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[WIP] LAPD/LASD/CHP FPIU (2014)

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5 minutes ago, officerAMR said:

 

Here you go 

Thanks man.

 

Also, I'm trying to make this an addon vehicle as "police5" in mpchristmas2 in both the mods folder and update folder. I added it's own line under the carvations.meta file in both but when I do that, it crashes GTA V on launch. Any suggestions anyone?

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  • some new screens of LAPD FPIU and LAFD Dodge 4500  

  • Desmond98
    Desmond98

    Oh, just tried it with lightbar and get this... Just want to show it

  • Desmond98
    Desmond98

    I'm completely forgot that i have proper LAPD belt, lol  

Posted Images

1 minute ago, DakotaM990 said:

Thanks man.

 

Also, I'm trying to make this an addon vehicle as "police5" in mpchristmas2 in both the mods folder and update folder. I added it's own line under the carvations.meta file in both but when I do that, it crashes GTA V on launch. Any suggestions anyone?

make sure it looks like this

Spoiler

<Item> 
<modelName>police5</modelName> 
<colors> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
</colors> 
<kits> 
<Item>157_massacaro2_modkit</Item> 
</kits> 
<windowsWithExposedEdges /> 
<plateProbabilities> 
<Probabilities /> 
</plateProbabilities> 
<lightSettings value="1" /> 
<sirenSettings value="13" />
</Item>

It must start with <Item> and the last line must end in </Item>

Make sure that at the end of the POLICE5 entry it looks like this

</Item>

<Item> 

and you have to replace the carvariations meta in RDE DLC folder not the MPchristmas2 

2 minutes ago, officerAMR said:

make sure it looks like this

  Reveal hidden contents

<Item> 
<modelName>police5</modelName> 
<colors> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
<Item> 
<indices content="char_array"> 
134 
134 
156 
156 
</indices> 
<liveries> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="true" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
<Item value="false" /> 
</liveries> 
</Item> 
</colors> 
<kits> 
<Item>157_massacaro2_modkit</Item> 
</kits> 
<windowsWithExposedEdges /> 
<plateProbabilities> 
<Probabilities /> 
</plateProbabilities> 
<lightSettings value="1" /> 
<sirenSettings value="13" />
</Item>

It must start with <Item> and the last line must end in </Item>

Make sure that at the end of the POLICE5 entry it looks like this

</Item>

<Item> 

and you have to replace the carvariations meta in RDE DLC folder not the MPchristmas2 

I don't use RDE, that's the thing. I just want to add the LAPD/LSPD FPIU Variation as an addon vehicle where it has to be spawned via Trainer or RPH Console

1 minute ago, DakotaM990 said:

I don't use RDE, that's the thing. I just want to add the LAPD/LSPD FPIU Variation as an addon vehicle where it has to be spawned via Trainer or RPH Console

I dont know how to add vehicles, its too complicated for me 

When i add police car slots, I put the vehicle files in pathday4ng and add the entries in the carvariations in mpluxe. Then youll need to add an entry in the vehicles.meta file, thats more than likely why your game is crashing

Edited by Krame86

15 minutes ago, Krame86 said:

When i add police car slots, I put the vehicle files in pathday4ng and add the entries in the carvariations in mpluxe. Then youll need to add an entry in the vehicles.meta file, thats more than likely why your game is crashing

I put the added slots in mpchristmas, then I add the entry to the vehicles.meta file and carvariations.meta too.

20 minutes ago, DakotaM990 said:

I don't use RDE, that's the thing. I just want to add the LAPD/LSPD FPIU Variation as an addon vehicle where it has to be spawned via Trainer or RPH Console

hmm not sure then. Usually when i get crashes after adding cars its because its missing a beginning or end tag somewhere. 

1 hour ago, DakotaM990 said:

Thanks man.

 

Also, I'm trying to make this an addon vehicle as "police5" in mpchristmas2 in both the mods folder and update folder. I added it's own line under the carvations.meta file in both but when I do that, it crashes GTA V on launch. Any suggestions anyone?

incorrect xml adjustments. If you have struggle with it google xml tutorials, it will help you to understand how this language work in general. Nodes, elements and so on. In Notepad++ editor select xml syntax it will highlight xml structure and can help you to understand the sense of the file. 

  • Author

Update is ready. Changelog of 0.4.5 version:

 - Reworked bottom part of front bumper as close to real,
-  Fixed white flashing of tailights, but isn't in final stage, it will be correct as close as possible to realism
 - New reworked indicator and fixed bug when indicator is broken and nothing was him, fixed white flashing of indicators, now its actually orange, for solution thanks a lot to sub68, new realistic top tint of front glass
 - Added all the missing antennas: "hockey puck", central antenn, and two side antennas (as extra, because it is not at all units),replaced the factory stereo antenn to more accurate, stereo antenn now "itself" as extra, 
 - Reworked pushbar, now its really a Setina PB-450 L, with Whelen ION by Lccop, thanks a lot Lccop for this.


It remains to wait for the screenshots will be ready

 

Edited by Desmond98

18 minutes ago, Desmond98 said:

Update is ready. Changelog of 0.4.5 version:

 - Reworked bottom part of front bumper as close to real,
-  Fixed white flashing of tailights, but isn't in final stage, it will be correct as close as possible to realism
 - New reworked indicator and fixed bug when indicator is broken and nothing was him, fixed white flashing of indicators, now its actually orange, for solution thanks a lot to sub68,
 - Added all the missing antennas: "hockey puck", central antenn, and two side antennas (as extra, because it is not at all units),replaced the factory stereo antenn to more accurate, stereo antenn now "itself" as extra, 
 - Reworked pushbar, now its really a Setina PB-450 L, with Whelen ION by Lccop, thanks a lot Lccop for this.


It remains to wait for the screenshots will be ready

 

Huzzar!!! 

  • Author
1 minute ago, officerAMR said:

Found a tiny bug with the new version 

Thats with the lights off. The lights when turned on look totally fine 

20160312193013_1.jpg

yep, i know about this, but i need fully rework the pushbumper again, so, it will be fixed in next update

  • Author
32 minutes ago, ringiskong said:

when i spawn the car in, the front push bumper lights stay lit up. I installed the carvariation that was in the files, any ideas?

Screenshot (15).png

Look just above your post and you'll see the answer ...

1 hour ago, ringiskong said:

when i spawn the car in, the front push bumper lights stay lit up. I installed the carvariation that was in the files, any ideas?

Screenshot (15).png

It's just a bug, the author said he will have to rework them, which will be fixed with the next update. 

11 hours ago, SeaHawk14 said:

It's just a bug, the author said he will have to rework them, which will be fixed with the next update. 

Ok, I didn't see other people posted. Thanks!!

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