Reputation Activity
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Simulator4515 got a reaction from Ethan Rubinacci in "The View" can piss offTalk shows are a bunch of garbage filled opinions that don't mean anything because guess what, their making millions talking about shit they don't know about therefore they don't care if they are accurate which is sad. Just keep doing what you are doing cause at least you are helping others, not sitting in front of cameras and people on a stage talking about what is going on in the world instead you are doing something meaningful.
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Simulator4515 reacted to Dylan02 in "The View" can piss off"The View" is a bunch of morons, that's a pretty well- established fact, so if its any consolidation, the only people who would believe them are middle-aged moms anyhow.
Nurses are totally awesome, that's for damn sure.
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Simulator4515 got a reaction from Kal74 in Uncuff a pedThere was the option in LCPDFR so there most likely will be one for LSPDFR soon.
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Simulator4515 got a reaction from lilmisschloe in New ScriptHook & RageHookThat is why I am sticking with what I got, if I update my game now I will have to not only test the mods that work with the new RPH, but also reinstall certain edits in the update folder that may get wiped out with the new game version. One day when rockstar stops it'll be just like IV, nice and easy.
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Simulator4515 reacted to lilmisschloe in New ScriptHook & RageHookThere is another ScriptHook and Rage released today....
I know I wont be updating it anytime soon, Im sick of them breaking mods, we go through this every two weeks now its getting stupid.
Does anyone else get frustrated when your constantly setting up mods, making sure you have them all working, and keeping them up to date day after day after day?
Its becoming a bit of a chore IMO and to be quite honest, the devs of the mods usually can't keep up. I mean we still have mods from back in July that arnt compatable with anything anymore, and when they do get updated, another Rage or ScriptHook will come along to out date it again....grrrrr.
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Simulator4515 reacted to shadow3467 in Zmodeler import exporter released!You do realize that the whole essence of modding is using something that's already there and MODIFYING it right?
I lose all respect for a "modder" if they are in favor of this locking thing, it's stupid and counter-productive. 99% of the people that want your Crown Vic model want it because they want to play with it, not because they want to re-upload it in a different color and say they made it themselves.
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Simulator4515 reacted to NicC in Zmodeler import exporter released!You know they don't make the cars from scratch right? Its all just converted. For example the corwn vics are just converted from Driver San Fransisco.
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Simulator4515 got a reaction from thegreathah in Zmodeler import exporter released!That is what the arguments have been about the past few days and I, just like most of us, are tired of it. Some of these modelers treat this like this is their job and if they aren't in the spotlight then it is not worth contributing to the community, like how some celebrities become after they gain so much fame. Like you said at the end of the day all this is doing is holding the community back. If they really cared about their work they would release it because at the end of the day if you know you made something then you should be happy whether some person rips it off and puts it somewhere else because A) You can do a takedown request which do work considering one plugin that was released on here a little while ago was put on gtavmods and the author requested a takedown and they took it down. Or B) Just live with it because unless the "owner" completely scratch made the whole vehicle or bought it from a site they don't own it they only converted it and turned it into a police vehicle.
Either way there will be some released soon as there have been some people who have said they will be releasing their models so thumbs up for that.
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Simulator4515 got a reaction from TheUniT in Confirmation of working callout packs RPH 0.22To clarify on more callouts, most of them work perfect except lewd conduct which crashes on accept, due to the animation needed. Just thought I would throw that out there
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Simulator4515 reacted to shadow3467 in Zmodeler import exporter released!I don't get it honestly, I know modelers put in work and stuff, but isn't that countering the whole spirit of modding?
You mod for the enjoyment of yourself and the community, not imaginary reputation/points. If there are actual vehicle modders out there withholding their models because they're afraid they won't get imaginary credit for them, then honestly that sucks and they're holding back the modding community
That's no different than Rockstar locking modding out of their game and saying the only way you're going to play is my way.
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Simulator4515 got a reaction from lilmisschloe in (possible) gta 5 update...In order to rollback you backup your GTAV.exe GTAVlauncher.exe and update folder before it updates. After it updates drag those back into the directory and it should prevent it from updating again.
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Simulator4515 got a reaction from lilmisschloe in Confirmation of working callout packs RPH 0.22To clarify on more callouts, most of them work perfect except lewd conduct which crashes on accept, due to the animation needed. Just thought I would throw that out there
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It would be nice to have a confirmed list of the callout packs that are tested and working perfectly well on RageHook 0.22
I feel it would be useful for people to know which callout packs work before downloading them.
I can confirm that the following work on RageHook 0.22:
Wilderness Callouts Code 3 Callouts Crazy Callouts Traffic Pollicer More Callouts Strays Callouts If you know of more, let everyone know in this thread.
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Simulator4515 got a reaction from imadoofus in Real 'Batman' tragically struck by motoristWow I remember watching that traffic stop long ago. Very sad to see this but at least he lived his life giving back to others, what a great guy.
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Simulator4515 got a reaction fromDeactivated Memberin Real 'Batman' tragically struck by motoristWow I remember watching that traffic stop long ago. Very sad to see this but at least he lived his life giving back to others, what a great guy.
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Simulator4515 reacted toDeactivated Memberin Real 'Batman' tragically struck by motoristToday a tragic event took place where we lost a true hero, Batman, or Lenny who would visit children in hospitals and out of his own time and money bring hope to those who fight to live each day. He was lost when he was struck by a motorist on a highway when his batmobile broke down. He was made famous when he was pulled over by police when they noticed he had a batman emblem on his license plate, he was in full Batman costume. Full article below.
CNN - 'Batman' who visited children in hospitals killed when car hits Batmobile
Be sure to see the video below on YouTube, tells the story of Lenny, the real Batman who is a hero to lots of children.
Video about 'Lenny' the real Batman
https://youtu.be/1GGSF8Kfxk8
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Simulator4515 got a reaction from lilmisschloe in running plates and namesDo you have notifications on for your phone, if they are off nothing will show up so you will need to turn them on in settings.
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Simulator4515 got a reaction from lilmisschloe in The mod makes my game crashI guess we are supposed to be magicians now and magically fix what we can't see amirite>?
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Simulator4515 reacted to Straysify in [WIP] BaitCarVList of vehicles can be changed :). Picked the Adder because I knew I'd get an interesting pursuit.
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Simulator4515 reacted to lilmisschloe in [WIP] BaitCarVRelease it - it looks ready to me based on the video hahaha
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Simulator4515 reacted to TheUniT in [WIP] BaitCarVThat's awesome. But.. If I'd be the cops, I wouldn't put a Bugatti as a bait car. What if the criminal wrecks it? :P
Whatsoever, I'm looking forward to it. :D
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Simulator4515 got a reaction from lilmisschloe in My game keeps on crashing when I press 'shift'I started randomly having this issue last night after being fine since .2b came out, I reinstalled RPH and LSPDFR completely and it worked fine again, though I don't know if doing this will fix the problem for everyone because it depends on the exception.
As for your ragehook not showing up try going to the .ini file and paste this over what is in there
[Miscellaneous]
PluginTimeoutThreshold=10000
ConsoleKey=F4
AlwaysShowConsoleOutput=False
IsDeveloperModeEnabled=True
WarnOnPluginLoad=false
ShowOnScreenWarnings=True
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Simulator4515 got a reaction from dbock1989 in Can someone pm me for help with texture?Which vehicle did you make it for? Some vehicles have to have their textures replaced in Update>x64>dlcpacks>and patchday(whichever is the latest updated for that vehicle, for example sheriff.ytd is in patchday3ng. so it would be patchday3ng>dlc.rpf>x64>levels>gta5>vehicles.rpf). This is what I experienced with the sheriff cruiser and a couple others that x64e doesn't always work.
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Simulator4515 reacted to lilmisschloe in thick cops in SP with wanted level?Eugh I really hope I dont have to run my game modless if I actually want cops after me :(
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Simulator4515 got a reaction from lilmisschloe in thick cops in SP with wanted level?I noticed this same thing happening to me, but it only started like a week ago and I made sure the trainer didn't have anything turned on so it must be version 0.2b that automatically sets this now.