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Him1250's New Mexico Top Secret Atomic Mods

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  • Author

I've done a lot of work behind the scenes. I've mapped the template and fixed several normal issues. Please note that this is still very much a WIP and all that.
before:

 

 


af4c471dbc.png
 

 

and after:

 

 


d9ebae4ce0.png
 

 

Edited by Him1250

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  • So an update: I've had some people come and talk to me about retiring and everything. I've decided that I'm not going to "retire" per say but I'm going to take a step back from modeling to where it's

  • Reconverting the expedition I bought way back when for specifically GTAV.  I've learned a lot from doing cars lately and I think it's time this model is finally converted. Features brand new bodyshell

  • So I decided to take the expedition base I bought wayyy back when and use the other bodyshell as a template to move vertexes so it'll be lower poly in the long run. There's still a lot of work to be d

Posted Images

  • Author

Update on the PIU after the last couple days. I've done a LOT of polyfilling as I'm trying to get this to be the best I can possibly make it.

 


2b4fc3b0b3.png

1b9bcdfd37.png

 

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  • Author

In the event you don't follow me..

 

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  • Author
22 hours ago, HankVoight said:

Looking damn good! Any update on those APD Tahoes?

I haven't had the time to start any of them.

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  • Author
17 minutes ago, howellp12 said:

Because he has lots of homework :whistling:

never know.

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15 minutes ago, Him1250 said:

never know.

Hey could you pm me picks of the FPIU progress would love to see it thus far thanks plus I need to ask your about perms too on something 

Edited by howellp12

[img]http://www.lcpdfr.com/crimestats/user/49566/sig.jpg[/img]

  • Author
10 minutes ago, howellp12 said:

Hey could you pm me picks of the FPIU progress would love to see it thus far thanks plus I need to ask your about perms too on something 

get on ze discord.

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  • Author
Just now, howellp12 said:

At work at the moment but will be on when I get home bout 840 tonight 

Hmm, ok.

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  • Author

It's about time I post some updates on the FPIU. I'd say the convert is mostly done. I just need to do some really small detail edits and we're golden. 

 



56a1ab5fe6.png

91bfa619d0.png

6165e05254.png

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6 hours ago, Him1250 said:

It's about time I post some updates on the FPIU. I'd say the convert is mostly done. I just need to do some really small detail edits and we're golden. 

 

 

  Reveal hidden contents

 

 


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91bfa619d0.png

6165e05254.png
 

 

 

love the inside very detailed 

  • Author
12 hours ago, winglesschip209 said:

love the inside very detailed 

danke.

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  • Author

Question about the FPIU: This is an issue with optimization for V and these things called "normals." What they do is, they give off reflections ingame. Personally, I like A moreso than B.

Look at the windows:

oatGZgl.jpg
but if you want them lumpy:

01dcfa0fbd.png

 

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  • Author

 

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  • Author
8 minutes ago, DogShoe13 said:

I can't remember what texture and shit helps with it, ill PM you later on discord with some more info if i find out. 

I'd appreciate that.

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  • Author

I was able to do some additional work to the bodyshell and the windows in 3ds. I was able to smooth the bodyshell getting rid of most of the normal errors and jagged edges.

 



279fceca6c.png

6d5a8e8be1.png

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  • Author

Thought I'd show a comparison between a before and after I've worked the model some more. Thank you to @jumperman09 for the first screenshot.

 



before:

04a13dab33.png


after:

a1a9dd2a61.png

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