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AmbientSpawn Ped related crash

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  • Replies 31
  • Views 12.3k
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  • Last Reply

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I also had the same crash. I can no longer do speed enforcement o my favorite spot because of spawn issue related to Blaine County. I thought it was just me until I saw this.I do have a custom agency and station. 

  • 2 weeks later...

I get the same thing but with a vehicle spawn, and I disabled all ambient events. I don't understand. 

 

Spoiler

[5/22/2019 1:26:39 AM.307] LSPD First Response: 
[5/22/2019 1:26:39 AM.307] LSPD First Response: ==============================
[5/22/2019 1:26:39 AM.307] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/22/2019 1:26:39 AM.307] LSPD First Response: ------------------------------
[5/22/2019 1:26:39 AM.307] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[5/22/2019 1:26:39 AM.307] LSPD First Response: ------------------------------
[5/22/2019 1:26:39 AM.307] LSPD First Response: Exception type: System.InvalidOperationException
[5/22/2019 1:26:39 AM.307] LSPD First Response: Exception message: Could not spawn new vehicle.
[5/22/2019 1:26:39 AM.307] LSPD First Response: ------------------------------
[5/22/2019 1:26:39 AM.307] LSPD First Response: Inner exceptions:
[5/22/2019 1:26:39 AM.307] LSPD First Response: ------------------------------
[5/22/2019 1:26:39 AM.307] LSPD First Response: Stack trace:
[5/22/2019 1:26:39 AM.307] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[5/22/2019 1:26:39 AM.307] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[5/22/2019 1:26:39 AM.307] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[5/22/2019 1:26:39 AM.307] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[5/22/2019 1:26:39 AM.307] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[5/22/2019 1:26:39 AM.307] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[5/22/2019 1:26:39 AM.307] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[5/22/2019 1:26:39 AM.307] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[5/22/2019 1:26:39 AM.307] at Rage.GameFiber.Main()
[5/22/2019 1:26:39 AM.307] LSPD First Response: ==============================
[5/22/2019 1:26:39 AM.307] LSPD First Response: 
[5/22/2019 1:26:39 AM.323] LSPD First Response: [FATAL] Forced termination
[5/22/2019 1:26:39 AM.325] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[5/22/2019 1:26:45 AM.128] LSPD First Response: [INFO] LSPDFR has shut down
[5/22/2019 1:26:46 AM.301] LSPD First Response: ==============================
[5/22/2019 1:26:46 AM.323] LSPD First Response: ==============================
[5/22/2019 1:26:46 AM.443] LSPD First Response: All signs removed
[5/22/2019 1:26:46 AM.644] LSPD First Response: ==============================

 

derp.png

                                                                                                                                         4-DAVID-20 

  • 2 weeks later...
On 5/10/2019 at 6:42 PM, LMS said:

We will have a fix (well more of a we ignore the issue but continue running) in the next patch.

@LMS, can you clarify please, did you mean next patch as in 0.4.2 or a patch that's already been released for 0.4.1? I've hit this ambient crash issue three times today just by playing the game (0.4.1) and it's getting unbearable now.

Just to weigh in - I'm having the same issue, but with the "police2" car. I can spawn it fine with a trainer, but when LSPDFR tries to preload it, the game kicks the bucket

 Always happy to try and help with LSPDFR Support

I've started making skins - feel free to check them out HERE

 

39 minutes ago, TheStegosaurus said:

Just to weigh in - I'm having the same issue, but with the "police2" car. I can spawn it fine with a trainer, but when LSPDFR tries to preload it, the game kicks the bucket

Ditto but with "POLICE3". Interestingly I had the same issue with "POLICE4" until I swapped out the default model which fixed it before "POLICE3" became an issue lol

2 minutes ago, LostBoyLazarus said:

Ditto but with "POLICE3". Interestingly I had the same issue with "POLICE4" until I swapped out the default model which fixed it before "POLICE3" became an issue lol

Ah, see I'm always having it with police2, no matter what car (modded or vanilla) I have in that slot haha

 Always happy to try and help with LSPDFR Support

I've started making skins - feel free to check them out HERE

 

Spoiler

[6/1/2019 10:16:48 PM.400] LSPD First Response:
[6/1/2019 10:16:48 PM.400] LSPD First Response: ==============================
[6/1/2019 10:16:48 PM.400] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/1/2019 10:16:48 PM.400] LSPD First Response: ------------------------------
[6/1/2019 10:16:48 PM.400] LSPD First Response: Origin: Game fiber "AmbientSpawn".
[6/1/2019 10:16:48 PM.400] LSPD First Response: ------------------------------
[6/1/2019 10:16:48 PM.400] LSPD First Response: Exception type: System.InvalidOperationException
[6/1/2019 10:16:48 PM.400] LSPD First Response: Exception message: Could not spawn new vehicle.
[6/1/2019 10:16:48 PM.400] LSPD First Response: ------------------------------
[6/1/2019 10:16:48 PM.400] LSPD First Response: Inner exceptions:
[6/1/2019 10:16:48 PM.400] LSPD First Response: ------------------------------
[6/1/2019 10:16:48 PM.400] LSPD First Response: Stack trace:
[6/1/2019 10:16:48 PM.400] LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)
[6/1/2019 10:16:48 PM.400] at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[6/1/2019 10:16:48 PM.400] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‏‌‭‏‬‎‪‮‬‏‫‫‮‌‎‌‫‮‏‎‭‏‎‎‪‮‍‮(Model , ‪‬‌‌‫‫‎‭‪‮‪‫‫‫‏‫‪‪‪‍‎‌‬‍‮ , VehicleBackupType , Vector3 , Single , Int32 , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 155
[6/1/2019 10:16:48 PM.400] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‫‮‫‫‪‍‎‬‎‬‎‫‌‏‍‪‌‬‬‭‏‎‭‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 147
[6/1/2019 10:16:48 PM.400] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‮‫‍‌‭‌‍‬‎‏‏‍‎‏‮‪‍‬‬‭‌‪‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 94
[6/1/2019 10:16:48 PM.400] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‍‎‬‌‌‭‎‌‬‎‏‭‌‮‭‌‪‬‭‏‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 83
[6/1/2019 10:16:48 PM.400] at ‬‫‮‭‬‍‫‪‮‎‌‍‬‏‍‍‏‎‬‭‎‬‮.‎‭‍‏‍‎‬‮‍‍‍‬‬‍‏‪‏‭‎‎‪‫‎‮() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientSpawn.cs:line 50
[6/1/2019 10:16:48 PM.400] at ‮‪‏‏‫‫‭‌‬‫‫‌‮‮‫‬‍‎‭‬‌‍‍‬‍‭‮.‍‮‫‭‬‮‮‌‌‮‎‭‍‪‏‫‪‎‫‮() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 66
[6/1/2019 10:16:48 PM.400] at Rage.GameFiber.Main()
[6/1/2019 10:16:48 PM.400] LSPD First Response: ==============================

 

Had a new Ambient Spawn related crash today 😕

  • 2 weeks later...

@Albo1125 did you  get an answer?  I get a crash when on route and do a traffic stop. it less now since I cleaned up my custom agency. I was told it was out dated plugs, but if that was so crash would happen no matter here I was.  used to get one while something in paleo was being spawn. Now it is jail or harmony  I wish you and Finkone would get back. You two are the only ones I know who are knowable with the inside of LSPDFR. 

  • 1 year later...

LSPD First Response: at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading)

Spoiler

at Rage.Vehicle..ctor(Model model, Vector3 position, Single heading)
[7/7/2020 11:39:20 PM.149] at iJyZ6=0\*{FaEM_X :K%Gprx}#.A\{R_Q8V(P/],qx}ivQR%2Rt() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\VehicleSelector.cs:line 144
[7/7/2020 11:39:20 PM.149] at iJyZ6=0\*{FaEM_X :K%Gprx}#.=gc",eoFiU2!/@W_^Aus^Zy["() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\VehicleSelector.cs:line 121
[7/7/2020 11:39:20 PM.149] at iJyZ6=0\*{FaEM_X :K%Gprx}#.;\{eJzRK&c~uIFO{nq$kjk6o() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\VehicleSelector.cs:line 72
[7/7/2020 11:39:20 PM.149] at iJyZ6=0\*{FaEM_X :K%Gprx}#.N;LRd"L$O!;,6eh13M;i4@jX() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PoliceStation\VehicleSelector.cs:line 62
[7/7/2020 11:39:20 PM.149] at |\\vD\,hR$fZ-Ovz'w%UlO}wBF#.WABVH'&E\Uo?=&\i&9:1i}n>() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu\UIMenu.cs:line 401
[7/7/2020 11:39:20 PM.149] at Iddb`%wT<|:JM$ibB|TVkw(%"./}lr8sR\8K&Zf!wztK{:+U<1"() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\DutyMenu.cs:line 90
[7/7/2020 11:39:20 PM.149] at G6@Uk~T1^\.fG=v"en8#HJx@g".:H(YT-ULwwt>(7<Wo:Z$YapD#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Menus\MenuBase.cs:line 65
[7/7/2020 11:39:20 PM.149] at Rage.GameFiber.Main()
[7/7/2020 11:39:20 PM.149] LSPD First Response: ==============================
[7/7/2020 11:39:20 PM.149] LSPD First Response: 
[7/7/2020 11:39:20 PM.156] LSPD First Response: [FATAL] Forced termination
[7/7/2020 11:39:20 PM.157] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[7/7/2020 11:39:28 PM.222] LSPD First Response: [INFO] LSPDFR has shut down

 

 

dont have mods vehicles excluid alls more crash persist bad program lspdfr

dsfdsfdsf

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