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Disable default LSPDFR callouts


OffSimmons

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Just now, alexguirre said:

It's not possible to disable them but in 0.3.1 was added the API function StartCallout, you can use it like this:

     LSPD_First_Response.Mod.API.Functions.StartCallout("yourCalloutName");

 

"yourCalloutName" is the name you have set in the CalloutInfo attribute.

Ahh bummer. Thanks anyways :)

Dispatch we are Code 4. Show me 10-8.

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On 4/13/2016 at 4:37 PM, OffSimmons said:

I want to disable them so when I force a callout I get my callouts and mine only. Is it possible?

Its impossible to disable them because they are just one no more "Pursuit Callout" so you can install more mods to feel interested

Its a stock option with the game as the keyboards key bindings (You Can Not Change It)

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

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  • Management Team

No this isn't possible using the API, and it is not a behavior we'd want to encourage.

That being said, it isn't difficult to setup a keybind for development that will only trigger your own callout (using the StartCallout API feature).

Imitation is the sincerest form of flattery.

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