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vdH PoliceHelper 1.2.0 beta

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  • OK. New and hopefully last closed beta is available for testers... and anyone with leaked mod ;) Link in game. Many parts of code were redone. After long long tests I've managed to make thieves dri

  • Thank you for all kind words. I really appreciate it.   It will be released quite soon. There is only one world event left (but complicated) and some tweaks to make. Script is not filled with bugs,

  • OK, this time I fucked up link in my post. This shout be ok. That flu is killing me. http://www.youtube.com/watch?v=BMSFAXhKeEk

  • Author

Thanks :)
Small update will be available this weekend. It will feature:
- less common arson event
- blip for reckless driver visible only when he is driving above specific speed
- option to make EMS come to the scene even if player has installed METT and on the scene are only dead bodies
- check if players scripthook is compatible with PoliceHelper and if not display message about it

Ah this is so cool, the ability to give custom fines (and warnings), collect evidence and drop it off at the station and with all these new world events is just fantastic. Really completing the policing experience. Very well done. 

 

And there's still more you want to do! Amazing. 

  • Author

No. Evidence in stats are number of your pictures in gallery. I don't have access to user's stats. Collecting evidence will be expanded, but I'm still designing whole thing.

World events are random are an not marked by blip immediately. Sometimes you just miss them. Also some of them are more rare than others. Arsons occur usually at night and in bad neighbourhood. Same with shooting. If you want full spectrum of events go to Bohan at night :D Also you will not be bothered by tourist requesting photo of you in Bohan as there are no tourist there.

I need more details on this one. So he gets to hide out and what disappears. Car, bad guys, thief? Can you send me your vdh_Errors.log?

I was playing with my clan last night testing it out works great! We decided to do a bait car and you follow them for 20 minutes besides that sometimes for 5 min they drive in a circle than if you are patient which I only was once we get to the hideout and the car just disappears it's just not there no error message or anything just disappears.

[font=verdana][color=#d3d3d3][size=6]If I helped you in any way just press the [/size][/color][color=#008000][size=6]GREEN[/size][/color][color=#d3d3d3][size=6] up arrow![/size][/color][/font]

  • Author

Hmmm, weird. First of all thief is going to hideout only when you see distance meter. Otherwise he will just wander around. I have no idea why it disappeared. Even that there was no error, maybe logger wrote something down into vdH_Error.log? Sadly I can't guarantee that every feature will work well in multi. It's really surprising for me that it works at all :D

No. Evidence in stats are number of your pictures in gallery. I don't have access to user's stats. Collecting evidence will be expanded, but I'm still designing whole thing.

I think it would be awesome, if there'd be a counter of it or something in game. We all like the numbers : D

  • Author

You mean like stats of all evidence collected and dropped at station? Maybe it will be something more complex and cool than that, but as I said I'm still not sure how should it work.

Yeah. Even something so simple gives more meaning than just "role-play"

 

Something so simple for starters is enough, you could work with something more complex for the future. Well is it possible that all the weapons dropped at the precinct would be saved to a .log file, and then eventually you could read data InGame from that file?

First as always congratulate you on your magnificent work Abraxas.

Comment something I've observed. The global event two ped fighting, a wound is displayed automatically Ambulance game, but the doctor never gets resuscitate the ped, I have to be me or I call the ambulance by policehelper. If I call the ambulance reanimates the policehelper, when arrest and ordered him to follow me to carry the station, is mounted in the ambulance and go!. My questions are:

- Is there any way to not display the game automatically ambulance?

- Could you do that when a suspect has been revived by the ambulance call is arrested by policehelper annul the order to go in the ambulance?

 

Note: Also when this happens two ambulances meet one of the game and one that I call myself, but as I said the game can never revive the ped.


Thanks and sorry for my bad English (Google Translator)

Edited by Osopoderoso

that's a other thing I went to star junction where am guessing all the tourists are but for some reason nobody wants to take a picture of me or ask directions and I been walking all over star junction for 10 mins straight. 

My PROFILE

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