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Zmodeler 3 tutorial: how to make a basic police car

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31 minutes ago, ODSTGeneral said:

UV mapping is used to map out where textures will go on the vehicle. 

Good to know. Another quick question, how can I make light for headlights you know like how it shines on the road and the look of the lights and when there on and off 

Thanks: josh

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  • sargecommander
    sargecommander

    OMG THANK YOU SO MUCH!!! I will now actually have a use with zmodeler 3 :D  

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20 hours ago, jsjosh225 said:

Good to know. Another quick question, how can I make light for headlights you know like how it shines on the road and the look of the lights and when there on and off 

Thanks: josh

they are made with dummies, just name them correctly

17 minutes ago, Kirigaya said:

they are made with dummies, just name them correctly

so I edited the oracle xs a put a lightbar on it and it looks great! but I don't want to keep the same name "oracle" I want to change it to "oraclec" "c" for "cop" and I've been testing it and I changed the texture file, and the .yft file to "oraclec" but when I load it the game crashes.

I've been trying to figure it out. the block of code down below is what I used to add the vehicle in the "vehicle.meta" file

<modelName>oraclec</modelName>
<txdName>oraclec</txdName>
<handlingId>police</handlingId>
<gameName>Oraclec</gameName>
<vehicleMakeName>POLICE</vehicleMakeName>



And I also renamed the files "oraclec.yft" and "oraclec_hi.yft" and "oraclec.ytd" both texuture and lo and hi model files

My game still crashes though. I got one of my older mods to work sum what but it wasn't dedicated to the police, I would be driving around and AI divers would be driving it. basically the mod that I'm making is a car with a light bar and I want it to be its own vehicle without is taking the main "oracle" vehicle place.

the link below is the extra car slots, instructions on hot to do it, and a YouTube tutorial on it - the only issue and me trying to figure it out and how to rename the vehicle or me putting stuff in the wrong slots. I've watched a tutorial on it and followed the instructions on it.

"Extra Vehicle Slots" - Link: https://www.gta5-mods.com/vehicles/more ... o-add-v1-2
"Adding new vehicles to the game" - Link: http://www.lcpdfr.com/forums/topic/5090 ... ow/?page=1
YouTube tutorial for extra vehicle slots - Link: https://www.youtube.com/watch?v=cU71inGhyBE

I've look at all of these and still can't figure it out.


a reply would be greatly appreciated!

  • Author
4 minutes ago, jsjosh225 said:

so I edited the oracle xs a put a lightbar on it and it looks great! but I don't want to keep the same name "oracle" I want to change it to "oraclec" "c" for "cop" and I've been testing it and I changed the texture file, and the .yft file to "oraclec" but when I load it the game crashes.

I've been trying to figure it out. the block of code down below is what I used to add the vehicle in the "vehicle.meta" file

<modelName>oraclec</modelName>
<txdName>oraclec</txdName>
<handlingId>police</handlingId>
<gameName>Oraclec</gameName>
<vehicleMakeName>POLICE</vehicleMakeName>



And I also renamed the files "oraclec.yft" and "oraclec_hi.yft" and "oraclec.ytd" both texuture and lo and hi model files

My game still crashes though. I got one of my older mods to work sum what but it wasn't dedicated to the police, I would be driving around and AI divers would be driving it. basically the mod that I'm making is a car with a light bar and I want it to be its own vehicle without is taking the main "oracle" vehicle place.

the link below is the extra car slots, instructions on hot to do it, and a YouTube tutorial on it - the only issue and me trying to figure it out and how to rename the vehicle or me putting stuff in the wrong slots. I've watched a tutorial on it and followed the instructions on it.

"Extra Vehicle Slots" - Link: https://www.gta5-mods.com/vehicles/more ... o-add-v1-2
"Adding new vehicles to the game" - Link: http://www.lcpdfr.com/forums/topic/5090 ... ow/?page=1
YouTube tutorial for extra vehicle slots - Link: https://www.youtube.com/watch?v=cU71inGhyBE

I've look at all of these and still can't figure it out.


a reply would be greatly appreciated!

uh I dont really know much about added cars sorry

I'm having an issue with headlights also, i couldn't find any of these "dummy" items in the hierarchy but these dummy items also were not found when importing other models that have working headlights.

  • 3 weeks later...

Thank you for the tutorial video. It was what I was looking for to see how different GTA 5 modded vehicles are to GTA 4 as I use to do it for GTA 4 but haven't tried GTA 5 yet

1. My YouTube Channel, 2. My Twitch Channel, 3. My Official Discord:

1. https://www.youtube.com/channel/UCIm01FWoNzI-O8kGimU4Ftg/

2. https://www.twitch.tv/socalthero2002

3. https://discord.gg/SfxGxZM

  • 4 months later...
  • 5 years later...

This doesnt work!! Ive been watching tutorials and none of my files are importing to zmod.I take the model with the files when i click import nothing happens>>>Make a simple video of a z3d file and that it doesnt help you copy other videos on yt cause then this vid is useless in my opinion

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