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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashes if I install any plugins

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My LSPDFR will load just fine with empty plugins. If i install any plugins it will crash. I dont know how to post the log since I am very new to all this.

There can be many problems causing this. Make sure you have installed the files correctly, and also make sure you have the latest ragehookplugin version, and the latest lspdfr version. Screenshots of the folders will help!

Can U post Ur Log By Doing this 

Copy all in your LOG Files Of NotePad

LControl+A

Then Copy it  Like In this Photo

sgs.jpg

Then Go To LSPDFR site And In the reply section Can U see This Eye Symbole

 

wdaq.jpg

 

Like This LOG this Is A random Log Of LSPDFR

But Whatever How To ...

You Must Check If U are Using the correct verion OF RagePluginHook With Plugins Because A lot Of Plugins Not compatible With Ragepluginhook Latest Version

So Please Use the correct plugins with the latest version Of RPH

Edited by Officer19

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

  • Author

[8/17/2015 3:15:39 PM.999] Started new log on 8/17/2015 3:15:39 PM.999
[8/17/2015 3:15:40 PM.008] ====================================================================================================
[8/17/2015 3:15:39 PM.996] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 3:15:40 PM.009] Log verbosity: Verbose
[8/17/2015 3:15:40 PM.013] Initializing input system
[8/17/2015 3:15:40 PM.016] Initializing game console
[8/17/2015 3:15:40 PM.364] Console key has been set to F4 (key code: 115)
[8/17/2015 3:15:40 PM.761] Console initialized
[8/17/2015 3:15:40 PM.761] Initializing forms manager
[8/17/2015 3:15:40 PM.835] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 3:15:40 PM.958] ================ RAGE Plugin Hook ================
[8/17/2015 3:15:40 PM.959] Checking game support
[8/17/2015 3:15:40 PM.966] Product name: Grand Theft Auto V
[8/17/2015 3:15:40 PM.966] Product version: 1.0.393.4
[8/17/2015 3:15:40 PM.966] Is steam version: False
[8/17/2015 3:15:47 PM.721] Initializing game support
[8/17/2015 3:15:47 PM.721] Patching low level keyboard hook
[8/17/2015 3:15:47 PM.721] Patched low level keyboard hook
[8/17/2015 3:15:47 PM.721] Unhooking low level keyboard hook
[8/17/2015 3:15:47 PM.721] Unhooked low level keyboard hook
[8/17/2015 3:15:47 PM.721] Velocity limit removed.
[8/17/2015 3:15:54 PM.253] Compatibility level: 0
[8/17/2015 3:15:54 PM.253] Supported version detected
[8/17/2015 3:15:54 PM.253] ==================================================
[8/17/2015 3:15:54 PM.253] Patched IsDebuggerPresent
[8/17/2015 3:15:54 PM.253] Waiting for game initialization
[8/17/2015 3:15:54 PM.354] Initializing hook
[8/17/2015 3:15:54 PM.354] Completing interoperability
[8/17/2015 3:15:54 PM.354] Initialization code 1.
[8/17/2015 3:15:54 PM.354] Initialization code 2.
[8/17/2015 3:15:54 PM.354] Initialization code 3.
[8/17/2015 3:15:54 PM.393] Initialization code 4.
[8/17/2015 3:15:54 PM.393] Initialization code 5.
[8/17/2015 3:15:54 PM.393] Initialization code 6.
[8/17/2015 3:15:54 PM.393] Initialization code 7.
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 1
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 2
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 3
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 4
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 5
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 6
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 7
[8/17/2015 3:15:54 PM.395] Initializing DirectX
[8/17/2015 3:15:54 PM.494] Initializing Direct3D
[8/17/2015 3:15:54 PM.495] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 3:15:54 PM.495] Loaded at 0x7FF80ABA0000
[8/17/2015 3:15:54 PM.495] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 3:15:54 PM.495] Creating Direct3D 11 device and swap chain
[8/17/2015 3:15:54 PM.509] Swap Chain created: 0x2FF8089C0
[8/17/2015 3:15:54 PM.509] Swap Chain VTable: 0x2FF8089C0
[8/17/2015 3:15:54 PM.509] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 3:15:54 PM.509] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 3:15:54 PM.509] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 3:15:54 PM.509] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 3:15:54 PM.509] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 3:15:54 PM.509] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 3:15:54 PM.510] Getting device
[8/17/2015 3:15:54 PM.518] Direct3D initialized
[8/17/2015 3:15:54 PM.518] Initialized DirectX
[8/17/2015 3:15:54 PM.523] Direct3D watcher thread spawned
[8/17/2015 3:15:54 PM.543] Retrieved device
[8/17/2015 3:15:54 PM.543] Creating wrapper
[8/17/2015 3:15:54 PM.962] Wrapper created
[8/17/2015 3:15:54 PM.994] Effect created
[8/17/2015 3:15:54 PM.995] Creating buffer
[8/17/2015 3:15:54 PM.995] Created buffer
[8/17/2015 3:15:54 PM.995] Creating blend state
[8/17/2015 3:15:54 PM.995] Created blend state
[8/17/2015 3:15:54 PM.995] Done with creation
[8/17/2015 3:15:55 PM.130] Initializing texture system.
[8/17/2015 3:15:55 PM.130] Initializing texture system; phase 1
[8/17/2015 3:15:55 PM.130] Initializing texture system; phase 2
[8/17/2015 3:15:55 PM.229] Initializing texture system; phase 3
[8/17/2015 3:15:55 PM.237] Initializing texture system; phase 4
[8/17/2015 3:15:55 PM.284] Initializing texture system; phase 5
[8/17/2015 3:15:55 PM.292] Initializing texture system; phase 6
[8/17/2015 3:15:55 PM.294] Initializing texture system; phase 7
[8/17/2015 3:15:55 PM.296] Initializing texture system; phase 8
[8/17/2015 3:15:55 PM.297] Initializing texture system; phase 9
[8/17/2015 3:15:55 PM.298] Initializing texture system; phase 10
[8/17/2015 3:15:55 PM.302] Initializing texture system; phase 11
[8/17/2015 3:15:55 PM.302] Initializing texture system; phase 12
[8/17/2015 3:15:55 PM.304] Initializing texture system; phase 13
[8/17/2015 3:15:55 PM.304] Initializing texture system; phase 14
[8/17/2015 3:15:59 PM.524] Direct3D watcher thread ended
[8/17/2015 3:18:01 PM.357] Initializing console variable "ConsoleKey".
[8/17/2015 3:18:01 PM.357] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 3:18:10 PM.695] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:18:10 PM.730]
[8/17/2015 3:18:10 PM.730] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:18:10 PM.730] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:18:13 PM.122] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:18:13 PM.125] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:18:13 PM.126] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:18:13 PM.501] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:18:14 PM.170] ---------------------------------------------------------------------
[8/17/2015 3:18:14 PM.170] LSPD FIRST RESPONSE
[8/17/2015 3:18:14 PM.170] Version 0.2b
[8/17/2015 3:18:14 PM.170] A G17 Media Modification
[8/17/2015 3:18:14 PM.170] - Developed by LMS & Sam
[8/17/2015 3:18:14 PM.170] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:18:14 PM.182] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:18:14 PM.182] ---------------------------------------------------------------------
[8/17/2015 3:18:14 PM.182] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:18:14 PM.182] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:18:14 PM.545] Cached police
[8/17/2015 3:18:14 PM.545] Cached police2
[8/17/2015 3:18:14 PM.545] Cached policet
[8/17/2015 3:18:14 PM.545] Cached sheriff2
[8/17/2015 3:18:14 PM.545] Cached sheriff
[8/17/2015 3:18:14 PM.545] Cached police4
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached fbi2
[8/17/2015 3:18:14 PM.545] Cached policeold1
[8/17/2015 3:18:14 PM.545] Cached policeold2
[8/17/2015 3:18:14 PM.545] Cached policeold2
[8/17/2015 3:18:14 PM.545] Cached buzzard
[8/17/2015 3:18:14 PM.545] Cached polmav
[8/17/2015 3:18:14 PM.546] Cached frogger2
[8/17/2015 3:18:14 PM.546] Cached ambulance
[8/17/2015 3:18:14 PM.546] Cached firetruk
[8/17/2015 3:18:14 PM.677] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:18:14 PM.695] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.706] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.845] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.846] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.847] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.848] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.849] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:18:14 PM.915] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:18:14 PM.998] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:18:15 PM.064] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:18:15 PM.151] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:18:15 PM.151] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:18:15 PM.411] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:18:15 PM.419] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:18:15 PM.422] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:18:15 PM.422] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:18:15 PM.422] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:18:15 PM.422] LSPD First Response: Police Radio Loaded
[8/17/2015 3:18:15 PM.422] StraysCallouts initialized
[8/17/2015 3:18:15 PM.423] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:18:15 PM.423] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:18:15 PM.423] LSPD First Response: CalloutManager initialized
[8/17/2015 3:19:31 PM.625] LSPD First Response:
[8/17/2015 3:19:31 PM.625] LSPD First Response: ==============================
[8/17/2015 3:19:31 PM.625] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:19:31 PM.625] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Inner exceptions:
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Stack trace:
[8/17/2015 3:19:31 PM.638] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:19:31 PM.638] at Rage.GameFiber.Main()
[8/17/2015 3:19:31 PM.638] LSPD First Response: ==============================
[8/17/2015 3:19:31 PM.638] LSPD First Response:
[8/17/2015 3:21:25 PM.370]
[8/17/2015 3:21:25 PM.370] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:21:25 PM.370] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:21:26 PM.822] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:21:26 PM.825] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:21:26 PM.826] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:21:26 PM.849] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:21:26 PM.918] ---------------------------------------------------------------------
[8/17/2015 3:21:26 PM.918] LSPD FIRST RESPONSE
[8/17/2015 3:21:26 PM.918] Version 0.2b
[8/17/2015 3:21:26 PM.918] A G17 Media Modification
[8/17/2015 3:21:26 PM.918] - Developed by LMS & Sam
[8/17/2015 3:21:26 PM.918] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:21:26 PM.918] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:21:26 PM.919] ---------------------------------------------------------------------
[8/17/2015 3:21:26 PM.919] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:21:26 PM.919] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:21:27 PM.125] Cached police
[8/17/2015 3:21:27 PM.125] Cached police2
[8/17/2015 3:21:27 PM.125] Cached policet
[8/17/2015 3:21:27 PM.125] Cached sheriff2
[8/17/2015 3:21:27 PM.125] Cached sheriff
[8/17/2015 3:21:27 PM.125] Cached police4
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached fbi2
[8/17/2015 3:21:27 PM.125] Cached policeold1
[8/17/2015 3:21:27 PM.125] Cached policeold2
[8/17/2015 3:21:27 PM.125] Cached policeold2
[8/17/2015 3:21:27 PM.125] Cached buzzard
[8/17/2015 3:21:27 PM.125] Cached polmav
[8/17/2015 3:21:27 PM.125] Cached frogger2
[8/17/2015 3:21:27 PM.125] Cached ambulance
[8/17/2015 3:21:27 PM.125] Cached firetruk
[8/17/2015 3:21:27 PM.210] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:21:27 PM.218] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.228] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.252] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.253] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.254] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.255] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.255] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:21:27 PM.264] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:21:27 PM.338] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:21:27 PM.410] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:21:27 PM.470] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:21:27 PM.470] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:21:27 PM.530] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:21:27 PM.556] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:21:27 PM.559] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:21:27 PM.559] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:21:27 PM.559] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:21:27 PM.559] LSPD First Response: Police Radio Loaded
[8/17/2015 3:21:27 PM.559] StraysCallouts initialized
[8/17/2015 3:21:27 PM.560] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:21:27 PM.560] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:21:27 PM.560] LSPD First Response: CalloutManager initialized
[8/17/2015 3:21:27 PM.949] LSPD First Response:
[8/17/2015 3:21:27 PM.949] LSPD First Response: ==============================
[8/17/2015 3:21:27 PM.949] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:21:27 PM.949] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Inner exceptions:
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Stack trace:
[8/17/2015 3:21:27 PM.950] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:21:27 PM.950] at Rage.GameFiber.Main()
[8/17/2015 3:21:27 PM.950] LSPD First Response: ==============================
[8/17/2015 3:21:27 PM.950] LSPD First Response:
[8/17/2015 3:22:12 PM.583]
[8/17/2015 3:22:12 PM.583] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:22:12 PM.583] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:22:14 PM.030] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:22:14 PM.032] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:22:14 PM.034] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:22:14 PM.055] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:22:14 PM.125] ---------------------------------------------------------------------
[8/17/2015 3:22:14 PM.125] LSPD FIRST RESPONSE
[8/17/2015 3:22:14 PM.125] Version 0.2b
[8/17/2015 3:22:14 PM.125] A G17 Media Modification
[8/17/2015 3:22:14 PM.125] - Developed by LMS & Sam
[8/17/2015 3:22:14 PM.125] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:22:14 PM.125] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:22:14 PM.125] ---------------------------------------------------------------------
[8/17/2015 3:22:14 PM.125] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:22:14 PM.125] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:22:14 PM.326] Cached police
[8/17/2015 3:22:14 PM.326] Cached police2
[8/17/2015 3:22:14 PM.326] Cached policet
[8/17/2015 3:22:14 PM.326] Cached sheriff2
[8/17/2015 3:22:14 PM.326] Cached sheriff
[8/17/2015 3:22:14 PM.326] Cached police4
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached fbi2
[8/17/2015 3:22:14 PM.326] Cached policeold1
[8/17/2015 3:22:14 PM.326] Cached policeold2
[8/17/2015 3:22:14 PM.326] Cached policeold2
[8/17/2015 3:22:14 PM.326] Cached buzzard
[8/17/2015 3:22:14 PM.326] Cached polmav
[8/17/2015 3:22:14 PM.326] Cached frogger2
[8/17/2015 3:22:14 PM.326] Cached ambulance
[8/17/2015 3:22:14 PM.326] Cached firetruk
[8/17/2015 3:22:14 PM.407] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:22:14 PM.567] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.578] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.601] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.602] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.604] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.604] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.605] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:22:14 PM.613] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:22:14 PM.689] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:22:14 PM.745] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:22:14 PM.816] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:22:14 PM.816] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:22:14 PM.829] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:22:14 PM.836] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:22:14 PM.839] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:22:14 PM.839] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:22:14 PM.839] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:22:14 PM.839] LSPD First Response: Police Radio Loaded
[8/17/2015 3:22:14 PM.840] StraysCallouts initialized
[8/17/2015 3:22:14 PM.840] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:22:14 PM.840] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:22:14 PM.840] LSPD First Response: CalloutManager initialized
[8/17/2015 3:22:15 PM.229] LSPD First Response:
[8/17/2015 3:22:15 PM.229] LSPD First Response: ==============================
[8/17/2015 3:22:15 PM.229] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:22:15 PM.229] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.229] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:22:15 PM.229] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.229] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:22:15 PM.230] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:22:15 PM.230] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.230] LSPD First Response: Inner exceptions:
[8/17/2015 3:22:15 PM.230] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.230] LSPD First Response: Stack trace:
[8/17/2015 3:22:15 PM.230] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:22:15 PM.230] at Rage.GameFiber.Main()
[8/17/2015 3:22:15 PM.230] LSPD First Response: ==============================
[8/17/2015 3:22:15 PM.230] LSPD First Response:
[8/17/2015 3:24:35 PM.613]
[8/17/2015 3:24:35 PM.614]
[8/17/2015 3:24:35 PM.614]
[8/17/2015 3:24:35 PM.614] ====================================================================================================
[8/17/2015 3:24:35 PM.614] Started new log on 8/17/2015 3:24:35 PM.613
[8/17/2015 3:24:35 PM.614] ====================================================================================================
[8/17/2015 3:24:35 PM.610] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 3:24:35 PM.615] Log verbosity: Verbose
[8/17/2015 3:24:35 PM.618] Initializing input system
[8/17/2015 3:24:35 PM.621] Initializing game console
[8/17/2015 3:24:35 PM.627] Console key has been set to F4 (key code: 115)
[8/17/2015 3:24:35 PM.666] Console initialized
[8/17/2015 3:24:35 PM.666] Initializing forms manager
[8/17/2015 3:24:35 PM.669] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 3:24:35 PM.724] ================ RAGE Plugin Hook ================
[8/17/2015 3:24:35 PM.725] Checking game support
[8/17/2015 3:24:35 PM.730] Product name: Grand Theft Auto V
[8/17/2015 3:24:35 PM.730] Product version: 1.0.393.4
[8/17/2015 3:24:35 PM.730] Is steam version: False
[8/17/2015 3:24:35 PM.898] Initializing game support
[8/17/2015 3:24:35 PM.898] Patching low level keyboard hook
[8/17/2015 3:24:35 PM.898] Patched low level keyboard hook
[8/17/2015 3:24:35 PM.898] Unhooking low level keyboard hook
[8/17/2015 3:24:35 PM.898] Unhooked low level keyboard hook
[8/17/2015 3:24:35 PM.898] Velocity limit removed.
[8/17/2015 3:24:44 PM.244] Compatibility level: 0
[8/17/2015 3:24:44 PM.244] Supported version detected
[8/17/2015 3:24:44 PM.244] ==================================================
[8/17/2015 3:24:44 PM.244] Patched IsDebuggerPresent
[8/17/2015 3:24:44 PM.244] Waiting for game initialization
[8/17/2015 3:24:44 PM.345] Initializing hook
[8/17/2015 3:24:44 PM.345] Completing interoperability
[8/17/2015 3:24:44 PM.345] Initialization code 1.
[8/17/2015 3:24:44 PM.345] Initialization code 2.
[8/17/2015 3:24:44 PM.345] Initialization code 3.
[8/17/2015 3:24:44 PM.345] Initialization code 4.
[8/17/2015 3:24:44 PM.345] Initialization code 5.
[8/17/2015 3:24:44 PM.345] Initialization code 6.
[8/17/2015 3:24:44 PM.345] Initialization code 7.
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 1
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 2
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 3
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 4
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 5
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 6
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 7
[8/17/2015 3:24:44 PM.347] Initializing DirectX
[8/17/2015 3:24:44 PM.349] Initializing Direct3D
[8/17/2015 3:24:44 PM.349] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 3:24:44 PM.349] Loaded at 0x7FF80ABA0000
[8/17/2015 3:24:44 PM.349] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 3:24:44 PM.349] Creating Direct3D 11 device and swap chain
[8/17/2015 3:24:44 PM.364] Swap Chain created: 0x49B84D23B0
[8/17/2015 3:24:44 PM.365] Swap Chain VTable: 0x49B84D23B0
[8/17/2015 3:24:44 PM.365] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 3:24:44 PM.365] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 3:24:44 PM.365] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 3:24:44 PM.365] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 3:24:44 PM.365] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 3:24:44 PM.365] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 3:24:44 PM.365] Getting device
[8/17/2015 3:24:44 PM.365] Retrieved device
[8/17/2015 3:24:44 PM.365] Creating wrapper
[8/17/2015 3:24:44 PM.378] Direct3D initialized
[8/17/2015 3:24:44 PM.379] Initialized DirectX
[8/17/2015 3:24:44 PM.379] Direct3D watcher thread spawned
[8/17/2015 3:24:44 PM.451] Wrapper created
[8/17/2015 3:24:44 PM.457] Effect created
[8/17/2015 3:24:44 PM.457] Creating buffer
[8/17/2015 3:24:44 PM.457] Created buffer
[8/17/2015 3:24:44 PM.457] Creating blend state
[8/17/2015 3:24:44 PM.457] Created blend state
[8/17/2015 3:24:44 PM.457] Done with creation
[8/17/2015 3:24:44 PM.510] Initializing texture system.
[8/17/2015 3:24:44 PM.510] Initializing texture system; phase 1
[8/17/2015 3:24:44 PM.510] Initializing texture system; phase 2
[8/17/2015 3:24:44 PM.518] Initializing texture system; phase 3
[8/17/2015 3:24:44 PM.519] Initializing texture system; phase 4
[8/17/2015 3:24:44 PM.530] Initializing texture system; phase 5
[8/17/2015 3:24:44 PM.531] Initializing texture system; phase 6
[8/17/2015 3:24:44 PM.533] Initializing texture system; phase 7
[8/17/2015 3:24:44 PM.535] Initializing texture system; phase 8
[8/17/2015 3:24:44 PM.537] Initializing texture system; phase 9
[8/17/2015 3:24:44 PM.538] Initializing texture system; phase 10
[8/17/2015 3:24:44 PM.542] Initializing texture system; phase 11
[8/17/2015 3:24:44 PM.543] Initializing texture system; phase 12
[8/17/2015 3:24:44 PM.545] Initializing texture system; phase 13
[8/17/2015 3:24:44 PM.545] Initializing texture system; phase 14
[8/17/2015 3:24:49 PM.379] Direct3D watcher thread ended
[8/17/2015 3:27:49 PM.433] Initializing console variable "ConsoleKey".
[8/17/2015 3:27:49 PM.433] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 3:27:49 PM.437] Read value: None
[8/17/2015 3:27:49 PM.437] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 3:27:49 PM.437] Console key has been set to None (key code: 0)
[8/17/2015 3:27:49 PM.437] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 3:27:49 PM.438] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 3:27:49 PM.442] Read value: 10000
[8/17/2015 3:27:49 PM.442] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 3:27:49 PM.442] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 3:27:49 PM.442] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 3:27:49 PM.443] Read value: False
[8/17/2015 3:27:49 PM.443] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 3:27:49 PM.443] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 3:27:49 PM.443] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 3:27:49 PM.443] Read value: True
[8/17/2015 3:27:49 PM.443] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 3:27:49 PM.456] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:27:49 PM.456] Initializing console variable "TimeScale".
[8/17/2015 3:27:49 PM.456] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 3:27:49 PM.457] Read value: 0
[8/17/2015 3:27:49 PM.457] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 3:27:49 PM.457] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 3:27:49 PM.457] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 3:27:49 PM.458] Read value: False
[8/17/2015 3:27:49 PM.458] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 3:27:53 PM.094] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:27:53 PM.113]
[8/17/2015 3:27:53 PM.113] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:27:53 PM.113] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:27:54 PM.797] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:27:54 PM.801] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:27:54 PM.802] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:27:54 PM.830] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:27:55 PM.158] ---------------------------------------------------------------------
[8/17/2015 3:27:55 PM.158] LSPD FIRST RESPONSE
[8/17/2015 3:27:55 PM.158] Version 0.2b
[8/17/2015 3:27:55 PM.158] A G17 Media Modification
[8/17/2015 3:27:55 PM.158] - Developed by LMS & Sam
[8/17/2015 3:27:55 PM.158] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:27:55 PM.158] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:27:55 PM.158] ---------------------------------------------------------------------
[8/17/2015 3:27:55 PM.158] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:27:55 PM.159] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:27:55 PM.405] Cached police
[8/17/2015 3:27:55 PM.405] Cached police2
[8/17/2015 3:27:55 PM.405] Cached policet
[8/17/2015 3:27:55 PM.405] Cached sheriff2
[8/17/2015 3:27:55 PM.405] Cached sheriff
[8/17/2015 3:27:55 PM.405] Cached police4
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached fbi2
[8/17/2015 3:27:55 PM.405] Cached policeold1
[8/17/2015 3:27:55 PM.405] Cached policeold2
[8/17/2015 3:27:55 PM.405] Cached policeold2
[8/17/2015 3:27:55 PM.405] Cached buzzard
[8/17/2015 3:27:55 PM.406] Cached polmav
[8/17/2015 3:27:55 PM.406] Cached frogger2
[8/17/2015 3:27:55 PM.406] Cached ambulance
[8/17/2015 3:27:55 PM.406] Cached firetruk
[8/17/2015 3:27:55 PM.503] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:27:55 PM.510] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.522] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.529] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.530] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.532] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.532] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.533] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:27:55 PM.541] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:27:55 PM.627] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:27:55 PM.689] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:27:55 PM.789] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:27:55 PM.789] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:27:55 PM.806] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:27:55 PM.814] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:27:55 PM.817] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:27:55 PM.817] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:27:55 PM.817] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:27:55 PM.817] LSPD First Response: Police Radio Loaded
[8/17/2015 3:27:55 PM.818] StraysCallouts initialized
[8/17/2015 3:27:55 PM.818] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:27:55 PM.818] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:27:55 PM.818] LSPD First Response: CalloutManager initialized
[8/17/2015 3:27:55 PM.933] LSPD First Response:
[8/17/2015 3:27:55 PM.933] LSPD First Response: ==============================
[8/17/2015 3:27:55 PM.933] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:27:55 PM.933] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.933] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:27:55 PM.933] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:27:55 PM.934] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:27:55 PM.934] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Inner exceptions:
[8/17/2015 3:27:55 PM.934] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Stack trace:
[8/17/2015 3:27:55 PM.935] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:27:55 PM.935] at Rage.GameFiber.Main()
[8/17/2015 3:27:55 PM.935] LSPD First Response: ==============================
[8/17/2015 3:27:55 PM.935] LSPD First Response:
[8/17/2015 4:41:48 PM.343]
[8/17/2015 4:41:48 PM.368]
[8/17/2015 4:41:48 PM.368]
[8/17/2015 4:41:48 PM.368] ====================================================================================================
[8/17/2015 4:41:48 PM.368] Started new log on 8/17/2015 4:41:48 PM.343
[8/17/2015 4:41:48 PM.368] ====================================================================================================
[8/17/2015 4:41:48 PM.339] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 4:41:48 PM.369] Log verbosity: Verbose
[8/17/2015 4:41:48 PM.372] Initializing input system
[8/17/2015 4:41:48 PM.376] Initializing game console
[8/17/2015 4:41:48 PM.416] Console key has been set to F4 (key code: 115)
[8/17/2015 4:41:49 PM.222] Console initialized
[8/17/2015 4:41:49 PM.222] Initializing forms manager
[8/17/2015 4:41:49 PM.248] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 4:41:49 PM.319] ================ RAGE Plugin Hook ================
[8/17/2015 4:41:49 PM.320] Checking game support
[8/17/2015 4:41:49 PM.410] Product name: Grand Theft Auto V
[8/17/2015 4:41:49 PM.410] Product version: 1.0.393.4
[8/17/2015 4:41:49 PM.410] Is steam version: False
[8/17/2015 4:41:57 PM.068] Initializing game support
[8/17/2015 4:41:57 PM.068] Patching low level keyboard hook
[8/17/2015 4:41:57 PM.068] Patched low level keyboard hook
[8/17/2015 4:41:57 PM.068] Unhooking low level keyboard hook
[8/17/2015 4:41:57 PM.068] Unhooked low level keyboard hook
[8/17/2015 4:41:57 PM.068] Velocity limit removed.
[8/17/2015 4:42:05 PM.643] Compatibility level: 0
[8/17/2015 4:42:05 PM.643] Supported version detected
[8/17/2015 4:42:05 PM.643] ==================================================
[8/17/2015 4:42:05 PM.643] Patched IsDebuggerPresent
[8/17/2015 4:42:05 PM.643] Waiting for game initialization
[8/17/2015 4:42:05 PM.743] Initializing hook
[8/17/2015 4:42:05 PM.743] Completing interoperability
[8/17/2015 4:42:05 PM.743] Initialization code 1.
[8/17/2015 4:42:05 PM.743] Initialization code 2.
[8/17/2015 4:42:05 PM.743] Initialization code 3.
[8/17/2015 4:42:05 PM.743] Initialization code 4.
[8/17/2015 4:42:05 PM.743] Initialization code 5.
[8/17/2015 4:42:05 PM.743] Initialization code 6.
[8/17/2015 4:42:05 PM.743] Initialization code 7.
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 1
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 2
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 3
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 4
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 5
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 6
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 7
[8/17/2015 4:42:05 PM.745] Initializing DirectX
[8/17/2015 4:42:05 PM.983] Initializing Direct3D
[8/17/2015 4:42:05 PM.983] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 4:42:05 PM.983] Loaded at 0x7FF80ABA0000
[8/17/2015 4:42:05 PM.983] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 4:42:05 PM.983] Creating Direct3D 11 device and swap chain
[8/17/2015 4:42:06 PM.009] Swap Chain created: 0xF7846357B0
[8/17/2015 4:42:06 PM.009] Swap Chain VTable: 0xF7846357B0
[8/17/2015 4:42:06 PM.009] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 4:42:06 PM.009] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 4:42:06 PM.009] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 4:42:06 PM.009] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 4:42:06 PM.009] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 4:42:06 PM.009] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 4:42:06 PM.010] Getting device
[8/17/2015 4:42:06 PM.024] Direct3D initialized
[8/17/2015 4:42:06 PM.024] Initialized DirectX
[8/17/2015 4:42:06 PM.025] Direct3D watcher thread spawned
[8/17/2015 4:42:06 PM.031] Retrieved device
[8/17/2015 4:42:06 PM.031] Creating wrapper
[8/17/2015 4:42:06 PM.530] Wrapper created
[8/17/2015 4:42:06 PM.548] Effect created
[8/17/2015 4:42:06 PM.548] Creating buffer
[8/17/2015 4:42:06 PM.548] Created buffer
[8/17/2015 4:42:06 PM.548] Creating blend state
[8/17/2015 4:42:06 PM.548] Created blend state
[8/17/2015 4:42:06 PM.548] Done with creation
[8/17/2015 4:42:06 PM.917] Initializing texture system.
[8/17/2015 4:42:06 PM.917] Initializing texture system; phase 1
[8/17/2015 4:42:06 PM.917] Initializing texture system; phase 2
[8/17/2015 4:42:07 PM.424] Initializing texture system; phase 3
[8/17/2015 4:42:07 PM.433] Initializing texture system; phase 4
[8/17/2015 4:42:07 PM.499] Initializing texture system; phase 5
[8/17/2015 4:42:07 PM.518] Initializing texture system; phase 6
[8/17/2015 4:42:07 PM.520] Initializing texture system; phase 7
[8/17/2015 4:42:07 PM.522] Initializing texture system; phase 8
[8/17/2015 4:42:07 PM.524] Initializing texture system; phase 9
[8/17/2015 4:42:07 PM.525] Initializing texture system; phase 10
[8/17/2015 4:42:07 PM.529] Initializing texture system; phase 11
[8/17/2015 4:42:07 PM.529] Initializing texture system; phase 12
[8/17/2015 4:42:07 PM.530] Initializing texture system; phase 13
[8/17/2015 4:42:07 PM.530] Initializing texture system; phase 14
[8/17/2015 4:42:11 PM.026] Direct3D watcher thread ended
[8/17/2015 4:44:54 PM.383]
[8/17/2015 4:44:54 PM.385]
[8/17/2015 4:44:54 PM.385]
[8/17/2015 4:44:54 PM.385] ====================================================================================================
[8/17/2015 4:44:54 PM.385] Started new log on 8/17/2015 4:44:54 PM.383
[8/17/2015 4:44:54 PM.385] ====================================================================================================
[8/17/2015 4:44:54 PM.380] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 4:44:54 PM.385] Log verbosity: Verbose
[8/17/2015 4:44:54 PM.388] Initializing input system
[8/17/2015 4:44:54 PM.392] Initializing game console
[8/17/2015 4:44:54 PM.399] Console key has been set to F4 (key code: 115)
[8/17/2015 4:44:54 PM.441] Console initialized
[8/17/2015 4:44:54 PM.441] Initializing forms manager
[8/17/2015 4:44:54 PM.444] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 4:44:54 PM.455] ================ RAGE Plugin Hook ================
[8/17/2015 4:44:54 PM.456] Checking game support
[8/17/2015 4:44:54 PM.462] Product name: Grand Theft Auto V
[8/17/2015 4:44:54 PM.462] Product version: 1.0.393.4
[8/17/2015 4:44:54 PM.462] Is steam version: False
[8/17/2015 4:44:54 PM.636] Initializing game support
[8/17/2015 4:44:54 PM.636] Patching low level keyboard hook
[8/17/2015 4:44:54 PM.636] Patched low level keyboard hook
[8/17/2015 4:44:54 PM.636] Unhooking low level keyboard hook
[8/17/2015 4:44:54 PM.636] Unhooked low level keyboard hook
[8/17/2015 4:44:54 PM.636] Velocity limit removed.
[8/17/2015 4:45:03 PM.124] Compatibility level: 0
[8/17/2015 4:45:03 PM.124] Supported version detected
[8/17/2015 4:45:03 PM.124] ==================================================
[8/17/2015 4:45:03 PM.124] Patched IsDebuggerPresent
[8/17/2015 4:45:03 PM.124] Waiting for game initialization
[8/17/2015 4:45:03 PM.224] Initializing hook
[8/17/2015 4:45:03 PM.224] Completing interoperability
[8/17/2015 4:45:03 PM.224] Initialization code 1.
[8/17/2015 4:45:03 PM.224] Initialization code 2.
[8/17/2015 4:45:03 PM.224] Initialization code 3.
[8/17/2015 4:45:03 PM.224] Initialization code 4.
[8/17/2015 4:45:03 PM.224] Initialization code 5.
[8/17/2015 4:45:03 PM.224] Initialization code 6.
[8/17/2015 4:45:03 PM.224] Initialization code 7.
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 1
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 2
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 3
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 4
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 5
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 6
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 7
[8/17/2015 4:45:03 PM.226] Initializing DirectX
[8/17/2015 4:45:03 PM.228] Initializing Direct3D
[8/17/2015 4:45:03 PM.228] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 4:45:03 PM.228] Loaded at 0x7FF80ABA0000
[8/17/2015 4:45:03 PM.228] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 4:45:03 PM.228] Creating Direct3D 11 device and swap chain
[8/17/2015 4:45:03 PM.245] Swap Chain created: 0xD684F1E010
[8/17/2015 4:45:03 PM.245] Swap Chain VTable: 0xD684F1E010
[8/17/2015 4:45:03 PM.245] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 4:45:03 PM.245] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 4:45:03 PM.245] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 4:45:03 PM.245] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 4:45:03 PM.245] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 4:45:03 PM.245] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 4:45:03 PM.246] Getting device
[8/17/2015 4:45:03 PM.246] Retrieved device
[8/17/2015 4:45:03 PM.246] Creating wrapper
[8/17/2015 4:45:03 PM.258] Direct3D initialized
[8/17/2015 4:45:03 PM.259] Initialized DirectX
[8/17/2015 4:45:03 PM.272] Direct3D watcher thread spawned
[8/17/2015 4:45:03 PM.339] Wrapper created
[8/17/2015 4:45:03 PM.345] Effect created
[8/17/2015 4:45:03 PM.346] Creating buffer
[8/17/2015 4:45:03 PM.346] Created buffer
[8/17/2015 4:45:03 PM.346] Creating blend state
[8/17/2015 4:45:03 PM.346] Created blend state
[8/17/2015 4:45:03 PM.346] Done with creation
[8/17/2015 4:45:03 PM.432] Initializing texture system.
[8/17/2015 4:45:03 PM.432] Initializing texture system; phase 1
[8/17/2015 4:45:03 PM.432] Initializing texture system; phase 2
[8/17/2015 4:45:03 PM.441] Initializing texture system; phase 3
[8/17/2015 4:45:03 PM.441] Initializing texture system; phase 4
[8/17/2015 4:45:03 PM.453] Initializing texture system; phase 5
[8/17/2015 4:45:03 PM.454] Initializing texture system; phase 6
[8/17/2015 4:45:03 PM.456] Initializing texture system; phase 7
[8/17/2015 4:45:03 PM.458] Initializing texture system; phase 8
[8/17/2015 4:45:03 PM.460] Initializing texture system; phase 9
[8/17/2015 4:45:03 PM.460] Initializing texture system; phase 10
[8/17/2015 4:45:03 PM.464] Initializing texture system; phase 11
[8/17/2015 4:45:03 PM.464] Initializing texture system; phase 12
[8/17/2015 4:45:03 PM.466] Initializing texture system; phase 13
[8/17/2015 4:45:03 PM.466] Initializing texture system; phase 14
[8/17/2015 4:45:08 PM.273] Direct3D watcher thread ended
[8/17/2015 4:46:37 PM.584] Initializing console variable "ConsoleKey".
[8/17/2015 4:46:37 PM.584] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 4:46:37 PM.588] Read value: None
[8/17/2015 4:46:37 PM.588] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 4:46:37 PM.588] Console key has been set to None (key code: 0)
[8/17/2015 4:46:37 PM.588] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 4:46:37 PM.588] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 4:46:37 PM.614] Read value: 10000
[8/17/2015 4:46:37 PM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 4:46:37 PM.614] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 4:46:37 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 4:46:37 PM.614] Read value: False
[8/17/2015 4:46:37 PM.614] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 4:46:37 PM.614] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 4:46:37 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 4:46:37 PM.615] Read value: True
[8/17/2015 4:46:37 PM.615] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 4:46:37 PM.632] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 4:46:37 PM.632] Initializing console variable "TimeScale".
[8/17/2015 4:46:37 PM.632] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 4:46:37 PM.634] Read value: 0
[8/17/2015 4:46:37 PM.634] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 4:46:37 PM.635] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 4:46:37 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 4:46:37 PM.635] Read value: False
[8/17/2015 4:46:37 PM.635] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 4:46:38 PM.451] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 4:46:38 PM.559]
[8/17/2015 4:46:38 PM.560] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 4:46:38 PM.560] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 4:46:40 PM.808] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 4:46:40 PM.812] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 4:46:40 PM.813] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 4:46:41 PM.044] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 4:46:41 PM.646] ---------------------------------------------------------------------
[8/17/2015 4:46:41 PM.646] LSPD FIRST RESPONSE
[8/17/2015 4:46:41 PM.646] Version 0.2b
[8/17/2015 4:46:41 PM.646] A G17 Media Modification
[8/17/2015 4:46:41 PM.646] - Developed by LMS & Sam
[8/17/2015 4:46:41 PM.646] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 4:46:41 PM.658] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 4:46:41 PM.658] ---------------------------------------------------------------------
[8/17/2015 4:46:41 PM.658] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 4:46:41 PM.658] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 4:46:41 PM.955] Cached police
[8/17/2015 4:46:41 PM.955] Cached police2
[8/17/2015 4:46:41 PM.955] Cached policet
[8/17/2015 4:46:41 PM.955] Cached sheriff2
[8/17/2015 4:46:41 PM.955] Cached sheriff
[8/17/2015 4:46:41 PM.955] Cached police4
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached fbi2
[8/17/2015 4:46:41 PM.955] Cached policeold1
[8/17/2015 4:46:41 PM.955] Cached policeold2
[8/17/2015 4:46:41 PM.955] Cached policeold2
[8/17/2015 4:46:41 PM.955] Cached buzzard
[8/17/2015 4:46:41 PM.955] Cached polmav
[8/17/2015 4:46:41 PM.955] Cached frogger2
[8/17/2015 4:46:41 PM.955] Cached ambulance
[8/17/2015 4:46:41 PM.955] Cached firetruk
[8/17/2015 4:46:42 PM.068] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 4:46:42 PM.267] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.278] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.389] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.389] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.391] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.391] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.392] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 4:46:42 PM.468] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 4:46:42 PM.561] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 4:46:42 PM.620] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 4:46:42 PM.710] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 4:46:42 PM.710] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 4:46:42 PM.920] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 4:46:42 PM.947] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 4:46:42 PM.950] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 4:46:42 PM.950] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 4:46:42 PM.950] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 4:46:42 PM.950] LSPD First Response: Police Radio Loaded
[8/17/2015 4:46:42 PM.951] StraysCallouts initialized
[8/17/2015 4:46:42 PM.951] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 4:46:42 PM.951] LSPD First Response: We have 1 callouts registered
[8/17/2015 4:46:42 PM.951] LSPD First Response: CalloutManager initialized
[8/17/2015 4:46:43 PM.796] LSPD First Response:
[8/17/2015 4:46:43 PM.797] LSPD First Response: ==============================
[8/17/2015 4:46:43 PM.797] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 4:46:43 PM.797] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Inner exceptions:
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Stack trace:
[8/17/2015 4:46:43 PM.798] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 4:46:43 PM.798] at Rage.GameFiber.Main()
[8/17/2015 4:46:43 PM.798] LSPD First Response: ==============================
[8/17/2015 4:46:43 PM.798] LSPD First Response:
[8/17/2015 5:02:50 PM.000]
[8/17/2015 5:02:50 PM.002]
[8/17/2015 5:02:50 PM.002]
[8/17/2015 5:02:50 PM.002] ====================================================================================================
[8/17/2015 5:02:50 PM.002] Started new log on 8/17/2015 5:02:50 PM.000
[8/17/2015 5:02:50 PM.002] ====================================================================================================
[8/17/2015 5:02:49 PM.928] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:02:50 PM.002] Log verbosity: Verbose
[8/17/2015 5:02:50 PM.005] Initializing input system
[8/17/2015 5:02:50 PM.009] Initializing game console
[8/17/2015 5:02:50 PM.016] Console key has been set to F4 (key code: 115)
[8/17/2015 5:02:50 PM.055] Console initialized
[8/17/2015 5:02:50 PM.055] Initializing forms manager
[8/17/2015 5:02:50 PM.058] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:02:50 PM.068] ================ RAGE Plugin Hook ================
[8/17/2015 5:02:50 PM.069] Checking game support
[8/17/2015 5:02:50 PM.076] Product name: Grand Theft Auto V
[8/17/2015 5:02:50 PM.076] Product version: 1.0.393.4
[8/17/2015 5:02:50 PM.076] Is steam version: False
[8/17/2015 5:02:51 PM.126] Initializing game support
[8/17/2015 5:02:51 PM.127] Patching low level keyboard hook
[8/17/2015 5:02:51 PM.127] Patched low level keyboard hook
[8/17/2015 5:02:51 PM.127] Unhooking low level keyboard hook
[8/17/2015 5:02:51 PM.127] Unhooked low level keyboard hook
[8/17/2015 5:02:51 PM.127] Velocity limit removed.
[8/17/2015 5:02:59 PM.724] Compatibility level: 0
[8/17/2015 5:02:59 PM.725] Supported version detected
[8/17/2015 5:02:59 PM.725] ==================================================
[8/17/2015 5:02:59 PM.725] Patched IsDebuggerPresent
[8/17/2015 5:02:59 PM.725] Waiting for game initialization
[8/17/2015 5:02:59 PM.826] Initializing hook
[8/17/2015 5:02:59 PM.826] Completing interoperability
[8/17/2015 5:02:59 PM.826] Initialization code 1.
[8/17/2015 5:02:59 PM.826] Initialization code 2.
[8/17/2015 5:02:59 PM.826] Initialization code 3.
[8/17/2015 5:02:59 PM.826] Initialization code 4.
[8/17/2015 5:02:59 PM.826] Initialization code 5.
[8/17/2015 5:02:59 PM.826] Initialization code 6.
[8/17/2015 5:02:59 PM.826] Initialization code 7.
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 1
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 2
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 3
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 4
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 5
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 6
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 7
[8/17/2015 5:02:59 PM.827] Initializing DirectX
[8/17/2015 5:02:59 PM.830] Initializing Direct3D
[8/17/2015 5:02:59 PM.830] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:02:59 PM.830] Loaded at 0x7FF80ABA0000
[8/17/2015 5:02:59 PM.830] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:02:59 PM.830] Creating Direct3D 11 device and swap chain
[8/17/2015 5:02:59 PM.845] Swap Chain created: 0x33B7382350
[8/17/2015 5:02:59 PM.845] Swap Chain VTable: 0x33B7382350
[8/17/2015 5:02:59 PM.845] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:02:59 PM.845] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:02:59 PM.845] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:02:59 PM.845] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:02:59 PM.845] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:02:59 PM.845] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:02:59 PM.846] Getting device
[8/17/2015 5:02:59 PM.846] Retrieved device
[8/17/2015 5:02:59 PM.846] Creating wrapper
[8/17/2015 5:02:59 PM.869] Direct3D initialized
[8/17/2015 5:02:59 PM.872] Initialized DirectX
[8/17/2015 5:02:59 PM.875] Direct3D watcher thread spawned
[8/17/2015 5:02:59 PM.924] Wrapper created
[8/17/2015 5:02:59 PM.930] Effect created
[8/17/2015 5:02:59 PM.930] Creating buffer
[8/17/2015 5:02:59 PM.930] Created buffer
[8/17/2015 5:02:59 PM.930] Creating blend state
[8/17/2015 5:02:59 PM.930] Created blend state
[8/17/2015 5:02:59 PM.930] Done with creation
[8/17/2015 5:03:00 PM.049] Initializing texture system.
[8/17/2015 5:03:00 PM.049] Initializing texture system; phase 1
[8/17/2015 5:03:00 PM.049] Initializing texture system; phase 2
[8/17/2015 5:03:00 PM.056] Initializing texture system; phase 3
[8/17/2015 5:03:00 PM.057] Initializing texture system; phase 4
[8/17/2015 5:03:00 PM.067] Initializing texture system; phase 5
[8/17/2015 5:03:00 PM.069] Initializing texture system; phase 6
[8/17/2015 5:03:00 PM.070] Initializing texture system; phase 7
[8/17/2015 5:03:00 PM.073] Initializing texture system; phase 8
[8/17/2015 5:03:00 PM.074] Initializing texture system; phase 9
[8/17/2015 5:03:00 PM.075] Initializing texture system; phase 10
[8/17/2015 5:03:00 PM.079] Initializing texture system; phase 11
[8/17/2015 5:03:00 PM.079] Initializing texture system; phase 12
[8/17/2015 5:03:00 PM.081] Initializing texture system; phase 13
[8/17/2015 5:03:00 PM.081] Initializing texture system; phase 14
[8/17/2015 5:03:04 PM.876] Direct3D watcher thread ended
[8/17/2015 5:03:58 PM.699] Initializing console variable "ConsoleKey".
[8/17/2015 5:03:58 PM.700] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:03:58 PM.704] Read value: None
[8/17/2015 5:03:58 PM.704] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 5:03:58 PM.704] Console key has been set to None (key code: 0)
[8/17/2015 5:03:58 PM.704] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:03:58 PM.704] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:03:58 PM.708] Read value: 10000
[8/17/2015 5:03:58 PM.708] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:03:58 PM.708] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:03:58 PM.709] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:03:58 PM.709] Read value: False
[8/17/2015 5:03:58 PM.709] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 5:03:58 PM.709] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:03:58 PM.709] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:03:58 PM.709] Read value: True
[8/17/2015 5:03:58 PM.709] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:03:58 PM.728] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:03:58 PM.728] Initializing console variable "TimeScale".
[8/17/2015 5:03:58 PM.728] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:03:58 PM.729] Read value: 0
[8/17/2015 5:03:58 PM.729] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 5:03:58 PM.729] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:03:58 PM.729] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:03:58 PM.730] Read value: False
[8/17/2015 5:03:58 PM.730] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:03:59 PM.294] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:03:59 PM.308]
[8/17/2015 5:03:59 PM.308] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:03:59 PM.308] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:04:01 PM.134] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:04:01 PM.137] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:04:01 PM.138] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:04:01 PM.162] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:04:01 PM.516] ---------------------------------------------------------------------
[8/17/2015 5:04:01 PM.517] LSPD FIRST RESPONSE
[8/17/2015 5:04:01 PM.517] Version 0.2b
[8/17/2015 5:04:01 PM.517] A G17 Media Modification
[8/17/2015 5:04:01 PM.517] - Developed by LMS & Sam
[8/17/2015 5:04:01 PM.517] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:04:01 PM.517] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:04:01 PM.517] ---------------------------------------------------------------------
[8/17/2015 5:04:01 PM.517] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:04:01 PM.517] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:04:01 PM.766] Cached police
[8/17/2015 5:04:01 PM.766] Cached police2
[8/17/2015 5:04:01 PM.766] Cached policet
[8/17/2015 5:04:01 PM.766] Cached sheriff2
[8/17/2015 5:04:01 PM.766] Cached sheriff
[8/17/2015 5:04:01 PM.766] Cached police4
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached fbi2
[8/17/2015 5:04:01 PM.766] Cached policeold1
[8/17/2015 5:04:01 PM.766] Cached policeold2
[8/17/2015 5:04:01 PM.766] Cached policeold2
[8/17/2015 5:04:01 PM.766] Cached buzzard
[8/17/2015 5:04:01 PM.766] Cached polmav
[8/17/2015 5:04:01 PM.766] Cached frogger2
[8/17/2015 5:04:01 PM.766] Cached ambulance
[8/17/2015 5:04:01 PM.766] Cached firetruk
[8/17/2015 5:04:01 PM.865] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:04:02 PM.031] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.042] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.066] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.067] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.069] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.069] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.070] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:04:02 PM.077] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:04:02 PM.164] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:04:02 PM.230] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:04:02 PM.311] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:04:02 PM.311] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:04:02 PM.376] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:04:02 PM.420] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:04:02 PM.422] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:04:02 PM.422] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:04:02 PM.422] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:04:02 PM.423] LSPD First Response: Police Radio Loaded
[8/17/2015 5:04:02 PM.423] StraysCallouts initialized
[8/17/2015 5:04:02 PM.423] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:04:02 PM.423] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:04:02 PM.424] LSPD First Response: CalloutManager initialized
[8/17/2015 5:04:02 PM.536] LSPD First Response:
[8/17/2015 5:04:02 PM.536] LSPD First Response: ==============================
[8/17/2015 5:04:02 PM.536] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 5:04:02 PM.536] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Inner exceptions:
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Stack trace:
[8/17/2015 5:04:02 PM.538] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:04:02 PM.538] at Rage.GameFiber.Main()
[8/17/2015 5:04:02 PM.538] LSPD First Response: ==============================
[8/17/2015 5:04:02 PM.538] LSPD First Response:
[8/17/2015 5:22:49 PM.581]
[8/17/2015 5:22:49 PM.582]
[8/17/2015 5:22:49 PM.582]
[8/17/2015 5:22:49 PM.582] ====================================================================================================
[8/17/2015 5:22:49 PM.582] Started new log on 8/17/2015 5:22:49 PM.581
[8/17/2015 5:22:49 PM.582] ====================================================================================================
[8/17/2015 5:22:49 PM.577] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:22:49 PM.583] Log verbosity: Verbose
[8/17/2015 5:22:49 PM.584] Initializing input system
[8/17/2015 5:22:49 PM.588] Initializing game console
[8/17/2015 5:22:49 PM.599] Console key has been set to F4 (key code: 115)
[8/17/2015 5:22:49 PM.679] Initializing console variable "SkipGameIntro".
[8/17/2015 5:22:49 PM.679] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 5:22:49 PM.683] Read value: <null>
[8/17/2015 5:22:49 PM.683] Initializing console variable "DisableRenderVersionText".
[8/17/2015 5:22:49 PM.683] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 5:22:49 PM.689] Read value: False
[8/17/2015 5:22:49 PM.689] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 5:22:49 PM.690] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 5:22:49 PM.690] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 5:22:49 PM.690] Read value: True
[8/17/2015 5:22:49 PM.690] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 5:22:49 PM.690] Initializing console variable "ConsoleKey".
[8/17/2015 5:22:49 PM.690] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:22:49 PM.690] Read value: <null>
[8/17/2015 5:22:49 PM.690] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:22:49 PM.691] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:22:49 PM.691] Read value: 10000
[8/17/2015 5:22:49 PM.691] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:22:49 PM.691] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:22:49 PM.691] Read value: <null>
[8/17/2015 5:22:49 PM.691] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:22:49 PM.691] Read value: True
[8/17/2015 5:22:49 PM.691] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:22:49 PM.691] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 5:22:49 PM.692] Read value: <null>
[8/17/2015 5:22:49 PM.692] Console initialized
[8/17/2015 5:22:49 PM.692] Initializing forms manager
[8/17/2015 5:22:49 PM.718] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:22:49 PM.728] ================ RAGE Plugin Hook ================
[8/17/2015 5:22:49 PM.735] Checking game support
[8/17/2015 5:22:49 PM.739] Product name: Grand Theft Auto V
[8/17/2015 5:22:49 PM.739] Product version: 1.0.393.4
[8/17/2015 5:22:49 PM.739] Is steam version: False
[8/17/2015 5:22:49 PM.740] Initializing DirectX
[8/17/2015 5:22:49 PM.742] Initializing Direct3D
[8/17/2015 5:22:49 PM.742] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:22:49 PM.742] Loaded at 0x7FF80ABA0000
[8/17/2015 5:22:49 PM.742] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:22:49 PM.742] Creating Direct3D 11 device and swap chain
[8/17/2015 5:22:49 PM.762] Swap Chain created: 0xCE7110FE50
[8/17/2015 5:22:49 PM.762] Swap Chain VTable: 0xCE7110FE50
[8/17/2015 5:22:49 PM.762] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:22:49 PM.762] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:22:49 PM.762] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:22:49 PM.762] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:22:49 PM.762] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:22:49 PM.762] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:22:49 PM.770] Getting device
[8/17/2015 5:22:49 PM.770] Retrieved device
[8/17/2015 5:22:49 PM.770] Creating wrapper
[8/17/2015 5:22:49 PM.772] Direct3D initialized
[8/17/2015 5:22:49 PM.773] Initialized DirectX
[8/17/2015 5:22:49 PM.773] Direct3D watcher thread spawned
[8/17/2015 5:22:49 PM.823] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 5:22:49 PM.854] Wrapper created
[8/17/2015 5:22:49 PM.860] Effect created
[8/17/2015 5:22:49 PM.861] Creating buffer
[8/17/2015 5:22:49 PM.861] Created buffer
[8/17/2015 5:22:49 PM.861] Creating blend state
[8/17/2015 5:22:49 PM.861] Created blend state
[8/17/2015 5:22:49 PM.861] Done with creation
[8/17/2015 5:22:50 PM.029] Initializing texture system.
[8/17/2015 5:22:50 PM.029] Initializing texture system; phase 1
[8/17/2015 5:22:50 PM.029] Initializing texture system; phase 2
[8/17/2015 5:22:50 PM.038] Initializing texture system; phase 3
[8/17/2015 5:22:50 PM.038] Initializing texture system; phase 4
[8/17/2015 5:22:50 PM.050] Initializing texture system; phase 5
[8/17/2015 5:22:50 PM.051] Initializing texture system; phase 6
[8/17/2015 5:22:50 PM.053] Initializing texture system; phase 7
[8/17/2015 5:22:50 PM.055] Initializing texture system; phase 8
[8/17/2015 5:22:50 PM.057] Initializing texture system; phase 9
[8/17/2015 5:22:50 PM.058] Initializing texture system; phase 10
[8/17/2015 5:22:50 PM.063] Initializing texture system; phase 11
[8/17/2015 5:22:50 PM.063] Initializing texture system; phase 12
[8/17/2015 5:22:50 PM.065] Initializing texture system; phase 13
[8/17/2015 5:22:50 PM.065] Initializing texture system; phase 14
[8/17/2015 5:22:54 PM.773] Direct3D watcher thread ended
[8/17/2015 5:23:29 PM.429] Initializing game support
[8/17/2015 5:23:37 PM.607] Compatibility level: 0
[8/17/2015 5:23:37 PM.607] Supported version detected
[8/17/2015 5:23:37 PM.607] ==================================================
[8/17/2015 5:23:37 PM.857] Patched IsDebuggerPresent
[8/17/2015 5:23:38 PM.108] Waiting for game initialization
[8/17/2015 5:23:38 PM.458] Initializing hook
[8/17/2015 5:23:38 PM.709] Completing interoperability
[8/17/2015 5:23:38 PM.709] Initialization code 1.
[8/17/2015 5:23:38 PM.709] Initialization code 2.
[8/17/2015 5:23:38 PM.709] Initialization code 3.
[8/17/2015 5:23:38 PM.713] 1 Address: 0x00007FF6C91C340C
[8/17/2015 5:23:38 PM.713] Calling func 1
[8/17/2015 5:23:38 PM.721] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 5:23:38 PM.721] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 5:23:38 PM.727] Address: 0x00007FF6C9C4DC50
[8/17/2015 5:23:38 PM.727] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 5:23:38 PM.727] Initialization code 4.
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 1
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 2
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 3
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 4
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 5
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 6
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 7
[8/17/2015 5:23:45 PM.686] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:23:45 PM.687] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:23:45 PM.687] Read value: True
[8/17/2015 5:23:45 PM.687] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:23:45 PM.705] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:23:45 PM.705] Initializing console variable "TimeScale".
[8/17/2015 5:23:45 PM.705] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:23:45 PM.705] Read value: <null>
[8/17/2015 5:23:45 PM.805] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:23:45 PM.818]
[8/17/2015 5:23:45 PM.819] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:23:45 PM.819] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:23:48 PM.418] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:23:48 PM.421] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:23:48 PM.424] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:23:48 PM.448] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:23:48 PM.771] ---------------------------------------------------------------------
[8/17/2015 5:23:48 PM.771] LSPD FIRST RESPONSE
[8/17/2015 5:23:48 PM.771] Version 0.2b
[8/17/2015 5:23:48 PM.771] A G17 Media Modification
[8/17/2015 5:23:48 PM.771] - Developed by LMS & Sam
[8/17/2015 5:23:48 PM.771] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:23:48 PM.771] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:23:48 PM.771] ---------------------------------------------------------------------
[8/17/2015 5:23:48 PM.771] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:23:48 PM.771] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:23:48 PM.999] Cached police
[8/17/2015 5:23:48 PM.999] Cached police2
[8/17/2015 5:23:48 PM.999] Cached policet
[8/17/2015 5:23:48 PM.999] Cached sheriff2
[8/17/2015 5:23:48 PM.999] Cached sheriff
[8/17/2015 5:23:48 PM.999] Cached police4
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached fbi2
[8/17/2015 5:23:49 PM.000] Cached policeold1
[8/17/2015 5:23:49 PM.000] Cached policeold2
[8/17/2015 5:23:49 PM.000] Cached policeold2
[8/17/2015 5:23:49 PM.000] Cached buzzard
[8/17/2015 5:23:49 PM.000] Cached polmav
[8/17/2015 5:23:49 PM.000] Cached frogger2
[8/17/2015 5:23:49 PM.000] Cached ambulance
[8/17/2015 5:23:49 PM.000] Cached firetruk
[8/17/2015 5:23:49 PM.102] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:23:49 PM.109] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.121] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.128] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.129] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.130] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.131] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.132] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:23:49 PM.139] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:23:49 PM.206] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:23:49 PM.312] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:23:49 PM.382] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:23:49 PM.383] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:23:49 PM.401] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:23:49 PM.410] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:23:49 PM.412] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:23:49 PM.412] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:23:49 PM.412] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:23:49 PM.413] LSPD First Response: Police Radio Loaded
[8/17/2015 5:23:49 PM.413] StraysCallouts initialized
[8/17/2015 5:23:49 PM.413] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:23:49 PM.413] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:23:49 PM.413] LSPD First Response: CalloutManager initialized
[8/17/2015 5:23:50 PM.403] ______________________________________________________________________________________________
[8/17/2015 5:23:50 PM.403] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:23:50 PM.403] [Created by : FinKone]
[8/17/2015 5:23:50 PM.403]
[8/17/2015 5:23:50 PM.403] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:23:50 PM.406] Audio loaded...
[8/17/2015 5:23:50 PM.534] LSPD First Response:
[8/17/2015 5:23:50 PM.534] LSPD First Response: ==============================
[8/17/2015 5:23:50 PM.534] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:23:50 PM.534] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Inner exceptions:
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Stack trace:
[8/17/2015 5:23:50 PM.563] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:23:50 PM.563] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:23:50 PM.563] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:23:50 PM.568] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:23:50 PM.568] at Rage.GameFiber.Main()
[8/17/2015 5:23:50 PM.568] LSPD First Response: ==============================
[8/17/2015 5:23:50 PM.568] LSPD First Response:
[8/17/2015 5:24:54 PM.791]
[8/17/2015 5:24:54 PM.791] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:24:54 PM.791] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:24:57 PM.395] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:24:57 PM.398] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:24:57 PM.400] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:24:57 PM.422] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:24:57 PM.487] ---------------------------------------------------------------------
[8/17/2015 5:24:57 PM.487] LSPD FIRST RESPONSE
[8/17/2015 5:24:57 PM.487] Version 0.2b
[8/17/2015 5:24:57 PM.487] A G17 Media Modification
[8/17/2015 5:24:57 PM.487] - Developed by LMS & Sam
[8/17/2015 5:24:57 PM.487] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:24:57 PM.487] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:24:57 PM.487] ---------------------------------------------------------------------
[8/17/2015 5:24:57 PM.487] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:24:57 PM.487] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:24:57 PM.688] Cached police
[8/17/2015 5:24:57 PM.688] Cached police2
[8/17/2015 5:24:57 PM.688] Cached policet
[8/17/2015 5:24:57 PM.688] Cached sheriff2
[8/17/2015 5:24:57 PM.688] Cached sheriff
[8/17/2015 5:24:57 PM.688] Cached police4
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached fbi2
[8/17/2015 5:24:57 PM.688] Cached policeold1
[8/17/2015 5:24:57 PM.688] Cached policeold2
[8/17/2015 5:24:57 PM.688] Cached policeold2
[8/17/2015 5:24:57 PM.688] Cached buzzard
[8/17/2015 5:24:57 PM.688] Cached polmav
[8/17/2015 5:24:57 PM.688] Cached frogger2
[8/17/2015 5:24:57 PM.688] Cached ambulance
[8/17/2015 5:24:57 PM.688] Cached firetruk
[8/17/2015 5:24:57 PM.783] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:24:57 PM.838] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.849] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.856] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.857] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.858] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.858] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.859] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:24:57 PM.868] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:24:57 PM.938] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:24:58 PM.033] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:24:58 PM.099] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:24:58 PM.099] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:24:58 PM.113] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:24:58 PM.121] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:24:58 PM.123] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:24:58 PM.123] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:24:58 PM.123] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:24:58 PM.124] LSPD First Response: Police Radio Loaded
[8/17/2015 5:24:58 PM.124] StraysCallouts initialized
[8/17/2015 5:24:58 PM.124] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:24:58 PM.124] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:24:58 PM.125] LSPD First Response: CalloutManager initialized
[8/17/2015 5:24:58 PM.542] ______________________________________________________________________________________________
[8/17/2015 5:24:58 PM.543] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:24:58 PM.543] [Created by : FinKone]
[8/17/2015 5:24:58 PM.543]
[8/17/2015 5:24:58 PM.543] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:24:58 PM.544] Audio loaded...
[8/17/2015 5:24:58 PM.558] LSPD First Response:
[8/17/2015 5:24:58 PM.558] LSPD First Response: ==============================
[8/17/2015 5:24:58 PM.558] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:24:58 PM.559] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Inner exceptions:
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Stack trace:
[8/17/2015 5:24:58 PM.560] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:24:58 PM.560] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:24:58 PM.560] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:24:58 PM.560] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:24:58 PM.560] at Rage.GameFiber.Main()
[8/17/2015 5:24:58 PM.560] LSPD First Response: ==============================
[8/17/2015 5:24:58 PM.560] LSPD First Response:
[8/17/2015 5:26:21 PM.352]
[8/17/2015 5:26:21 PM.352] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:26:21 PM.352] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:26:23 PM.963] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:26:23 PM.966] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:26:23 PM.969] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:26:23 PM.990] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:26:24 PM.054] ---------------------------------------------------------------------
[8/17/2015 5:26:24 PM.054] LSPD FIRST RESPONSE
[8/17/2015 5:26:24 PM.054] Version 0.2b
[8/17/2015 5:26:24 PM.054] A G17 Media Modification
[8/17/2015 5:26:24 PM.054] - Developed by LMS & Sam
[8/17/2015 5:26:24 PM.054] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:26:24 PM.054] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:26:24 PM.054] ---------------------------------------------------------------------
[8/17/2015 5:26:24 PM.054] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:26:24 PM.054] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:26:24 PM.264] Cached police
[8/17/2015 5:26:24 PM.264] Cached police2
[8/17/2015 5:26:24 PM.264] Cached policet
[8/17/2015 5:26:24 PM.264] Cached sheriff2
[8/17/2015 5:26:24 PM.264] Cached sheriff
[8/17/2015 5:26:24 PM.264] Cached police4
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached fbi2
[8/17/2015 5:26:24 PM.264] Cached policeold1
[8/17/2015 5:26:24 PM.264] Cached policeold2
[8/17/2015 5:26:24 PM.264] Cached policeold2
[8/17/2015 5:26:24 PM.264] Cached buzzard
[8/17/2015 5:26:24 PM.264] Cached polmav
[8/17/2015 5:26:24 PM.264] Cached frogger2
[8/17/2015 5:26:24 PM.264] Cached ambulance
[8/17/2015 5:26:24 PM.264] Cached firetruk
[8/17/2015 5:26:24 PM.348] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:26:24 PM.356] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.366] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.373] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.374] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.375] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.376] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.376] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:26:24 PM.384] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:26:24 PM.449] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:26:24 PM.546] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:26:24 PM.615] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:26:24 PM.615] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:26:24 PM.637] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:26:24 PM.645] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:26:24 PM.648] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:26:24 PM.648] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:26:24 PM.648] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:26:24 PM.648] LSPD First Response: Police Radio Loaded
[8/17/2015 5:26:24 PM.648] StraysCallouts initialized
[8/17/2015 5:26:24 PM.649] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:26:24 PM.649] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:26:24 PM.649] LSPD First Response: CalloutManager initialized
[8/17/2015 5:26:25 PM.076] ______________________________________________________________________________________________
[8/17/2015 5:26:25 PM.076] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:26:25 PM.076] [Created by : FinKone]
[8/17/2015 5:26:25 PM.076]
[8/17/2015 5:26:25 PM.076] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:26:25 PM.078] Audio loaded...
[8/17/2015 5:26:25 PM.092] LSPD First Response:
[8/17/2015 5:26:25 PM.092] LSPD First Response: ==============================
[8/17/2015 5:26:25 PM.092] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:26:25 PM.092] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Inner exceptions:
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Stack trace:
[8/17/2015 5:26:25 PM.094] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:26:25 PM.114] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:26:25 PM.114] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:26:25 PM.114] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:26:25 PM.114] at Rage.GameFiber.Main()
[8/17/2015 5:26:25 PM.115] LSPD First Response: ==============================
[8/17/2015 5:26:25 PM.115] LSPD First Response:
[8/17/2015 5:30:00 PM.229]
[8/17/2015 5:30:00 PM.229] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:30:00 PM.229] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:30:02 PM.856] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:30:02 PM.860] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:30:02 PM.862] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:30:02 PM.884] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:30:02 PM.948] ---------------------------------------------------------------------
[8/17/2015 5:30:02 PM.948] LSPD FIRST RESPONSE
[8/17/2015 5:30:02 PM.948] Version 0.2b
[8/17/2015 5:30:02 PM.948] A G17 Media Modification
[8/17/2015 5:30:02 PM.948] - Developed by LMS & Sam
[8/17/2015 5:30:02 PM.948] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:30:02 PM.948] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:30:02 PM.948] ---------------------------------------------------------------------
[8/17/2015 5:30:02 PM.949] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:30:02 PM.949] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:30:03 PM.160] Cached police
[8/17/2015 5:30:03 PM.160] Cached police2
[8/17/2015 5:30:03 PM.160] Cached policet
[8/17/2015 5:30:03 PM.160] Cached sheriff2
[8/17/2015 5:30:03 PM.160] Cached sheriff
[8/17/2015 5:30:03 PM.160] Cached police4
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached fbi2
[8/17/2015 5:30:03 PM.160] Cached policeold1
[8/17/2015 5:30:03 PM.160] Cached policeold2
[8/17/2015 5:30:03 PM.160] Cached policeold2
[8/17/2015 5:30:03 PM.161] Cached buzzard
[8/17/2015 5:30:03 PM.161] Cached polmav
[8/17/2015 5:30:03 PM.161] Cached frogger2
[8/17/2015 5:30:03 PM.161] Cached ambulance
[8/17/2015 5:30:03 PM.161] Cached firetruk
[8/17/2015 5:30:03 PM.248] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:30:03 PM.249] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:30:03 PM.249] LSPD First Response: CalloutManager initialized
[8/17/2015 5:57:17 PM.049]
[8/17/2015 5:57:17 PM.050]
[8/17/2015 5:57:17 PM.050]
[8/17/2015 5:57:17 PM.050] ====================================================================================================
[8/17/2015 5:57:17 PM.050] Started new log on 8/17/2015 5:57:17 PM.048
[8/17/2015 5:57:17 PM.050] ====================================================================================================
[8/17/2015 5:57:17 PM.045] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:57:17 PM.050] Log verbosity: Verbose
[8/17/2015 5:57:17 PM.052] Initializing input system
[8/17/2015 5:57:17 PM.055] Initializing game console
[8/17/2015 5:57:17 PM.065] Console key has been set to F4 (key code: 115)
[8/17/2015 5:57:17 PM.103] Initializing console variable "SkipGameIntro".
[8/17/2015 5:57:17 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 5:57:17 PM.107] Read value: <null>
[8/17/2015 5:57:17 PM.107] Initializing console variable "DisableRenderVersionText".
[8/17/2015 5:57:17 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 5:57:17 PM.113] Read value: False
[8/17/2015 5:57:17 PM.113] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 5:57:17 PM.114] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 5:57:17 PM.114] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 5:57:17 PM.114] Read value: True
[8/17/2015 5:57:17 PM.114] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 5:57:17 PM.114] Initializing console variable "ConsoleKey".
[8/17/2015 5:57:17 PM.114] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:57:17 PM.114] Read value: <null>
[8/17/2015 5:57:17 PM.114] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:57:17 PM.114] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:57:17 PM.115] Read value: 10000
[8/17/2015 5:57:17 PM.115] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:57:17 PM.115] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:57:17 PM.115] Read value: <null>
[8/17/2015 5:57:17 PM.115] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:57:17 PM.115] Read value: True
[8/17/2015 5:57:17 PM.115] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:57:17 PM.115] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 5:57:17 PM.116] Read value: <null>
[8/17/2015 5:57:17 PM.116] Console initialized
[8/17/2015 5:57:17 PM.116] Initializing forms manager
[8/17/2015 5:57:17 PM.119] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:57:17 PM.129] ================ RAGE Plugin Hook ================
[8/17/2015 5:57:17 PM.134] Checking game support
[8/17/2015 5:57:17 PM.137] Product name: Grand Theft Auto V
[8/17/2015 5:57:17 PM.137] Product version: 1.0.393.4
[8/17/2015 5:57:17 PM.137] Is steam version: False
[8/17/2015 5:57:17 PM.138] Initializing DirectX
[8/17/2015 5:57:17 PM.140] Initializing Direct3D
[8/17/2015 5:57:17 PM.141] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:57:17 PM.141] Loaded at 0x7FF80ABA0000
[8/17/2015 5:57:17 PM.141] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:57:17 PM.141] Creating Direct3D 11 device and swap chain
[8/17/2015 5:57:17 PM.156] Swap Chain created: 0xE7620CDC80
[8/17/2015 5:57:17 PM.156] Swap Chain VTable: 0xE7620CDC80
[8/17/2015 5:57:17 PM.156] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:57:17 PM.156] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:57:17 PM.156] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:57:17 PM.156] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:57:17 PM.156] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:57:17 PM.156] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:57:17 PM.166] Direct3D initialized
[8/17/2015 5:57:17 PM.166] Initialized DirectX
[8/17/2015 5:57:17 PM.166] Direct3D watcher thread spawned
[8/17/2015 5:57:17 PM.217] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 5:57:18 PM.113] Getting device
[8/17/2015 5:57:18 PM.113] Retrieved device
[8/17/2015 5:57:18 PM.113] Creating wrapper
[8/17/2015 5:57:18 PM.201] Wrapper created
[8/17/2015 5:57:18 PM.207] Effect created
[8/17/2015 5:57:18 PM.207] Creating buffer
[8/17/2015 5:57:18 PM.207] Created buffer
[8/17/2015 5:57:18 PM.207] Creating blend state
[8/17/2015 5:57:18 PM.207] Created blend state
[8/17/2015 5:57:18 PM.207] Done with creation
[8/17/2015 5:57:18 PM.263] Initializing texture system.
[8/17/2015 5:57:18 PM.263] Initializing texture system; phase 1
[8/17/2015 5:57:18 PM.263] Initializing texture system; phase 2
[8/17/2015 5:57:18 PM.272] Initializing texture system; phase 3
[8/17/2015 5:57:18 PM.273] Initializing texture system; phase 4
[8/17/2015 5:57:18 PM.285] Initializing texture system; phase 5
[8/17/2015 5:57:18 PM.286] Initializing texture system; phase 6
[8/17/2015 5:57:18 PM.288] Initializing texture system; phase 7
[8/17/2015 5:57:18 PM.291] Initializing texture system; phase 8
[8/17/2015 5:57:18 PM.293] Initializing texture system; phase 9
[8/17/2015 5:57:18 PM.294] Initializing texture system; phase 10
[8/17/2015 5:57:18 PM.298] Initializing texture system; phase 11
[8/17/2015 5:57:18 PM.298] Initializing texture system; phase 12
[8/17/2015 5:57:18 PM.300] Initializing texture system; phase 13
[8/17/2015 5:57:18 PM.300] Initializing texture system; phase 14
[8/17/2015 5:57:22 PM.170] Direct3D watcher thread ended
[8/17/2015 5:57:54 PM.161] Initializing game support
[8/17/2015 5:58:02 PM.980] Compatibility level: 0
[8/17/2015 5:58:02 PM.980] Supported version detected
[8/17/2015 5:58:02 PM.980] ==================================================
[8/17/2015 5:58:03 PM.231] Patched IsDebuggerPresent
[8/17/2015 5:58:03 PM.482] Waiting for game initialization
[8/17/2015 5:58:03 PM.832] Initializing hook
[8/17/2015 5:58:04 PM.083] Completing interoperability
[8/17/2015 5:58:04 PM.083] Initialization code 1.
[8/17/2015 5:58:04 PM.083] Initialization code 2.
[8/17/2015 5:58:04 PM.083] Initialization code 3.
[8/17/2015 5:58:04 PM.087] 1 Address: 0x00007FF6C91C340C
[8/17/2015 5:58:04 PM.087] Calling func 1
[8/17/2015 5:58:04 PM.093] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 5:58:04 PM.093] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 5:58:04 PM.101] Address: 0x00007FF6C9C4DC50
[8/17/2015 5:58:04 PM.101] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 5:58:04 PM.101] Initialization code 4.
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 1
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 2
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 3
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 4
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 5
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 6
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 7
[8/17/2015 5:58:10 PM.731] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:58:10 PM.732] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:58:10 PM.732] Read value: True
[8/17/2015 5:58:10 PM.732] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:58:10 PM.751] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:58:10 PM.751] Initializing console variable "TimeScale".
[8/17/2015 5:58:10 PM.751] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:58:10 PM.752] Read value: <null>
[8/17/2015 5:58:10 PM.854] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:58:10 PM.868]
[8/17/2015 5:58:10 PM.868] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:58:10 PM.868] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:58:13 PM.478] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:58:13 PM.481] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:58:13 PM.483] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:58:13 PM.507] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:58:13 PM.843] ---------------------------------------------------------------------
[8/17/2015 5:58:13 PM.843] LSPD FIRST RESPONSE
[8/17/2015 5:58:13 PM.843] Version 0.2b
[8/17/2015 5:58:13 PM.843] A G17 Media Modification
[8/17/2015 5:58:13 PM.843] - Developed by LMS & Sam
[8/17/2015 5:58:13 PM.843] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:58:13 PM.843] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:58:13 PM.843] ---------------------------------------------------------------------
[8/17/2015 5:58:13 PM.843] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:58:13 PM.843] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:58:14 PM.103] Cached police
[8/17/2015 5:58:14 PM.103] Cached police2
[8/17/2015 5:58:14 PM.103] Cached policet
[8/17/2015 5:58:14 PM.103] Cached sheriff2
[8/17/2015 5:58:14 PM.103] Cached sheriff
[8/17/2015 5:58:14 PM.103] Cached police4
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached fbi2
[8/17/2015 5:58:14 PM.103] Cached policeold1
[8/17/2015 5:58:14 PM.103] Cached policeold2
[8/17/2015 5:58:14 PM.103] Cached policeold2
[8/17/2015 5:58:14 PM.103] Cached buzzard
[8/17/2015 5:58:14 PM.104] Cached polmav
[8/17/2015 5:58:14 PM.104] Cached frogger2
[8/17/2015 5:58:14 PM.104] Cached ambulance
[8/17/2015 5:58:14 PM.104] Cached firetruk
[8/17/2015 5:58:14 PM.200] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:58:14 PM.207] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:58:14 PM.218] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:58:14 PM.219] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:58:14 PM.284] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:58:14 PM.375] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:58:14 PM.375] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:58:14 PM.375] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:58:14 PM.376] LSPD First Response: Police Radio Loaded
[8/17/2015 5:58:14 PM.376] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:58:14 PM.377] LSPD First Response: CalloutManager initialized
[8/17/2015 5:58:15 PM.380] ______________________________________________________________________________________________
[8/17/2015 5:58:15 PM.380] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:58:15 PM.380] [Created by : FinKone]
[8/17/2015 5:58:15 PM.380]
[8/17/2015 5:58:15 PM.380] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:58:15 PM.382] Audio loaded...
[8/17/2015 5:58:15 PM.408] LSPD First Response:
[8/17/2015 5:58:15 PM.408] LSPD First Response: ==============================
[8/17/2015 5:58:15 PM.408] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Inner exceptions:
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Stack trace:
[8/17/2015 5:58:15 PM.410] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:58:15 PM.410] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:58:15 PM.410] at Rage.GameFiber.Main()
[8/17/2015 5:58:15 PM.410] LSPD First Response: ==============================
[8/17/2015 5:58:15 PM.410] LSPD First Response:
[8/17/2015 5:59:00 PM.043]
[8/17/2015 5:59:00 PM.043] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:59:00 PM.043] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:59:02 PM.500] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:59:02 PM.503] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:59:02 PM.505] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:59:02 PM.528] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:59:02 PM.591] ---------------------------------------------------------------------
[8/17/2015 5:59:02 PM.591] LSPD FIRST RESPONSE
[8/17/2015 5:59:02 PM.591] Version 0.2b
[8/17/2015 5:59:02 PM.591] A G17 Media Modification
[8/17/2015 5:59:02 PM.591] - Developed by LMS & Sam
[8/17/2015 5:59:02 PM.591] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:59:02 PM.591] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:02 PM.591] ---------------------------------------------------------------------
[8/17/2015 5:59:02 PM.591] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:59:02 PM.591] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:02 PM.807] Cached police
[8/17/2015 5:59:02 PM.807] Cached police2
[8/17/2015 5:59:02 PM.807] Cached policet
[8/17/2015 5:59:02 PM.807] Cached sheriff2
[8/17/2015 5:59:02 PM.807] Cached sheriff
[8/17/2015 5:59:02 PM.807] Cached police4
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached fbi2
[8/17/2015 5:59:02 PM.807] Cached policeold1
[8/17/2015 5:59:02 PM.807] Cached policeold2
[8/17/2015 5:59:02 PM.807] Cached policeold2
[8/17/2015 5:59:02 PM.807] Cached buzzard
[8/17/2015 5:59:02 PM.807] Cached polmav
[8/17/2015 5:59:02 PM.807] Cached frogger2
[8/17/2015 5:59:02 PM.807] Cached ambulance
[8/17/2015 5:59:02 PM.807] Cached firetruk
[8/17/2015 5:59:02 PM.898] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:59:02 PM.902] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:02 PM.913] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:02 PM.914] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:59:02 PM.996] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:59:03 PM.057] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:59:03 PM.057] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:59:03 PM.057] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:59:03 PM.058] LSPD First Response: Police Radio Loaded
[8/17/2015 5:59:03 PM.058] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:59:03 PM.058] LSPD First Response: CalloutManager initialized
[8/17/2015 5:59:03 PM.482] ______________________________________________________________________________________________
[8/17/2015 5:59:03 PM.482] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:59:03 PM.482] [Created by : FinKone]
[8/17/2015 5:59:03 PM.482]
[8/17/2015 5:59:03 PM.482] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:59:03 PM.484] Audio loaded...
[8/17/2015 5:59:03 PM.499] LSPD First Response:
[8/17/2015 5:59:03 PM.499] LSPD First Response: ==============================
[8/17/2015 5:59:03 PM.499] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:59:03 PM.499] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Inner exceptions:
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Stack trace:
[8/17/2015 5:59:03 PM.500] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:59:03 PM.500] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:59:03 PM.500] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:59:03 PM.500] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:59:03 PM.501] at Rage.GameFiber.Main()
[8/17/2015 5:59:03 PM.501] LSPD First Response: ==============================
[8/17/2015 5:59:03 PM.501] LSPD First Response:
[8/17/2015 5:59:49 PM.128]
[8/17/2015 5:59:49 PM.129] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:59:49 PM.129] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:59:51 PM.573] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:59:51 PM.576] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:59:51 PM.579] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:59:51 PM.601] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:59:51 PM.664] ---------------------------------------------------------------------
[8/17/2015 5:59:51 PM.664] LSPD FIRST RESPONSE
[8/17/2015 5:59:51 PM.664] Version 0.2b
[8/17/2015 5:59:51 PM.664] A G17 Media Modification
[8/17/2015 5:59:51 PM.664] - Developed by LMS & Sam
[8/17/2015 5:59:51 PM.664] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:59:51 PM.664] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:51 PM.664] ---------------------------------------------------------------------
[8/17/2015 5:59:51 PM.665] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:59:51 PM.665] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:51 PM.866] Cached police
[8/17/2015 5:59:51 PM.866] Cached police2
[8/17/2015 5:59:51 PM.866] Cached policet
[8/17/2015 5:59:51 PM.866] Cached sheriff2
[8/17/2015 5:59:51 PM.866] Cached sheriff
[8/17/2015 5:59:51 PM.866] Cached police4
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached fbi2
[8/17/2015 5:59:51 PM.866] Cached policeold1
[8/17/2015 5:59:51 PM.866] Cached policeold2
[8/17/2015 5:59:51 PM.866] Cached policeold2
[8/17/2015 5:59:51 PM.866] Cached buzzard
[8/17/2015 5:59:51 PM.866] Cached polmav
[8/17/2015 5:59:51 PM.866] Cached frogger2
[8/17/2015 5:59:51 PM.866] Cached ambulance
[8/17/2015 5:59:51 PM.866] Cached firetruk
[8/17/2015 5:59:51 PM.959] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:59:51 PM.962] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:51 PM.973] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:59:52 PM.035] LSPD First Response: Police Radio Loaded
[8/17/2015 5:59:52 PM.035] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:59:52 PM.036] LSPD First Response: CalloutManager initialized
[8/17/2015 5:59:52 PM.462] ______________________________________________________________________________________________
[8/17/2015 5:59:52 PM.462] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:59:52 PM.462] [Created by : FinKone]
[8/17/2015 5:59:52 PM.462]
[8/17/2015 5:59:52 PM.462] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:59:52 PM.464] Audio loaded...
[8/17/2015 5:59:52 PM.478] LSPD First Response:
[8/17/2015 5:59:52 PM.478] LSPD First Response: ==============================
[8/17/2015 5:59:52 PM.478] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:59:52 PM.478] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Inner exceptions:
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Stack trace:
[8/17/2015 5:59:52 PM.480] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:59:52 PM.480] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:59:52 PM.480] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:59:52 PM.480] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:59:52 PM.480] at Rage.GameFiber.Main()
[8/17/2015 5:59:52 PM.480] LSPD First Response: ==============================
[8/17/2015 5:59:52 PM.480] LSPD First Response:
[8/17/2015 6:00:42 PM.658]
[8/17/2015 6:00:42 PM.658] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:00:42 PM.658] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:00:45 PM.138] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:00:45 PM.141] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:00:45 PM.144] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:00:45 PM.165] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:00:45 PM.228] ---------------------------------------------------------------------
[8/17/2015 6:00:45 PM.228] LSPD FIRST RESPONSE
[8/17/2015 6:00:45 PM.228] Version 0.2b
[8/17/2015 6:00:45 PM.228] A G17 Media Modification
[8/17/2015 6:00:45 PM.228] - Developed by LMS & Sam
[8/17/2015 6:00:45 PM.228] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:00:45 PM.228] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:00:45 PM.228] ---------------------------------------------------------------------
[8/17/2015 6:00:45 PM.228] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:00:45 PM.228] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:00:45 PM.430] Cached police
[8/17/2015 6:00:45 PM.430] Cached police2
[8/17/2015 6:00:45 PM.430] Cached policet
[8/17/2015 6:00:45 PM.430] Cached sheriff2
[8/17/2015 6:00:45 PM.430] Cached sheriff
[8/17/2015 6:00:45 PM.430] Cached police4
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached fbi2
[8/17/2015 6:00:45 PM.430] Cached policeold1
[8/17/2015 6:00:45 PM.430] Cached policeold2
[8/17/2015 6:00:45 PM.430] Cached policeold2
[8/17/2015 6:00:45 PM.430] Cached buzzard
[8/17/2015 6:00:45 PM.430] Cached polmav
[8/17/2015 6:00:45 PM.430] Cached frogger2
[8/17/2015 6:00:45 PM.430] Cached ambulance
[8/17/2015 6:00:45 PM.430] Cached firetruk
[8/17/2015 6:00:45 PM.523] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:00:45 PM.526] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:00:45 PM.527] LSPD First Response: CalloutManager initialized
[8/17/2015 6:02:44 PM.989]
[8/17/2015 6:02:44 PM.989] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:02:44 PM.989] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:02:47 PM.484] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:02:47 PM.487] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:02:47 PM.489] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:02:47 PM.512] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:02:47 PM.578] ---------------------------------------------------------------------
[8/17/2015 6:02:47 PM.578] LSPD FIRST RESPONSE
[8/17/2015 6:02:47 PM.578] Version 0.2b
[8/17/2015 6:02:47 PM.578] A G17 Media Modification
[8/17/2015 6:02:47 PM.578] - Developed by LMS & Sam
[8/17/2015 6:02:47 PM.578] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:02:47 PM.578] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:02:47 PM.578] ---------------------------------------------------------------------
[8/17/2015 6:02:47 PM.578] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:02:47 PM.578] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:02:47 PM.795] Cached police
[8/17/2015 6:02:47 PM.795] Cached police2
[8/17/2015 6:02:47 PM.795] Cached policet
[8/17/2015 6:02:47 PM.795] Cached sheriff2
[8/17/2015 6:02:47 PM.795] Cached sheriff
[8/17/2015 6:02:47 PM.796] Cached police4
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached fbi2
[8/17/2015 6:02:47 PM.796] Cached policeold1
[8/17/2015 6:02:47 PM.796] Cached policeold2
[8/17/2015 6:02:47 PM.796] Cached policeold2
[8/17/2015 6:02:47 PM.796] Cached buzzard
[8/17/2015 6:02:47 PM.796] Cached polmav
[8/17/2015 6:02:47 PM.796] Cached frogger2
[8/17/2015 6:02:47 PM.796] Cached ambulance
[8/17/2015 6:02:47 PM.796] Cached firetruk
[8/17/2015 6:02:47 PM.880] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:02:47 PM.884] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:02:47 PM.894] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:02:47 PM.960] LSPD First Response: Police Radio Loaded
[8/17/2015 6:02:47 PM.960] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:02:47 PM.961] LSPD First Response: CalloutManager initialized
[8/17/2015 6:02:48 PM.382] ______________________________________________________________________________________________
[8/17/2015 6:02:48 PM.382] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:02:48 PM.382] [Created by : FinKone]
[8/17/2015 6:02:48 PM.382]
[8/17/2015 6:02:48 PM.382] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:02:48 PM.384] Audio loaded...
[8/17/2015 6:02:48 PM.398] LSPD First Response:
[8/17/2015 6:02:48 PM.398] LSPD First Response: ==============================
[8/17/2015 6:02:48 PM.398] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:02:48 PM.398] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Inner exceptions:
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Stack trace:
[8/17/2015 6:02:48 PM.399] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:02:48 PM.399] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:02:48 PM.399] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:02:48 PM.399] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:02:48 PM.399] at Rage.GameFiber.Main()
[8/17/2015 6:02:48 PM.399] LSPD First Response: ==============================
[8/17/2015 6:02:48 PM.399] LSPD First Response:
[8/17/2015 6:08:27 PM.567]
[8/17/2015 6:08:27 PM.567] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:08:27 PM.567] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:08:30 PM.032] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:08:30 PM.035] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:08:30 PM.037] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:08:30 PM.059] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:08:30 PM.124] ---------------------------------------------------------------------
[8/17/2015 6:08:30 PM.125] LSPD FIRST RESPONSE
[8/17/2015 6:08:30 PM.125] Version 0.2b
[8/17/2015 6:08:30 PM.125] A G17 Media Modification
[8/17/2015 6:08:30 PM.125] - Developed by LMS & Sam
[8/17/2015 6:08:30 PM.125] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:08:30 PM.125] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:08:30 PM.125] ---------------------------------------------------------------------
[8/17/2015 6:08:30 PM.125] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:08:30 PM.125] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:08:30 PM.327] Cached police
[8/17/2015 6:08:30 PM.327] Cached police2
[8/17/2015 6:08:30 PM.327] Cached policet
[8/17/2015 6:08:30 PM.327] Cached sheriff2
[8/17/2015 6:08:30 PM.327] Cached sheriff
[8/17/2015 6:08:30 PM.327] Cached police4
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached fbi2
[8/17/2015 6:08:30 PM.327] Cached policeold1
[8/17/2015 6:08:30 PM.327] Cached policeold2
[8/17/2015 6:08:30 PM.327] Cached policeold2
[8/17/2015 6:08:30 PM.327] Cached buzzard
[8/17/2015 6:08:30 PM.327] Cached polmav
[8/17/2015 6:08:30 PM.327] Cached frogger2
[8/17/2015 6:08:30 PM.328] Cached ambulance
[8/17/2015 6:08:30 PM.328] Cached firetruk
[8/17/2015 6:08:30 PM.420] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:08:30 PM.423] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:08:30 PM.435] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:08:30 PM.505] LSPD First Response: Police Radio Loaded
[8/17/2015 6:08:30 PM.505] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:08:30 PM.505] LSPD First Response: CalloutManager initialized
[8/17/2015 6:08:30 PM.934] ______________________________________________________________________________________________
[8/17/2015 6:08:30 PM.934] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:08:30 PM.934] [Created by : FinKone]
[8/17/2015 6:08:30 PM.934]
[8/17/2015 6:08:30 PM.934] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:08:30 PM.936] Audio loaded...
[8/17/2015 6:08:30 PM.950] LSPD First Response:
[8/17/2015 6:08:30 PM.950] LSPD First Response: ==============================
[8/17/2015 6:08:30 PM.950] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:08:30 PM.950] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Inner exceptions:
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Stack trace:
[8/17/2015 6:08:30 PM.952] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:08:30 PM.952] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:08:30 PM.952] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:08:30 PM.952] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:08:30 PM.952] at Rage.GameFiber.Main()
[8/17/2015 6:08:30 PM.952] LSPD First Response: ==============================
[8/17/2015 6:08:30 PM.952] LSPD First Response:
[8/17/2015 6:12:01 PM.557]
[8/17/2015 6:12:01 PM.557] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:12:01 PM.557] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:12:04 PM.001] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:12:04 PM.004] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:12:04 PM.006] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:12:04 PM.028] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:12:04 PM.094] ---------------------------------------------------------------------
[8/17/2015 6:12:04 PM.094] LSPD FIRST RESPONSE
[8/17/2015 6:12:04 PM.094] Version 0.2b
[8/17/2015 6:12:04 PM.094] A G17 Media Modification
[8/17/2015 6:12:04 PM.094] - Developed by LMS & Sam
[8/17/2015 6:12:04 PM.094] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:12:04 PM.094] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:12:04 PM.094] ---------------------------------------------------------------------
[8/17/2015 6:12:04 PM.094] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:12:04 PM.094] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:12:04 PM.307] Cached police
[8/17/2015 6:12:04 PM.307] Cached police2
[8/17/2015 6:12:04 PM.307] Cached policet
[8/17/2015 6:12:04 PM.307] Cached sheriff2
[8/17/2015 6:12:04 PM.307] Cached sheriff
[8/17/2015 6:12:04 PM.307] Cached police4
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached fbi2
[8/17/2015 6:12:04 PM.307] Cached policeold1
[8/17/2015 6:12:04 PM.307] Cached policeold2
[8/17/2015 6:12:04 PM.307] Cached policeold2
[8/17/2015 6:12:04 PM.307] Cached buzzard
[8/17/2015 6:12:04 PM.307] Cached polmav
[8/17/2015 6:12:04 PM.308] Cached frogger2
[8/17/2015 6:12:04 PM.308] Cached ambulance
[8/17/2015 6:12:04 PM.308] Cached firetruk
[8/17/2015 6:12:04 PM.395] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:12:04 PM.398] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:12:04 PM.409] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:12:04 PM.479] LSPD First Response: Police Radio Loaded
[8/17/2015 6:12:04 PM.479] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:12:04 PM.479] LSPD First Response: CalloutManager initialized
[8/17/2015 6:12:04 PM.897] ______________________________________________________________________________________________
[8/17/2015 6:12:04 PM.897] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:12:04 PM.897] [Created by : FinKone]
[8/17/2015 6:12:04 PM.897]
[8/17/2015 6:12:04 PM.897] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:12:04 PM.899] Audio loaded...
[8/17/2015 6:12:04 PM.912] LSPD First Response:
[8/17/2015 6:12:04 PM.912] LSPD First Response: ==============================
[8/17/2015 6:12:04 PM.913] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:12:04 PM.913] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Inner exceptions:
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Stack trace:
[8/17/2015 6:12:04 PM.914] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:12:04 PM.914] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:12:04 PM.914] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:12:04 PM.914] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:12:04 PM.914] at Rage.GameFiber.Main()
[8/17/2015 6:12:04 PM.914] LSPD First Response: ==============================
[8/17/2015 6:12:04 PM.914] LSPD First Response:
[8/17/2015 6:15:20 PM.062]
[8/17/2015 6:15:20 PM.062] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:15:20 PM.062] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:15:22 PM.701] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:15:22 PM.704] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:15:22 PM.707] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:15:22 PM.729] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:15:22 PM.796] ---------------------------------------------------------------------
[8/17/2015 6:15:22 PM.796] LSPD FIRST RESPONSE
[8/17/2015 6:15:22 PM.796] Version 0.2b
[8/17/2015 6:15:22 PM.796] A G17 Media Modification
[8/17/2015 6:15:22 PM.796] - Developed by LMS & Sam
[8/17/2015 6:15:22 PM.796] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:15:22 PM.796] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:22 PM.796] ---------------------------------------------------------------------
[8/17/2015 6:15:22 PM.797] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:15:22 PM.797] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:22 PM.992] Cached police
[8/17/2015 6:15:22 PM.992] Cached police2
[8/17/2015 6:15:22 PM.992] Cached policet
[8/17/2015 6:15:22 PM.992] Cached sheriff2
[8/17/2015 6:15:22 PM.992] Cached sheriff
[8/17/2015 6:15:22 PM.992] Cached police4
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached fbi2
[8/17/2015 6:15:22 PM.992] Cached policeold1
[8/17/2015 6:15:22 PM.992] Cached policeold2
[8/17/2015 6:15:22 PM.992] Cached policeold2
[8/17/2015 6:15:22 PM.992] Cached buzzard
[8/17/2015 6:15:22 PM.992] Cached polmav
[8/17/2015 6:15:22 PM.992] Cached frogger2
[8/17/2015 6:15:22 PM.992] Cached ambulance
[8/17/2015 6:15:22 PM.992] Cached firetruk
[8/17/2015 6:15:23 PM.073] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:15:23 PM.083] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:15:23 PM.095] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:15:23 PM.164] LSPD First Response: Police Radio Loaded
[8/17/2015 6:15:23 PM.164] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:15:23 PM.164] LSPD First Response: CalloutManager initialized
[8/17/2015 6:15:23 PM.559] LSPD First Response:
[8/17/2015 6:15:23 PM.559] LSPD First Response: ==============================
[8/17/2015 6:15:23 PM.559] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 6:15:23 PM.559] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Inner exceptions:
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Stack trace:
[8/17/2015 6:15:23 PM.560] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:15:23 PM.560] at Rage.GameFiber.Main()
[8/17/2015 6:15:23 PM.560] LSPD First Response: ==============================
[8/17/2015 6:15:23 PM.560] LSPD First Response:
[8/17/2015 6:15:45 PM.599]
[8/17/2015 6:15:45 PM.599] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:15:45 PM.599] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:15:48 PM.047] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:15:48 PM.050] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:15:48 PM.052] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:15:48 PM.074] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:15:48 PM.138] ---------------------------------------------------------------------
[8/17/2015 6:15:48 PM.138] LSPD FIRST RESPONSE
[8/17/2015 6:15:48 PM.138] Version 0.2b
[8/17/2015 6:15:48 PM.138] A G17 Media Modification
[8/17/2015 6:15:48 PM.138] - Developed by LMS & Sam
[8/17/2015 6:15:48 PM.138] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:15:48 PM.138] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:48 PM.138] ---------------------------------------------------------------------
[8/17/2015 6:15:48 PM.138] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:15:48 PM.138] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:48 PM.340] Cached police
[8/17/2015 6:15:48 PM.341] Cached police2
[8/17/2015 6:15:48 PM.341] Cached policet
[8/17/2015 6:15:48 PM.341] Cached sheriff2
[8/17/2015 6:15:48 PM.341] Cached sheriff
[8/17/2015 6:15:48 PM.341] Cached police4
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached fbi2
[8/17/2015 6:15:48 PM.341] Cached policeold1
[8/17/2015 6:15:48 PM.341] Cached policeold2
[8/17/2015 6:15:48 PM.341] Cached policeold2
[8/17/2015 6:15:48 PM.341] Cached buzzard
[8/17/2015 6:15:48 PM.341] Cached polmav
[8/17/2015 6:15:48 PM.341] Cached frogger2
[8/17/2015 6:15:48 PM.341] Cached ambulance
[8/17/2015 6:15:48 PM.341] Cached firetruk
[8/17/2015 6:15:48 PM.426] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:15:48 PM.427] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:15:48 PM.428] LSPD First Response: CalloutManager initialized
[8/17/2015 7:25:44 PM.028]
[8/17/2015 7:25:44 PM.030]
[8/17/2015 7:25:44 PM.030]
[8/17/2015 7:25:44 PM.030] ====================================================================================================
[8/17/2015 7:25:44 PM.030] Started new log on 8/17/2015 7:25:44 PM.028
[8/17/2015 7:25:44 PM.030] ====================================================================================================
[8/17/2015 7:25:44 PM.025] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 7:25:44 PM.030] Log verbosity: Verbose
[8/17/2015 7:25:44 PM.032] Initializing input system
[8/17/2015 7:25:44 PM.036] Initializing game console
[8/17/2015 7:25:44 PM.045] Console key has been set to F4 (key code: 115)
[8/17/2015 7:25:44 PM.086] Initializing console variable "SkipGameIntro".
[8/17/2015 7:25:44 PM.086] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 7:25:44 PM.090] Read value: <null>
[8/17/2015 7:25:44 PM.090] Initializing console variable "DisableRenderVersionText".
[8/17/2015 7:25:44 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 7:25:44 PM.097] Read value: False
[8/17/2015 7:25:44 PM.097] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 7:25:44 PM.097] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 7:25:44 PM.097] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 7:25:44 PM.098] Read value: True
[8/17/2015 7:25:44 PM.098] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 7:25:44 PM.098] Initializing console variable "ConsoleKey".
[8/17/2015 7:25:44 PM.098] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 7:25:44 PM.098] Read value: <null>
[8/17/2015 7:25:44 PM.098] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 7:25:44 PM.098] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 7:25:44 PM.099] Read value: 10000
[8/17/2015 7:25:44 PM.099] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 7:25:44 PM.099] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 7:25:44 PM.099] Read value: <null>
[8/17/2015 7:25:44 PM.099] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 7:25:44 PM.099] Read value: True
[8/17/2015 7:25:44 PM.099] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 7:25:44 PM.099] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 7:25:44 PM.100] Read value: <null>
[8/17/2015 7:25:44 PM.100] Console initialized
[8/17/2015 7:25:44 PM.100] Initializing forms manager
[8/17/2015 7:25:44 PM.103] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 7:25:44 PM.111] ================ RAGE Plugin Hook ================
[8/17/2015 7:25:44 PM.115] Checking game support
[8/17/2015 7:25:44 PM.120] Product name: Grand Theft Auto V
[8/17/2015 7:25:44 PM.120] Product version: 1.0.393.4
[8/17/2015 7:25:44 PM.120] Is steam version: False
[8/17/2015 7:25:44 PM.120] Initializing DirectX
[8/17/2015 7:25:44 PM.122] Initializing Direct3D
[8/17/2015 7:25:44 PM.122] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 7:25:44 PM.122] Loaded at 0x7FF80ABA0000
[8/17/2015 7:25:44 PM.122] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 7:25:44 PM.122] Creating Direct3D 11 device and swap chain
[8/17/2015 7:25:44 PM.137] Swap Chain created: 0xD34A597E70
[8/17/2015 7:25:44 PM.137] Swap Chain VTable: 0xD34A597E70
[8/17/2015 7:25:44 PM.137] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 7:25:44 PM.137] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 7:25:44 PM.137] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 7:25:44 PM.137] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 7:25:44 PM.137] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 7:25:44 PM.137] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 7:25:44 PM.147] Direct3D initialized
[8/17/2015 7:25:44 PM.147] Initialized DirectX
[8/17/2015 7:25:44 PM.147] Direct3D watcher thread spawned
[8/17/2015 7:25:44 PM.191] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 7:25:45 PM.179] Getting device
[8/17/2015 7:25:45 PM.179] Retrieved device
[8/17/2015 7:25:45 PM.179] Creating wrapper
[8/17/2015 7:25:45 PM.263] Wrapper created
[8/17/2015 7:25:45 PM.270] Effect created
[8/17/2015 7:25:45 PM.270] Creating buffer
[8/17/2015 7:25:45 PM.271] Created buffer
[8/17/2015 7:25:45 PM.271] Creating blend state
[8/17/2015 7:25:45 PM.271] Created blend state
[8/17/2015 7:25:45 PM.271] Done with creation
[8/17/2015 7:25:45 PM.349] Initializing texture system.
[8/17/2015 7:25:45 PM.350] Initializing texture system; phase 1
[8/17/2015 7:25:45 PM.350] Initializing texture system; phase 2
[8/17/2015 7:25:45 PM.358] Initializing texture system; phase 3
[8/17/2015 7:25:45 PM.358] Initializing texture system; phase 4
[8/17/2015 7:25:45 PM.371] Initializing texture system; phase 5
[8/17/2015 7:25:45 PM.372] Initializing texture system; phase 6
[8/17/2015 7:25:45 PM.374] Initializing texture system; phase 7
[8/17/2015 7:25:45 PM.376] Initializing texture system; phase 8
[8/17/2015 7:25:45 PM.378] Initializing texture system; phase 9
[8/17/2015 7:25:45 PM.379] Initializing texture system; phase 10
[8/17/2015 7:25:45 PM.384] Initializing texture system; phase 11
[8/17/2015 7:25:45 PM.384] Initializing texture system; phase 12
[8/17/2015 7:25:45 PM.386] Initializing texture system; phase 13
[8/17/2015 7:25:45 PM.386] Initializing texture system; phase 14
[8/17/2015 7:25:49 PM.150] Direct3D watcher thread ended
[8/17/2015 7:26:21 PM.299] Initializing game support
[8/17/2015 7:26:29 PM.937] Compatibility level: 0
[8/17/2015 7:26:29 PM.937] Supported version detected
[8/17/2015 7:26:29 PM.937] ==================================================
[8/17/2015 7:26:30 PM.188] Patched IsDebuggerPresent
[8/17/2015 7:26:30 PM.440] Waiting for game initialization
[8/17/2015 7:26:30 PM.790] Initializing hook
[8/17/2015 7:26:31 PM.041] Completing interoperability
[8/17/2015 7:26:31 PM.041] Initialization code 1.
[8/17/2015 7:26:31 PM.041] Initialization code 2.
[8/17/2015 7:26:31 PM.041] Initialization code 3.
[8/17/2015 7:26:31 PM.044] 1 Address: 0x00007FF6C91C340C
[8/17/2015 7:26:31 PM.044] Calling func 1
[8/17/2015 7:26:31 PM.053] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 7:26:31 PM.053] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 7:26:31 PM.060] Address: 0x00007FF6C9C4DC50
[8/17/2015 7:26:31 PM.060] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 7:26:31 PM.060] Initialization code 4.
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 1
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 2
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 3
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 4
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 5
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 6
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 7
[8/17/2015 7:26:38 PM.739] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 7:26:38 PM.739] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 7:26:38 PM.739] Read value: True
[8/17/2015 7:26:38 PM.739] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 7:26:38 PM.759] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 7:26:38 PM.759] Initializing console variable "TimeScale".
[8/17/2015 7:26:38 PM.759] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 7:26:38 PM.760] Read value: <null>
[8/17/2015 7:26:38 PM.874] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 7:26:38 PM.888]
[8/17/2015 7:26:38 PM.889] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 7:26:38 PM.889] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 7:26:41 PM.678] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 7:26:41 PM.681] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 7:26:41 PM.684] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 7:26:41 PM.736] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 7:26:42 PM.106] ---------------------------------------------------------------------
[8/17/2015 7:26:42 PM.106] LSPD FIRST RESPONSE
[8/17/2015 7:26:42 PM.106] Version 0.2b
[8/17/2015 7:26:42 PM.106] A G17 Media Modification
[8/17/2015 7:26:42 PM.106] - Developed by LMS & Sam
[8/17/2015 7:26:42 PM.106] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 7:26:42 PM.106] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 7:26:42 PM.106] ---------------------------------------------------------------------
[8/17/2015 7:26:42 PM.107] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 7:26:42 PM.107] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 7:26:42 PM.331] Cached police
[8/17/2015 7:26:42 PM.331] Cached police2
[8/17/2015 7:26:42 PM.331] Cached policet
[8/17/2015 7:26:42 PM.331] Cached sheriff2
[8/17/2015 7:26:42 PM.331] Cached sheriff
[8/17/2015 7:26:42 PM.331] Cached police4
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached fbi2
[8/17/2015 7:26:42 PM.331] Cached policeold1
[8/17/2015 7:26:42 PM.331] Cached policeold2
[8/17/2015 7:26:42 PM.331] Cached policeold2
[8/17/2015 7:26:42 PM.331] Cached buzzard
[8/17/2015 7:26:42 PM.331] Cached polmav
[8/17/2015 7:26:42 PM.331] Cached frogger2
[8/17/2015 7:26:42 PM.331] Cached ambulance
[8/17/2015 7:26:42 PM.332] Cached firetruk
[8/17/2015 7:26:42 PM.442] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 7:26:42 PM.444] LSPD First Response: We have 1 callouts registered
[8/17/2015 7:26:42 PM.445] LSPD First Response: CalloutManager initialized

 

[8/17/2015 3:15:39 PM.999] Started new log on 8/17/2015 3:15:39 PM.999
[8/17/2015 3:15:40 PM.008] ====================================================================================================
[8/17/2015 3:15:39 PM.996] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 3:15:40 PM.009] Log verbosity: Verbose
[8/17/2015 3:15:40 PM.013] Initializing input system
[8/17/2015 3:15:40 PM.016] Initializing game console
[8/17/2015 3:15:40 PM.364] Console key has been set to F4 (key code: 115)
[8/17/2015 3:15:40 PM.761] Console initialized
[8/17/2015 3:15:40 PM.761] Initializing forms manager
[8/17/2015 3:15:40 PM.835] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 3:15:40 PM.958] ================ RAGE Plugin Hook ================
[8/17/2015 3:15:40 PM.959] Checking game support
[8/17/2015 3:15:40 PM.966] Product name: Grand Theft Auto V
[8/17/2015 3:15:40 PM.966] Product version: 1.0.393.4
[8/17/2015 3:15:40 PM.966] Is steam version: False
[8/17/2015 3:15:47 PM.721] Initializing game support
[8/17/2015 3:15:47 PM.721] Patching low level keyboard hook
[8/17/2015 3:15:47 PM.721] Patched low level keyboard hook
[8/17/2015 3:15:47 PM.721] Unhooking low level keyboard hook
[8/17/2015 3:15:47 PM.721] Unhooked low level keyboard hook
[8/17/2015 3:15:47 PM.721] Velocity limit removed.
[8/17/2015 3:15:54 PM.253] Compatibility level: 0
[8/17/2015 3:15:54 PM.253] Supported version detected
[8/17/2015 3:15:54 PM.253] ==================================================
[8/17/2015 3:15:54 PM.253] Patched IsDebuggerPresent
[8/17/2015 3:15:54 PM.253] Waiting for game initialization
[8/17/2015 3:15:54 PM.354] Initializing hook
[8/17/2015 3:15:54 PM.354] Completing interoperability
[8/17/2015 3:15:54 PM.354] Initialization code 1.
[8/17/2015 3:15:54 PM.354] Initialization code 2.
[8/17/2015 3:15:54 PM.354] Initialization code 3.
[8/17/2015 3:15:54 PM.393] Initialization code 4.
[8/17/2015 3:15:54 PM.393] Initialization code 5.
[8/17/2015 3:15:54 PM.393] Initialization code 6.
[8/17/2015 3:15:54 PM.393] Initialization code 7.
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 1
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 2
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 3
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 4
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 5
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 6
[8/17/2015 3:15:54 PM.393] Completing interoperability, phase 7
[8/17/2015 3:15:54 PM.395] Initializing DirectX
[8/17/2015 3:15:54 PM.494] Initializing Direct3D
[8/17/2015 3:15:54 PM.495] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 3:15:54 PM.495] Loaded at 0x7FF80ABA0000
[8/17/2015 3:15:54 PM.495] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 3:15:54 PM.495] Creating Direct3D 11 device and swap chain
[8/17/2015 3:15:54 PM.509] Swap Chain created: 0x2FF8089C0
[8/17/2015 3:15:54 PM.509] Swap Chain VTable: 0x2FF8089C0
[8/17/2015 3:15:54 PM.509] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 3:15:54 PM.509] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 3:15:54 PM.509] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 3:15:54 PM.509] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 3:15:54 PM.509] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 3:15:54 PM.509] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 3:15:54 PM.510] Getting device
[8/17/2015 3:15:54 PM.518] Direct3D initialized
[8/17/2015 3:15:54 PM.518] Initialized DirectX
[8/17/2015 3:15:54 PM.523] Direct3D watcher thread spawned
[8/17/2015 3:15:54 PM.543] Retrieved device
[8/17/2015 3:15:54 PM.543] Creating wrapper
[8/17/2015 3:15:54 PM.962] Wrapper created
[8/17/2015 3:15:54 PM.994] Effect created
[8/17/2015 3:15:54 PM.995] Creating buffer
[8/17/2015 3:15:54 PM.995] Created buffer
[8/17/2015 3:15:54 PM.995] Creating blend state
[8/17/2015 3:15:54 PM.995] Created blend state
[8/17/2015 3:15:54 PM.995] Done with creation
[8/17/2015 3:15:55 PM.130] Initializing texture system.
[8/17/2015 3:15:55 PM.130] Initializing texture system; phase 1
[8/17/2015 3:15:55 PM.130] Initializing texture system; phase 2
[8/17/2015 3:15:55 PM.229] Initializing texture system; phase 3
[8/17/2015 3:15:55 PM.237] Initializing texture system; phase 4
[8/17/2015 3:15:55 PM.284] Initializing texture system; phase 5
[8/17/2015 3:15:55 PM.292] Initializing texture system; phase 6
[8/17/2015 3:15:55 PM.294] Initializing texture system; phase 7
[8/17/2015 3:15:55 PM.296] Initializing texture system; phase 8
[8/17/2015 3:15:55 PM.297] Initializing texture system; phase 9
[8/17/2015 3:15:55 PM.298] Initializing texture system; phase 10
[8/17/2015 3:15:55 PM.302] Initializing texture system; phase 11
[8/17/2015 3:15:55 PM.302] Initializing texture system; phase 12
[8/17/2015 3:15:55 PM.304] Initializing texture system; phase 13
[8/17/2015 3:15:55 PM.304] Initializing texture system; phase 14
[8/17/2015 3:15:59 PM.524] Direct3D watcher thread ended
[8/17/2015 3:18:01 PM.357] Initializing console variable "ConsoleKey".
[8/17/2015 3:18:01 PM.357] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 3:18:10 PM.695] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:18:10 PM.730]
[8/17/2015 3:18:10 PM.730] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:18:10 PM.730] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:18:13 PM.122] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:18:13 PM.125] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:18:13 PM.126] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:18:13 PM.501] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:18:14 PM.170] ---------------------------------------------------------------------
[8/17/2015 3:18:14 PM.170] LSPD FIRST RESPONSE
[8/17/2015 3:18:14 PM.170] Version 0.2b
[8/17/2015 3:18:14 PM.170] A G17 Media Modification
[8/17/2015 3:18:14 PM.170] - Developed by LMS & Sam
[8/17/2015 3:18:14 PM.170] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:18:14 PM.182] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:18:14 PM.182] ---------------------------------------------------------------------
[8/17/2015 3:18:14 PM.182] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:18:14 PM.182] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:18:14 PM.545] Cached police
[8/17/2015 3:18:14 PM.545] Cached police2
[8/17/2015 3:18:14 PM.545] Cached policet
[8/17/2015 3:18:14 PM.545] Cached sheriff2
[8/17/2015 3:18:14 PM.545] Cached sheriff
[8/17/2015 3:18:14 PM.545] Cached police4
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached policeb
[8/17/2015 3:18:14 PM.545] Cached fbi2
[8/17/2015 3:18:14 PM.545] Cached policeold1
[8/17/2015 3:18:14 PM.545] Cached policeold2
[8/17/2015 3:18:14 PM.545] Cached policeold2
[8/17/2015 3:18:14 PM.545] Cached buzzard
[8/17/2015 3:18:14 PM.545] Cached polmav
[8/17/2015 3:18:14 PM.546] Cached frogger2
[8/17/2015 3:18:14 PM.546] Cached ambulance
[8/17/2015 3:18:14 PM.546] Cached firetruk
[8/17/2015 3:18:14 PM.677] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:18:14 PM.695] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.706] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.845] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.846] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.847] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.848] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:18:14 PM.849] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:18:14 PM.915] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:18:14 PM.998] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:18:15 PM.064] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:18:15 PM.151] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:18:15 PM.151] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:18:15 PM.152] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:18:15 PM.411] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:18:15 PM.419] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:18:15 PM.422] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:18:15 PM.422] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:18:15 PM.422] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:18:15 PM.422] LSPD First Response: Police Radio Loaded
[8/17/2015 3:18:15 PM.422] StraysCallouts initialized
[8/17/2015 3:18:15 PM.423] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:18:15 PM.423] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:18:15 PM.423] LSPD First Response: CalloutManager initialized
[8/17/2015 3:19:31 PM.625] LSPD First Response:
[8/17/2015 3:19:31 PM.625] LSPD First Response: ==============================
[8/17/2015 3:19:31 PM.625] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:19:31 PM.625] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Inner exceptions:
[8/17/2015 3:19:31 PM.625] LSPD First Response: ------------------------------
[8/17/2015 3:19:31 PM.625] LSPD First Response: Stack trace:
[8/17/2015 3:19:31 PM.638] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:19:31 PM.638] at Rage.GameFiber.Main()
[8/17/2015 3:19:31 PM.638] LSPD First Response: ==============================
[8/17/2015 3:19:31 PM.638] LSPD First Response:
[8/17/2015 3:21:25 PM.370]
[8/17/2015 3:21:25 PM.370] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:21:25 PM.370] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:21:26 PM.822] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:21:26 PM.825] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:21:26 PM.826] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:21:26 PM.849] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:21:26 PM.918] ---------------------------------------------------------------------
[8/17/2015 3:21:26 PM.918] LSPD FIRST RESPONSE
[8/17/2015 3:21:26 PM.918] Version 0.2b
[8/17/2015 3:21:26 PM.918] A G17 Media Modification
[8/17/2015 3:21:26 PM.918] - Developed by LMS & Sam
[8/17/2015 3:21:26 PM.918] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:21:26 PM.918] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:21:26 PM.919] ---------------------------------------------------------------------
[8/17/2015 3:21:26 PM.919] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:21:26 PM.919] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:21:27 PM.125] Cached police
[8/17/2015 3:21:27 PM.125] Cached police2
[8/17/2015 3:21:27 PM.125] Cached policet
[8/17/2015 3:21:27 PM.125] Cached sheriff2
[8/17/2015 3:21:27 PM.125] Cached sheriff
[8/17/2015 3:21:27 PM.125] Cached police4
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached policeb
[8/17/2015 3:21:27 PM.125] Cached fbi2
[8/17/2015 3:21:27 PM.125] Cached policeold1
[8/17/2015 3:21:27 PM.125] Cached policeold2
[8/17/2015 3:21:27 PM.125] Cached policeold2
[8/17/2015 3:21:27 PM.125] Cached buzzard
[8/17/2015 3:21:27 PM.125] Cached polmav
[8/17/2015 3:21:27 PM.125] Cached frogger2
[8/17/2015 3:21:27 PM.125] Cached ambulance
[8/17/2015 3:21:27 PM.125] Cached firetruk
[8/17/2015 3:21:27 PM.210] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:21:27 PM.218] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.228] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.252] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.253] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.254] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.255] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:21:27 PM.255] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:21:27 PM.264] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:21:27 PM.338] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:21:27 PM.410] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:21:27 PM.470] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:21:27 PM.470] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:21:27 PM.471] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:21:27 PM.530] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:21:27 PM.556] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:21:27 PM.559] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:21:27 PM.559] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:21:27 PM.559] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:21:27 PM.559] LSPD First Response: Police Radio Loaded
[8/17/2015 3:21:27 PM.559] StraysCallouts initialized
[8/17/2015 3:21:27 PM.560] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:21:27 PM.560] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:21:27 PM.560] LSPD First Response: CalloutManager initialized
[8/17/2015 3:21:27 PM.949] LSPD First Response:
[8/17/2015 3:21:27 PM.949] LSPD First Response: ==============================
[8/17/2015 3:21:27 PM.949] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:21:27 PM.949] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Inner exceptions:
[8/17/2015 3:21:27 PM.949] LSPD First Response: ------------------------------
[8/17/2015 3:21:27 PM.949] LSPD First Response: Stack trace:
[8/17/2015 3:21:27 PM.950] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:21:27 PM.950] at Rage.GameFiber.Main()
[8/17/2015 3:21:27 PM.950] LSPD First Response: ==============================
[8/17/2015 3:21:27 PM.950] LSPD First Response:
[8/17/2015 3:22:12 PM.583]
[8/17/2015 3:22:12 PM.583] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:22:12 PM.583] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:22:14 PM.030] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:22:14 PM.032] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:22:14 PM.034] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:22:14 PM.055] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:22:14 PM.125] ---------------------------------------------------------------------
[8/17/2015 3:22:14 PM.125] LSPD FIRST RESPONSE
[8/17/2015 3:22:14 PM.125] Version 0.2b
[8/17/2015 3:22:14 PM.125] A G17 Media Modification
[8/17/2015 3:22:14 PM.125] - Developed by LMS & Sam
[8/17/2015 3:22:14 PM.125] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:22:14 PM.125] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:22:14 PM.125] ---------------------------------------------------------------------
[8/17/2015 3:22:14 PM.125] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:22:14 PM.125] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:22:14 PM.326] Cached police
[8/17/2015 3:22:14 PM.326] Cached police2
[8/17/2015 3:22:14 PM.326] Cached policet
[8/17/2015 3:22:14 PM.326] Cached sheriff2
[8/17/2015 3:22:14 PM.326] Cached sheriff
[8/17/2015 3:22:14 PM.326] Cached police4
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached policeb
[8/17/2015 3:22:14 PM.326] Cached fbi2
[8/17/2015 3:22:14 PM.326] Cached policeold1
[8/17/2015 3:22:14 PM.326] Cached policeold2
[8/17/2015 3:22:14 PM.326] Cached policeold2
[8/17/2015 3:22:14 PM.326] Cached buzzard
[8/17/2015 3:22:14 PM.326] Cached polmav
[8/17/2015 3:22:14 PM.326] Cached frogger2
[8/17/2015 3:22:14 PM.326] Cached ambulance
[8/17/2015 3:22:14 PM.326] Cached firetruk
[8/17/2015 3:22:14 PM.407] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:22:14 PM.567] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.578] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.601] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.602] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.604] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.604] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:22:14 PM.605] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:22:14 PM.613] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:22:14 PM.689] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:22:14 PM.745] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:22:14 PM.816] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:22:14 PM.816] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:22:14 PM.817] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:22:14 PM.829] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:22:14 PM.836] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:22:14 PM.839] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:22:14 PM.839] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:22:14 PM.839] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:22:14 PM.839] LSPD First Response: Police Radio Loaded
[8/17/2015 3:22:14 PM.840] StraysCallouts initialized
[8/17/2015 3:22:14 PM.840] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:22:14 PM.840] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:22:14 PM.840] LSPD First Response: CalloutManager initialized
[8/17/2015 3:22:15 PM.229] LSPD First Response:
[8/17/2015 3:22:15 PM.229] LSPD First Response: ==============================
[8/17/2015 3:22:15 PM.229] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:22:15 PM.229] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.229] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:22:15 PM.229] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.229] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:22:15 PM.230] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:22:15 PM.230] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.230] LSPD First Response: Inner exceptions:
[8/17/2015 3:22:15 PM.230] LSPD First Response: ------------------------------
[8/17/2015 3:22:15 PM.230] LSPD First Response: Stack trace:
[8/17/2015 3:22:15 PM.230] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:22:15 PM.230] at Rage.GameFiber.Main()
[8/17/2015 3:22:15 PM.230] LSPD First Response: ==============================
[8/17/2015 3:22:15 PM.230] LSPD First Response:
[8/17/2015 3:24:35 PM.613]
[8/17/2015 3:24:35 PM.614]
[8/17/2015 3:24:35 PM.614]
[8/17/2015 3:24:35 PM.614] ====================================================================================================
[8/17/2015 3:24:35 PM.614] Started new log on 8/17/2015 3:24:35 PM.613
[8/17/2015 3:24:35 PM.614] ====================================================================================================
[8/17/2015 3:24:35 PM.610] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 3:24:35 PM.615] Log verbosity: Verbose
[8/17/2015 3:24:35 PM.618] Initializing input system
[8/17/2015 3:24:35 PM.621] Initializing game console
[8/17/2015 3:24:35 PM.627] Console key has been set to F4 (key code: 115)
[8/17/2015 3:24:35 PM.666] Console initialized
[8/17/2015 3:24:35 PM.666] Initializing forms manager
[8/17/2015 3:24:35 PM.669] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 3:24:35 PM.724] ================ RAGE Plugin Hook ================
[8/17/2015 3:24:35 PM.725] Checking game support
[8/17/2015 3:24:35 PM.730] Product name: Grand Theft Auto V
[8/17/2015 3:24:35 PM.730] Product version: 1.0.393.4
[8/17/2015 3:24:35 PM.730] Is steam version: False
[8/17/2015 3:24:35 PM.898] Initializing game support
[8/17/2015 3:24:35 PM.898] Patching low level keyboard hook
[8/17/2015 3:24:35 PM.898] Patched low level keyboard hook
[8/17/2015 3:24:35 PM.898] Unhooking low level keyboard hook
[8/17/2015 3:24:35 PM.898] Unhooked low level keyboard hook
[8/17/2015 3:24:35 PM.898] Velocity limit removed.
[8/17/2015 3:24:44 PM.244] Compatibility level: 0
[8/17/2015 3:24:44 PM.244] Supported version detected
[8/17/2015 3:24:44 PM.244] ==================================================
[8/17/2015 3:24:44 PM.244] Patched IsDebuggerPresent
[8/17/2015 3:24:44 PM.244] Waiting for game initialization
[8/17/2015 3:24:44 PM.345] Initializing hook
[8/17/2015 3:24:44 PM.345] Completing interoperability
[8/17/2015 3:24:44 PM.345] Initialization code 1.
[8/17/2015 3:24:44 PM.345] Initialization code 2.
[8/17/2015 3:24:44 PM.345] Initialization code 3.
[8/17/2015 3:24:44 PM.345] Initialization code 4.
[8/17/2015 3:24:44 PM.345] Initialization code 5.
[8/17/2015 3:24:44 PM.345] Initialization code 6.
[8/17/2015 3:24:44 PM.345] Initialization code 7.
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 1
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 2
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 3
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 4
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 5
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 6
[8/17/2015 3:24:44 PM.345] Completing interoperability, phase 7
[8/17/2015 3:24:44 PM.347] Initializing DirectX
[8/17/2015 3:24:44 PM.349] Initializing Direct3D
[8/17/2015 3:24:44 PM.349] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 3:24:44 PM.349] Loaded at 0x7FF80ABA0000
[8/17/2015 3:24:44 PM.349] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 3:24:44 PM.349] Creating Direct3D 11 device and swap chain
[8/17/2015 3:24:44 PM.364] Swap Chain created: 0x49B84D23B0
[8/17/2015 3:24:44 PM.365] Swap Chain VTable: 0x49B84D23B0
[8/17/2015 3:24:44 PM.365] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 3:24:44 PM.365] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 3:24:44 PM.365] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 3:24:44 PM.365] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 3:24:44 PM.365] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 3:24:44 PM.365] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 3:24:44 PM.365] Getting device
[8/17/2015 3:24:44 PM.365] Retrieved device
[8/17/2015 3:24:44 PM.365] Creating wrapper
[8/17/2015 3:24:44 PM.378] Direct3D initialized
[8/17/2015 3:24:44 PM.379] Initialized DirectX
[8/17/2015 3:24:44 PM.379] Direct3D watcher thread spawned
[8/17/2015 3:24:44 PM.451] Wrapper created
[8/17/2015 3:24:44 PM.457] Effect created
[8/17/2015 3:24:44 PM.457] Creating buffer
[8/17/2015 3:24:44 PM.457] Created buffer
[8/17/2015 3:24:44 PM.457] Creating blend state
[8/17/2015 3:24:44 PM.457] Created blend state
[8/17/2015 3:24:44 PM.457] Done with creation
[8/17/2015 3:24:44 PM.510] Initializing texture system.
[8/17/2015 3:24:44 PM.510] Initializing texture system; phase 1
[8/17/2015 3:24:44 PM.510] Initializing texture system; phase 2
[8/17/2015 3:24:44 PM.518] Initializing texture system; phase 3
[8/17/2015 3:24:44 PM.519] Initializing texture system; phase 4
[8/17/2015 3:24:44 PM.530] Initializing texture system; phase 5
[8/17/2015 3:24:44 PM.531] Initializing texture system; phase 6
[8/17/2015 3:24:44 PM.533] Initializing texture system; phase 7
[8/17/2015 3:24:44 PM.535] Initializing texture system; phase 8
[8/17/2015 3:24:44 PM.537] Initializing texture system; phase 9
[8/17/2015 3:24:44 PM.538] Initializing texture system; phase 10
[8/17/2015 3:24:44 PM.542] Initializing texture system; phase 11
[8/17/2015 3:24:44 PM.543] Initializing texture system; phase 12
[8/17/2015 3:24:44 PM.545] Initializing texture system; phase 13
[8/17/2015 3:24:44 PM.545] Initializing texture system; phase 14
[8/17/2015 3:24:49 PM.379] Direct3D watcher thread ended
[8/17/2015 3:27:49 PM.433] Initializing console variable "ConsoleKey".
[8/17/2015 3:27:49 PM.433] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 3:27:49 PM.437] Read value: None
[8/17/2015 3:27:49 PM.437] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 3:27:49 PM.437] Console key has been set to None (key code: 0)
[8/17/2015 3:27:49 PM.437] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 3:27:49 PM.438] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 3:27:49 PM.442] Read value: 10000
[8/17/2015 3:27:49 PM.442] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 3:27:49 PM.442] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 3:27:49 PM.442] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 3:27:49 PM.443] Read value: False
[8/17/2015 3:27:49 PM.443] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 3:27:49 PM.443] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 3:27:49 PM.443] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 3:27:49 PM.443] Read value: True
[8/17/2015 3:27:49 PM.443] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 3:27:49 PM.456] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:27:49 PM.456] Initializing console variable "TimeScale".
[8/17/2015 3:27:49 PM.456] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 3:27:49 PM.457] Read value: 0
[8/17/2015 3:27:49 PM.457] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 3:27:49 PM.457] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 3:27:49 PM.457] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 3:27:49 PM.458] Read value: False
[8/17/2015 3:27:49 PM.458] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 3:27:53 PM.094] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 3:27:53 PM.113]
[8/17/2015 3:27:53 PM.113] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 3:27:53 PM.113] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 3:27:54 PM.797] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 3:27:54 PM.801] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 3:27:54 PM.802] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 3:27:54 PM.830] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 3:27:55 PM.158] ---------------------------------------------------------------------
[8/17/2015 3:27:55 PM.158] LSPD FIRST RESPONSE
[8/17/2015 3:27:55 PM.158] Version 0.2b
[8/17/2015 3:27:55 PM.158] A G17 Media Modification
[8/17/2015 3:27:55 PM.158] - Developed by LMS & Sam
[8/17/2015 3:27:55 PM.158] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 3:27:55 PM.158] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:27:55 PM.158] ---------------------------------------------------------------------
[8/17/2015 3:27:55 PM.158] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 3:27:55 PM.159] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 3:27:55 PM.405] Cached police
[8/17/2015 3:27:55 PM.405] Cached police2
[8/17/2015 3:27:55 PM.405] Cached policet
[8/17/2015 3:27:55 PM.405] Cached sheriff2
[8/17/2015 3:27:55 PM.405] Cached sheriff
[8/17/2015 3:27:55 PM.405] Cached police4
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached policeb
[8/17/2015 3:27:55 PM.405] Cached fbi2
[8/17/2015 3:27:55 PM.405] Cached policeold1
[8/17/2015 3:27:55 PM.405] Cached policeold2
[8/17/2015 3:27:55 PM.405] Cached policeold2
[8/17/2015 3:27:55 PM.405] Cached buzzard
[8/17/2015 3:27:55 PM.406] Cached polmav
[8/17/2015 3:27:55 PM.406] Cached frogger2
[8/17/2015 3:27:55 PM.406] Cached ambulance
[8/17/2015 3:27:55 PM.406] Cached firetruk
[8/17/2015 3:27:55 PM.503] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 3:27:55 PM.510] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.522] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.529] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.530] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.532] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.532] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 3:27:55 PM.533] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 3:27:55 PM.541] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 3:27:55 PM.627] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 3:27:55 PM.689] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 3:27:55 PM.789] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 3:27:55 PM.789] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 3:27:55 PM.790] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 3:27:55 PM.806] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 3:27:55 PM.814] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 3:27:55 PM.817] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 3:27:55 PM.817] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 3:27:55 PM.817] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 3:27:55 PM.817] LSPD First Response: Police Radio Loaded
[8/17/2015 3:27:55 PM.818] StraysCallouts initialized
[8/17/2015 3:27:55 PM.818] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 3:27:55 PM.818] LSPD First Response: We have 1 callouts registered
[8/17/2015 3:27:55 PM.818] LSPD First Response: CalloutManager initialized
[8/17/2015 3:27:55 PM.933] LSPD First Response:
[8/17/2015 3:27:55 PM.933] LSPD First Response: ==============================
[8/17/2015 3:27:55 PM.933] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 3:27:55 PM.933] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.933] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 3:27:55 PM.933] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 3:27:55 PM.934] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 3:27:55 PM.934] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Inner exceptions:
[8/17/2015 3:27:55 PM.934] LSPD First Response: ------------------------------
[8/17/2015 3:27:55 PM.934] LSPD First Response: Stack trace:
[8/17/2015 3:27:55 PM.935] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 3:27:55 PM.935] at Rage.GameFiber.Main()
[8/17/2015 3:27:55 PM.935] LSPD First Response: ==============================
[8/17/2015 3:27:55 PM.935] LSPD First Response:
[8/17/2015 4:41:48 PM.343]
[8/17/2015 4:41:48 PM.368]
[8/17/2015 4:41:48 PM.368]
[8/17/2015 4:41:48 PM.368] ====================================================================================================
[8/17/2015 4:41:48 PM.368] Started new log on 8/17/2015 4:41:48 PM.343
[8/17/2015 4:41:48 PM.368] ====================================================================================================
[8/17/2015 4:41:48 PM.339] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 4:41:48 PM.369] Log verbosity: Verbose
[8/17/2015 4:41:48 PM.372] Initializing input system
[8/17/2015 4:41:48 PM.376] Initializing game console
[8/17/2015 4:41:48 PM.416] Console key has been set to F4 (key code: 115)
[8/17/2015 4:41:49 PM.222] Console initialized
[8/17/2015 4:41:49 PM.222] Initializing forms manager
[8/17/2015 4:41:49 PM.248] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 4:41:49 PM.319] ================ RAGE Plugin Hook ================
[8/17/2015 4:41:49 PM.320] Checking game support
[8/17/2015 4:41:49 PM.410] Product name: Grand Theft Auto V
[8/17/2015 4:41:49 PM.410] Product version: 1.0.393.4
[8/17/2015 4:41:49 PM.410] Is steam version: False
[8/17/2015 4:41:57 PM.068] Initializing game support
[8/17/2015 4:41:57 PM.068] Patching low level keyboard hook
[8/17/2015 4:41:57 PM.068] Patched low level keyboard hook
[8/17/2015 4:41:57 PM.068] Unhooking low level keyboard hook
[8/17/2015 4:41:57 PM.068] Unhooked low level keyboard hook
[8/17/2015 4:41:57 PM.068] Velocity limit removed.
[8/17/2015 4:42:05 PM.643] Compatibility level: 0
[8/17/2015 4:42:05 PM.643] Supported version detected
[8/17/2015 4:42:05 PM.643] ==================================================
[8/17/2015 4:42:05 PM.643] Patched IsDebuggerPresent
[8/17/2015 4:42:05 PM.643] Waiting for game initialization
[8/17/2015 4:42:05 PM.743] Initializing hook
[8/17/2015 4:42:05 PM.743] Completing interoperability
[8/17/2015 4:42:05 PM.743] Initialization code 1.
[8/17/2015 4:42:05 PM.743] Initialization code 2.
[8/17/2015 4:42:05 PM.743] Initialization code 3.
[8/17/2015 4:42:05 PM.743] Initialization code 4.
[8/17/2015 4:42:05 PM.743] Initialization code 5.
[8/17/2015 4:42:05 PM.743] Initialization code 6.
[8/17/2015 4:42:05 PM.743] Initialization code 7.
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 1
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 2
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 3
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 4
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 5
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 6
[8/17/2015 4:42:05 PM.743] Completing interoperability, phase 7
[8/17/2015 4:42:05 PM.745] Initializing DirectX
[8/17/2015 4:42:05 PM.983] Initializing Direct3D
[8/17/2015 4:42:05 PM.983] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 4:42:05 PM.983] Loaded at 0x7FF80ABA0000
[8/17/2015 4:42:05 PM.983] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 4:42:05 PM.983] Creating Direct3D 11 device and swap chain
[8/17/2015 4:42:06 PM.009] Swap Chain created: 0xF7846357B0
[8/17/2015 4:42:06 PM.009] Swap Chain VTable: 0xF7846357B0
[8/17/2015 4:42:06 PM.009] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 4:42:06 PM.009] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 4:42:06 PM.009] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 4:42:06 PM.009] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 4:42:06 PM.009] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 4:42:06 PM.009] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 4:42:06 PM.010] Getting device
[8/17/2015 4:42:06 PM.024] Direct3D initialized
[8/17/2015 4:42:06 PM.024] Initialized DirectX
[8/17/2015 4:42:06 PM.025] Direct3D watcher thread spawned
[8/17/2015 4:42:06 PM.031] Retrieved device
[8/17/2015 4:42:06 PM.031] Creating wrapper
[8/17/2015 4:42:06 PM.530] Wrapper created
[8/17/2015 4:42:06 PM.548] Effect created
[8/17/2015 4:42:06 PM.548] Creating buffer
[8/17/2015 4:42:06 PM.548] Created buffer
[8/17/2015 4:42:06 PM.548] Creating blend state
[8/17/2015 4:42:06 PM.548] Created blend state
[8/17/2015 4:42:06 PM.548] Done with creation
[8/17/2015 4:42:06 PM.917] Initializing texture system.
[8/17/2015 4:42:06 PM.917] Initializing texture system; phase 1
[8/17/2015 4:42:06 PM.917] Initializing texture system; phase 2
[8/17/2015 4:42:07 PM.424] Initializing texture system; phase 3
[8/17/2015 4:42:07 PM.433] Initializing texture system; phase 4
[8/17/2015 4:42:07 PM.499] Initializing texture system; phase 5
[8/17/2015 4:42:07 PM.518] Initializing texture system; phase 6
[8/17/2015 4:42:07 PM.520] Initializing texture system; phase 7
[8/17/2015 4:42:07 PM.522] Initializing texture system; phase 8
[8/17/2015 4:42:07 PM.524] Initializing texture system; phase 9
[8/17/2015 4:42:07 PM.525] Initializing texture system; phase 10
[8/17/2015 4:42:07 PM.529] Initializing texture system; phase 11
[8/17/2015 4:42:07 PM.529] Initializing texture system; phase 12
[8/17/2015 4:42:07 PM.530] Initializing texture system; phase 13
[8/17/2015 4:42:07 PM.530] Initializing texture system; phase 14
[8/17/2015 4:42:11 PM.026] Direct3D watcher thread ended
[8/17/2015 4:44:54 PM.383]
[8/17/2015 4:44:54 PM.385]
[8/17/2015 4:44:54 PM.385]
[8/17/2015 4:44:54 PM.385] ====================================================================================================
[8/17/2015 4:44:54 PM.385] Started new log on 8/17/2015 4:44:54 PM.383
[8/17/2015 4:44:54 PM.385] ====================================================================================================
[8/17/2015 4:44:54 PM.380] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 4:44:54 PM.385] Log verbosity: Verbose
[8/17/2015 4:44:54 PM.388] Initializing input system
[8/17/2015 4:44:54 PM.392] Initializing game console
[8/17/2015 4:44:54 PM.399] Console key has been set to F4 (key code: 115)
[8/17/2015 4:44:54 PM.441] Console initialized
[8/17/2015 4:44:54 PM.441] Initializing forms manager
[8/17/2015 4:44:54 PM.444] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 4:44:54 PM.455] ================ RAGE Plugin Hook ================
[8/17/2015 4:44:54 PM.456] Checking game support
[8/17/2015 4:44:54 PM.462] Product name: Grand Theft Auto V
[8/17/2015 4:44:54 PM.462] Product version: 1.0.393.4
[8/17/2015 4:44:54 PM.462] Is steam version: False
[8/17/2015 4:44:54 PM.636] Initializing game support
[8/17/2015 4:44:54 PM.636] Patching low level keyboard hook
[8/17/2015 4:44:54 PM.636] Patched low level keyboard hook
[8/17/2015 4:44:54 PM.636] Unhooking low level keyboard hook
[8/17/2015 4:44:54 PM.636] Unhooked low level keyboard hook
[8/17/2015 4:44:54 PM.636] Velocity limit removed.
[8/17/2015 4:45:03 PM.124] Compatibility level: 0
[8/17/2015 4:45:03 PM.124] Supported version detected
[8/17/2015 4:45:03 PM.124] ==================================================
[8/17/2015 4:45:03 PM.124] Patched IsDebuggerPresent
[8/17/2015 4:45:03 PM.124] Waiting for game initialization
[8/17/2015 4:45:03 PM.224] Initializing hook
[8/17/2015 4:45:03 PM.224] Completing interoperability
[8/17/2015 4:45:03 PM.224] Initialization code 1.
[8/17/2015 4:45:03 PM.224] Initialization code 2.
[8/17/2015 4:45:03 PM.224] Initialization code 3.
[8/17/2015 4:45:03 PM.224] Initialization code 4.
[8/17/2015 4:45:03 PM.224] Initialization code 5.
[8/17/2015 4:45:03 PM.224] Initialization code 6.
[8/17/2015 4:45:03 PM.224] Initialization code 7.
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 1
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 2
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 3
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 4
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 5
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 6
[8/17/2015 4:45:03 PM.224] Completing interoperability, phase 7
[8/17/2015 4:45:03 PM.226] Initializing DirectX
[8/17/2015 4:45:03 PM.228] Initializing Direct3D
[8/17/2015 4:45:03 PM.228] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 4:45:03 PM.228] Loaded at 0x7FF80ABA0000
[8/17/2015 4:45:03 PM.228] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 4:45:03 PM.228] Creating Direct3D 11 device and swap chain
[8/17/2015 4:45:03 PM.245] Swap Chain created: 0xD684F1E010
[8/17/2015 4:45:03 PM.245] Swap Chain VTable: 0xD684F1E010
[8/17/2015 4:45:03 PM.245] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 4:45:03 PM.245] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 4:45:03 PM.245] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 4:45:03 PM.245] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 4:45:03 PM.245] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 4:45:03 PM.245] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 4:45:03 PM.246] Getting device
[8/17/2015 4:45:03 PM.246] Retrieved device
[8/17/2015 4:45:03 PM.246] Creating wrapper
[8/17/2015 4:45:03 PM.258] Direct3D initialized
[8/17/2015 4:45:03 PM.259] Initialized DirectX
[8/17/2015 4:45:03 PM.272] Direct3D watcher thread spawned
[8/17/2015 4:45:03 PM.339] Wrapper created
[8/17/2015 4:45:03 PM.345] Effect created
[8/17/2015 4:45:03 PM.346] Creating buffer
[8/17/2015 4:45:03 PM.346] Created buffer
[8/17/2015 4:45:03 PM.346] Creating blend state
[8/17/2015 4:45:03 PM.346] Created blend state
[8/17/2015 4:45:03 PM.346] Done with creation
[8/17/2015 4:45:03 PM.432] Initializing texture system.
[8/17/2015 4:45:03 PM.432] Initializing texture system; phase 1
[8/17/2015 4:45:03 PM.432] Initializing texture system; phase 2
[8/17/2015 4:45:03 PM.441] Initializing texture system; phase 3
[8/17/2015 4:45:03 PM.441] Initializing texture system; phase 4
[8/17/2015 4:45:03 PM.453] Initializing texture system; phase 5
[8/17/2015 4:45:03 PM.454] Initializing texture system; phase 6
[8/17/2015 4:45:03 PM.456] Initializing texture system; phase 7
[8/17/2015 4:45:03 PM.458] Initializing texture system; phase 8
[8/17/2015 4:45:03 PM.460] Initializing texture system; phase 9
[8/17/2015 4:45:03 PM.460] Initializing texture system; phase 10
[8/17/2015 4:45:03 PM.464] Initializing texture system; phase 11
[8/17/2015 4:45:03 PM.464] Initializing texture system; phase 12
[8/17/2015 4:45:03 PM.466] Initializing texture system; phase 13
[8/17/2015 4:45:03 PM.466] Initializing texture system; phase 14
[8/17/2015 4:45:08 PM.273] Direct3D watcher thread ended
[8/17/2015 4:46:37 PM.584] Initializing console variable "ConsoleKey".
[8/17/2015 4:46:37 PM.584] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 4:46:37 PM.588] Read value: None
[8/17/2015 4:46:37 PM.588] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 4:46:37 PM.588] Console key has been set to None (key code: 0)
[8/17/2015 4:46:37 PM.588] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 4:46:37 PM.588] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 4:46:37 PM.614] Read value: 10000
[8/17/2015 4:46:37 PM.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 4:46:37 PM.614] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 4:46:37 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 4:46:37 PM.614] Read value: False
[8/17/2015 4:46:37 PM.614] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 4:46:37 PM.614] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 4:46:37 PM.614] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 4:46:37 PM.615] Read value: True
[8/17/2015 4:46:37 PM.615] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 4:46:37 PM.632] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 4:46:37 PM.632] Initializing console variable "TimeScale".
[8/17/2015 4:46:37 PM.632] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 4:46:37 PM.634] Read value: 0
[8/17/2015 4:46:37 PM.634] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 4:46:37 PM.635] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 4:46:37 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 4:46:37 PM.635] Read value: False
[8/17/2015 4:46:37 PM.635] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 4:46:38 PM.451] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 4:46:38 PM.559]
[8/17/2015 4:46:38 PM.560] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 4:46:38 PM.560] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 4:46:40 PM.808] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 4:46:40 PM.812] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 4:46:40 PM.813] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 4:46:41 PM.044] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 4:46:41 PM.646] ---------------------------------------------------------------------
[8/17/2015 4:46:41 PM.646] LSPD FIRST RESPONSE
[8/17/2015 4:46:41 PM.646] Version 0.2b
[8/17/2015 4:46:41 PM.646] A G17 Media Modification
[8/17/2015 4:46:41 PM.646] - Developed by LMS & Sam
[8/17/2015 4:46:41 PM.646] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 4:46:41 PM.658] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 4:46:41 PM.658] ---------------------------------------------------------------------
[8/17/2015 4:46:41 PM.658] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 4:46:41 PM.658] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 4:46:41 PM.955] Cached police
[8/17/2015 4:46:41 PM.955] Cached police2
[8/17/2015 4:46:41 PM.955] Cached policet
[8/17/2015 4:46:41 PM.955] Cached sheriff2
[8/17/2015 4:46:41 PM.955] Cached sheriff
[8/17/2015 4:46:41 PM.955] Cached police4
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached policeb
[8/17/2015 4:46:41 PM.955] Cached fbi2
[8/17/2015 4:46:41 PM.955] Cached policeold1
[8/17/2015 4:46:41 PM.955] Cached policeold2
[8/17/2015 4:46:41 PM.955] Cached policeold2
[8/17/2015 4:46:41 PM.955] Cached buzzard
[8/17/2015 4:46:41 PM.955] Cached polmav
[8/17/2015 4:46:41 PM.955] Cached frogger2
[8/17/2015 4:46:41 PM.955] Cached ambulance
[8/17/2015 4:46:41 PM.955] Cached firetruk
[8/17/2015 4:46:42 PM.068] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 4:46:42 PM.267] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.278] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.389] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.389] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.391] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.391] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 4:46:42 PM.392] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 4:46:42 PM.468] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 4:46:42 PM.561] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 4:46:42 PM.620] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 4:46:42 PM.710] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 4:46:42 PM.710] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 4:46:42 PM.711] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 4:46:42 PM.920] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 4:46:42 PM.947] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 4:46:42 PM.950] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 4:46:42 PM.950] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 4:46:42 PM.950] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 4:46:42 PM.950] LSPD First Response: Police Radio Loaded
[8/17/2015 4:46:42 PM.951] StraysCallouts initialized
[8/17/2015 4:46:42 PM.951] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 4:46:42 PM.951] LSPD First Response: We have 1 callouts registered
[8/17/2015 4:46:42 PM.951] LSPD First Response: CalloutManager initialized
[8/17/2015 4:46:43 PM.796] LSPD First Response:
[8/17/2015 4:46:43 PM.797] LSPD First Response: ==============================
[8/17/2015 4:46:43 PM.797] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 4:46:43 PM.797] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Inner exceptions:
[8/17/2015 4:46:43 PM.797] LSPD First Response: ------------------------------
[8/17/2015 4:46:43 PM.797] LSPD First Response: Stack trace:
[8/17/2015 4:46:43 PM.798] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 4:46:43 PM.798] at Rage.GameFiber.Main()
[8/17/2015 4:46:43 PM.798] LSPD First Response: ==============================
[8/17/2015 4:46:43 PM.798] LSPD First Response:
[8/17/2015 5:02:50 PM.000]
[8/17/2015 5:02:50 PM.002]
[8/17/2015 5:02:50 PM.002]
[8/17/2015 5:02:50 PM.002] ====================================================================================================
[8/17/2015 5:02:50 PM.002] Started new log on 8/17/2015 5:02:50 PM.000
[8/17/2015 5:02:50 PM.002] ====================================================================================================
[8/17/2015 5:02:49 PM.928] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:02:50 PM.002] Log verbosity: Verbose
[8/17/2015 5:02:50 PM.005] Initializing input system
[8/17/2015 5:02:50 PM.009] Initializing game console
[8/17/2015 5:02:50 PM.016] Console key has been set to F4 (key code: 115)
[8/17/2015 5:02:50 PM.055] Console initialized
[8/17/2015 5:02:50 PM.055] Initializing forms manager
[8/17/2015 5:02:50 PM.058] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:02:50 PM.068] ================ RAGE Plugin Hook ================
[8/17/2015 5:02:50 PM.069] Checking game support
[8/17/2015 5:02:50 PM.076] Product name: Grand Theft Auto V
[8/17/2015 5:02:50 PM.076] Product version: 1.0.393.4
[8/17/2015 5:02:50 PM.076] Is steam version: False
[8/17/2015 5:02:51 PM.126] Initializing game support
[8/17/2015 5:02:51 PM.127] Patching low level keyboard hook
[8/17/2015 5:02:51 PM.127] Patched low level keyboard hook
[8/17/2015 5:02:51 PM.127] Unhooking low level keyboard hook
[8/17/2015 5:02:51 PM.127] Unhooked low level keyboard hook
[8/17/2015 5:02:51 PM.127] Velocity limit removed.
[8/17/2015 5:02:59 PM.724] Compatibility level: 0
[8/17/2015 5:02:59 PM.725] Supported version detected
[8/17/2015 5:02:59 PM.725] ==================================================
[8/17/2015 5:02:59 PM.725] Patched IsDebuggerPresent
[8/17/2015 5:02:59 PM.725] Waiting for game initialization
[8/17/2015 5:02:59 PM.826] Initializing hook
[8/17/2015 5:02:59 PM.826] Completing interoperability
[8/17/2015 5:02:59 PM.826] Initialization code 1.
[8/17/2015 5:02:59 PM.826] Initialization code 2.
[8/17/2015 5:02:59 PM.826] Initialization code 3.
[8/17/2015 5:02:59 PM.826] Initialization code 4.
[8/17/2015 5:02:59 PM.826] Initialization code 5.
[8/17/2015 5:02:59 PM.826] Initialization code 6.
[8/17/2015 5:02:59 PM.826] Initialization code 7.
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 1
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 2
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 3
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 4
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 5
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 6
[8/17/2015 5:02:59 PM.826] Completing interoperability, phase 7
[8/17/2015 5:02:59 PM.827] Initializing DirectX
[8/17/2015 5:02:59 PM.830] Initializing Direct3D
[8/17/2015 5:02:59 PM.830] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:02:59 PM.830] Loaded at 0x7FF80ABA0000
[8/17/2015 5:02:59 PM.830] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:02:59 PM.830] Creating Direct3D 11 device and swap chain
[8/17/2015 5:02:59 PM.845] Swap Chain created: 0x33B7382350
[8/17/2015 5:02:59 PM.845] Swap Chain VTable: 0x33B7382350
[8/17/2015 5:02:59 PM.845] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:02:59 PM.845] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:02:59 PM.845] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:02:59 PM.845] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:02:59 PM.845] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:02:59 PM.845] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:02:59 PM.846] Getting device
[8/17/2015 5:02:59 PM.846] Retrieved device
[8/17/2015 5:02:59 PM.846] Creating wrapper
[8/17/2015 5:02:59 PM.869] Direct3D initialized
[8/17/2015 5:02:59 PM.872] Initialized DirectX
[8/17/2015 5:02:59 PM.875] Direct3D watcher thread spawned
[8/17/2015 5:02:59 PM.924] Wrapper created
[8/17/2015 5:02:59 PM.930] Effect created
[8/17/2015 5:02:59 PM.930] Creating buffer
[8/17/2015 5:02:59 PM.930] Created buffer
[8/17/2015 5:02:59 PM.930] Creating blend state
[8/17/2015 5:02:59 PM.930] Created blend state
[8/17/2015 5:02:59 PM.930] Done with creation
[8/17/2015 5:03:00 PM.049] Initializing texture system.
[8/17/2015 5:03:00 PM.049] Initializing texture system; phase 1
[8/17/2015 5:03:00 PM.049] Initializing texture system; phase 2
[8/17/2015 5:03:00 PM.056] Initializing texture system; phase 3
[8/17/2015 5:03:00 PM.057] Initializing texture system; phase 4
[8/17/2015 5:03:00 PM.067] Initializing texture system; phase 5
[8/17/2015 5:03:00 PM.069] Initializing texture system; phase 6
[8/17/2015 5:03:00 PM.070] Initializing texture system; phase 7
[8/17/2015 5:03:00 PM.073] Initializing texture system; phase 8
[8/17/2015 5:03:00 PM.074] Initializing texture system; phase 9
[8/17/2015 5:03:00 PM.075] Initializing texture system; phase 10
[8/17/2015 5:03:00 PM.079] Initializing texture system; phase 11
[8/17/2015 5:03:00 PM.079] Initializing texture system; phase 12
[8/17/2015 5:03:00 PM.081] Initializing texture system; phase 13
[8/17/2015 5:03:00 PM.081] Initializing texture system; phase 14
[8/17/2015 5:03:04 PM.876] Direct3D watcher thread ended
[8/17/2015 5:03:58 PM.699] Initializing console variable "ConsoleKey".
[8/17/2015 5:03:58 PM.700] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:03:58 PM.704] Read value: None
[8/17/2015 5:03:58 PM.704] Setting value of console variable "ConsoleKey" to stored value.
[8/17/2015 5:03:58 PM.704] Console key has been set to None (key code: 0)
[8/17/2015 5:03:58 PM.704] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:03:58 PM.704] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:03:58 PM.708] Read value: 10000
[8/17/2015 5:03:58 PM.708] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:03:58 PM.708] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:03:58 PM.709] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:03:58 PM.709] Read value: False
[8/17/2015 5:03:58 PM.709] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
[8/17/2015 5:03:58 PM.709] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:03:58 PM.709] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:03:58 PM.709] Read value: True
[8/17/2015 5:03:58 PM.709] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:03:58 PM.728] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:03:58 PM.728] Initializing console variable "TimeScale".
[8/17/2015 5:03:58 PM.728] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:03:58 PM.729] Read value: 0
[8/17/2015 5:03:58 PM.729] Setting value of console variable "TimeScale" to stored value.
[8/17/2015 5:03:58 PM.729] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:03:58 PM.729] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:03:58 PM.730] Read value: False
[8/17/2015 5:03:58 PM.730] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:03:59 PM.294] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:03:59 PM.308]
[8/17/2015 5:03:59 PM.308] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:03:59 PM.308] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:04:01 PM.134] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:04:01 PM.137] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:04:01 PM.138] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:04:01 PM.162] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:04:01 PM.516] ---------------------------------------------------------------------
[8/17/2015 5:04:01 PM.517] LSPD FIRST RESPONSE
[8/17/2015 5:04:01 PM.517] Version 0.2b
[8/17/2015 5:04:01 PM.517] A G17 Media Modification
[8/17/2015 5:04:01 PM.517] - Developed by LMS & Sam
[8/17/2015 5:04:01 PM.517] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:04:01 PM.517] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:04:01 PM.517] ---------------------------------------------------------------------
[8/17/2015 5:04:01 PM.517] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:04:01 PM.517] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:04:01 PM.766] Cached police
[8/17/2015 5:04:01 PM.766] Cached police2
[8/17/2015 5:04:01 PM.766] Cached policet
[8/17/2015 5:04:01 PM.766] Cached sheriff2
[8/17/2015 5:04:01 PM.766] Cached sheriff
[8/17/2015 5:04:01 PM.766] Cached police4
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached policeb
[8/17/2015 5:04:01 PM.766] Cached fbi2
[8/17/2015 5:04:01 PM.766] Cached policeold1
[8/17/2015 5:04:01 PM.766] Cached policeold2
[8/17/2015 5:04:01 PM.766] Cached policeold2
[8/17/2015 5:04:01 PM.766] Cached buzzard
[8/17/2015 5:04:01 PM.766] Cached polmav
[8/17/2015 5:04:01 PM.766] Cached frogger2
[8/17/2015 5:04:01 PM.766] Cached ambulance
[8/17/2015 5:04:01 PM.766] Cached firetruk
[8/17/2015 5:04:01 PM.865] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:04:02 PM.031] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.042] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.066] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.067] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.069] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.069] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:04:02 PM.070] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:04:02 PM.077] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:04:02 PM.164] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:04:02 PM.230] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:04:02 PM.311] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:04:02 PM.311] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:04:02 PM.312] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:04:02 PM.376] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:04:02 PM.420] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:04:02 PM.422] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:04:02 PM.422] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:04:02 PM.422] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:04:02 PM.423] LSPD First Response: Police Radio Loaded
[8/17/2015 5:04:02 PM.423] StraysCallouts initialized
[8/17/2015 5:04:02 PM.423] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:04:02 PM.423] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:04:02 PM.424] LSPD First Response: CalloutManager initialized
[8/17/2015 5:04:02 PM.536] LSPD First Response:
[8/17/2015 5:04:02 PM.536] LSPD First Response: ==============================
[8/17/2015 5:04:02 PM.536] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 5:04:02 PM.536] LSPD First Response: Exception message: Method not found: 'Rage.AnimationTask Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Inner exceptions:
[8/17/2015 5:04:02 PM.536] LSPD First Response: ------------------------------
[8/17/2015 5:04:02 PM.536] LSPD First Response: Stack trace:
[8/17/2015 5:04:02 PM.538] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:04:02 PM.538] at Rage.GameFiber.Main()
[8/17/2015 5:04:02 PM.538] LSPD First Response: ==============================
[8/17/2015 5:04:02 PM.538] LSPD First Response:
[8/17/2015 5:22:49 PM.581]
[8/17/2015 5:22:49 PM.582]
[8/17/2015 5:22:49 PM.582]
[8/17/2015 5:22:49 PM.582] ====================================================================================================
[8/17/2015 5:22:49 PM.582] Started new log on 8/17/2015 5:22:49 PM.581
[8/17/2015 5:22:49 PM.582] ====================================================================================================
[8/17/2015 5:22:49 PM.577] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:22:49 PM.583] Log verbosity: Verbose
[8/17/2015 5:22:49 PM.584] Initializing input system
[8/17/2015 5:22:49 PM.588] Initializing game console
[8/17/2015 5:22:49 PM.599] Console key has been set to F4 (key code: 115)
[8/17/2015 5:22:49 PM.679] Initializing console variable "SkipGameIntro".
[8/17/2015 5:22:49 PM.679] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 5:22:49 PM.683] Read value: <null>
[8/17/2015 5:22:49 PM.683] Initializing console variable "DisableRenderVersionText".
[8/17/2015 5:22:49 PM.683] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 5:22:49 PM.689] Read value: False
[8/17/2015 5:22:49 PM.689] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 5:22:49 PM.690] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 5:22:49 PM.690] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 5:22:49 PM.690] Read value: True
[8/17/2015 5:22:49 PM.690] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 5:22:49 PM.690] Initializing console variable "ConsoleKey".
[8/17/2015 5:22:49 PM.690] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:22:49 PM.690] Read value: <null>
[8/17/2015 5:22:49 PM.690] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:22:49 PM.691] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:22:49 PM.691] Read value: 10000
[8/17/2015 5:22:49 PM.691] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:22:49 PM.691] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:22:49 PM.691] Read value: <null>
[8/17/2015 5:22:49 PM.691] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:22:49 PM.691] Read value: True
[8/17/2015 5:22:49 PM.691] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:22:49 PM.691] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 5:22:49 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 5:22:49 PM.692] Read value: <null>
[8/17/2015 5:22:49 PM.692] Console initialized
[8/17/2015 5:22:49 PM.692] Initializing forms manager
[8/17/2015 5:22:49 PM.718] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:22:49 PM.728] ================ RAGE Plugin Hook ================
[8/17/2015 5:22:49 PM.735] Checking game support
[8/17/2015 5:22:49 PM.739] Product name: Grand Theft Auto V
[8/17/2015 5:22:49 PM.739] Product version: 1.0.393.4
[8/17/2015 5:22:49 PM.739] Is steam version: False
[8/17/2015 5:22:49 PM.740] Initializing DirectX
[8/17/2015 5:22:49 PM.742] Initializing Direct3D
[8/17/2015 5:22:49 PM.742] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:22:49 PM.742] Loaded at 0x7FF80ABA0000
[8/17/2015 5:22:49 PM.742] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:22:49 PM.742] Creating Direct3D 11 device and swap chain
[8/17/2015 5:22:49 PM.762] Swap Chain created: 0xCE7110FE50
[8/17/2015 5:22:49 PM.762] Swap Chain VTable: 0xCE7110FE50
[8/17/2015 5:22:49 PM.762] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:22:49 PM.762] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:22:49 PM.762] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:22:49 PM.762] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:22:49 PM.762] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:22:49 PM.762] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:22:49 PM.770] Getting device
[8/17/2015 5:22:49 PM.770] Retrieved device
[8/17/2015 5:22:49 PM.770] Creating wrapper
[8/17/2015 5:22:49 PM.772] Direct3D initialized
[8/17/2015 5:22:49 PM.773] Initialized DirectX
[8/17/2015 5:22:49 PM.773] Direct3D watcher thread spawned
[8/17/2015 5:22:49 PM.823] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 5:22:49 PM.854] Wrapper created
[8/17/2015 5:22:49 PM.860] Effect created
[8/17/2015 5:22:49 PM.861] Creating buffer
[8/17/2015 5:22:49 PM.861] Created buffer
[8/17/2015 5:22:49 PM.861] Creating blend state
[8/17/2015 5:22:49 PM.861] Created blend state
[8/17/2015 5:22:49 PM.861] Done with creation
[8/17/2015 5:22:50 PM.029] Initializing texture system.
[8/17/2015 5:22:50 PM.029] Initializing texture system; phase 1
[8/17/2015 5:22:50 PM.029] Initializing texture system; phase 2
[8/17/2015 5:22:50 PM.038] Initializing texture system; phase 3
[8/17/2015 5:22:50 PM.038] Initializing texture system; phase 4
[8/17/2015 5:22:50 PM.050] Initializing texture system; phase 5
[8/17/2015 5:22:50 PM.051] Initializing texture system; phase 6
[8/17/2015 5:22:50 PM.053] Initializing texture system; phase 7
[8/17/2015 5:22:50 PM.055] Initializing texture system; phase 8
[8/17/2015 5:22:50 PM.057] Initializing texture system; phase 9
[8/17/2015 5:22:50 PM.058] Initializing texture system; phase 10
[8/17/2015 5:22:50 PM.063] Initializing texture system; phase 11
[8/17/2015 5:22:50 PM.063] Initializing texture system; phase 12
[8/17/2015 5:22:50 PM.065] Initializing texture system; phase 13
[8/17/2015 5:22:50 PM.065] Initializing texture system; phase 14
[8/17/2015 5:22:54 PM.773] Direct3D watcher thread ended
[8/17/2015 5:23:29 PM.429] Initializing game support
[8/17/2015 5:23:37 PM.607] Compatibility level: 0
[8/17/2015 5:23:37 PM.607] Supported version detected
[8/17/2015 5:23:37 PM.607] ==================================================
[8/17/2015 5:23:37 PM.857] Patched IsDebuggerPresent
[8/17/2015 5:23:38 PM.108] Waiting for game initialization
[8/17/2015 5:23:38 PM.458] Initializing hook
[8/17/2015 5:23:38 PM.709] Completing interoperability
[8/17/2015 5:23:38 PM.709] Initialization code 1.
[8/17/2015 5:23:38 PM.709] Initialization code 2.
[8/17/2015 5:23:38 PM.709] Initialization code 3.
[8/17/2015 5:23:38 PM.713] 1 Address: 0x00007FF6C91C340C
[8/17/2015 5:23:38 PM.713] Calling func 1
[8/17/2015 5:23:38 PM.721] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 5:23:38 PM.721] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 5:23:38 PM.727] Address: 0x00007FF6C9C4DC50
[8/17/2015 5:23:38 PM.727] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 5:23:38 PM.727] Initialization code 4.
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 1
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 2
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 3
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 4
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 5
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 6
[8/17/2015 5:23:38 PM.727] Completing interoperability, phase 7
[8/17/2015 5:23:45 PM.686] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:23:45 PM.687] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:23:45 PM.687] Read value: True
[8/17/2015 5:23:45 PM.687] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:23:45 PM.705] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:23:45 PM.705] Initializing console variable "TimeScale".
[8/17/2015 5:23:45 PM.705] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:23:45 PM.705] Read value: <null>
[8/17/2015 5:23:45 PM.805] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:23:45 PM.818]
[8/17/2015 5:23:45 PM.819] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:23:45 PM.819] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:23:48 PM.418] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:23:48 PM.421] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:23:48 PM.424] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:23:48 PM.448] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:23:48 PM.771] ---------------------------------------------------------------------
[8/17/2015 5:23:48 PM.771] LSPD FIRST RESPONSE
[8/17/2015 5:23:48 PM.771] Version 0.2b
[8/17/2015 5:23:48 PM.771] A G17 Media Modification
[8/17/2015 5:23:48 PM.771] - Developed by LMS & Sam
[8/17/2015 5:23:48 PM.771] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:23:48 PM.771] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:23:48 PM.771] ---------------------------------------------------------------------
[8/17/2015 5:23:48 PM.771] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:23:48 PM.771] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:23:48 PM.999] Cached police
[8/17/2015 5:23:48 PM.999] Cached police2
[8/17/2015 5:23:48 PM.999] Cached policet
[8/17/2015 5:23:48 PM.999] Cached sheriff2
[8/17/2015 5:23:48 PM.999] Cached sheriff
[8/17/2015 5:23:48 PM.999] Cached police4
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached policeb
[8/17/2015 5:23:48 PM.999] Cached fbi2
[8/17/2015 5:23:49 PM.000] Cached policeold1
[8/17/2015 5:23:49 PM.000] Cached policeold2
[8/17/2015 5:23:49 PM.000] Cached policeold2
[8/17/2015 5:23:49 PM.000] Cached buzzard
[8/17/2015 5:23:49 PM.000] Cached polmav
[8/17/2015 5:23:49 PM.000] Cached frogger2
[8/17/2015 5:23:49 PM.000] Cached ambulance
[8/17/2015 5:23:49 PM.000] Cached firetruk
[8/17/2015 5:23:49 PM.102] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:23:49 PM.109] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.121] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.128] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.129] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.130] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.131] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:23:49 PM.132] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:23:49 PM.139] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:23:49 PM.206] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:23:49 PM.312] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:23:49 PM.382] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:23:49 PM.383] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:23:49 PM.384] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:23:49 PM.401] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:23:49 PM.410] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:23:49 PM.412] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:23:49 PM.412] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:23:49 PM.412] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:23:49 PM.413] LSPD First Response: Police Radio Loaded
[8/17/2015 5:23:49 PM.413] StraysCallouts initialized
[8/17/2015 5:23:49 PM.413] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:23:49 PM.413] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:23:49 PM.413] LSPD First Response: CalloutManager initialized
[8/17/2015 5:23:50 PM.403] ______________________________________________________________________________________________
[8/17/2015 5:23:50 PM.403] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:23:50 PM.403] [Created by : FinKone]
[8/17/2015 5:23:50 PM.403]
[8/17/2015 5:23:50 PM.403] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:23:50 PM.406] Audio loaded...
[8/17/2015 5:23:50 PM.534] LSPD First Response:
[8/17/2015 5:23:50 PM.534] LSPD First Response: ==============================
[8/17/2015 5:23:50 PM.534] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:23:50 PM.534] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Inner exceptions:
[8/17/2015 5:23:50 PM.534] LSPD First Response: ------------------------------
[8/17/2015 5:23:50 PM.534] LSPD First Response: Stack trace:
[8/17/2015 5:23:50 PM.563] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:23:50 PM.563] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:23:50 PM.563] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:23:50 PM.568] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:23:50 PM.568] at Rage.GameFiber.Main()
[8/17/2015 5:23:50 PM.568] LSPD First Response: ==============================
[8/17/2015 5:23:50 PM.568] LSPD First Response:
[8/17/2015 5:24:54 PM.791]
[8/17/2015 5:24:54 PM.791] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:24:54 PM.791] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:24:57 PM.395] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:24:57 PM.398] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:24:57 PM.400] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:24:57 PM.422] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:24:57 PM.487] ---------------------------------------------------------------------
[8/17/2015 5:24:57 PM.487] LSPD FIRST RESPONSE
[8/17/2015 5:24:57 PM.487] Version 0.2b
[8/17/2015 5:24:57 PM.487] A G17 Media Modification
[8/17/2015 5:24:57 PM.487] - Developed by LMS & Sam
[8/17/2015 5:24:57 PM.487] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:24:57 PM.487] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:24:57 PM.487] ---------------------------------------------------------------------
[8/17/2015 5:24:57 PM.487] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:24:57 PM.487] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:24:57 PM.688] Cached police
[8/17/2015 5:24:57 PM.688] Cached police2
[8/17/2015 5:24:57 PM.688] Cached policet
[8/17/2015 5:24:57 PM.688] Cached sheriff2
[8/17/2015 5:24:57 PM.688] Cached sheriff
[8/17/2015 5:24:57 PM.688] Cached police4
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached policeb
[8/17/2015 5:24:57 PM.688] Cached fbi2
[8/17/2015 5:24:57 PM.688] Cached policeold1
[8/17/2015 5:24:57 PM.688] Cached policeold2
[8/17/2015 5:24:57 PM.688] Cached policeold2
[8/17/2015 5:24:57 PM.688] Cached buzzard
[8/17/2015 5:24:57 PM.688] Cached polmav
[8/17/2015 5:24:57 PM.688] Cached frogger2
[8/17/2015 5:24:57 PM.688] Cached ambulance
[8/17/2015 5:24:57 PM.688] Cached firetruk
[8/17/2015 5:24:57 PM.783] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:24:57 PM.838] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.849] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.856] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.857] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.858] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.858] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:24:57 PM.859] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:24:57 PM.868] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:24:57 PM.938] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:24:58 PM.033] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:24:58 PM.099] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:24:58 PM.099] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:24:58 PM.100] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:24:58 PM.113] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:24:58 PM.121] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:24:58 PM.123] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:24:58 PM.123] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:24:58 PM.123] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:24:58 PM.124] LSPD First Response: Police Radio Loaded
[8/17/2015 5:24:58 PM.124] StraysCallouts initialized
[8/17/2015 5:24:58 PM.124] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:24:58 PM.124] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:24:58 PM.125] LSPD First Response: CalloutManager initialized
[8/17/2015 5:24:58 PM.542] ______________________________________________________________________________________________
[8/17/2015 5:24:58 PM.543] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:24:58 PM.543] [Created by : FinKone]
[8/17/2015 5:24:58 PM.543]
[8/17/2015 5:24:58 PM.543] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:24:58 PM.544] Audio loaded...
[8/17/2015 5:24:58 PM.558] LSPD First Response:
[8/17/2015 5:24:58 PM.558] LSPD First Response: ==============================
[8/17/2015 5:24:58 PM.558] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:24:58 PM.559] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Inner exceptions:
[8/17/2015 5:24:58 PM.559] LSPD First Response: ------------------------------
[8/17/2015 5:24:58 PM.559] LSPD First Response: Stack trace:
[8/17/2015 5:24:58 PM.560] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:24:58 PM.560] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:24:58 PM.560] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:24:58 PM.560] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:24:58 PM.560] at Rage.GameFiber.Main()
[8/17/2015 5:24:58 PM.560] LSPD First Response: ==============================
[8/17/2015 5:24:58 PM.560] LSPD First Response:
[8/17/2015 5:26:21 PM.352]
[8/17/2015 5:26:21 PM.352] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:26:21 PM.352] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:26:23 PM.963] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:26:23 PM.966] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:26:23 PM.969] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:26:23 PM.990] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:26:24 PM.054] ---------------------------------------------------------------------
[8/17/2015 5:26:24 PM.054] LSPD FIRST RESPONSE
[8/17/2015 5:26:24 PM.054] Version 0.2b
[8/17/2015 5:26:24 PM.054] A G17 Media Modification
[8/17/2015 5:26:24 PM.054] - Developed by LMS & Sam
[8/17/2015 5:26:24 PM.054] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:26:24 PM.054] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:26:24 PM.054] ---------------------------------------------------------------------
[8/17/2015 5:26:24 PM.054] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:26:24 PM.054] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:26:24 PM.264] Cached police
[8/17/2015 5:26:24 PM.264] Cached police2
[8/17/2015 5:26:24 PM.264] Cached policet
[8/17/2015 5:26:24 PM.264] Cached sheriff2
[8/17/2015 5:26:24 PM.264] Cached sheriff
[8/17/2015 5:26:24 PM.264] Cached police4
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached policeb
[8/17/2015 5:26:24 PM.264] Cached fbi2
[8/17/2015 5:26:24 PM.264] Cached policeold1
[8/17/2015 5:26:24 PM.264] Cached policeold2
[8/17/2015 5:26:24 PM.264] Cached policeold2
[8/17/2015 5:26:24 PM.264] Cached buzzard
[8/17/2015 5:26:24 PM.264] Cached polmav
[8/17/2015 5:26:24 PM.264] Cached frogger2
[8/17/2015 5:26:24 PM.264] Cached ambulance
[8/17/2015 5:26:24 PM.264] Cached firetruk
[8/17/2015 5:26:24 PM.348] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:26:24 PM.356] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.366] LSPD First Response: Code 3 Callouts, Version=0.3.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.373] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.374] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.375] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.376] LSPD First Response: Wilderness Callouts, Version=0.3.0.32435, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:26:24 PM.376] LSPD First Response: Creating plugin: CalloutsV.Main
[8/17/2015 5:26:24 PM.384] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[8/17/2015 5:26:24 PM.449] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:26:24 PM.546] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:26:24 PM.615] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint
[8/17/2015 5:26:24 PM.615] LSPD First Response: Creating plugin: WildernessCallouts.Main
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[8/17/2015 5:26:24 PM.616] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[8/17/2015 5:26:24 PM.637] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[8/17/2015 5:26:24 PM.645] LSPD First Response: [Code 3 Callouts] Settings loaded
[8/17/2015 5:26:24 PM.648] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:26:24 PM.648] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:26:24 PM.648] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:26:24 PM.648] LSPD First Response: Police Radio Loaded
[8/17/2015 5:26:24 PM.648] StraysCallouts initialized
[8/17/2015 5:26:24 PM.649] LSPD First Response: [Wilderness Callouts] Loaded
[8/17/2015 5:26:24 PM.649] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:26:24 PM.649] LSPD First Response: CalloutManager initialized
[8/17/2015 5:26:25 PM.076] ______________________________________________________________________________________________
[8/17/2015 5:26:25 PM.076] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:26:25 PM.076] [Created by : FinKone]
[8/17/2015 5:26:25 PM.076]
[8/17/2015 5:26:25 PM.076] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:26:25 PM.078] Audio loaded...
[8/17/2015 5:26:25 PM.092] LSPD First Response:
[8/17/2015 5:26:25 PM.092] LSPD First Response: ==============================
[8/17/2015 5:26:25 PM.092] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:26:25 PM.092] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Inner exceptions:
[8/17/2015 5:26:25 PM.092] LSPD First Response: ------------------------------
[8/17/2015 5:26:25 PM.092] LSPD First Response: Stack trace:
[8/17/2015 5:26:25 PM.094] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:26:25 PM.114] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:26:25 PM.114] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:26:25 PM.114] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:26:25 PM.114] at Rage.GameFiber.Main()
[8/17/2015 5:26:25 PM.115] LSPD First Response: ==============================
[8/17/2015 5:26:25 PM.115] LSPD First Response:
[8/17/2015 5:30:00 PM.229]
[8/17/2015 5:30:00 PM.229] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:30:00 PM.229] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:30:02 PM.856] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:30:02 PM.860] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:30:02 PM.862] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:30:02 PM.884] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:30:02 PM.948] ---------------------------------------------------------------------
[8/17/2015 5:30:02 PM.948] LSPD FIRST RESPONSE
[8/17/2015 5:30:02 PM.948] Version 0.2b
[8/17/2015 5:30:02 PM.948] A G17 Media Modification
[8/17/2015 5:30:02 PM.948] - Developed by LMS & Sam
[8/17/2015 5:30:02 PM.948] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:30:02 PM.948] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:30:02 PM.948] ---------------------------------------------------------------------
[8/17/2015 5:30:02 PM.949] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:30:02 PM.949] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:30:03 PM.160] Cached police
[8/17/2015 5:30:03 PM.160] Cached police2
[8/17/2015 5:30:03 PM.160] Cached policet
[8/17/2015 5:30:03 PM.160] Cached sheriff2
[8/17/2015 5:30:03 PM.160] Cached sheriff
[8/17/2015 5:30:03 PM.160] Cached police4
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached policeb
[8/17/2015 5:30:03 PM.160] Cached fbi2
[8/17/2015 5:30:03 PM.160] Cached policeold1
[8/17/2015 5:30:03 PM.160] Cached policeold2
[8/17/2015 5:30:03 PM.160] Cached policeold2
[8/17/2015 5:30:03 PM.161] Cached buzzard
[8/17/2015 5:30:03 PM.161] Cached polmav
[8/17/2015 5:30:03 PM.161] Cached frogger2
[8/17/2015 5:30:03 PM.161] Cached ambulance
[8/17/2015 5:30:03 PM.161] Cached firetruk
[8/17/2015 5:30:03 PM.248] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:30:03 PM.249] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:30:03 PM.249] LSPD First Response: CalloutManager initialized
[8/17/2015 5:57:17 PM.049]
[8/17/2015 5:57:17 PM.050]
[8/17/2015 5:57:17 PM.050]
[8/17/2015 5:57:17 PM.050] ====================================================================================================
[8/17/2015 5:57:17 PM.050] Started new log on 8/17/2015 5:57:17 PM.048
[8/17/2015 5:57:17 PM.050] ====================================================================================================
[8/17/2015 5:57:17 PM.045] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 5:57:17 PM.050] Log verbosity: Verbose
[8/17/2015 5:57:17 PM.052] Initializing input system
[8/17/2015 5:57:17 PM.055] Initializing game console
[8/17/2015 5:57:17 PM.065] Console key has been set to F4 (key code: 115)
[8/17/2015 5:57:17 PM.103] Initializing console variable "SkipGameIntro".
[8/17/2015 5:57:17 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 5:57:17 PM.107] Read value: <null>
[8/17/2015 5:57:17 PM.107] Initializing console variable "DisableRenderVersionText".
[8/17/2015 5:57:17 PM.107] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 5:57:17 PM.113] Read value: False
[8/17/2015 5:57:17 PM.113] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 5:57:17 PM.114] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 5:57:17 PM.114] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 5:57:17 PM.114] Read value: True
[8/17/2015 5:57:17 PM.114] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 5:57:17 PM.114] Initializing console variable "ConsoleKey".
[8/17/2015 5:57:17 PM.114] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 5:57:17 PM.114] Read value: <null>
[8/17/2015 5:57:17 PM.114] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 5:57:17 PM.114] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 5:57:17 PM.115] Read value: 10000
[8/17/2015 5:57:17 PM.115] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 5:57:17 PM.115] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 5:57:17 PM.115] Read value: <null>
[8/17/2015 5:57:17 PM.115] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 5:57:17 PM.115] Read value: True
[8/17/2015 5:57:17 PM.115] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 5:57:17 PM.115] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 5:57:17 PM.115] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 5:57:17 PM.116] Read value: <null>
[8/17/2015 5:57:17 PM.116] Console initialized
[8/17/2015 5:57:17 PM.116] Initializing forms manager
[8/17/2015 5:57:17 PM.119] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 5:57:17 PM.129] ================ RAGE Plugin Hook ================
[8/17/2015 5:57:17 PM.134] Checking game support
[8/17/2015 5:57:17 PM.137] Product name: Grand Theft Auto V
[8/17/2015 5:57:17 PM.137] Product version: 1.0.393.4
[8/17/2015 5:57:17 PM.137] Is steam version: False
[8/17/2015 5:57:17 PM.138] Initializing DirectX
[8/17/2015 5:57:17 PM.140] Initializing Direct3D
[8/17/2015 5:57:17 PM.141] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 5:57:17 PM.141] Loaded at 0x7FF80ABA0000
[8/17/2015 5:57:17 PM.141] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 5:57:17 PM.141] Creating Direct3D 11 device and swap chain
[8/17/2015 5:57:17 PM.156] Swap Chain created: 0xE7620CDC80
[8/17/2015 5:57:17 PM.156] Swap Chain VTable: 0xE7620CDC80
[8/17/2015 5:57:17 PM.156] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 5:57:17 PM.156] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 5:57:17 PM.156] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 5:57:17 PM.156] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 5:57:17 PM.156] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 5:57:17 PM.156] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 5:57:17 PM.166] Direct3D initialized
[8/17/2015 5:57:17 PM.166] Initialized DirectX
[8/17/2015 5:57:17 PM.166] Direct3D watcher thread spawned
[8/17/2015 5:57:17 PM.217] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 5:57:18 PM.113] Getting device
[8/17/2015 5:57:18 PM.113] Retrieved device
[8/17/2015 5:57:18 PM.113] Creating wrapper
[8/17/2015 5:57:18 PM.201] Wrapper created
[8/17/2015 5:57:18 PM.207] Effect created
[8/17/2015 5:57:18 PM.207] Creating buffer
[8/17/2015 5:57:18 PM.207] Created buffer
[8/17/2015 5:57:18 PM.207] Creating blend state
[8/17/2015 5:57:18 PM.207] Created blend state
[8/17/2015 5:57:18 PM.207] Done with creation
[8/17/2015 5:57:18 PM.263] Initializing texture system.
[8/17/2015 5:57:18 PM.263] Initializing texture system; phase 1
[8/17/2015 5:57:18 PM.263] Initializing texture system; phase 2
[8/17/2015 5:57:18 PM.272] Initializing texture system; phase 3
[8/17/2015 5:57:18 PM.273] Initializing texture system; phase 4
[8/17/2015 5:57:18 PM.285] Initializing texture system; phase 5
[8/17/2015 5:57:18 PM.286] Initializing texture system; phase 6
[8/17/2015 5:57:18 PM.288] Initializing texture system; phase 7
[8/17/2015 5:57:18 PM.291] Initializing texture system; phase 8
[8/17/2015 5:57:18 PM.293] Initializing texture system; phase 9
[8/17/2015 5:57:18 PM.294] Initializing texture system; phase 10
[8/17/2015 5:57:18 PM.298] Initializing texture system; phase 11
[8/17/2015 5:57:18 PM.298] Initializing texture system; phase 12
[8/17/2015 5:57:18 PM.300] Initializing texture system; phase 13
[8/17/2015 5:57:18 PM.300] Initializing texture system; phase 14
[8/17/2015 5:57:22 PM.170] Direct3D watcher thread ended
[8/17/2015 5:57:54 PM.161] Initializing game support
[8/17/2015 5:58:02 PM.980] Compatibility level: 0
[8/17/2015 5:58:02 PM.980] Supported version detected
[8/17/2015 5:58:02 PM.980] ==================================================
[8/17/2015 5:58:03 PM.231] Patched IsDebuggerPresent
[8/17/2015 5:58:03 PM.482] Waiting for game initialization
[8/17/2015 5:58:03 PM.832] Initializing hook
[8/17/2015 5:58:04 PM.083] Completing interoperability
[8/17/2015 5:58:04 PM.083] Initialization code 1.
[8/17/2015 5:58:04 PM.083] Initialization code 2.
[8/17/2015 5:58:04 PM.083] Initialization code 3.
[8/17/2015 5:58:04 PM.087] 1 Address: 0x00007FF6C91C340C
[8/17/2015 5:58:04 PM.087] Calling func 1
[8/17/2015 5:58:04 PM.093] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 5:58:04 PM.093] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 5:58:04 PM.101] Address: 0x00007FF6C9C4DC50
[8/17/2015 5:58:04 PM.101] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 5:58:04 PM.101] Initialization code 4.
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 1
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 2
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 3
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 4
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 5
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 6
[8/17/2015 5:58:04 PM.101] Completing interoperability, phase 7
[8/17/2015 5:58:10 PM.731] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 5:58:10 PM.732] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 5:58:10 PM.732] Read value: True
[8/17/2015 5:58:10 PM.732] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 5:58:10 PM.751] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:58:10 PM.751] Initializing console variable "TimeScale".
[8/17/2015 5:58:10 PM.751] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 5:58:10 PM.752] Read value: <null>
[8/17/2015 5:58:10 PM.854] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 5:58:10 PM.868]
[8/17/2015 5:58:10 PM.868] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:58:10 PM.868] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:58:13 PM.478] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:58:13 PM.481] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:58:13 PM.483] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:58:13 PM.507] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:58:13 PM.843] ---------------------------------------------------------------------
[8/17/2015 5:58:13 PM.843] LSPD FIRST RESPONSE
[8/17/2015 5:58:13 PM.843] Version 0.2b
[8/17/2015 5:58:13 PM.843] A G17 Media Modification
[8/17/2015 5:58:13 PM.843] - Developed by LMS & Sam
[8/17/2015 5:58:13 PM.843] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:58:13 PM.843] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:58:13 PM.843] ---------------------------------------------------------------------
[8/17/2015 5:58:13 PM.843] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:58:13 PM.843] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:58:14 PM.103] Cached police
[8/17/2015 5:58:14 PM.103] Cached police2
[8/17/2015 5:58:14 PM.103] Cached policet
[8/17/2015 5:58:14 PM.103] Cached sheriff2
[8/17/2015 5:58:14 PM.103] Cached sheriff
[8/17/2015 5:58:14 PM.103] Cached police4
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached policeb
[8/17/2015 5:58:14 PM.103] Cached fbi2
[8/17/2015 5:58:14 PM.103] Cached policeold1
[8/17/2015 5:58:14 PM.103] Cached policeold2
[8/17/2015 5:58:14 PM.103] Cached policeold2
[8/17/2015 5:58:14 PM.103] Cached buzzard
[8/17/2015 5:58:14 PM.104] Cached polmav
[8/17/2015 5:58:14 PM.104] Cached frogger2
[8/17/2015 5:58:14 PM.104] Cached ambulance
[8/17/2015 5:58:14 PM.104] Cached firetruk
[8/17/2015 5:58:14 PM.200] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:58:14 PM.207] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:58:14 PM.218] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:58:14 PM.219] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:58:14 PM.284] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:58:14 PM.375] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:58:14 PM.375] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:58:14 PM.375] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:58:14 PM.376] LSPD First Response: Police Radio Loaded
[8/17/2015 5:58:14 PM.376] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:58:14 PM.377] LSPD First Response: CalloutManager initialized
[8/17/2015 5:58:15 PM.380] ______________________________________________________________________________________________
[8/17/2015 5:58:15 PM.380] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:58:15 PM.380] [Created by : FinKone]
[8/17/2015 5:58:15 PM.380]
[8/17/2015 5:58:15 PM.380] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:58:15 PM.382] Audio loaded...
[8/17/2015 5:58:15 PM.408] LSPD First Response:
[8/17/2015 5:58:15 PM.408] LSPD First Response: ==============================
[8/17/2015 5:58:15 PM.408] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Inner exceptions:
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Stack trace:
[8/17/2015 5:58:15 PM.410] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:58:15 PM.410] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:58:15 PM.410] at Rage.GameFiber.Main()
[8/17/2015 5:58:15 PM.410] LSPD First Response: ==============================
[8/17/2015 5:58:15 PM.410] LSPD First Response:
[8/17/2015 5:59:00 PM.043]
[8/17/2015 5:59:00 PM.043] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:59:00 PM.043] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:59:02 PM.500] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:59:02 PM.503] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:59:02 PM.505] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:59:02 PM.528] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:59:02 PM.591] ---------------------------------------------------------------------
[8/17/2015 5:59:02 PM.591] LSPD FIRST RESPONSE
[8/17/2015 5:59:02 PM.591] Version 0.2b
[8/17/2015 5:59:02 PM.591] A G17 Media Modification
[8/17/2015 5:59:02 PM.591] - Developed by LMS & Sam
[8/17/2015 5:59:02 PM.591] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:59:02 PM.591] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:02 PM.591] ---------------------------------------------------------------------
[8/17/2015 5:59:02 PM.591] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:59:02 PM.591] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:02 PM.807] Cached police
[8/17/2015 5:59:02 PM.807] Cached police2
[8/17/2015 5:59:02 PM.807] Cached policet
[8/17/2015 5:59:02 PM.807] Cached sheriff2
[8/17/2015 5:59:02 PM.807] Cached sheriff
[8/17/2015 5:59:02 PM.807] Cached police4
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached policeb
[8/17/2015 5:59:02 PM.807] Cached fbi2
[8/17/2015 5:59:02 PM.807] Cached policeold1
[8/17/2015 5:59:02 PM.807] Cached policeold2
[8/17/2015 5:59:02 PM.807] Cached policeold2
[8/17/2015 5:59:02 PM.807] Cached buzzard
[8/17/2015 5:59:02 PM.807] Cached polmav
[8/17/2015 5:59:02 PM.807] Cached frogger2
[8/17/2015 5:59:02 PM.807] Cached ambulance
[8/17/2015 5:59:02 PM.807] Cached firetruk
[8/17/2015 5:59:02 PM.898] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:59:02 PM.902] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:02 PM.913] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:02 PM.914] LSPD First Response: Creating plugin: MoreJailPoints.Main
[8/17/2015 5:59:02 PM.996] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:59:03 PM.057] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully!
[8/17/2015 5:59:03 PM.057] More Jail Points and Prisoner Transporter is updated regularly!
[8/17/2015 5:59:03 PM.057] Please go on duty to start More Jail Points and Prisoner Transporter.
[8/17/2015 5:59:03 PM.058] LSPD First Response: Police Radio Loaded
[8/17/2015 5:59:03 PM.058] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:59:03 PM.058] LSPD First Response: CalloutManager initialized
[8/17/2015 5:59:03 PM.482] ______________________________________________________________________________________________
[8/17/2015 5:59:03 PM.482] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:59:03 PM.482] [Created by : FinKone]
[8/17/2015 5:59:03 PM.482]
[8/17/2015 5:59:03 PM.482] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:59:03 PM.484] Audio loaded...
[8/17/2015 5:59:03 PM.499] LSPD First Response:
[8/17/2015 5:59:03 PM.499] LSPD First Response: ==============================
[8/17/2015 5:59:03 PM.499] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:59:03 PM.499] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Inner exceptions:
[8/17/2015 5:59:03 PM.499] LSPD First Response: ------------------------------
[8/17/2015 5:59:03 PM.499] LSPD First Response: Stack trace:
[8/17/2015 5:59:03 PM.500] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:59:03 PM.500] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:59:03 PM.500] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:59:03 PM.500] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:59:03 PM.501] at Rage.GameFiber.Main()
[8/17/2015 5:59:03 PM.501] LSPD First Response: ==============================
[8/17/2015 5:59:03 PM.501] LSPD First Response:
[8/17/2015 5:59:49 PM.128]
[8/17/2015 5:59:49 PM.129] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 5:59:49 PM.129] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 5:59:51 PM.573] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 5:59:51 PM.576] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 5:59:51 PM.579] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 5:59:51 PM.601] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 5:59:51 PM.664] ---------------------------------------------------------------------
[8/17/2015 5:59:51 PM.664] LSPD FIRST RESPONSE
[8/17/2015 5:59:51 PM.664] Version 0.2b
[8/17/2015 5:59:51 PM.664] A G17 Media Modification
[8/17/2015 5:59:51 PM.664] - Developed by LMS & Sam
[8/17/2015 5:59:51 PM.664] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 5:59:51 PM.664] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:51 PM.664] ---------------------------------------------------------------------
[8/17/2015 5:59:51 PM.665] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 5:59:51 PM.665] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 5:59:51 PM.866] Cached police
[8/17/2015 5:59:51 PM.866] Cached police2
[8/17/2015 5:59:51 PM.866] Cached policet
[8/17/2015 5:59:51 PM.866] Cached sheriff2
[8/17/2015 5:59:51 PM.866] Cached sheriff
[8/17/2015 5:59:51 PM.866] Cached police4
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached policeb
[8/17/2015 5:59:51 PM.866] Cached fbi2
[8/17/2015 5:59:51 PM.866] Cached policeold1
[8/17/2015 5:59:51 PM.866] Cached policeold2
[8/17/2015 5:59:51 PM.866] Cached policeold2
[8/17/2015 5:59:51 PM.866] Cached buzzard
[8/17/2015 5:59:51 PM.866] Cached polmav
[8/17/2015 5:59:51 PM.866] Cached frogger2
[8/17/2015 5:59:51 PM.866] Cached ambulance
[8/17/2015 5:59:51 PM.866] Cached firetruk
[8/17/2015 5:59:51 PM.959] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 5:59:51 PM.962] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 5:59:51 PM.973] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 5:59:52 PM.035] LSPD First Response: Police Radio Loaded
[8/17/2015 5:59:52 PM.035] LSPD First Response: We have 1 callouts registered
[8/17/2015 5:59:52 PM.036] LSPD First Response: CalloutManager initialized
[8/17/2015 5:59:52 PM.462] ______________________________________________________________________________________________
[8/17/2015 5:59:52 PM.462] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 5:59:52 PM.462] [Created by : FinKone]
[8/17/2015 5:59:52 PM.462]
[8/17/2015 5:59:52 PM.462] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 5:59:52 PM.464] Audio loaded...
[8/17/2015 5:59:52 PM.478] LSPD First Response:
[8/17/2015 5:59:52 PM.478] LSPD First Response: ==============================
[8/17/2015 5:59:52 PM.478] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:59:52 PM.478] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Inner exceptions:
[8/17/2015 5:59:52 PM.478] LSPD First Response: ------------------------------
[8/17/2015 5:59:52 PM.478] LSPD First Response: Stack trace:
[8/17/2015 5:59:52 PM.480] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:59:52 PM.480] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:59:52 PM.480] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:59:52 PM.480] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 5:59:52 PM.480] at Rage.GameFiber.Main()
[8/17/2015 5:59:52 PM.480] LSPD First Response: ==============================
[8/17/2015 5:59:52 PM.480] LSPD First Response:
[8/17/2015 6:00:42 PM.658]
[8/17/2015 6:00:42 PM.658] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:00:42 PM.658] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:00:45 PM.138] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:00:45 PM.141] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:00:45 PM.144] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:00:45 PM.165] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:00:45 PM.228] ---------------------------------------------------------------------
[8/17/2015 6:00:45 PM.228] LSPD FIRST RESPONSE
[8/17/2015 6:00:45 PM.228] Version 0.2b
[8/17/2015 6:00:45 PM.228] A G17 Media Modification
[8/17/2015 6:00:45 PM.228] - Developed by LMS & Sam
[8/17/2015 6:00:45 PM.228] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:00:45 PM.228] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:00:45 PM.228] ---------------------------------------------------------------------
[8/17/2015 6:00:45 PM.228] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:00:45 PM.228] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:00:45 PM.430] Cached police
[8/17/2015 6:00:45 PM.430] Cached police2
[8/17/2015 6:00:45 PM.430] Cached policet
[8/17/2015 6:00:45 PM.430] Cached sheriff2
[8/17/2015 6:00:45 PM.430] Cached sheriff
[8/17/2015 6:00:45 PM.430] Cached police4
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached policeb
[8/17/2015 6:00:45 PM.430] Cached fbi2
[8/17/2015 6:00:45 PM.430] Cached policeold1
[8/17/2015 6:00:45 PM.430] Cached policeold2
[8/17/2015 6:00:45 PM.430] Cached policeold2
[8/17/2015 6:00:45 PM.430] Cached buzzard
[8/17/2015 6:00:45 PM.430] Cached polmav
[8/17/2015 6:00:45 PM.430] Cached frogger2
[8/17/2015 6:00:45 PM.430] Cached ambulance
[8/17/2015 6:00:45 PM.430] Cached firetruk
[8/17/2015 6:00:45 PM.523] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:00:45 PM.526] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:00:45 PM.527] LSPD First Response: CalloutManager initialized
[8/17/2015 6:02:44 PM.989]
[8/17/2015 6:02:44 PM.989] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:02:44 PM.989] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:02:47 PM.484] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:02:47 PM.487] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:02:47 PM.489] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:02:47 PM.512] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:02:47 PM.578] ---------------------------------------------------------------------
[8/17/2015 6:02:47 PM.578] LSPD FIRST RESPONSE
[8/17/2015 6:02:47 PM.578] Version 0.2b
[8/17/2015 6:02:47 PM.578] A G17 Media Modification
[8/17/2015 6:02:47 PM.578] - Developed by LMS & Sam
[8/17/2015 6:02:47 PM.578] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:02:47 PM.578] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:02:47 PM.578] ---------------------------------------------------------------------
[8/17/2015 6:02:47 PM.578] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:02:47 PM.578] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:02:47 PM.795] Cached police
[8/17/2015 6:02:47 PM.795] Cached police2
[8/17/2015 6:02:47 PM.795] Cached policet
[8/17/2015 6:02:47 PM.795] Cached sheriff2
[8/17/2015 6:02:47 PM.795] Cached sheriff
[8/17/2015 6:02:47 PM.796] Cached police4
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached policeb
[8/17/2015 6:02:47 PM.796] Cached fbi2
[8/17/2015 6:02:47 PM.796] Cached policeold1
[8/17/2015 6:02:47 PM.796] Cached policeold2
[8/17/2015 6:02:47 PM.796] Cached policeold2
[8/17/2015 6:02:47 PM.796] Cached buzzard
[8/17/2015 6:02:47 PM.796] Cached polmav
[8/17/2015 6:02:47 PM.796] Cached frogger2
[8/17/2015 6:02:47 PM.796] Cached ambulance
[8/17/2015 6:02:47 PM.796] Cached firetruk
[8/17/2015 6:02:47 PM.880] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:02:47 PM.884] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:02:47 PM.894] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:02:47 PM.960] LSPD First Response: Police Radio Loaded
[8/17/2015 6:02:47 PM.960] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:02:47 PM.961] LSPD First Response: CalloutManager initialized
[8/17/2015 6:02:48 PM.382] ______________________________________________________________________________________________
[8/17/2015 6:02:48 PM.382] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:02:48 PM.382] [Created by : FinKone]
[8/17/2015 6:02:48 PM.382]
[8/17/2015 6:02:48 PM.382] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:02:48 PM.384] Audio loaded...
[8/17/2015 6:02:48 PM.398] LSPD First Response:
[8/17/2015 6:02:48 PM.398] LSPD First Response: ==============================
[8/17/2015 6:02:48 PM.398] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:02:48 PM.398] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Inner exceptions:
[8/17/2015 6:02:48 PM.398] LSPD First Response: ------------------------------
[8/17/2015 6:02:48 PM.398] LSPD First Response: Stack trace:
[8/17/2015 6:02:48 PM.399] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:02:48 PM.399] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:02:48 PM.399] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:02:48 PM.399] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:02:48 PM.399] at Rage.GameFiber.Main()
[8/17/2015 6:02:48 PM.399] LSPD First Response: ==============================
[8/17/2015 6:02:48 PM.399] LSPD First Response:
[8/17/2015 6:08:27 PM.567]
[8/17/2015 6:08:27 PM.567] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:08:27 PM.567] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:08:30 PM.032] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:08:30 PM.035] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:08:30 PM.037] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:08:30 PM.059] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:08:30 PM.124] ---------------------------------------------------------------------
[8/17/2015 6:08:30 PM.125] LSPD FIRST RESPONSE
[8/17/2015 6:08:30 PM.125] Version 0.2b
[8/17/2015 6:08:30 PM.125] A G17 Media Modification
[8/17/2015 6:08:30 PM.125] - Developed by LMS & Sam
[8/17/2015 6:08:30 PM.125] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:08:30 PM.125] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:08:30 PM.125] ---------------------------------------------------------------------
[8/17/2015 6:08:30 PM.125] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:08:30 PM.125] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:08:30 PM.327] Cached police
[8/17/2015 6:08:30 PM.327] Cached police2
[8/17/2015 6:08:30 PM.327] Cached policet
[8/17/2015 6:08:30 PM.327] Cached sheriff2
[8/17/2015 6:08:30 PM.327] Cached sheriff
[8/17/2015 6:08:30 PM.327] Cached police4
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached policeb
[8/17/2015 6:08:30 PM.327] Cached fbi2
[8/17/2015 6:08:30 PM.327] Cached policeold1
[8/17/2015 6:08:30 PM.327] Cached policeold2
[8/17/2015 6:08:30 PM.327] Cached policeold2
[8/17/2015 6:08:30 PM.327] Cached buzzard
[8/17/2015 6:08:30 PM.327] Cached polmav
[8/17/2015 6:08:30 PM.327] Cached frogger2
[8/17/2015 6:08:30 PM.328] Cached ambulance
[8/17/2015 6:08:30 PM.328] Cached firetruk
[8/17/2015 6:08:30 PM.420] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:08:30 PM.423] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:08:30 PM.435] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:08:30 PM.505] LSPD First Response: Police Radio Loaded
[8/17/2015 6:08:30 PM.505] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:08:30 PM.505] LSPD First Response: CalloutManager initialized
[8/17/2015 6:08:30 PM.934] ______________________________________________________________________________________________
[8/17/2015 6:08:30 PM.934] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:08:30 PM.934] [Created by : FinKone]
[8/17/2015 6:08:30 PM.934]
[8/17/2015 6:08:30 PM.934] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:08:30 PM.936] Audio loaded...
[8/17/2015 6:08:30 PM.950] LSPD First Response:
[8/17/2015 6:08:30 PM.950] LSPD First Response: ==============================
[8/17/2015 6:08:30 PM.950] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:08:30 PM.950] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Inner exceptions:
[8/17/2015 6:08:30 PM.950] LSPD First Response: ------------------------------
[8/17/2015 6:08:30 PM.950] LSPD First Response: Stack trace:
[8/17/2015 6:08:30 PM.952] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:08:30 PM.952] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:08:30 PM.952] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:08:30 PM.952] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:08:30 PM.952] at Rage.GameFiber.Main()
[8/17/2015 6:08:30 PM.952] LSPD First Response: ==============================
[8/17/2015 6:08:30 PM.952] LSPD First Response:
[8/17/2015 6:12:01 PM.557]
[8/17/2015 6:12:01 PM.557] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:12:01 PM.557] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:12:04 PM.001] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:12:04 PM.004] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:12:04 PM.006] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:12:04 PM.028] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:12:04 PM.094] ---------------------------------------------------------------------
[8/17/2015 6:12:04 PM.094] LSPD FIRST RESPONSE
[8/17/2015 6:12:04 PM.094] Version 0.2b
[8/17/2015 6:12:04 PM.094] A G17 Media Modification
[8/17/2015 6:12:04 PM.094] - Developed by LMS & Sam
[8/17/2015 6:12:04 PM.094] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:12:04 PM.094] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:12:04 PM.094] ---------------------------------------------------------------------
[8/17/2015 6:12:04 PM.094] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:12:04 PM.094] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:12:04 PM.307] Cached police
[8/17/2015 6:12:04 PM.307] Cached police2
[8/17/2015 6:12:04 PM.307] Cached policet
[8/17/2015 6:12:04 PM.307] Cached sheriff2
[8/17/2015 6:12:04 PM.307] Cached sheriff
[8/17/2015 6:12:04 PM.307] Cached police4
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached policeb
[8/17/2015 6:12:04 PM.307] Cached fbi2
[8/17/2015 6:12:04 PM.307] Cached policeold1
[8/17/2015 6:12:04 PM.307] Cached policeold2
[8/17/2015 6:12:04 PM.307] Cached policeold2
[8/17/2015 6:12:04 PM.307] Cached buzzard
[8/17/2015 6:12:04 PM.307] Cached polmav
[8/17/2015 6:12:04 PM.308] Cached frogger2
[8/17/2015 6:12:04 PM.308] Cached ambulance
[8/17/2015 6:12:04 PM.308] Cached firetruk
[8/17/2015 6:12:04 PM.395] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:12:04 PM.398] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:12:04 PM.409] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:12:04 PM.479] LSPD First Response: Police Radio Loaded
[8/17/2015 6:12:04 PM.479] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:12:04 PM.479] LSPD First Response: CalloutManager initialized
[8/17/2015 6:12:04 PM.897] ______________________________________________________________________________________________
[8/17/2015 6:12:04 PM.897] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[8/17/2015 6:12:04 PM.897] [Created by : FinKone]
[8/17/2015 6:12:04 PM.897]
[8/17/2015 6:12:04 PM.897] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[8/17/2015 6:12:04 PM.899] Audio loaded...
[8/17/2015 6:12:04 PM.912] LSPD First Response:
[8/17/2015 6:12:04 PM.912] LSPD First Response: ==============================
[8/17/2015 6:12:04 PM.913] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 6:12:04 PM.913] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Inner exceptions:
[8/17/2015 6:12:04 PM.913] LSPD First Response: ------------------------------
[8/17/2015 6:12:04 PM.913] LSPD First Response: Stack trace:
[8/17/2015 6:12:04 PM.914] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 6:12:04 PM.914] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 6:12:04 PM.914] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 6:12:04 PM.914] at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:12:04 PM.914] at Rage.GameFiber.Main()
[8/17/2015 6:12:04 PM.914] LSPD First Response: ==============================
[8/17/2015 6:12:04 PM.914] LSPD First Response:
[8/17/2015 6:15:20 PM.062]
[8/17/2015 6:15:20 PM.062] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:15:20 PM.062] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:15:22 PM.701] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:15:22 PM.704] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:15:22 PM.707] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:15:22 PM.729] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:15:22 PM.796] ---------------------------------------------------------------------
[8/17/2015 6:15:22 PM.796] LSPD FIRST RESPONSE
[8/17/2015 6:15:22 PM.796] Version 0.2b
[8/17/2015 6:15:22 PM.796] A G17 Media Modification
[8/17/2015 6:15:22 PM.796] - Developed by LMS & Sam
[8/17/2015 6:15:22 PM.796] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:15:22 PM.796] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:22 PM.796] ---------------------------------------------------------------------
[8/17/2015 6:15:22 PM.797] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:15:22 PM.797] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:22 PM.992] Cached police
[8/17/2015 6:15:22 PM.992] Cached police2
[8/17/2015 6:15:22 PM.992] Cached policet
[8/17/2015 6:15:22 PM.992] Cached sheriff2
[8/17/2015 6:15:22 PM.992] Cached sheriff
[8/17/2015 6:15:22 PM.992] Cached police4
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached policeb
[8/17/2015 6:15:22 PM.992] Cached fbi2
[8/17/2015 6:15:22 PM.992] Cached policeold1
[8/17/2015 6:15:22 PM.992] Cached policeold2
[8/17/2015 6:15:22 PM.992] Cached policeold2
[8/17/2015 6:15:22 PM.992] Cached buzzard
[8/17/2015 6:15:22 PM.992] Cached polmav
[8/17/2015 6:15:22 PM.992] Cached frogger2
[8/17/2015 6:15:22 PM.992] Cached ambulance
[8/17/2015 6:15:22 PM.992] Cached firetruk
[8/17/2015 6:15:23 PM.073] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:15:23 PM.083] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/17/2015 6:15:23 PM.095] LSPD First Response: Creating plugin: PoliceRadio.Main
[8/17/2015 6:15:23 PM.164] LSPD First Response: Police Radio Loaded
[8/17/2015 6:15:23 PM.164] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:15:23 PM.164] LSPD First Response: CalloutManager initialized
[8/17/2015 6:15:23 PM.559] LSPD First Response:
[8/17/2015 6:15:23 PM.559] LSPD First Response: ==============================
[8/17/2015 6:15:23 PM.559] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Exception type: System.MissingMethodException
[8/17/2015 6:15:23 PM.559] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Inner exceptions:
[8/17/2015 6:15:23 PM.559] LSPD First Response: ------------------------------
[8/17/2015 6:15:23 PM.559] LSPD First Response: Stack trace:
[8/17/2015 6:15:23 PM.560] LSPD First Response: at PoliceRadio.PoliceRadio.MainThread()
[8/17/2015 6:15:23 PM.560] at Rage.GameFiber.Main()
[8/17/2015 6:15:23 PM.560] LSPD First Response: ==============================
[8/17/2015 6:15:23 PM.560] LSPD First Response:
[8/17/2015 6:15:45 PM.599]
[8/17/2015 6:15:45 PM.599] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 6:15:45 PM.599] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 6:15:48 PM.047] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 6:15:48 PM.050] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 6:15:48 PM.052] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 6:15:48 PM.074] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 6:15:48 PM.138] ---------------------------------------------------------------------
[8/17/2015 6:15:48 PM.138] LSPD FIRST RESPONSE
[8/17/2015 6:15:48 PM.138] Version 0.2b
[8/17/2015 6:15:48 PM.138] A G17 Media Modification
[8/17/2015 6:15:48 PM.138] - Developed by LMS & Sam
[8/17/2015 6:15:48 PM.138] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 6:15:48 PM.138] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:48 PM.138] ---------------------------------------------------------------------
[8/17/2015 6:15:48 PM.138] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 6:15:48 PM.138] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 6:15:48 PM.340] Cached police
[8/17/2015 6:15:48 PM.341] Cached police2
[8/17/2015 6:15:48 PM.341] Cached policet
[8/17/2015 6:15:48 PM.341] Cached sheriff2
[8/17/2015 6:15:48 PM.341] Cached sheriff
[8/17/2015 6:15:48 PM.341] Cached police4
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached policeb
[8/17/2015 6:15:48 PM.341] Cached fbi2
[8/17/2015 6:15:48 PM.341] Cached policeold1
[8/17/2015 6:15:48 PM.341] Cached policeold2
[8/17/2015 6:15:48 PM.341] Cached policeold2
[8/17/2015 6:15:48 PM.341] Cached buzzard
[8/17/2015 6:15:48 PM.341] Cached polmav
[8/17/2015 6:15:48 PM.341] Cached frogger2
[8/17/2015 6:15:48 PM.341] Cached ambulance
[8/17/2015 6:15:48 PM.341] Cached firetruk
[8/17/2015 6:15:48 PM.426] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 6:15:48 PM.427] LSPD First Response: We have 1 callouts registered
[8/17/2015 6:15:48 PM.428] LSPD First Response: CalloutManager initialized
[8/17/2015 7:25:44 PM.028]
[8/17/2015 7:25:44 PM.030]
[8/17/2015 7:25:44 PM.030]
[8/17/2015 7:25:44 PM.030] ====================================================================================================
[8/17/2015 7:25:44 PM.030] Started new log on 8/17/2015 7:25:44 PM.028
[8/17/2015 7:25:44 PM.030] ====================================================================================================
[8/17/2015 7:25:44 PM.025] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/17/2015 7:25:44 PM.030] Log verbosity: Verbose
[8/17/2015 7:25:44 PM.032] Initializing input system
[8/17/2015 7:25:44 PM.036] Initializing game console
[8/17/2015 7:25:44 PM.045] Console key has been set to F4 (key code: 115)
[8/17/2015 7:25:44 PM.086] Initializing console variable "SkipGameIntro".
[8/17/2015 7:25:44 PM.086] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[8/17/2015 7:25:44 PM.090] Read value: <null>
[8/17/2015 7:25:44 PM.090] Initializing console variable "DisableRenderVersionText".
[8/17/2015 7:25:44 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[8/17/2015 7:25:44 PM.097] Read value: False
[8/17/2015 7:25:44 PM.097] Setting value of console variable "DisableRenderVersionText" to stored value.
[8/17/2015 7:25:44 PM.097] Initializing console variable "DisableCustomLoadingScreen".
[8/17/2015 7:25:44 PM.097] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableCustomLoadingScreen
[8/17/2015 7:25:44 PM.098] Read value: True
[8/17/2015 7:25:44 PM.098] Setting value of console variable "DisableCustomLoadingScreen" to stored value.
[8/17/2015 7:25:44 PM.098] Initializing console variable "ConsoleKey".
[8/17/2015 7:25:44 PM.098] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/17/2015 7:25:44 PM.098] Read value: <null>
[8/17/2015 7:25:44 PM.098] Initializing console variable "PluginTimeoutThreshold".
[8/17/2015 7:25:44 PM.098] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/17/2015 7:25:44 PM.099] Read value: 10000
[8/17/2015 7:25:44 PM.099] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/17/2015 7:25:44 PM.099] Initializing console variable "AlwaysShowConsoleOutput".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/17/2015 7:25:44 PM.099] Read value: <null>
[8/17/2015 7:25:44 PM.099] Initializing console variable "WarnOnPluginLoad".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
[8/17/2015 7:25:44 PM.099] Read value: True
[8/17/2015 7:25:44 PM.099] Setting value of console variable "WarnOnPluginLoad" to stored value.
[8/17/2015 7:25:44 PM.099] Initializing console variable "ShowOnScreenWarnings".
[8/17/2015 7:25:44 PM.099] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/17/2015 7:25:44 PM.100] Read value: <null>
[8/17/2015 7:25:44 PM.100] Console initialized
[8/17/2015 7:25:44 PM.100] Initializing forms manager
[8/17/2015 7:25:44 PM.103] Version: RAGE Plugin Hook v0.22.681.4717 PUBLIC ALPHA for Grand Theft Auto V
[8/17/2015 7:25:44 PM.111] ================ RAGE Plugin Hook ================
[8/17/2015 7:25:44 PM.115] Checking game support
[8/17/2015 7:25:44 PM.120] Product name: Grand Theft Auto V
[8/17/2015 7:25:44 PM.120] Product version: 1.0.393.4
[8/17/2015 7:25:44 PM.120] Is steam version: False
[8/17/2015 7:25:44 PM.120] Initializing DirectX
[8/17/2015 7:25:44 PM.122] Initializing Direct3D
[8/17/2015 7:25:44 PM.122] Loading C:\WINDOWS\system32\d3d11.dll
[8/17/2015 7:25:44 PM.122] Loaded at 0x7FF80ABA0000
[8/17/2015 7:25:44 PM.122] D3D11CreateDeviceAndSwapChain at 0x7FF80ABB8100
[8/17/2015 7:25:44 PM.122] Creating Direct3D 11 device and swap chain
[8/17/2015 7:25:44 PM.137] Swap Chain created: 0xD34A597E70
[8/17/2015 7:25:44 PM.137] Swap Chain VTable: 0xD34A597E70
[8/17/2015 7:25:44 PM.137] Swap Chain VTable_2: 0x7FF80AB5EF40
[8/17/2015 7:25:44 PM.137] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[8/17/2015 7:25:44 PM.137] D3D11Present: 0x7FF80AB11DA0
[8/17/2015 7:25:44 PM.137] D3D11ResizeBuffers: 0x7FF80AB15D10
[8/17/2015 7:25:44 PM.137] D3D11ResizeTarget: 0x7FF80AB50E90
[8/17/2015 7:25:44 PM.137] D3D11SetFullscreenState: 0x7FF80AB1C730
[8/17/2015 7:25:44 PM.147] Direct3D initialized
[8/17/2015 7:25:44 PM.147] Initialized DirectX
[8/17/2015 7:25:44 PM.147] Direct3D watcher thread spawned
[8/17/2015 7:25:44 PM.191] Waiting for CurrentGame->ShouldInitializeNow()
[8/17/2015 7:25:45 PM.179] Getting device
[8/17/2015 7:25:45 PM.179] Retrieved device
[8/17/2015 7:25:45 PM.179] Creating wrapper
[8/17/2015 7:25:45 PM.263] Wrapper created
[8/17/2015 7:25:45 PM.270] Effect created
[8/17/2015 7:25:45 PM.270] Creating buffer
[8/17/2015 7:25:45 PM.271] Created buffer
[8/17/2015 7:25:45 PM.271] Creating blend state
[8/17/2015 7:25:45 PM.271] Created blend state
[8/17/2015 7:25:45 PM.271] Done with creation
[8/17/2015 7:25:45 PM.349] Initializing texture system.
[8/17/2015 7:25:45 PM.350] Initializing texture system; phase 1
[8/17/2015 7:25:45 PM.350] Initializing texture system; phase 2
[8/17/2015 7:25:45 PM.358] Initializing texture system; phase 3
[8/17/2015 7:25:45 PM.358] Initializing texture system; phase 4
[8/17/2015 7:25:45 PM.371] Initializing texture system; phase 5
[8/17/2015 7:25:45 PM.372] Initializing texture system; phase 6
[8/17/2015 7:25:45 PM.374] Initializing texture system; phase 7
[8/17/2015 7:25:45 PM.376] Initializing texture system; phase 8
[8/17/2015 7:25:45 PM.378] Initializing texture system; phase 9
[8/17/2015 7:25:45 PM.379] Initializing texture system; phase 10
[8/17/2015 7:25:45 PM.384] Initializing texture system; phase 11
[8/17/2015 7:25:45 PM.384] Initializing texture system; phase 12
[8/17/2015 7:25:45 PM.386] Initializing texture system; phase 13
[8/17/2015 7:25:45 PM.386] Initializing texture system; phase 14
[8/17/2015 7:25:49 PM.150] Direct3D watcher thread ended
[8/17/2015 7:26:21 PM.299] Initializing game support
[8/17/2015 7:26:29 PM.937] Compatibility level: 0
[8/17/2015 7:26:29 PM.937] Supported version detected
[8/17/2015 7:26:29 PM.937] ==================================================
[8/17/2015 7:26:30 PM.188] Patched IsDebuggerPresent
[8/17/2015 7:26:30 PM.440] Waiting for game initialization
[8/17/2015 7:26:30 PM.790] Initializing hook
[8/17/2015 7:26:31 PM.041] Completing interoperability
[8/17/2015 7:26:31 PM.041] Initialization code 1.
[8/17/2015 7:26:31 PM.041] Initialization code 2.
[8/17/2015 7:26:31 PM.041] Initialization code 3.
[8/17/2015 7:26:31 PM.044] 1 Address: 0x00007FF6C91C340C
[8/17/2015 7:26:31 PM.044] Calling func 1
[8/17/2015 7:26:31 PM.053] 2 Address: 0x00007FF6C9C4DCB2
[8/17/2015 7:26:31 PM.053] 3 Address: 0x00007FF6C8815D0E
[8/17/2015 7:26:31 PM.060] Address: 0x00007FF6C9C4DC50
[8/17/2015 7:26:31 PM.060] Unknown var: 0x00007FF6CAB1D310
[8/17/2015 7:26:31 PM.060] Initialization code 4.
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 1
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 2
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 3
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 4
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 5
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 6
[8/17/2015 7:26:31 PM.060] Completing interoperability, phase 7
[8/17/2015 7:26:38 PM.739] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2015 7:26:38 PM.739] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2015 7:26:38 PM.739] Read value: True
[8/17/2015 7:26:38 PM.739] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[8/17/2015 7:26:38 PM.759] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 7:26:38 PM.759] Initializing console variable "TimeScale".
[8/17/2015 7:26:38 PM.759] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2015 7:26:38 PM.760] Read value: <null>
[8/17/2015 7:26:38 PM.874] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
[8/17/2015 7:26:38 PM.888]
[8/17/2015 7:26:38 PM.889] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
[8/17/2015 7:26:38 PM.889] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/17/2015 7:26:41 PM.678] <UNLOADED PLUGIN>: Initializing input system
[8/17/2015 7:26:41 PM.681] <UNLOADED PLUGIN>: Initializing game console
[8/17/2015 7:26:41 PM.684] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2015 7:26:41 PM.736] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2015 7:26:42 PM.106] ---------------------------------------------------------------------
[8/17/2015 7:26:42 PM.106] LSPD FIRST RESPONSE
[8/17/2015 7:26:42 PM.106] Version 0.2b
[8/17/2015 7:26:42 PM.106] A G17 Media Modification
[8/17/2015 7:26:42 PM.106] - Developed by LMS & Sam
[8/17/2015 7:26:42 PM.106] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[8/17/2015 7:26:42 PM.106] © Copyright 2015, G17 Media, www.lspdfr.com
[8/17/2015 7:26:42 PM.106] ---------------------------------------------------------------------
[8/17/2015 7:26:42 PM.107] LSPD First Response: Running LSPD First Response 0.2b
[8/17/2015 7:26:42 PM.107] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[8/17/2015 7:26:42 PM.331] Cached police
[8/17/2015 7:26:42 PM.331] Cached police2
[8/17/2015 7:26:42 PM.331] Cached policet
[8/17/2015 7:26:42 PM.331] Cached sheriff2
[8/17/2015 7:26:42 PM.331] Cached sheriff
[8/17/2015 7:26:42 PM.331] Cached police4
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached policeb
[8/17/2015 7:26:42 PM.331] Cached fbi2
[8/17/2015 7:26:42 PM.331] Cached policeold1
[8/17/2015 7:26:42 PM.331] Cached policeold2
[8/17/2015 7:26:42 PM.331] Cached policeold2
[8/17/2015 7:26:42 PM.331] Cached buzzard
[8/17/2015 7:26:42 PM.331] Cached polmav
[8/17/2015 7:26:42 PM.331] Cached frogger2
[8/17/2015 7:26:42 PM.331] Cached ambulance
[8/17/2015 7:26:42 PM.332] Cached firetruk
[8/17/2015 7:26:42 PM.442] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[8/17/2015 7:26:42 PM.444] LSPD First Response: We have 1 callouts registered
[8/17/2015 7:26:42 PM.445] LSPD First Response: CalloutManager initialized

 

Can U post Ur Log By Doing this 

Copy all in your LOG Files Of NotePad

LControl+A

Then Copy it  Like In this Photo

sgs.jpg

Then Go To LSPDFR site And In the reply section Can U see This Eye Symbole

 

wdaq.jpg

 

Like This LOG this Is A random Log Of LSPDFR

But Whatever How To ...

You Must Check If U are Using the correct verion OF RagePluginHook With Plugins Because A lot Of Plugins Not compatible With Ragepluginhook Latest Version

So Please Use the correct plugins with the latest version Of RPH

I have Ragepluginhook 22 and whatever the newest LSPDFR is on the site. I downloaded everything today.

LSPDFR is currently incompatible with 0.22, including most (if not all) of the callout plugins. You'll have to downgrade RPH for it to work properly.

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

  • Author

 

Well i cant test anything now seeing as the GTA5 servers are down but i will try tomorrow. Thanks for the help guys and ill let you know how it goes.

 

GTA Online servers are down.. that shouldn't affect the Single Player.. Unless Rockstar has things backwards and disables everything while doing GTA Online maintenance.. Which is stupid.

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

On your log with .22 you had an execption with police radio: 

[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception type: System.IO.FileNotFoundException
[8/17/2015 5:58:15 PM.408] LSPD First Response: Exception message: Please be sure a sound file exists at the specified location.
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Inner exceptions:
[8/17/2015 5:58:15 PM.408] LSPD First Response: ------------------------------
[8/17/2015 5:58:15 PM.408] LSPD First Response: Stack trace:
[8/17/2015 5:58:15 PM.410] LSPD First Response: at System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[8/17/2015 5:58:15 PM.410] at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[8/17/2015 5:58:15 PM.410] at PoliceRadio.PoliceRadio.MainThread()

Make sure you have installed it properly cause as shown in the log it isn't able to grab the audio files. 

Another error found in the log was with the animation player within rage, that might have been caused by an outdated mod as RPH .22 uses new methods to handle animations therefore if you are using a callout or any mod that deals with any animation it needs to be updated to .22 to work properly. 

LSPDFR is currently incompatible with 0.22, including most (if not all) of the callout plugins. You'll have to downgrade RPH for it to work properly.

Yeah Use the latest version of Police Radio (o.35) Compatible with this version of RPH 

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

  • Author

Looks like at least police radio is working now. Have not tried any other plugins yet. Are most of the other ones not compatible with 0.22 yet?

Looks like at least police radio is working now. Have not tried any other plugins yet. Are most of the other ones not compatible with 0.22 yet?

Most LSPDFR plugins aren't as LSPDFR isn't compatible with RPH 0.22 yet. 

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

So when is the LSPDFR compatible of RPH 0.22? Because I got some mods that is but crashes when using older version that 0.22

Edited by Paulson08
Adding

Officer E. Paulson #7622

Los Santos Police Department

Most LSPDFR plugins aren't as LSPDFR isn't compatible with RPH 0.22 yet. 

I'm not trying to argue with you, but my copy of LSPDFR works perfectly fine with RPH v0.22, including Police Radio v0.35.

Stealth22
LSPDFR Tester | Plugin Developer
My Plugins: Code 3 Callouts | Traffic Control | Keep Calm | ALPR+

Please do not PM me for any kind of technical support.
I unfortunately do not have enough free time to answer every PM that I get. For issues with my plugins, please post in the comments section of the file, or it's forum thread. You'll get a much quicker response from me there than if you send me a PM; I do my best to respond to every question in the comments sections. For API/programming questions, please post them in the API Development forum, so all developers can benefit from the answer as well. Thanks!

I'm not trying to argue with you, but my copy of LSPDFR works perfectly fine with RPH v0.22, including Police Radio v0.35.

Hey You Can Check ByYour Self If u want but it's true the the most of plugins Not compatible with RPH 0.22 

And You Must trust Him And I can't obligate Yo to trust him Because he is a member from the community team so if u are thinking that not true you can report his Post 

But 

Thanks For your Trying And testing LSPDFR with LATEST RPH 

Thanks

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

The plugins, yes, most aren't. LSPDFR itself works just fine for me, though.

Stealth22
LSPDFR Tester | Plugin Developer
My Plugins: Code 3 Callouts | Traffic Control | Keep Calm | ALPR+

Please do not PM me for any kind of technical support.
I unfortunately do not have enough free time to answer every PM that I get. For issues with my plugins, please post in the comments section of the file, or it's forum thread. You'll get a much quicker response from me there than if you send me a PM; I do my best to respond to every question in the comments sections. For API/programming questions, please post them in the API Development forum, so all developers can benefit from the answer as well. Thanks!

The plugins, yes, most aren't. LSPDFR itself works just fine for me, though.

Thank You :)

 

Just don't insult or demeaned big or small efforts because i know that you can't do it so calm down and just watch their awesome work 

Respect Efforts

I'm not trying to argue with you, but my copy of LSPDFR works perfectly fine with RPH v0.22, including Police Radio v0.35.

 For some people it works, for others it doesn't. but it's officially not supported yet, so if it didn't work because of it then we couldn't provide support. Hence why i said you shouldn't use 0.22 because it's not compatible with LSPDFR right now.

If you want to me reply as soon as possible, then either quote or @CouthInk4  me as i'll be notified, a general reply will not notify me

Check out my YouTube channel!https://www.youtube.com/channel/UCXj0EXXJfERhPJTROHY6Ma

 

Untitled.png

 

I us .20 and it works LSPDFR .2b But there is a plugin I can't get to work and thats the breatalyzer because its required to use .22. So until LSPDFR caught up with RPH Version, all the newer plugins will not work.

Officer E. Paulson #7622

Los Santos Police Department

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