, Sam said:

 

It might override the animations.  It might not, I honestly couldn't tell you.

It won't override anything else, and there is a setting to disable it which will be documented shortly with the full release notes.

it breaks cop holster instad. without cop holster pistol doesnt get removed. 

and with lspdfr animation copholster is sometimes putting a invisble pistol back in holster.

112.png.0b35175cf6f150b9543f172f13239171.png


would you suggest me to disable "cop holster" ? Other thing , sometimes with "thumble rumbler right" I can't report a crime , I use the joypad because faster in execution , Bejolio has updated the most functional main mods , do you suggest me to install "ultimate backup" ? Or use that of the vanilla of the new update ? I find Beiolio mods extremely useful and functional , and realistic , happy holidays

There's an issue when upholstering the weapon. Holstering animation works fine, but once the weapon is re holstered, the holster stays empty.

Edited by dead2self89

"When you learn how to quit it becomes a habit."-Criminal Justice Institute 

  • Author
1 hour ago, Officer Joey Kuffman said:

it breaks cop holster instad. without cop holster pistol doesnt get removed. 

and with lspdfr animation copholster is sometimes putting a invisble pistol back in holster.

 

I explained on the first page here that it's just two new animations we added, it doesn't change anything else.  If you are using CopHolster, you might want to disable the LSPDFR one using the settings provided.

 

2 minutes ago, dead2self89 said:

There's an issue when upholstering the weapon. Holstering animation works fine, but once the weapon is re holstered, the holster stays empty.

 

As above, it's just an animation.  It will not change anything else.  Holsters and whether or not they have a gun in them are controlled by player model drawables, not animations.

"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."

and yes , I have always noticed this , ok , tomorrow I install the new updated Beiolijo mods , so playing I see if the error where I sometimes cannot report a crime with the right rumbler was only a problem of the 0.45 update , sorry for my english

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