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[REL] Cosmo's Lenco Variation

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  • ItsFozzy
    ItsFozzy

    Was playing around with the R* Editor and image editing with the Bearcat a few weeks ago :-)

  • Nearing the end.. I hope to release the bearcat tomorrow, 2/6/2016. If I can't however, then I will definitely release it the next day on 2/7.   I finished making all of the LODs (

  • After much, much, wait, I have finally worked on the Bearcat for an update.   For Multiple livery support, I had to re-map the whole thing. However, I tried to make the template very close (

Posted Images

  • 3 weeks later...

Can you include a separate file with just the bearcat vehicle layouts line? I'm trying to add it to RDE's vehicle layouts line and I can't seem to get it working.

Sticks and stones may break bones, but 5.56 fragments on impact.

  • Author
12 hours ago, c13 said:

Can you include a separate file with just the bearcat vehicle layouts line? I'm trying to add it to RDE's vehicle layouts line and I can't seem to get it working.

Are these the vehicle layout lines you are using? They should replace lines that look very similar, but it should be shorter than this one since this one has many more seats.

Spoiler

</Item>
    <Item type="CVehicleLayoutInfo">
      <Name>LAYOUT_RIOT_VAN</Name>
      <Seats>
        <Item>
          <SeatInfo ref="SEAT_VAN_FRONT_LEFT" />
          <SeatAnimInfo ref="SEAT_ANIM_RIOT_VAN_FRONT_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_FRONT_RIGHT" />
          <SeatAnimInfo ref="SEAT_ANIM_RIOT_VAN_FRONT_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_LEFT" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_RIGHT" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_LEFT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_RIGHT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_LEFT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_RIGHT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_LEFT_3" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_VAN_REAR_RIGHT_3" />
          <SeatAnimInfo ref="SEAT_ANIM_VAN_REAR_RIGHT" />
        </Item>        
        <Item>
          <SeatInfo ref="SEAT_SWAT_VAN_EXTRA_LEFT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_SWAT_VAN_EXTRA_RIGHT_1" />
          <SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_RIGHT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_SWAT_VAN_EXTRA_LEFT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_LEFT_2" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_SWAT_VAN_EXTRA_RIGHT_2" />
          <SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_RIGHT_2" />
        </Item>
      </Seats>
      <EntryPoints>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_LEFT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_FRONT_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_RIGHT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_FRONT_RIGHT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT_1" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT_1" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT_2" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT_2" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_RIGHT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT_3" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT_3" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_RIOT_VAN_REAR_RIGHT" />
        </Item>       

 

Let me know if these don't work, if they don't I'll go back in and check if there are other modified lines.

  • 1 month later...

I'm trying to install this with RDE's NooseRiot slot and it looks great but I have no sound or sirens.  I installed the vehicles meta and handling meta correctly the only file I haven't included is the vehiclelayout because I'm not sure which lines I need to use.

All the lights work fine it's just I have no engine, backup beep, horn or siren sounds.

1 hour ago, Officialjake said:

I'm trying to install this with RDE's NooseRiot slot and it looks great but I have no sound or sirens.  I installed the vehicles meta and handling meta correctly the only file I haven't included is the vehiclelayout because I'm not sure which lines I need to use.

All the lights work fine it's just I have no engine, backup beep, horn or siren sounds.

 

in vehicles.meta find  <audioNameHash \>  and change it to <audioNameHash>POLICE2</audioNameHash>  

4 minutes ago, Andrea2468 said:

in vehicles.meta find  <audioNameHash \>  and change it to <audioNameHash>POLICE2</audioNameHash>  

Thanks! Now I just need to figure out why siren mastery isn't coming up.

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