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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

0.2a BETA CRASH


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i crash every time i start up the game (login screen)

Game: Unknown game
Game build: -1
Branch: Steam


===== .NET exception information =====
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Stack trace:   at InitializeGameSupport()


Base address: 00007ff7dbeb0000
Exception address: 00007ffad1518b72
Exception offset: 2f5668b72
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace:
    0x00007ffb4bdc1c72 - UnhandledExceptionFilter - in C:\windows\system32\KERNELBASE.dll
    0x00007ffb4fc1fb33 - memset - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffb4fc02896 - _C_specific_handler - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffb4fc13f0d - _chkstk - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffb4fbd4887 - RtlRaiseException - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffb4fbd3aad - RtlRaiseException - in C:\windows\SYSTEM32\ntdll.dll
    0x00007ffb4bce8b9c - RaiseException - in C:\windows\system32\KERNELBASE.dll
    0x00007ffb30cea62c - StrongNameSignatureVerification - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
    0x00007ffb30cea67a - StrongNameSignatureVerification - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
    0x00007ffb30cea685 - StrongNameSignatureVerification - in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll

General purpose registers:
    RAX: 0x0000003039d0e83e
    RCX: 0x0000003000000003
    RDX: 0x00007ffad13c2fc8
    RBX: 0x000000301f891490
    RSP: 0x0000003020f9ef20
    RBP: 0x0000003020f9f060
    RSI: 0x0000000000000000
    RDI: 0x0000000000000000
    R8: 0x00007ffb00000000
    R9: 0x0000000000000000
    R10: 0xffffffff00000000
    R11: 0x0000000000000000
    R12: 0x000000301f891490
    R13: 0x0000000000000000
    R14: 0x0000000000000000
    R15: 0x0000000000000000
    RIP: 0x00007ffb4bce8b9c

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00000202

Debug registers:
    Dr0: 0x00007ffb00000001
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000003000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000003039d0e841

Floating point state:
    Xmm0: Low: 0x00007ffb311f1de9, High: 0x00007ffb311f1de9
    Xmm1: Low: 0x00007ffad1555e4b, High: 0x00007ffad1555e4b
    Xmm2: Low: 0x000000304d080d80, High: 0x000000304d080d80
    Xmm3: Low: 0x0000000000000090, High: 0x0000000000000090
    Xmm4: Low: 0x0000ffc519e55a3c, High: 0x0000ffc519e55a3c
    Xmm5: Low: 0x000000304d140000, High: 0x000000304d140000
    Xmm6: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm7: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm8: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x0000000000000000, High: 0x0000000000000000

Threads:
    Id: 6764 (0x1a6c)state: Running
    Id: 7504 (0x1d50)state: Wait (Reason: UserRequest)
    Id: 1772 (0x06ec)state: Wait (Reason: UserRequest)
    Id: 4848 (0x12f0)state: Wait (Reason: UserRequest)
    Id: 5932 (0x172c)state: Wait (Reason: ExecutionDelay)
    Id: 480 (0x01e0)state: Wait (Reason: UserRequest)
    Id: 1228 (0x04cc)state: Wait (Reason: UserRequest)
    Id: 9792 (0x2640)state: Wait (Reason: UserRequest)
    Id: 6956 (0x1b2c)state: Wait (Reason: UserRequest)
    Id: 5768 (0x1688)state: Wait (Reason: UserRequest)
    Id: 4260 (0x10a4)state: Wait (Reason: UserRequest)
    Id: 4532 (0x11b4)state: Wait (Reason: EventPairLow)
    Id: 5316 (0x14c4)state: Wait (Reason: UserRequest)
    Id: 7908 (0x1ee4)state: Wait (Reason: EventPairLow)
    Id: 10104 (0x2778)state: Wait (Reason: EventPairLow)
    Id: 5856 (0x16e0)state: Wait (Reason: UserRequest)
    Id: 8400 (0x20d0)state: Wait (Reason: UserRequest)
    Id: 8716 (0x220c)state: Wait (Reason: UserRequest)
    Id: 4436 (0x1154)state: Wait (Reason: UserRequest)
    Id: 8016 (0x1f50)state: Running
    Id: 2652 (0x0a5c)state: Wait (Reason: EventPairLow)
    Id: 3436 (0x0d6c)state: Wait (Reason: UserRequest)
    Id: 6168 (0x1818)state: Running
    Id: 7152 (0x1bf0)state: Running
    Id: 5984 (0x1760)state: Ready
    Id: 9364 (0x2494)state: Running
    Id: 5432 (0x1538)state: Wait (Reason: UserRequest)
    Id: 10052 (0x2744) (CURRENT); state: Running
    Id: 8088 (0x1f98)state: Wait (Reason: UserRequest)
    Id: 8592 (0x2190)state: Wait (Reason: UserRequest)
    Id: 10032 (0x2730)state: Wait (Reason: UserRequest)
    Id: 8384 (0x20c0)state: Wait (Reason: UserRequest)
    Id: 3716 (0x0e84)state: Running
    Id: 5304 (0x14b8)state: Wait (Reason: ExecutionDelay)
    Id: 1476 (0x05c4)state: Wait (Reason: UserRequest)
    Id: 6436 (0x1924)state: Wait (Reason: UserRequest)
    Id: 4152 (0x1038)state: Wait (Reason: UserRequest)
    Id: 492 (0x01ec)state: Wait (Reason: UserRequest)
    Id: 4700 (0x125c)state: Wait (Reason: UserRequest)
    Id: 7848 (0x1ea8)state: Wait (Reason: UserRequest)
    Id: 8768 (0x2240)state: Wait (Reason: UserRequest)
    Id: 1452 (0x05ac)state: Wait (Reason: UserRequest)
    Id: 9840 (0x2670)state: Wait (Reason: EventPairLow)
    Id: 4944 (0x1350)state: Wait (Reason: UserRequest)
    Id: 9504 (0x2520)state: Wait (Reason: ExecutionDelay)
    Id: 6984 (0x1b48)state: Wait (Reason: UserRequest)
    Id: 5036 (0x13ac)state: Wait (Reason: UserRequest)
    Id: 6612 (0x19d4)state: Wait (Reason: UserRequest)
    Id: 7776 (0x1e60)state: Wait (Reason: UserRequest)
    Id: 6684 (0x1a1c)state: Wait (Reason: UserRequest)
    Id: 7044 (0x1b84)state: Wait (Reason: UserRequest)
    Id: 7784 (0x1e68)state: Wait (Reason: UserRequest)
    Id: 8492 (0x212c)state: Wait (Reason: UserRequest)
    Id: 6300 (0x189c)state: Wait (Reason: UserRequest)
    Id: 8100 (0x1fa4)state: Wait (Reason: UserRequest)
    Id: 6764 (0x1a6c)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:05 PM
        Total processor time: 00:00:04.2187500
        User processor time: 00:00:04.2187500

    Id: 7504 (0x1d50)
        Start address: 0x00007ffb4fb95410
        State: Running
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 1772 (0x06ec)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4848 (0x12f0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5932 (0x172c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 480 (0x01e0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1228 (0x04cc)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9792 (0x2640)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6956 (0x1b2c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5768 (0x1688)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4260 (0x10a4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4532 (0x11b4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5316 (0x14c4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7908 (0x1ee4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10104 (0x2778)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5856 (0x16e0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8400 (0x20d0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8716 (0x220c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4436 (0x1154)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8016 (0x1f50)
        Start address: 0x00007ffb4fb95410
        State: Running
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:01.2187500
        User processor time: 00:00:01.2187500

    Id: 2652 (0x0a5c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3436 (0x0d6c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 6168 (0x1818)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 3
        Priority level: Idle
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 7152 (0x1bf0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 5984 (0x1760)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 9364 (0x2494)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 5432 (0x1538)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10052 (0x2744) (CURRENT)
        Start address: 0x00007ffb4fb95410
        State: Running
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 8088 (0x1f98)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8592 (0x2190)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Highest
        Start time: 7/20/2015 3:57:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10032 (0x2730)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 7/20/2015 3:57:09 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 8384 (0x20c0)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 7/20/2015 3:57:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3716 (0x0e84)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Normal
        Start time: 7/20/2015 3:57:09 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 5304 (0x14b8)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1476 (0x05c4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 13
        Priority level: Highest
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 6436 (0x1924)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4152 (0x1038)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 492 (0x01ec)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4700 (0x125c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7848 (0x1ea8)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8768 (0x2240)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1452 (0x05ac)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9840 (0x2670)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: EventPairLow)
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4944 (0x1350)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9504 (0x2520)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 6984 (0x1b48)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5036 (0x13ac)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6612 (0x19d4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7776 (0x1e60)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Highest
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6684 (0x1a1c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7044 (0x1b84)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7784 (0x1e68)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8492 (0x212c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6300 (0x189c)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8100 (0x1fa4)
        Start address: 0x00007ffb4fb95410
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Normal
        Start time: 7/20/2015 3:57:10 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

Modules:
    Name: GTA5.exe; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.393.4, by Rockstar Games)
    Name: ntdll.dll; path: C:\windows\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\windows\system32\KERNEL32.DLL (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\windows\system32\KERNELBASE.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
    Name: USER32.dll; path: C:\windows\system32\USER32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: steam_api64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: VERSION.dll; path: C:\windows\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\windows\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: bink2w64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: WS2_32.dll; path: C:\windows\system32\WS2_32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\windows\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\windows\system32\PSAPI.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: MF.dll; path: C:\windows\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\windows\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\windows\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v6.6.9600.17415, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\windows\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\windows\SYSTEM32\PROPSYS.dll (Windows® Search v7.00.9600.17031, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\windows\system32\CRYPT32.dll (Microsoft® Windows® Operating System v6.3.9600.16431, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\windows\system32\WINTRUST.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\windows\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\windows\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\windows\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: IMM32.dll; path: C:\windows\system32\IMM32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: DINPUT8.dll; path: C:\windows\SYSTEM32\DINPUT8.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: XINPUT1_3.dll; path: C:\windows\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\windows\system32\RPCRT4.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\windows\system32\SHLWAPI.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\windows\system32\GDI32.dll (Microsoft® Windows® Operating System v6.3.9600.17902, by Microsoft Corporation)
    Name: ADVAPI32.dll; path: C:\windows\system32\ADVAPI32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\windows\system32\SHELL32.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
    Name: ole32.dll; path: C:\windows\system32\ole32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\windows\system32\OLEAUT32.dll ( v6.3.9600.17560, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\windows\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\windows\system32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.9600.17415, by Microsoft Corporation)
    Name: POWRPROF.dll; path: C:\windows\SYSTEM32\POWRPROF.dll (Microsoft® Windows® Operating System v6.3.9600.17031, by Microsoft Corporation)
    Name: NSI.dll; path: C:\windows\system32\NSI.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: WINMMBASE.dll; path: C:\windows\SYSTEM32\WINMMBASE.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\windows\SYSTEM32\cfgmgr32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: combase.dll; path: C:\windows\SYSTEM32\combase.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: sechost.dll; path: C:\windows\SYSTEM32\sechost.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\windows\system32\MSASN1.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\windows\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\windows\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\windows\system32\MSCTF.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\windows\system32\SETUPAPI.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\windows\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\windows\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: DDRAW.dll; path: C:\windows\SYSTEM32\DDRAW.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\windows\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
    Name: DCIMAN32.dll; path: C:\windows\SYSTEM32\DCIMAN32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\windows\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\windows\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\windows\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v12.0.9600.16384, by Microsoft Corporation)
    Name: AVRT.dll; path: C:\windows\SYSTEM32\AVRT.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: avghooka.dll; path: C:\Program Files (x86)\AVG\AVG2015\avghooka.dll (AVG Internet Security v15.0.0.6086, by AVG Technologies CZ, s.r.o.)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: SHCORE.dll; path: C:\windows\SYSTEM32\SHCORE.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: nvspcap64.dll; path: C:\windows\system32\nvspcap64.dll (NVIDIA GeForce Experience v2.5.11.45, by NVIDIA Corporation)
    Name: WINHTTP.dll; path: C:\windows\SYSTEM32\WINHTTP.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: nvapi64.dll; path: C:\windows\system32\nvapi64.dll (NVIDIA Windows drivers v9.18.13.5306, by NVIDIA Corporation)
    Name: profapi.dll; path: C:\windows\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: SspiCli.dll; path: C:\windows\SYSTEM32\SspiCli.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\windows\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\windows\system32\rsaenh.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\windows\SYSTEM32\bcrypt.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: CRYPTBASE.dll; path: C:\windows\SYSTEM32\CRYPTBASE.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: bcryptPrimitives.dll; path: C:\windows\SYSTEM32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\windows\system32\imagehlp.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\windows\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\windows\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\windows\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: WLDAP32.dll; path: C:\windows\system32\WLDAP32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\windows\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\windows\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\windows\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: D3D11.DLL; path: C:\windows\SYSTEM32\D3D11.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\windows\SYSTEM32\dxgi.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\windows\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\windows\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\windows\system32\uxtheme.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: nvStereoApiI64.dll; path: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvStereoApiI64.dll (NVIDIA GeForce 3D Vision v7.17.13.5306, by NVIDIA Corporation)
    Name: nvSCPAPI64.dll; path: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll (NVIDIA GeForce 3D Vision v7.17.13.5306, by NVIDIA Corporation)
    Name: WINSTA.dll; path: C:\windows\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: nvwgf2umx.dll; path: C:\windows\SYSTEM32\nvwgf2umx.dll (NVIDIA D3D10 drivers v9.18.13.5306, by NVIDIA Corporation)
    Name: ShadowLibx64.dll; path: C:\Users\Dennis\AppData\Local\Temp\euzsjv0tttge4tnp\ShadowLibx64.dll (RAGE Plugin Hook v0.17.639.4039, by MulleDK19 / LMS)
    Name: MSVCR110.dll; path: C:\windows\SYSTEM32\MSVCR110.dll (Microsoft® Visual Studio® 2012 v11.00.50727.1, by Microsoft Corporation)
    Name: MSVCP110.dll; path: C:\windows\SYSTEM32\MSVCP110.dll (Microsoft® Visual Studio® 2012 v11.00.50727.1, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: d3dx11_43.dll; path: C:\windows\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: dbghelp.dll; path: C:\windows\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v6.3.9600.17787, by Microsoft Corporation)
    Name: XINPUT9_1_0.dll; path: C:\windows\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: mscoree.dll; path: C:\windows\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.0.30319.34014, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.0.30319.34014, by Microsoft Corporation)
    Name: MSVCR120_CLR0400.dll; path: C:\windows\SYSTEM32\MSVCR120_CLR0400.dll (Microsoft® Visual Studio® 12 CTP v12.00.51670.34230, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\mscorlib\a20cafac04a2e9b3bcb5ec4d674775e5\mscorlib.ni.dll (Microsoft® .NET Framework v4.0.30319.34014, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.0.30319.34014, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System\6d840e78f9d7168f448d9153f773f5bf\System.ni.dll (Microsoft® .NET Framework v4.0.30319.34239, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\39e92871fcf49c4943d119a5244a0874\System.Drawing.ni.dll (Microsoft® .NET Framework v4.0.30319.33440, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\3a43f0a48a85ed01c2aa3876ece374fc\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.0.30319.34250, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Core\4ed1137a5fca2b4c293bbc6e37565fa4\System.Core.ni.dll (Microsoft® .NET Framework v4.0.30319.33440, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Xml\dfb82b735595b95993593539d5d86438\System.Xml.ni.dll (Microsoft® .NET Framework v4.0.30319.34230, by Microsoft Corporation)
    Name: Gwen.dll; path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll (Gwen.Net v1.0.0.0, by )
    Name: comctl32.dll; path: C:\windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17810_none_6240b9c7ecbd0bda\comctl32.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\a4ccce7cbff2629d0a2b4f3747159771\System.Configuration.ni.dll (Microsoft® .NET Framework v4.0.30319.33440, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\gdiplus.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\windows\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\windows\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v6.3.9600.17669, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v12.0.20806.33440, by Microsoft Corporation)
    Name: HID.DLL; path: C:\windows\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\windows\SYSTEM32\clbcatq.dll (Microsoft® Windows® Operating System v6.3.9600.17415, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\windows\System32\MMDevApi.dll (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\windows\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\windows\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v6.3.9600.16384, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff7dbeb0000
        Memory size: 0x04467000
        Entry point address: 0x00007ff7dd4e1e44
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.393.4
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ffb4fb80000
        Memory size: 0x001ac000
        Entry point address: 0x0000000000000000
        File path: C:\windows\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17031
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ffb4c6f0000
        Memory size: 0x0013e000
        Entry point address: 0x00007ffb4c6f4dd0
        File path: C:\windows\system32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17031
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ffb4bce0000
        Memory size: 0x00115000
        Entry point address: 0x00007ffb4bce26e0
        File path: C:\windows\system32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17031
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ffb4c3d0000
        Memory size: 0x00177000
        Entry point address: 0x00007ffb4c3ddec0
        File path: C:\windows\system32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x0000000076250000
        Memory size: 0x00022000
        Entry point address: 0x00000000762571f4
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffb22cf0000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffb22cfcf10
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name:
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        Company:

    Name: VERSION.dll
        Base address: 0x00007ffb48520000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffb485210c0
        File path: C:\windows\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ffb45a30000
        Memory size: 0x0009d000
        Entry point address: 0x00007ffb45a31090
        File path: C:\windows\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ffb3b650000
        Memory size: 0x0008d000
        Entry point address: 0x00007ffb3b653a78
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: WS2_32.dll
        Base address: 0x00007ffb4c9e0000
        Memory size: 0x0005a000
        Entry point address: 0x00007ffb4c9e10b0
        File path: C:\windows\system32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007ffb46d30000
        Memory size: 0x00022000
        Entry point address: 0x00007ffb46d32590
        File path: C:\windows\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ffb4c250000
        Memory size: 0x00007000
        Entry point address: 0x00007ffb4c251010
        File path: C:\windows\system32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ffb38120000
        Memory size: 0x0009d000
        Entry point address: 0x00007ffb3814bf50
        File path: C:\windows\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.9600.16384
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ffb21ac0000
        Memory size: 0x000eb000
        Entry point address: 0x00007ffb21ac1010
        File path: C:\windows\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.9600.16384
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ffb478a0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffb478a3a60
        File path: C:\windows\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.6.9600.17415
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ffb385f0000
        Memory size: 0x00065000
        Entry point address: 0x00007ffb385f38b0
        File path: C:\windows\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.9600.16384
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ffb471f0000
        Memory size: 0x0017f000
        Entry point address: 0x00007ffb47213430
        File path: C:\windows\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.00.9600.17031
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ffb4be00000
        Memory size: 0x001df000
        Entry point address: 0x00007ffb4be01230
        File path: C:\windows\system32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16431
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ffb4bbd0000
        Memory size: 0x00051000
        Entry point address: 0x00007ffb4bbdf640
        File path: C:\windows\system32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ffb481d0000
        Memory size: 0x00012000
        Entry point address: 0x00007ffb481d1080
        File path: C:\windows\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ffb34030000
        Memory size: 0x00221000
        Entry point address: 0x00007ffb34032200
        File path: C:\windows\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ffb22a80000
        Memory size: 0x0026f000
        Entry point address: 0x00007ffb22cbbe5c
        File path: C:\windows\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ffb46420000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffb4642493c
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name:
        Product version:
        Company:

    Name: IMM32.dll
        Base address: 0x00007ffb4cd20000
        Memory size: 0x00036000
        Entry point address: 0x00007ffb4cd21040
        File path: C:\windows\system32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x00007ffb3eae0000
        Memory size: 0x00042000
        Entry point address: 0x00007ffb3eae1050
        File path: C:\windows\SYSTEM32\DINPUT8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\windows\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ffb4c260000
        Memory size: 0x00141000
        Entry point address: 0x00007ffb4c2610d0
        File path: C:\windows\system32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ffb4d350000
        Memory size: 0x00054000
        Entry point address: 0x00007ffb4d3522e0
        File path: C:\windows\system32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ffb4cb10000
        Memory size: 0x00150000
        Entry point address: 0x00007ffb4cb24120
        File path: C:\windows\system32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17902
        Company: Microsoft Corporation

    Name: ADVAPI32.dll
        Base address: 0x00007ffb4d0c0000
        Memory size: 0x000aa000
        Entry point address: 0x00007ffb4d0c1010
        File path: C:\windows\system32\ADVAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ffb4d480000
        Memory size: 0x01519000
        Entry point address: 0x00007ffb4d481100
        File path: C:\windows\system32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17031
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ffb4c550000
        Memory size: 0x00194000
        Entry point address: 0x00007ffb4c555190
        File path: C:\windows\system32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ffb4ca40000
        Memory size: 0x000c1000
        Entry point address: 0x00007ffb4ca41100
        File path: C:\windows\system32\OLEAUT32.dll
        Product name:
        Product version: 6.3.9600.17560
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ffb22810000
        Memory size: 0x00263000
        Entry point address: 0x00007ffb22a25d1c
        File path: C:\windows\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ffb4d010000
        Memory size: 0x000aa000
        Entry point address: 0x00007ffb4d012790
        File path: C:\windows\system32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.9600.17415
        Company: Microsoft Corporation

    Name: POWRPROF.dll
        Base address: 0x00007ffb4baa0000
        Memory size: 0x00046000
        Entry point address: 0x00007ffb4baa12a0
        File path: C:\windows\SYSTEM32\POWRPROF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17031
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ffb4c3b0000
        Memory size: 0x00009000
        Entry point address: 0x00007ffb4c3b1280
        File path: C:\windows\system32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: WINMMBASE.dll
        Base address: 0x00007ffb46c50000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffb46c59a30
        File path: C:\windows\SYSTEM32\WINMMBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ffb4bfe0000
        Memory size: 0x0004f000
        Entry point address: 0x00007ffb4bfe1290
        File path: C:\windows\SYSTEM32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ffb4c030000
        Memory size: 0x00211000
        Entry point address: 0x00007ffb4c061b20
        File path: C:\windows\SYSTEM32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ffb4d170000
        Memory size: 0x00059000
        Entry point address: 0x00007ffb4d171030
        File path: C:\windows\SYSTEM32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ffb4bbb0000
        Memory size: 0x00011000
        Entry point address: 0x00007ffb4bbb1010
        File path: C:\windows\system32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ffb4a1b0000
        Memory size: 0x00021000
        Entry point address: 0x00007ffb4a1b1100
        File path: C:\windows\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffb37c30000
        Memory size: 0x0012b000
        Entry point address: 0x00007ffb37d17b70
        File path: C:\windows\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ffb4d1f0000
        Memory size: 0x00152000
        Entry point address: 0x00007ffb4d1f1160
        File path: C:\windows\system32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ffb4cdc0000
        Memory size: 0x001da000
        Entry point address: 0x00007ffb4cdc1070
        File path: C:\windows\system32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ffb4a8f0000
        Memory size: 0x00028000
        Entry point address: 0x00007ffb4a8f1110
        File path: C:\windows\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ffb3e6e0000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffb3e6fedf0
        File path: C:\windows\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: DDRAW.dll
        Base address: 0x00007ffb36900000
        Memory size: 0x000f8000
        Entry point address: 0x00007ffb36901150
        File path: C:\windows\SYSTEM32\DDRAW.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ffb210d0000
        Memory size: 0x00239000
        Entry point address: 0x00007ffb21160de0
        File path: C:\windows\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.9600.16384
        Company: Microsoft Corporation

    Name: DCIMAN32.dll
        Base address: 0x00007ffb47380000
        Memory size: 0x00009000
        Entry point address: 0x00007ffb47381150
        File path: C:\windows\SYSTEM32\DCIMAN32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ffb47460000
        Memory size: 0x00008000
        Entry point address: 0x00007ffb47461080
        File path: C:\windows\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ffb4a940000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffb4a941940
        File path: C:\windows\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ffb3acd0000
        Memory size: 0x00027000
        Entry point address: 0x00007ffb3acdc4a0
        File path: C:\windows\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 12.0.9600.16384
        Company: Microsoft Corporation

    Name: AVRT.dll
        Base address: 0x00007ffb49610000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffb49611010
        File path: C:\windows\SYSTEM32\AVRT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: avghooka.dll
        Base address: 0x00007ffb40250000
        Memory size: 0x0008d000
        Entry point address: 0x00007ffb4027c7c0
        File path: C:\Program Files (x86)\AVG\AVG2015\avghooka.dll
        Product name: AVG Internet Security
        Product version: 15.0.0.6086
        Company: AVG Technologies CZ, s.r.o.

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ffb315e0000
        Memory size: 0x001a5000
        Entry point address: 0x00007ffb316b969c
        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: SHCORE.dll
        Base address: 0x00007ffb4a3b0000
        Memory size: 0x000b2000
        Entry point address: 0x00007ffb4a3b10b0
        File path: C:\windows\SYSTEM32\SHCORE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: nvspcap64.dll
        Base address: 0x0000000180000000
        Memory size: 0x001a7000
        Entry point address: 0x00000001800d94b0
        File path: C:\windows\system32\nvspcap64.dll
        Product name: NVIDIA GeForce Experience
        Product version: 2.5.11.45
        Company: NVIDIA Corporation

    Name: WINHTTP.dll
        Base address: 0x00007ffb47390000
        Memory size: 0x000c9000
        Entry point address: 0x00007ffb473912e0
        File path: C:\windows\SYSTEM32\WINHTTP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: nvapi64.dll
        Base address: 0x00007ffb47e70000
        Memory size: 0x00360000
        Entry point address: 0x00007ffb4809436c
        File path: C:\windows\system32\nvapi64.dll
        Product name: NVIDIA Windows drivers
        Product version: 9.18.13.5306
        Company: NVIDIA Corporation

    Name: profapi.dll
        Base address: 0x00007ffb4bb00000
        Memory size: 0x00015000
        Entry point address: 0x00007ffb4bb014d0
        File path: C:\windows\SYSTEM32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: SspiCli.dll
        Base address: 0x00007ffb4b8d0000
        Memory size: 0x0002e000
        Entry point address: 0x00007ffb4b8d1550
        File path: C:\windows\SYSTEM32\SspiCli.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x00007ffb4b370000
        Memory size: 0x00020000
        Entry point address: 0x00007ffb4b371220
        File path: C:\windows\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ffb4af90000
        Memory size: 0x00036000
        Entry point address: 0x00007ffb4af91280
        File path: C:\windows\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ffb4b5c0000
        Memory size: 0x00026000
        Entry point address: 0x00007ffb4b5c1bc0
        File path: C:\windows\SYSTEM32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: CRYPTBASE.dll
        Base address: 0x00007ffb4ba70000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffb4ba71010
        File path: C:\windows\SYSTEM32\CRYPTBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: bcryptPrimitives.dll
        Base address: 0x00007ffb4b900000
        Memory size: 0x00063000
        Entry point address: 0x00007ffb4b902c50
        File path: C:\windows\SYSTEM32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ffb4d1d0000
        Memory size: 0x00016000
        Entry point address: 0x00007ffb4d1d10a0
        File path: C:\windows\system32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ffb4b590000
        Memory size: 0x00025000
        Entry point address: 0x00007ffb4b5916c0
        File path: C:\windows\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ffb4b550000
        Memory size: 0x00037000
        Entry point address: 0x00007ffb4b571310
        File path: C:\windows\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ffb4ac90000
        Memory size: 0x00024000
        Entry point address: 0x00007ffb4ac910a0
        File path: C:\windows\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ffb40d60000
        Memory size: 0x00039000
        Entry point address: 0x00007ffb40d61070
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: WLDAP32.dll
        Base address: 0x00007ffb4cd60000
        Memory size: 0x0005c000
        Entry point address: 0x00007ffb4cd610d0
        File path: C:\windows\system32\WLDAP32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ffb475f0000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffb475f8ad0
        File path: C:\windows\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ffb475e0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffb475e10e0
        File path: C:\windows\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: steamclient64.dll
        Base address: 0x0000000075690000
        Memory size: 0x00bbb000
        Entry point address: 0x0000000075d0e644
        File path: C:\Program Files (x86)\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00000000754a0000
        Memory size: 0x001e4000
        Entry point address: 0x00000000754c04dc
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x0000000075430000
        Memory size: 0x00065000
        Entry point address: 0x000000007544ca54
        File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: Secur32.dll
        Base address: 0x00007ffb48310000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffb48311030
        File path: C:\windows\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: D3D11.DLL
        Base address: 0x00007ffb49730000
        Memory size: 0x00233000
        Entry point address: 0x00007ffb49767a10
        File path: C:\windows\SYSTEM32\D3D11.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ffb49620000
        Memory size: 0x00087000
        Entry point address: 0x00007ffb496293f0
        File path: C:\windows\SYSTEM32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ffb3e640000
        Memory size: 0x00033000
        Entry point address: 0x00007ffb3e648170
        File path: C:\windows\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ffb37ad0000
        Memory size: 0x00064000
        Entry point address: 0x00007ffb37add060
        File path: C:\windows\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ffb4a7c0000
        Memory size: 0x00129000
        Entry point address: 0x00007ffb4a800dd0
        File path: C:\windows\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: nvStereoApiI64.dll
        Base address: 0x00007ffb3be30000
        Memory size: 0x0007b000
        Entry point address: 0x00007ffb3be73368
        File path: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvStereoApiI64.dll
        Product name: NVIDIA GeForce 3D Vision
        Product version: 7.17.13.5306
        Company: NVIDIA Corporation

    Name: nvSCPAPI64.dll
        Base address: 0x00007ffb3d120000
        Memory size: 0x00160000
        Entry point address: 0x00007ffb3d1fd268
        File path: C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
        Product name: NVIDIA GeForce 3D Vision
        Product version: 7.17.13.5306
        Company: NVIDIA Corporation

    Name: WINSTA.dll
        Base address: 0x00007ffb4ba10000
        Memory size: 0x0005a000
        Entry point address: 0x00007ffb4ba17390
        File path: C:\windows\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: nvwgf2umx.dll
        Base address: 0x00007ffb48530000
        Memory size: 0x010a4000
        Entry point address: 0x00007ffb485398a0
        File path: C:\windows\SYSTEM32\nvwgf2umx.dll
        Product name: NVIDIA D3D10 drivers
        Product version: 9.18.13.5306
        Company: NVIDIA Corporation

    Name: ShadowLibx64.dll
        Base address: 0x00007ffb22470000
        Memory size: 0x0039d000
        Entry point address: 0x00007ffb224e0480
        File path: C:\Users\Dennis\AppData\Local\Temp\euzsjv0tttge4tnp\ShadowLibx64.dll
        Product name: RAGE Plugin Hook
        Product version: 0.17.639.4039
        Company: MulleDK19 / LMS

    Name: MSVCR110.dll
        Base address: 0x00007ffb41ba0000
        Memory size: 0x000ce000
        Entry point address: 0x00007ffb41bc30fc
        File path: C:\windows\SYSTEM32\MSVCR110.dll
        Product name: Microsoft® Visual Studio® 2012
        Product version: 11.00.50727.1
        Company: Microsoft Corporation

    Name: MSVCP110.dll
        Base address: 0x00007ffb41af0000
        Memory size: 0x000a7000
        Entry point address: 0x00007ffb41b3b93c
        File path: C:\windows\SYSTEM32\MSVCP110.dll
        Product name: Microsoft® Visual Studio® 2012
        Product version: 11.00.50727.1
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x00007ffb3e210000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffb3e21e94c
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name:
        Product version:
        Company:

    Name: d3dx11_43.dll
        Base address: 0x00007ffb3da60000
        Memory size: 0x00046000
        Entry point address: 0x00007ffb3da97a2c
        File path: C:\windows\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: dbghelp.dll
        Base address: 0x00007ffb3f4e0000
        Memory size: 0x00189000
        Entry point address: 0x00007ffb3f5199a0
        File path: C:\windows\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17787
        Company: Microsoft Corporation

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ffb47160000
        Memory size: 0x00008000
        Entry point address: 0x00007ffb47161760
        File path: C:\windows\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: mscoree.dll
        Base address: 0x00007ffb400d0000
        Memory size: 0x00064000
        Entry point address: 0x00007ffb400e20d4
        File path: C:\windows\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ffb40030000
        Memory size: 0x0009d000
        Entry point address: 0x00007ffb400325b0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34014
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007ffb30b20000
        Memory size: 0x0097c000
        Entry point address: 0x00007ffb30b721b0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34014
        Company: Microsoft Corporation

    Name: MSVCR120_CLR0400.dll
        Base address: 0x00007ffb3dab0000
        Memory size: 0x000d6000
        Entry point address: 0x00007ffb3dab5af0
        File path: C:\windows\SYSTEM32\MSVCR120_CLR0400.dll
        Product name: Microsoft® Visual Studio® 12 CTP
        Product version: 12.00.51670.34230
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ffb2cd70000
        Memory size: 0x0158d000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\mscorlib\a20cafac04a2e9b3bcb5ec4d674775e5\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34014
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ffb3cf80000
        Memory size: 0x0012f000
        Entry point address: 0x00007ffb3d01713c
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34014
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ffb2fea0000
        Memory size: 0x00c77000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System\6d840e78f9d7168f448d9153f773f5bf\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34239
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ffb33e10000
        Memory size: 0x0021d000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\39e92871fcf49c4943d119a5244a0874\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.33440
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ffb293d0000
        Memory size: 0x00fce000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\3a43f0a48a85ed01c2aa3876ece374fc\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34250
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ffb271a0000
        Memory size: 0x0095d000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Core\4ed1137a5fca2b4c293bbc6e37565fa4\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.33440
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ffb28a20000
        Memory size: 0x009ab000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Xml\dfb82b735595b95993593539d5d86438\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.34230
        Company: Microsoft Corporation

    Name: Gwen.dll
        Base address: 0x0000003020da0000
        Memory size: 0x00036000
        Entry point address: 0x0000000000000000
        File path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll
        Product name: Gwen.Net
        Product version: 1.0.0.0
        Company:

    Name: comctl32.dll
        Base address: 0x00007ffb49f30000
        Memory size: 0x0027a000
        Entry point address: 0x00007ffb49f339b0
        File path: C:\windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17810_none_6240b9c7ecbd0bda\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ffb38350000
        Memory size: 0x0012f000
        Entry point address: 0x0000000000000000
        File path: C:\windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\a4ccce7cbff2629d0a2b4f3747159771\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.0.30319.33440
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ffb47690000
        Memory size: 0x001b0000
        Entry point address: 0x00007ffb47691210
        File path: C:\windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17415_none_932b3b5547500489\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ffb47970000
        Memory size: 0x001ed000
        Entry point address: 0x00007ffb479dbca0
        File path: C:\windows\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ffb3fe00000
        Memory size: 0x001ae000
        Entry point address: 0x00007ffb3fe0a260
        File path: C:\windows\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17669
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ffb33d00000
        Memory size: 0x00106000
        Entry point address: 0x00007ffb33d11030
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 12.0.20806.33440
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ffb4acc0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffb4acc1080
        File path: C:\windows\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ffb4cc60000
        Memory size: 0x000b6000
        Entry point address: 0x00007ffb4cc61270
        File path: C:\windows\SYSTEM32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.17415
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ffb496c0000
        Memory size: 0x00070000
        Entry point address: 0x00007ffb496d4250
        File path: C:\windows\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ffb36870000
        Memory size: 0x0008b000
        Entry point address: 0x00007ffb368e0650
        File path: C:\windows\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ffb45920000
        Memory size: 0x0007e000
        Entry point address: 0x00007ffb45931d80
        File path: C:\windows\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 6.3.9600.16384
        Company: Microsoft Corporation

Environment:
    TickCount: 61923359
    ExitCode: 0
    CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe"
    CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\windows\system32
    MachineName: DENNIS
    ProcessorCount: 8
    SystemPageSize: 4096
    Version: 4.0.30319.34014
    WorkingSet: 546504704
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: Dennis
    UserInteractive: True
    UserDomainName: DENNIS
    CurrentManagedThreadId: 1

Process list:
    Spotify 1.0.4.90 by Spotify Ltd (C:\Users\Dennis\AppData\Roaming\Spotify\SpotifyWebHelper.exe)
    Microsoft® Windows® Operating System 6.3.9600.17416 by Microsoft Corporation (C:\Windows\System32\skydrive.exe)
    Shockwave Flash 18,0,0,209 by Adobe Systems, Inc. (C:\windows\SysWOW64\Macromed\Flash\FlashPlayerPlugin_18_0_0_209.exe)
    HP SimplePass 8.0.1.11 by Hewlett-Packard (C:\Program Files\Hewlett-Packard\SimplePass\ClientCore.exe)
    iTunes 12.2.0.145 by Apple Inc. (C:\Program Files\iTunes\iTunesHelper.exe)
    IDT PC Audio 1.0.6496.0 by IDT, Inc. (C:\Program Files\IDT\WDM\sttray64.exe)
    Grand Theft Auto V 1.0.393.2 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe)
    Firefox 39.0 by Mozilla Corporation (C:\Program Files (x86)\Mozilla Firefox\plugin-container.exe)
    Social Club UI 1.1.6.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    HP SimplePass 8.0.1.11 by Hewlett-Packard (C:\Program Files\Hewlett-Packard\SimplePass\opbhobrokerdsktop.exe)
    NVIDIA Backend 20.0.11.0 by NVIDIA Corporation (C:\Program Files (x86)\NVIDIA Corporation\Update Core\NvBackend.exe)
    Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\Windows\System32\InputMethod\CHS\ChsIME.exe)
    Firefox 39.0 by Mozilla Corporation (C:\Program Files (x86)\Mozilla Firefox\firefox.exe)
    Microsoft® Windows® Operating System 6.3.9600.17924 by Microsoft Corporation (C:\windows\system32\GWX\GWX.exe)
    Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\Windows\System32\SettingSyncHost.exe)
    NVIDIA Settings 7.17.13.5306 by NVIDIA Corporation (C:\Program Files\NVIDIA Corporation\Display\nvtray.exe)
    Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\windows\SysWOW64\ctfmon.exe)
    Microsoft® Windows® Operating System 6.3.9600.17031 by Microsoft Corporation (C:\windows\Explorer.EXE)
    Steam Client Bootstrapper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\steam.exe)
    HP Beats 1, 0, 5, 0 by Hewlett-Packard  (C:\Program Files\IDT\WDM\Beats64.exe)
    Java Platform SE Auto Updater 2.8.45.14 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jucheck.exe)
    Social Club UI 1.1.6.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\subprocess.exe)
    Java Platform SE Auto Updater 2.8.45.14 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe)
    Shockwave Flash 18,0,0,209 by Adobe Systems, Inc. (C:\windows\SysWOW64\Macromed\Flash\FlashPlayerPlugin_18_0_0_209.exe)
    Microsoft® Windows® Operating System 6.3.9600.16384 by Microsoft Corporation (C:\windows\system32\taskhostex.exe)
    AVG Internet Security 15.0.0.6086 by AVG Technologies CZ, s.r.o. (C:\Program Files (x86)\AVG\AVG2015\avgui.exe)
    TeamViewer 10.0 by TeamViewer GmbH (C:\Program Files (x86)\TeamViewer\TeamViewer.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\steamwebhelper.exe)
    Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\Windows\System32\InputMethod\CHS\ChsIME.exe)
    pximouse 1.0.0.2 by Pixart Imaging Inc (C:\Windows\System32\TiltWheelMouse.exe)
    NVIDIA GeForce Experience Application Ontology 24.0.1.0 by NVIDIA Corporation (C:\Users\Dennis\AppData\Local\NVIDIA\NvBackend\ApplicationOntology\NvOAWrapperCache.exe)
    Grand Theft Auto V 1.0.393.4 by Rockstar Games (C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Microsoft® Windows® Operating System 6.3.9600.17415 by Microsoft Corporation (C:\windows\system32\DllHost.exe)
      by  (C:\Program Files (x86)\Printer Pro Desktop\PrinterProDesktop.exe)

Game file list:
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\commandline.txt *bc117564fd1f27af280d2fa700327d4d
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\DefaultSkin.png *5f31315706fb207808dbb729d0e5caed
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe *735150a56e63a02f2b6f8a06d39a1a8c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *d3e979b38a450fff12a02852d79ef331
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\installscript.vdf *afe0fcef8f12bb85eed86ec48e7d78cb
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.Common.dll *b547e15241d747364c957cd50eec0b8f
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *62de5f889b6fbf66033256b0b7c8c34b
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR Install.txt *5426407c354122f845cca397e89b5b38
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\LSPDFR Readme.pdf *579643cf8d88fa6ab8226b318ce2ac15
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *3469644cbe879ed868053deaaa46418c
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *f1d762f1ad27a0db54668b6f26e1be56
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *984ad763a33db0b66f560ace203d395e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *363f1ce37bd2e14b33fc20b916f3cbeb
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *ecf4662e70ab92a0a51a822d06d974f2
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *67e03bf2f70a22dcfa4cf8375e299302
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log *6c1dcb53b17321b511c7c585f980417e
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RPH Readme.txt *01d2fd060494f5aab0a6f84471f7698b
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll *9a3bb56bca7f01047fe23162e0b319b7
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\startup.rphs *75fe652da0b67db36b2a7736aa79e347
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll *91212fc3c473aa4730fc02c22db2bfcb
    C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707

Log:
    [7/16/2015 5:42:09 PM.582] Started new log on 7/16/2015 5:42:09 PM.582
    [7/16/2015 5:42:09 PM.583] ====================================================================================================
    [7/16/2015 5:42:09 PM.581] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/16/2015 5:42:09 PM.583] Log verbosity: Verbose
    [7/16/2015 5:42:09 PM.603] Initializing input system
    [7/16/2015 5:42:09 PM.607] Initializing game console
    [7/16/2015 5:42:09 PM.615] Console key has been set to F4 (key code: 115)
    [7/16/2015 5:42:09 PM.769] Console initialized
    [7/16/2015 5:42:09 PM.769] Initializing forms manager
    [7/16/2015 5:42:09 PM.773] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/16/2015 5:42:09 PM.782] ================ RAGE Plugin Hook ================
    [7/16/2015 5:42:09 PM.782] Checking game support
    [7/16/2015 5:42:09 PM.829] Product name: Grand Theft Auto V
    [7/16/2015 5:42:09 PM.829] Product version: 1.0.393.2
    [7/16/2015 5:42:09 PM.829] Is steam version: True
    [7/16/2015 5:42:11 PM.173] Compatibility level: 0
    [7/16/2015 5:42:11 PM.173] Supported version detected
    [7/16/2015 5:42:11 PM.173] Initializing game support
    [7/16/2015 5:42:11 PM.173] Velocity limit removed.
    [7/16/2015 5:42:11 PM.173] ==================================================
    [7/16/2015 5:42:11 PM.173] Patched IsDebuggerPresent
    [7/16/2015 5:42:11 PM.173] Patching low level keyboard hook
    [7/16/2015 5:42:11 PM.173] Patched low level keyboard hook
    [7/16/2015 5:42:11 PM.173] Unhooking low level keyboard hook
    [7/16/2015 5:42:11 PM.173] Unhooked low level keyboard hook
    [7/16/2015 5:42:11 PM.173] Waiting for game initialization
    [7/16/2015 5:42:11 PM.274] Initializing hook
    [7/16/2015 5:42:11 PM.274] Completing interoperability
    [7/16/2015 5:42:11 PM.274] Initialization code 1.
    [7/16/2015 5:42:11 PM.274] Initialization code 2.
    [7/16/2015 5:42:11 PM.274] Initialization code 3.
    [7/16/2015 5:42:11 PM.274] Initialization code 4.
    [7/16/2015 5:42:11 PM.274] Initialization code 5.
    [7/16/2015 5:42:11 PM.274] Initialization code 6.
    [7/16/2015 5:42:11 PM.274] Initialization code 7.
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 1
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 2
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 3
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 4
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 5
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 6
    [7/16/2015 5:42:11 PM.274] Completing interoperability, phase 7
    [7/16/2015 5:42:11 PM.275] Initializing DirectX
    [7/16/2015 5:42:11 PM.289] Initializing Direct3D
    [7/16/2015 5:42:11 PM.290] Loading C:\windows\system32\d3d11.dll
    [7/16/2015 5:42:11 PM.290] Loaded at 0x7FFB674A0000
    [7/16/2015 5:42:11 PM.290] D3D11CreateDeviceAndSwapChain at 0x7FFB674C5800
    [7/16/2015 5:42:11 PM.290] Creating Direct3D 11 device and swap chain
    [7/16/2015 5:42:11 PM.311] Swap Chain created: 0x37920F4250
    [7/16/2015 5:42:11 PM.311] Swap Chain VTable: 0x37920F4250
    [7/16/2015 5:42:11 PM.311] Swap Chain VTable_2: 0x7FFB673496B8
    [7/16/2015 5:42:11 PM.311] 0x48564102F641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/16/2015 5:42:11 PM.311] D3D11Present: 0x7FFB6733CDE0
    [7/16/2015 5:42:11 PM.311] D3D11ResizeBuffers: 0x7FFB6734F710
    [7/16/2015 5:42:11 PM.311] D3D11ResizeTarget: 0x7FFB6737DBE0
    [7/16/2015 5:42:11 PM.311] D3D11SetFullscreenState: 0x7FFB6734FB40
    [7/16/2015 5:42:11 PM.311] Getting device
    [7/16/2015 5:42:11 PM.311] Retrieved device
    [7/16/2015 5:42:11 PM.311] Creating wrapper
    [7/16/2015 5:42:11 PM.317] Direct3D initialized
    [7/16/2015 5:42:11 PM.318] Direct3D watcher thread spawned
    [7/16/2015 5:42:11 PM.318] Initialized DirectX
    [7/16/2015 5:42:11 PM.368] Wrapper created
    [7/16/2015 5:42:11 PM.382] Effect created
    [7/16/2015 5:42:11 PM.382] Creating buffer
    [7/16/2015 5:42:11 PM.382] Created buffer
    [7/16/2015 5:42:11 PM.382] Creating blend state
    [7/16/2015 5:42:11 PM.382] Created blend state
    [7/16/2015 5:42:11 PM.382] Done with creation
    [7/16/2015 5:42:11 PM.428] Initializing texture system.
    [7/16/2015 5:42:11 PM.428] Initializing texture system; phase 1
    [7/16/2015 5:42:11 PM.428] Initializing texture system; phase 2
    [7/16/2015 5:42:11 PM.437] Initializing texture system; phase 3
    [7/16/2015 5:42:11 PM.437] Initializing texture system; phase 4
    [7/16/2015 5:42:11 PM.456] Initializing texture system; phase 5
    [7/16/2015 5:42:11 PM.457] Initializing texture system; phase 6
    [7/16/2015 5:42:11 PM.459] Initializing texture system; phase 7
    [7/16/2015 5:42:11 PM.461] Initializing texture system; phase 8
    [7/16/2015 5:42:11 PM.463] Initializing texture system; phase 9
    [7/16/2015 5:42:11 PM.464] Initializing texture system; phase 10
    [7/16/2015 5:42:11 PM.468] Initializing texture system; phase 11
    [7/16/2015 5:42:11 PM.468] Initializing texture system; phase 12
    [7/16/2015 5:42:11 PM.471] Initializing texture system; phase 13
    [7/16/2015 5:42:11 PM.471] Initializing texture system; phase 14
    [7/16/2015 5:42:12 PM.319] Direct3D watcher thread ended
    [7/16/2015 5:42:54 PM.740] Initializing console variable "ConsoleKey".
    [7/16/2015 5:42:54 PM.740] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/16/2015 5:42:54 PM.747] Read value: F4
    [7/16/2015 5:42:54 PM.747] Setting value of console variable "ConsoleKey" to stored value.
    [7/16/2015 5:42:54 PM.747] Console key has been set to F4 (key code: 115)
    [7/16/2015 5:42:54 PM.747] Initializing console variable "PluginTimeoutThreshold".
    [7/16/2015 5:42:54 PM.747] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/16/2015 5:42:54 PM.751] Read value: 3000
    [7/16/2015 5:42:54 PM.751] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/16/2015 5:42:54 PM.751] Initializing console variable "AlwaysShowConsoleOutput".
    [7/16/2015 5:42:54 PM.751] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/16/2015 5:42:54 PM.752] Read value: False
    [7/16/2015 5:42:54 PM.752] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/16/2015 5:42:54 PM.752] Initializing console variable "IsDeveloperModeEnabled".
    [7/16/2015 5:42:54 PM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/16/2015 5:42:54 PM.752] Read value: False
    [7/16/2015 5:42:54 PM.752] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/16/2015 5:42:54 PM.791] Initializing console variable "TimeScale".
    [7/16/2015 5:42:54 PM.791] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/16/2015 5:42:54 PM.792] Read value: 0
    [7/16/2015 5:42:54 PM.792] Setting value of console variable "TimeScale" to stored value.
    [7/16/2015 5:42:54 PM.793] Initializing console variable "WarnOnPluginLoad".
    [7/16/2015 5:42:54 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/16/2015 5:42:54 PM.793] Read value: True
    [7/16/2015 5:42:54 PM.793] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/16/2015 5:42:54 PM.793] Initializing console variable "ShowOnScreenWarnings".
    [7/16/2015 5:42:54 PM.793] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [7/16/2015 5:42:54 PM.793] Read value: True
    [7/16/2015 5:42:54 PM.793] Setting value of console variable "ShowOnScreenWarnings" to stored value.
    [7/16/2015 5:42:54 PM.986] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 5:42:55 PM.003]
    [7/16/2015 5:42:55 PM.003] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 5:42:55 PM.004] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 5:42:55 PM.557] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 5:42:55 PM.561] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 5:42:55 PM.563] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 5:42:55 PM.626] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 5:42:55 PM.894] ---------------------------------------------------------------------
    [7/16/2015 5:42:55 PM.894] LSPD FIRST RESPONSE
    [7/16/2015 5:42:55 PM.894] Version 0.2 RC 7
    [7/16/2015 5:42:55 PM.894] A G17 Media Modification
    [7/16/2015 5:42:55 PM.894] - Developed by LMS & Sam
    [7/16/2015 5:42:55 PM.894] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 5:42:55 PM.894] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 5:42:55 PM.894] ---------------------------------------------------------------------
    [7/16/2015 5:42:55 PM.894] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 5:42:55 PM.894] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 5:42:56 PM.063] Cached police
    [7/16/2015 5:42:56 PM.063] Cached police2
    [7/16/2015 5:42:56 PM.063] Cached policet
    [7/16/2015 5:42:56 PM.063] Cached sheriff2
    [7/16/2015 5:42:56 PM.063] Cached sheriff
    [7/16/2015 5:42:56 PM.063] Cached police4
    [7/16/2015 5:42:56 PM.063] Cached policeb
    [7/16/2015 5:42:56 PM.063] Cached policeb
    [7/16/2015 5:42:56 PM.063] Cached policeb
    [7/16/2015 5:42:56 PM.063] Cached fbi2
    [7/16/2015 5:42:56 PM.063] Cached policeold1
    [7/16/2015 5:42:56 PM.063] Cached policeold2
    [7/16/2015 5:42:56 PM.063] Cached policeold2
    [7/16/2015 5:42:56 PM.063] Cached buzzard
    [7/16/2015 5:42:56 PM.063] Cached polmav
    [7/16/2015 5:42:56 PM.063] Cached frogger2
    [7/16/2015 5:42:56 PM.063] Cached ambulance
    [7/16/2015 5:42:56 PM.063] Cached firetruk
    [7/16/2015 5:42:56 PM.174] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 5:42:56 PM.175] LSPD First Response: We have 1 callouts registered
    [7/16/2015 5:42:56 PM.176] LSPD First Response: CalloutManager initialized
    [7/16/2015 5:44:53 PM.562] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: <UNNAMED THREAD>).
    [7/16/2015 7:05:51 PM.302]
    [7/16/2015 7:05:51 PM.303]
    [7/16/2015 7:05:51 PM.303]
    [7/16/2015 7:05:51 PM.303] ====================================================================================================
    [7/16/2015 7:05:51 PM.303] Started new log on 7/16/2015 7:05:51 PM.302
    [7/16/2015 7:05:51 PM.303] ====================================================================================================
    [7/16/2015 7:05:51 PM.301] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/16/2015 7:05:51 PM.303] Log verbosity: Verbose
    [7/16/2015 7:05:51 PM.305] Initializing input system
    [7/16/2015 7:05:51 PM.309] Initializing game console
    [7/16/2015 7:05:51 PM.317] Console key has been set to F4 (key code: 115)
    [7/16/2015 7:05:51 PM.356] Console initialized
    [7/16/2015 7:05:51 PM.357] Initializing forms manager
    [7/16/2015 7:05:51 PM.361] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/16/2015 7:05:51 PM.371] ================ RAGE Plugin Hook ================
    [7/16/2015 7:05:51 PM.371] Checking game support
    [7/16/2015 7:05:51 PM.388] Product name: Grand Theft Auto V
    [7/16/2015 7:05:51 PM.388] Product version: 1.0.393.2
    [7/16/2015 7:05:51 PM.388] Is steam version: True
    [7/16/2015 7:05:52 PM.590] Compatibility level: 0
    [7/16/2015 7:05:52 PM.590] Supported version detected
    [7/16/2015 7:05:52 PM.590] Initializing game support
    [7/16/2015 7:05:52 PM.590] Velocity limit removed.
    [7/16/2015 7:05:52 PM.590] ==================================================
    [7/16/2015 7:05:52 PM.590] Patched IsDebuggerPresent
    [7/16/2015 7:05:52 PM.591] Patching low level keyboard hook
    [7/16/2015 7:05:52 PM.591] Patched low level keyboard hook
    [7/16/2015 7:05:52 PM.591] Unhooking low level keyboard hook
    [7/16/2015 7:05:52 PM.591] Unhooked low level keyboard hook
    [7/16/2015 7:05:52 PM.591] Waiting for game initialization
    [7/16/2015 7:05:52 PM.691] Initializing hook
    [7/16/2015 7:05:52 PM.691] Completing interoperability
    [7/16/2015 7:05:52 PM.691] Initialization code 1.
    [7/16/2015 7:05:52 PM.691] Initialization code 2.
    [7/16/2015 7:05:52 PM.691] Initialization code 3.
    [7/16/2015 7:05:52 PM.691] Initialization code 4.
    [7/16/2015 7:05:52 PM.691] Initialization code 5.
    [7/16/2015 7:05:52 PM.691] Initialization code 6.
    [7/16/2015 7:05:52 PM.691] Initialization code 7.
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 1
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 2
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 3
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 4
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 5
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 6
    [7/16/2015 7:05:52 PM.691] Completing interoperability, phase 7
    [7/16/2015 7:05:52 PM.692] Initializing DirectX
    [7/16/2015 7:05:52 PM.697] Initializing Direct3D
    [7/16/2015 7:05:52 PM.697] Loading C:\windows\system32\d3d11.dll
    [7/16/2015 7:05:52 PM.697] Loaded at 0x7FFB674A0000
    [7/16/2015 7:05:52 PM.697] D3D11CreateDeviceAndSwapChain at 0x7FFB674C5800
    [7/16/2015 7:05:52 PM.697] Creating Direct3D 11 device and swap chain
    [7/16/2015 7:05:52 PM.709] Swap Chain created: 0x84053380C0
    [7/16/2015 7:05:52 PM.709] Swap Chain VTable: 0x84053380C0
    [7/16/2015 7:05:52 PM.709] Swap Chain VTable_2: 0x7FFB673496B8
    [7/16/2015 7:05:52 PM.709] 0x48564102F641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/16/2015 7:05:52 PM.709] D3D11Present: 0x7FFB6733CDE0
    [7/16/2015 7:05:52 PM.709] D3D11ResizeBuffers: 0x7FFB6734F710
    [7/16/2015 7:05:52 PM.709] D3D11ResizeTarget: 0x7FFB6737DBE0
    [7/16/2015 7:05:52 PM.709] D3D11SetFullscreenState: 0x7FFB6734FB40
    [7/16/2015 7:05:52 PM.709] Getting device
    [7/16/2015 7:05:52 PM.709] Retrieved device
    [7/16/2015 7:05:52 PM.709] Creating wrapper
    [7/16/2015 7:05:52 PM.715] Direct3D initialized
    [7/16/2015 7:05:52 PM.715] Direct3D watcher thread spawned
    [7/16/2015 7:05:52 PM.716] Initialized DirectX
    [7/16/2015 7:05:52 PM.765] Wrapper created
    [7/16/2015 7:05:52 PM.768] Effect created
    [7/16/2015 7:05:52 PM.768] Creating buffer
    [7/16/2015 7:05:52 PM.768] Created buffer
    [7/16/2015 7:05:52 PM.768] Creating blend state
    [7/16/2015 7:05:52 PM.768] Created blend state
    [7/16/2015 7:05:52 PM.768] Done with creation
    [7/16/2015 7:05:52 PM.806] Initializing texture system.
    [7/16/2015 7:05:52 PM.806] Initializing texture system; phase 1
    [7/16/2015 7:05:52 PM.806] Initializing texture system; phase 2
    [7/16/2015 7:05:52 PM.814] Initializing texture system; phase 3
    [7/16/2015 7:05:52 PM.814] Initializing texture system; phase 4
    [7/16/2015 7:05:52 PM.830] Initializing texture system; phase 5
    [7/16/2015 7:05:52 PM.832] Initializing texture system; phase 6
    [7/16/2015 7:05:52 PM.834] Initializing texture system; phase 7
    [7/16/2015 7:05:52 PM.835] Initializing texture system; phase 8
    [7/16/2015 7:05:52 PM.838] Initializing texture system; phase 9
    [7/16/2015 7:05:52 PM.839] Initializing texture system; phase 10
    [7/16/2015 7:05:52 PM.842] Initializing texture system; phase 11
    [7/16/2015 7:05:52 PM.842] Initializing texture system; phase 12
    [7/16/2015 7:05:52 PM.845] Initializing texture system; phase 13
    [7/16/2015 7:05:52 PM.845] Initializing texture system; phase 14
    [7/16/2015 7:05:53 PM.716] Direct3D watcher thread ended
    [7/16/2015 7:06:47 PM.886] Initializing console variable "ConsoleKey".
    [7/16/2015 7:06:47 PM.886] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/16/2015 7:06:47 PM.892] Read value: F4
    [7/16/2015 7:06:47 PM.892] Setting value of console variable "ConsoleKey" to stored value.
    [7/16/2015 7:06:47 PM.892] Console key has been set to F4 (key code: 115)
    [7/16/2015 7:06:47 PM.892] Initializing console variable "PluginTimeoutThreshold".
    [7/16/2015 7:06:47 PM.892] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/16/2015 7:06:47 PM.897] Read value: 10000
    [7/16/2015 7:06:47 PM.897] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/16/2015 7:06:47 PM.897] Initializing console variable "AlwaysShowConsoleOutput".
    [7/16/2015 7:06:47 PM.897] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/16/2015 7:06:47 PM.898] Read value: False
    [7/16/2015 7:06:47 PM.898] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/16/2015 7:06:47 PM.898] Initializing console variable "IsDeveloperModeEnabled".
    [7/16/2015 7:06:47 PM.898] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/16/2015 7:06:47 PM.898] Read value: True
    [7/16/2015 7:06:47 PM.898] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/16/2015 7:06:47 PM.905] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 7:06:47 PM.905] Initializing console variable "TimeScale".
    [7/16/2015 7:06:47 PM.905] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/16/2015 7:06:47 PM.906] Read value: 0
    [7/16/2015 7:06:47 PM.906] Setting value of console variable "TimeScale" to stored value.
    [7/16/2015 7:06:47 PM.907] Initializing console variable "WarnOnPluginLoad".
    [7/16/2015 7:06:47 PM.907] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/16/2015 7:06:47 PM.907] Read value: True
    [7/16/2015 7:06:47 PM.907] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/16/2015 7:06:51 PM.570] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 7:06:51 PM.590]
    [7/16/2015 7:06:51 PM.591] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 7:06:51 PM.592] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 7:06:51 PM.985] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 7:06:51 PM.989] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 7:06:51 PM.991] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 7:06:52 PM.051] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 7:06:52 PM.305] ---------------------------------------------------------------------
    [7/16/2015 7:06:52 PM.305] LSPD FIRST RESPONSE
    [7/16/2015 7:06:52 PM.305] Version 0.2 RC 7
    [7/16/2015 7:06:52 PM.305] A G17 Media Modification
    [7/16/2015 7:06:52 PM.305] - Developed by LMS & Sam
    [7/16/2015 7:06:52 PM.305] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 7:06:52 PM.305] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 7:06:52 PM.305] ---------------------------------------------------------------------
    [7/16/2015 7:06:52 PM.305] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 7:06:52 PM.305] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 7:06:52 PM.460] Cached police
    [7/16/2015 7:06:52 PM.461] Cached police2
    [7/16/2015 7:06:52 PM.461] Cached policet
    [7/16/2015 7:06:52 PM.461] Cached sheriff2
    [7/16/2015 7:06:52 PM.461] Cached sheriff
    [7/16/2015 7:06:52 PM.461] Cached police4
    [7/16/2015 7:06:52 PM.461] Cached policeb
    [7/16/2015 7:06:52 PM.461] Cached policeb
    [7/16/2015 7:06:52 PM.461] Cached policeb
    [7/16/2015 7:06:52 PM.461] Cached fbi2
    [7/16/2015 7:06:52 PM.461] Cached policeold1
    [7/16/2015 7:06:52 PM.461] Cached policeold2
    [7/16/2015 7:06:52 PM.461] Cached policeold2
    [7/16/2015 7:06:52 PM.461] Cached buzzard
    [7/16/2015 7:06:52 PM.461] Cached polmav
    [7/16/2015 7:06:52 PM.461] Cached frogger2
    [7/16/2015 7:06:52 PM.461] Cached ambulance
    [7/16/2015 7:06:52 PM.461] Cached firetruk
    [7/16/2015 7:06:52 PM.575] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 7:06:52 PM.576] LSPD First Response: We have 1 callouts registered
    [7/16/2015 7:06:52 PM.576] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:44:00 PM.483]
    [7/16/2015 8:44:00 PM.485]
    [7/16/2015 8:44:00 PM.485]
    [7/16/2015 8:44:00 PM.485] ====================================================================================================
    [7/16/2015 8:44:00 PM.485] Started new log on 7/16/2015 8:44:00 PM.483
    [7/16/2015 8:44:00 PM.485] ====================================================================================================
    [7/16/2015 8:44:00 PM.483] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/16/2015 8:44:00 PM.485] Log verbosity: Verbose
    [7/16/2015 8:44:00 PM.487] Initializing input system
    [7/16/2015 8:44:00 PM.491] Initializing game console
    [7/16/2015 8:44:00 PM.498] Console key has been set to F4 (key code: 115)
    [7/16/2015 8:44:00 PM.535] Console initialized
    [7/16/2015 8:44:00 PM.535] Initializing forms manager
    [7/16/2015 8:44:00 PM.538] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/16/2015 8:44:00 PM.547] ================ RAGE Plugin Hook ================
    [7/16/2015 8:44:00 PM.547] Checking game support
    [7/16/2015 8:44:00 PM.565] Product name: Grand Theft Auto V
    [7/16/2015 8:44:00 PM.565] Product version: 1.0.393.2
    [7/16/2015 8:44:00 PM.565] Is steam version: True
    [7/16/2015 8:44:01 PM.746] Compatibility level: 0
    [7/16/2015 8:44:01 PM.746] Supported version detected
    [7/16/2015 8:44:01 PM.746] Initializing game support
    [7/16/2015 8:44:01 PM.746] Velocity limit removed.
    [7/16/2015 8:44:01 PM.746] ==================================================
    [7/16/2015 8:44:01 PM.746] Patched IsDebuggerPresent
    [7/16/2015 8:44:01 PM.746] Patching low level keyboard hook
    [7/16/2015 8:44:01 PM.746] Patched low level keyboard hook
    [7/16/2015 8:44:01 PM.746] Unhooking low level keyboard hook
    [7/16/2015 8:44:01 PM.746] Unhooked low level keyboard hook
    [7/16/2015 8:44:01 PM.746] Waiting for game initialization
    [7/16/2015 8:44:01 PM.847] Initializing hook
    [7/16/2015 8:44:01 PM.847] Completing interoperability
    [7/16/2015 8:44:01 PM.847] Initialization code 1.
    [7/16/2015 8:44:01 PM.847] Initialization code 2.
    [7/16/2015 8:44:01 PM.847] Initialization code 3.
    [7/16/2015 8:44:01 PM.847] Initialization code 4.
    [7/16/2015 8:44:01 PM.847] Initialization code 5.
    [7/16/2015 8:44:01 PM.847] Initialization code 6.
    [7/16/2015 8:44:01 PM.847] Initialization code 7.
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 1
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 2
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 3
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 4
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 5
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 6
    [7/16/2015 8:44:01 PM.847] Completing interoperability, phase 7
    [7/16/2015 8:44:01 PM.849] Initializing DirectX
    [7/16/2015 8:44:01 PM.853] Initializing Direct3D
    [7/16/2015 8:44:01 PM.853] Loading C:\windows\system32\d3d11.dll
    [7/16/2015 8:44:01 PM.853] Loaded at 0x7FFB674A0000
    [7/16/2015 8:44:01 PM.853] D3D11CreateDeviceAndSwapChain at 0x7FFB674C5800
    [7/16/2015 8:44:01 PM.853] Creating Direct3D 11 device and swap chain
    [7/16/2015 8:44:01 PM.866] Swap Chain created: 0x366C7E4CA0
    [7/16/2015 8:44:01 PM.866] Swap Chain VTable: 0x366C7E4CA0
    [7/16/2015 8:44:01 PM.866] Swap Chain VTable_2: 0x7FFB673496B8
    [7/16/2015 8:44:01 PM.866] 0x48564102F641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/16/2015 8:44:01 PM.866] D3D11Present: 0x7FFB6733CDE0
    [7/16/2015 8:44:01 PM.866] D3D11ResizeBuffers: 0x7FFB6734F710
    [7/16/2015 8:44:01 PM.866] D3D11ResizeTarget: 0x7FFB6737DBE0
    [7/16/2015 8:44:01 PM.866] D3D11SetFullscreenState: 0x7FFB6734FB40
    [7/16/2015 8:44:01 PM.866] Getting device
    [7/16/2015 8:44:01 PM.866] Retrieved device
    [7/16/2015 8:44:01 PM.866] Creating wrapper
    [7/16/2015 8:44:01 PM.873] Direct3D initialized
    [7/16/2015 8:44:01 PM.873] Direct3D watcher thread spawned
    [7/16/2015 8:44:01 PM.873] Initialized DirectX
    [7/16/2015 8:44:01 PM.920] Wrapper created
    [7/16/2015 8:44:01 PM.924] Effect created
    [7/16/2015 8:44:01 PM.924] Creating buffer
    [7/16/2015 8:44:01 PM.924] Created buffer
    [7/16/2015 8:44:01 PM.924] Creating blend state
    [7/16/2015 8:44:01 PM.924] Created blend state
    [7/16/2015 8:44:01 PM.924] Done with creation
    [7/16/2015 8:44:01 PM.965] Initializing texture system.
    [7/16/2015 8:44:01 PM.965] Initializing texture system; phase 1
    [7/16/2015 8:44:01 PM.965] Initializing texture system; phase 2
    [7/16/2015 8:44:01 PM.974] Initializing texture system; phase 3
    [7/16/2015 8:44:01 PM.974] Initializing texture system; phase 4
    [7/16/2015 8:44:01 PM.990] Initializing texture system; phase 5
    [7/16/2015 8:44:01 PM.991] Initializing texture system; phase 6
    [7/16/2015 8:44:01 PM.993] Initializing texture system; phase 7
    [7/16/2015 8:44:01 PM.995] Initializing texture system; phase 8
    [7/16/2015 8:44:01 PM.997] Initializing texture system; phase 9
    [7/16/2015 8:44:01 PM.998] Initializing texture system; phase 10
    [7/16/2015 8:44:02 PM.002] Initializing texture system; phase 11
    [7/16/2015 8:44:02 PM.002] Initializing texture system; phase 12
    [7/16/2015 8:44:02 PM.005] Initializing texture system; phase 13
    [7/16/2015 8:44:02 PM.005] Initializing texture system; phase 14
    [7/16/2015 8:44:02 PM.874] Direct3D watcher thread ended
    [7/16/2015 8:45:13 PM.897] Initializing console variable "ConsoleKey".
    [7/16/2015 8:45:13 PM.897] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/16/2015 8:45:13 PM.904] Read value: F4
    [7/16/2015 8:45:13 PM.904] Setting value of console variable "ConsoleKey" to stored value.
    [7/16/2015 8:45:13 PM.904] Console key has been set to F4 (key code: 115)
    [7/16/2015 8:45:13 PM.904] Initializing console variable "PluginTimeoutThreshold".
    [7/16/2015 8:45:13 PM.904] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/16/2015 8:45:13 PM.909] Read value: 10000
    [7/16/2015 8:45:13 PM.909] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/16/2015 8:45:13 PM.909] Initializing console variable "AlwaysShowConsoleOutput".
    [7/16/2015 8:45:13 PM.909] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/16/2015 8:45:13 PM.910] Read value: False
    [7/16/2015 8:45:13 PM.910] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/16/2015 8:45:13 PM.910] Initializing console variable "IsDeveloperModeEnabled".
    [7/16/2015 8:45:13 PM.910] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/16/2015 8:45:13 PM.910] Read value: True
    [7/16/2015 8:45:13 PM.910] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/16/2015 8:45:13 PM.920] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 8:45:13 PM.920] Initializing console variable "TimeScale".
    [7/16/2015 8:45:13 PM.920] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/16/2015 8:45:13 PM.921] Read value: 0
    [7/16/2015 8:45:13 PM.921] Setting value of console variable "TimeScale" to stored value.
    [7/16/2015 8:45:13 PM.922] Initializing console variable "WarnOnPluginLoad".
    [7/16/2015 8:45:13 PM.922] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/16/2015 8:45:13 PM.922] Read value: True
    [7/16/2015 8:45:13 PM.922] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/16/2015 8:45:18 PM.341] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 8:45:18 PM.362]
    [7/16/2015 8:45:18 PM.362] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 8:45:18 PM.363] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 8:45:18 PM.771] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:45:18 PM.775] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:45:18 PM.777] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:45:18 PM.839] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 8:45:19 PM.110] ---------------------------------------------------------------------
    [7/16/2015 8:45:19 PM.110] LSPD FIRST RESPONSE
    [7/16/2015 8:45:19 PM.110] Version 0.2 RC 7
    [7/16/2015 8:45:19 PM.110] A G17 Media Modification
    [7/16/2015 8:45:19 PM.110] - Developed by LMS & Sam
    [7/16/2015 8:45:19 PM.110] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 8:45:19 PM.110] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:45:19 PM.110] ---------------------------------------------------------------------
    [7/16/2015 8:45:19 PM.110] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 8:45:19 PM.110] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:45:19 PM.266] Cached police
    [7/16/2015 8:45:19 PM.266] Cached police2
    [7/16/2015 8:45:19 PM.266] Cached policet
    [7/16/2015 8:45:19 PM.266] Cached sheriff2
    [7/16/2015 8:45:19 PM.266] Cached sheriff
    [7/16/2015 8:45:19 PM.266] Cached police4
    [7/16/2015 8:45:19 PM.266] Cached policeb
    [7/16/2015 8:45:19 PM.266] Cached policeb
    [7/16/2015 8:45:19 PM.266] Cached policeb
    [7/16/2015 8:45:19 PM.266] Cached fbi2
    [7/16/2015 8:45:19 PM.266] Cached policeold1
    [7/16/2015 8:45:19 PM.266] Cached policeold2
    [7/16/2015 8:45:19 PM.266] Cached policeold2
    [7/16/2015 8:45:19 PM.266] Cached buzzard
    [7/16/2015 8:45:19 PM.266] Cached polmav
    [7/16/2015 8:45:19 PM.266] Cached frogger2
    [7/16/2015 8:45:19 PM.266] Cached ambulance
    [7/16/2015 8:45:19 PM.266] Cached firetruk
    [7/16/2015 8:45:19 PM.379] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 8:45:19 PM.380] LSPD First Response: We have 1 callouts registered
    [7/16/2015 8:45:19 PM.380] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:47:17 PM.916] Unknown command or variable "rel"
    [7/16/2015 8:47:26 PM.099] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:47:26 PM.103] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:47:26 PM.105] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:47:26 PM.142] Invalid call to console command "ReloadAllPlugins": Assembly tmpEC47.tmp (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
    [7/16/2015 8:47:26 PM.142] Parameter name: assemblyPath
    [7/16/2015 8:47:41 PM.488]
    [7/16/2015 8:47:41 PM.488] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 8:47:41 PM.488] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 8:47:41 PM.821] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:47:41 PM.824] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:47:41 PM.826] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:47:41 PM.884] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 8:47:41 PM.905] ---------------------------------------------------------------------
    [7/16/2015 8:47:41 PM.905] LSPD FIRST RESPONSE
    [7/16/2015 8:47:41 PM.905] Version 0.2 RC 7
    [7/16/2015 8:47:41 PM.905] A G17 Media Modification
    [7/16/2015 8:47:41 PM.905] - Developed by LMS & Sam
    [7/16/2015 8:47:41 PM.905] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 8:47:41 PM.905] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:47:41 PM.905] ---------------------------------------------------------------------
    [7/16/2015 8:47:41 PM.905] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 8:47:41 PM.905] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:47:42 PM.043] Cached police
    [7/16/2015 8:47:42 PM.043] Cached police2
    [7/16/2015 8:47:42 PM.043] Cached policet
    [7/16/2015 8:47:42 PM.043] Cached sheriff2
    [7/16/2015 8:47:42 PM.043] Cached sheriff
    [7/16/2015 8:47:42 PM.043] Cached police4
    [7/16/2015 8:47:42 PM.043] Cached policeb
    [7/16/2015 8:47:42 PM.043] Cached policeb
    [7/16/2015 8:47:42 PM.043] Cached policeb
    [7/16/2015 8:47:42 PM.043] Cached fbi2
    [7/16/2015 8:47:42 PM.043] Cached policeold1
    [7/16/2015 8:47:42 PM.043] Cached policeold2
    [7/16/2015 8:47:42 PM.043] Cached policeold2
    [7/16/2015 8:47:42 PM.043] Cached buzzard
    [7/16/2015 8:47:42 PM.043] Cached polmav
    [7/16/2015 8:47:42 PM.043] Cached frogger2
    [7/16/2015 8:47:42 PM.043] Cached ambulance
    [7/16/2015 8:47:42 PM.043] Cached firetruk
    [7/16/2015 8:47:42 PM.165] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 8:47:42 PM.166] LSPD First Response: We have 1 callouts registered
    [7/16/2015 8:47:42 PM.167] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:48:40 PM.910]
    [7/16/2015 8:48:40 PM.910] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 8:48:40 PM.910] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 8:48:41 PM.247] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:48:41 PM.251] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:48:41 PM.253] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:48:41 PM.310] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 8:48:41 PM.330] ---------------------------------------------------------------------
    [7/16/2015 8:48:41 PM.330] LSPD FIRST RESPONSE
    [7/16/2015 8:48:41 PM.330] Version 0.2 RC 7
    [7/16/2015 8:48:41 PM.330] A G17 Media Modification
    [7/16/2015 8:48:41 PM.330] - Developed by LMS & Sam
    [7/16/2015 8:48:41 PM.330] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 8:48:41 PM.330] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:48:41 PM.330] ---------------------------------------------------------------------
    [7/16/2015 8:48:41 PM.330] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 8:48:41 PM.330] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:48:41 PM.466] Cached police
    [7/16/2015 8:48:41 PM.466] Cached police2
    [7/16/2015 8:48:41 PM.466] Cached policet
    [7/16/2015 8:48:41 PM.466] Cached sheriff2
    [7/16/2015 8:48:41 PM.466] Cached sheriff
    [7/16/2015 8:48:41 PM.466] Cached police4
    [7/16/2015 8:48:41 PM.466] Cached policeb
    [7/16/2015 8:48:41 PM.466] Cached policeb
    [7/16/2015 8:48:41 PM.467] Cached policeb
    [7/16/2015 8:48:41 PM.467] Cached fbi2
    [7/16/2015 8:48:41 PM.467] Cached policeold1
    [7/16/2015 8:48:41 PM.467] Cached policeold2
    [7/16/2015 8:48:41 PM.467] Cached policeold2
    [7/16/2015 8:48:41 PM.467] Cached buzzard
    [7/16/2015 8:48:41 PM.467] Cached polmav
    [7/16/2015 8:48:41 PM.467] Cached frogger2
    [7/16/2015 8:48:41 PM.467] Cached ambulance
    [7/16/2015 8:48:41 PM.467] Cached firetruk
    [7/16/2015 8:48:41 PM.571] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 8:48:41 PM.572] LSPD First Response: We have 1 callouts registered
    [7/16/2015 8:48:41 PM.572] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:49:14 PM.406] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:49:14 PM.409] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:49:14 PM.411] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:49:14 PM.830] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 8:49:14 PM.834] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 8:49:14 PM.836] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 8:49:14 PM.914] ---------------------------------------------------------------------
    [7/16/2015 8:49:14 PM.914] LSPD FIRST RESPONSE
    [7/16/2015 8:49:14 PM.914] Version 0.2 RC 7
    [7/16/2015 8:49:14 PM.914] A G17 Media Modification
    [7/16/2015 8:49:14 PM.914] - Developed by LMS & Sam
    [7/16/2015 8:49:14 PM.914] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 8:49:14 PM.914] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:49:14 PM.914] ---------------------------------------------------------------------
    [7/16/2015 8:49:14 PM.914] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 8:49:14 PM.914] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:49:15 PM.060] Cached police
    [7/16/2015 8:49:15 PM.060] Cached police2
    [7/16/2015 8:49:15 PM.060] Cached policet
    [7/16/2015 8:49:15 PM.060] Cached sheriff2
    [7/16/2015 8:49:15 PM.060] Cached sheriff
    [7/16/2015 8:49:15 PM.060] Cached police4
    [7/16/2015 8:49:15 PM.060] Cached policeb
    [7/16/2015 8:49:15 PM.060] Cached policeb
    [7/16/2015 8:49:15 PM.060] Cached policeb
    [7/16/2015 8:49:15 PM.060] Cached fbi2
    [7/16/2015 8:49:15 PM.060] Cached policeold1
    [7/16/2015 8:49:15 PM.060] Cached policeold2
    [7/16/2015 8:49:15 PM.060] Cached policeold2
    [7/16/2015 8:49:15 PM.060] Cached buzzard
    [7/16/2015 8:49:15 PM.060] Cached polmav
    [7/16/2015 8:49:15 PM.060] Cached frogger2
    [7/16/2015 8:49:15 PM.060] Cached ambulance
    [7/16/2015 8:49:15 PM.060] Cached firetruk
    [7/16/2015 8:49:15 PM.167] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 8:49:15 PM.168] LSPD First Response: We have 1 callouts registered
    [7/16/2015 8:49:15 PM.168] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:49:15 PM.188] ---------------------------------------------------------------------
    [7/16/2015 8:49:15 PM.188] LSPD FIRST RESPONSE
    [7/16/2015 8:49:15 PM.188] Version 0.2 RC 7
    [7/16/2015 8:49:15 PM.188] A G17 Media Modification
    [7/16/2015 8:49:15 PM.188] - Developed by LMS & Sam
    [7/16/2015 8:49:15 PM.188] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 8:49:15 PM.188] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:49:15 PM.188] ---------------------------------------------------------------------
    [7/16/2015 8:49:15 PM.188] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 8:49:15 PM.188] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 8:49:15 PM.329] Cached police
    [7/16/2015 8:49:15 PM.329] Cached police2
    [7/16/2015 8:49:15 PM.329] Cached policet
    [7/16/2015 8:49:15 PM.329] Cached sheriff2
    [7/16/2015 8:49:15 PM.329] Cached sheriff
    [7/16/2015 8:49:15 PM.329] Cached police4
    [7/16/2015 8:49:15 PM.329] Cached policeb
    [7/16/2015 8:49:15 PM.329] Cached policeb
    [7/16/2015 8:49:15 PM.330] Cached policeb
    [7/16/2015 8:49:15 PM.330] Cached fbi2
    [7/16/2015 8:49:15 PM.330] Cached policeold1
    [7/16/2015 8:49:15 PM.330] Cached policeold2
    [7/16/2015 8:49:15 PM.330] Cached policeold2
    [7/16/2015 8:49:15 PM.330] Cached buzzard
    [7/16/2015 8:49:15 PM.330] Cached polmav
    [7/16/2015 8:49:15 PM.330] Cached frogger2
    [7/16/2015 8:49:15 PM.330] Cached ambulance
    [7/16/2015 8:49:15 PM.330] Cached firetruk
    [7/16/2015 8:49:15 PM.433] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 8:49:15 PM.434] LSPD First Response: We have 1 callouts registered
    [7/16/2015 8:49:15 PM.435] LSPD First Response: CalloutManager initialized
    [7/16/2015 8:50:32 PM.017]
    [7/16/2015 8:50:32 PM.018]
    [7/16/2015 8:50:32 PM.018]
    [7/16/2015 8:50:32 PM.018] ====================================================================================================
    [7/16/2015 8:50:32 PM.018] Started new log on 7/16/2015 8:50:32 PM.017
    [7/16/2015 8:50:32 PM.018] ====================================================================================================
    [7/16/2015 8:50:32 PM.016] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/16/2015 8:50:32 PM.018] Log verbosity: Verbose
    [7/16/2015 8:50:32 PM.020] Initializing input system
    [7/16/2015 8:50:32 PM.024] Initializing game console
    [7/16/2015 8:50:32 PM.031] Console key has been set to F4 (key code: 115)
    [7/16/2015 8:50:32 PM.069] Console initialized
    [7/16/2015 8:50:32 PM.069] Initializing forms manager
    [7/16/2015 8:50:32 PM.072] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/16/2015 8:50:32 PM.081] ================ RAGE Plugin Hook ================
    [7/16/2015 8:50:32 PM.081] Checking game support
    [7/16/2015 8:50:32 PM.099] Product name: Grand Theft Auto V
    [7/16/2015 8:50:32 PM.099] Product version: 1.0.393.2
    [7/16/2015 8:50:32 PM.099] Is steam version: True
    [7/16/2015 8:50:33 PM.281] Compatibility level: 0
    [7/16/2015 8:50:33 PM.281] Supported version detected
    [7/16/2015 8:50:33 PM.281] Initializing game support
    [7/16/2015 8:50:33 PM.281] Velocity limit removed.
    [7/16/2015 8:50:33 PM.281] ==================================================
    [7/16/2015 8:50:33 PM.281] Patched IsDebuggerPresent
    [7/16/2015 8:50:33 PM.282] Patching low level keyboard hook
    [7/16/2015 8:50:33 PM.282] Patched low level keyboard hook
    [7/16/2015 8:50:33 PM.282] Unhooking low level keyboard hook
    [7/16/2015 8:50:33 PM.282] Unhooked low level keyboard hook
    [7/16/2015 8:50:33 PM.282] Waiting for game initialization
    [7/16/2015 8:50:33 PM.382] Initializing hook
    [7/16/2015 8:50:33 PM.382] Completing interoperability
    [7/16/2015 8:50:33 PM.382] Initialization code 1.
    [7/16/2015 8:50:33 PM.382] Initialization code 2.
    [7/16/2015 8:50:33 PM.382] Initialization code 3.
    [7/16/2015 8:50:33 PM.382] Initialization code 4.
    [7/16/2015 8:50:33 PM.382] Initialization code 5.
    [7/16/2015 8:50:33 PM.382] Initialization code 6.
    [7/16/2015 8:50:33 PM.382] Initialization code 7.
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 1
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 2
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 3
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 4
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 5
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 6
    [7/16/2015 8:50:33 PM.382] Completing interoperability, phase 7
    [7/16/2015 8:50:33 PM.383] Initializing DirectX
    [7/16/2015 8:50:33 PM.389] Initializing Direct3D
    [7/16/2015 8:50:33 PM.389] Loading C:\windows\system32\d3d11.dll
    [7/16/2015 8:50:33 PM.389] Loaded at 0x7FFB674A0000
    [7/16/2015 8:50:33 PM.389] D3D11CreateDeviceAndSwapChain at 0x7FFB674C5800
    [7/16/2015 8:50:33 PM.389] Creating Direct3D 11 device and swap chain
    [7/16/2015 8:50:33 PM.400] Swap Chain created: 0x2DFF862B0
    [7/16/2015 8:50:33 PM.400] Swap Chain VTable: 0x2DFF862B0
    [7/16/2015 8:50:33 PM.400] Swap Chain VTable_2: 0x7FFB673496B8
    [7/16/2015 8:50:33 PM.400] 0x48564102F641E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/16/2015 8:50:33 PM.400] D3D11Present: 0x7FFB6733CDE0
    [7/16/2015 8:50:33 PM.400] D3D11ResizeBuffers: 0x7FFB6734F710
    [7/16/2015 8:50:33 PM.400] D3D11ResizeTarget: 0x7FFB6737DBE0
    [7/16/2015 8:50:33 PM.400] D3D11SetFullscreenState: 0x7FFB6734FB40
    [7/16/2015 8:50:33 PM.400] Getting device
    [7/16/2015 8:50:33 PM.400] Retrieved device
    [7/16/2015 8:50:33 PM.400] Creating wrapper
    [7/16/2015 8:50:33 PM.407] Direct3D initialized
    [7/16/2015 8:50:33 PM.407] Direct3D watcher thread spawned
    [7/16/2015 8:50:33 PM.408] Initialized DirectX
    [7/16/2015 8:50:33 PM.461] Wrapper created
    [7/16/2015 8:50:33 PM.464] Effect created
    [7/16/2015 8:50:33 PM.465] Creating buffer
    [7/16/2015 8:50:33 PM.465] Created buffer
    [7/16/2015 8:50:33 PM.465] Creating blend state
    [7/16/2015 8:50:33 PM.465] Created blend state
    [7/16/2015 8:50:33 PM.465] Done with creation
    [7/16/2015 8:50:33 PM.506] Initializing texture system.
    [7/16/2015 8:50:33 PM.506] Initializing texture system; phase 1
    [7/16/2015 8:50:33 PM.506] Initializing texture system; phase 2
    [7/16/2015 8:50:33 PM.515] Initializing texture system; phase 3
    [7/16/2015 8:50:33 PM.515] Initializing texture system; phase 4
    [7/16/2015 8:50:33 PM.531] Initializing texture system; phase 5
    [7/16/2015 8:50:33 PM.533] Initializing texture system; phase 6
    [7/16/2015 8:50:33 PM.534] Initializing texture system; phase 7
    [7/16/2015 8:50:33 PM.535] Initializing texture system; phase 8
    [7/16/2015 8:50:33 PM.538] Initializing texture system; phase 9
    [7/16/2015 8:50:33 PM.540] Initializing texture system; phase 10
    [7/16/2015 8:50:33 PM.544] Initializing texture system; phase 11
    [7/16/2015 8:50:33 PM.544] Initializing texture system; phase 12
    [7/16/2015 8:50:33 PM.547] Initializing texture system; phase 13
    [7/16/2015 8:50:33 PM.547] Initializing texture system; phase 14
    [7/16/2015 8:50:34 PM.408] Direct3D watcher thread ended
    [7/16/2015 9:04:04 PM.515] Initializing console variable "ConsoleKey".
    [7/16/2015 9:04:04 PM.515] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/16/2015 9:04:04 PM.523] Read value: F4
    [7/16/2015 9:04:04 PM.523] Setting value of console variable "ConsoleKey" to stored value.
    [7/16/2015 9:04:04 PM.523] Console key has been set to F4 (key code: 115)
    [7/16/2015 9:04:04 PM.523] Initializing console variable "PluginTimeoutThreshold".
    [7/16/2015 9:04:04 PM.523] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/16/2015 9:04:04 PM.528] Read value: 10000
    [7/16/2015 9:04:04 PM.528] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/16/2015 9:04:04 PM.528] Initializing console variable "AlwaysShowConsoleOutput".
    [7/16/2015 9:04:04 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/16/2015 9:04:04 PM.529] Read value: False
    [7/16/2015 9:04:04 PM.529] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/16/2015 9:04:04 PM.529] Initializing console variable "IsDeveloperModeEnabled".
    [7/16/2015 9:04:04 PM.529] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/16/2015 9:04:04 PM.529] Read value: True
    [7/16/2015 9:04:04 PM.529] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/16/2015 9:04:04 PM.536] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 9:04:04 PM.536] Initializing console variable "TimeScale".
    [7/16/2015 9:04:04 PM.536] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/16/2015 9:04:04 PM.537] Read value: 0
    [7/16/2015 9:04:04 PM.537] Setting value of console variable "TimeScale" to stored value.
    [7/16/2015 9:04:04 PM.538] Initializing console variable "WarnOnPluginLoad".
    [7/16/2015 9:04:04 PM.538] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/16/2015 9:04:04 PM.538] Read value: True
    [7/16/2015 9:04:04 PM.538] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/16/2015 9:04:18 PM.565] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/16/2015 9:04:18 PM.587]
    [7/16/2015 9:04:18 PM.587] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 9:04:18 PM.588] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 9:04:19 PM.187] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 9:04:19 PM.191] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 9:04:19 PM.193] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 9:04:19 PM.230] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 9:04:19 PM.501] ---------------------------------------------------------------------
    [7/16/2015 9:04:19 PM.501] LSPD FIRST RESPONSE
    [7/16/2015 9:04:19 PM.501] Version 0.2 RC 7
    [7/16/2015 9:04:19 PM.501] A G17 Media Modification
    [7/16/2015 9:04:19 PM.501] - Developed by LMS & Sam
    [7/16/2015 9:04:19 PM.501] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 9:04:19 PM.501] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 9:04:19 PM.501] ---------------------------------------------------------------------
    [7/16/2015 9:04:19 PM.501] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 9:04:19 PM.501] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 9:04:19 PM.676] Cached police
    [7/16/2015 9:04:19 PM.676] Cached police2
    [7/16/2015 9:04:19 PM.676] Cached policet
    [7/16/2015 9:04:19 PM.676] Cached sheriff2
    [7/16/2015 9:04:19 PM.676] Cached sheriff
    [7/16/2015 9:04:19 PM.676] Cached police4
    [7/16/2015 9:04:19 PM.676] Cached policeb
    [7/16/2015 9:04:19 PM.676] Cached policeb
    [7/16/2015 9:04:19 PM.676] Cached policeb
    [7/16/2015 9:04:19 PM.676] Cached fbi2
    [7/16/2015 9:04:19 PM.676] Cached policeold1
    [7/16/2015 9:04:19 PM.676] Cached policeold2
    [7/16/2015 9:04:19 PM.676] Cached policeold2
    [7/16/2015 9:04:19 PM.676] Cached buzzard
    [7/16/2015 9:04:19 PM.676] Cached polmav
    [7/16/2015 9:04:19 PM.676] Cached frogger2
    [7/16/2015 9:04:19 PM.676] Cached ambulance
    [7/16/2015 9:04:19 PM.676] Cached firetruk
    [7/16/2015 9:04:19 PM.798] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 9:04:19 PM.799] LSPD First Response: We have 1 callouts registered
    [7/16/2015 9:04:19 PM.799] LSPD First Response: CalloutManager initialized
    [7/16/2015 9:06:35 PM.590]
    [7/16/2015 9:06:35 PM.590] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/16/2015 9:06:35 PM.590] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/16/2015 9:06:35 PM.927] <UNLOADED PLUGIN>: Initializing input system
    [7/16/2015 9:06:35 PM.931] <UNLOADED PLUGIN>: Initializing game console
    [7/16/2015 9:06:35 PM.933] <UNLOADED PLUGIN>: Initializing forms manager
    [7/16/2015 9:06:35 PM.994] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/16/2015 9:06:36 PM.015] ---------------------------------------------------------------------
    [7/16/2015 9:06:36 PM.015] LSPD FIRST RESPONSE
    [7/16/2015 9:06:36 PM.015] Version 0.2 RC 7
    [7/16/2015 9:06:36 PM.015] A G17 Media Modification
    [7/16/2015 9:06:36 PM.015] - Developed by LMS & Sam
    [7/16/2015 9:06:36 PM.015] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/16/2015 9:06:36 PM.015] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/16/2015 9:06:36 PM.015] ---------------------------------------------------------------------
    [7/16/2015 9:06:36 PM.015] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/16/2015 9:06:36 PM.015] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/16/2015 9:06:36 PM.145] Cached police
    [7/16/2015 9:06:36 PM.145] Cached police2
    [7/16/2015 9:06:36 PM.145] Cached policet
    [7/16/2015 9:06:36 PM.145] Cached sheriff2
    [7/16/2015 9:06:36 PM.145] Cached sheriff
    [7/16/2015 9:06:36 PM.145] Cached police4
    [7/16/2015 9:06:36 PM.145] Cached policeb
    [7/16/2015 9:06:36 PM.145] Cached policeb
    [7/16/2015 9:06:36 PM.145] Cached policeb
    [7/16/2015 9:06:36 PM.145] Cached fbi2
    [7/16/2015 9:06:36 PM.145] Cached policeold1
    [7/16/2015 9:06:36 PM.145] Cached policeold2
    [7/16/2015 9:06:36 PM.145] Cached policeold2
    [7/16/2015 9:06:36 PM.145] Cached buzzard
    [7/16/2015 9:06:36 PM.145] Cached polmav
    [7/16/2015 9:06:36 PM.146] Cached frogger2
    [7/16/2015 9:06:36 PM.146] Cached ambulance
    [7/16/2015 9:06:36 PM.146] Cached firetruk
    [7/16/2015 9:06:36 PM.250] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/16/2015 9:06:36 PM.251] LSPD First Response: We have 1 callouts registered
    [7/16/2015 9:06:36 PM.251] LSPD First Response: CalloutManager initialized
    [7/18/2015 3:09:41 PM.754]
    [7/18/2015 3:09:41 PM.765]
    [7/18/2015 3:09:41 PM.765]
    [7/18/2015 3:09:41 PM.765] ====================================================================================================
    [7/18/2015 3:09:41 PM.765] Started new log on 7/18/2015 3:09:41 PM.754
    [7/18/2015 3:09:41 PM.765] ====================================================================================================
    [7/18/2015 3:09:41 PM.753] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/18/2015 3:09:41 PM.765] Log verbosity: Verbose
    [7/18/2015 3:09:41 PM.768] Initializing input system
    [7/18/2015 3:09:41 PM.774] Initializing game console
    [7/18/2015 3:09:41 PM.799] Console key has been set to F4 (key code: 115)
    [7/18/2015 3:09:41 PM.946] Console initialized
    [7/18/2015 3:09:41 PM.946] Initializing forms manager
    [7/18/2015 3:09:41 PM.953] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/18/2015 3:09:41 PM.968] ================ RAGE Plugin Hook ================
    [7/18/2015 3:09:41 PM.968] Checking game support
    [7/18/2015 3:09:41 PM.991] Product name: Grand Theft Auto V
    [7/18/2015 3:09:41 PM.991] Product version: 1.0.393.2
    [7/18/2015 3:09:41 PM.991] Is steam version: True
    [7/18/2015 3:09:47 PM.673] Compatibility level: 0
    [7/18/2015 3:09:47 PM.673] Supported version detected
    [7/18/2015 3:09:47 PM.673] Initializing game support
    [7/18/2015 3:09:47 PM.673] Velocity limit removed.
    [7/18/2015 3:09:47 PM.673] ==================================================
    [7/18/2015 3:09:47 PM.673] Patched IsDebuggerPresent
    [7/18/2015 3:09:47 PM.673] Patching low level keyboard hook
    [7/18/2015 3:09:47 PM.673] Patched low level keyboard hook
    [7/18/2015 3:09:47 PM.673] Unhooking low level keyboard hook
    [7/18/2015 3:09:47 PM.673] Unhooked low level keyboard hook
    [7/18/2015 3:09:47 PM.673] Waiting for game initialization
    [7/18/2015 3:09:47 PM.774] Initializing hook
    [7/18/2015 3:09:47 PM.774] Completing interoperability
    [7/18/2015 3:09:47 PM.774] Initialization code 1.
    [7/18/2015 3:09:47 PM.774] Initialization code 2.
    [7/18/2015 3:09:47 PM.774] Initialization code 3.
    [7/18/2015 3:09:47 PM.774] Initialization code 4.
    [7/18/2015 3:09:47 PM.774] Initialization code 5.
    [7/18/2015 3:09:47 PM.774] Initialization code 6.
    [7/18/2015 3:09:47 PM.774] Initialization code 7.
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 1
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 2
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 3
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 4
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 5
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 6
    [7/18/2015 3:09:47 PM.774] Completing interoperability, phase 7
    [7/18/2015 3:09:47 PM.775] Initializing DirectX
    [7/18/2015 3:09:47 PM.780] Initializing Direct3D
    [7/18/2015 3:09:47 PM.780] Loading C:\windows\system32\d3d11.dll
    [7/18/2015 3:09:47 PM.780] Loaded at 0x7FF93AFF0000
    [7/18/2015 3:09:47 PM.780] D3D11CreateDeviceAndSwapChain at 0x7FF93B015800
    [7/18/2015 3:09:47 PM.780] Creating Direct3D 11 device and swap chain
    [7/18/2015 3:09:47 PM.790] Swap Chain created: 0xEAC0FB8640
    [7/18/2015 3:09:47 PM.790] Swap Chain VTable: 0xEAC0FB8640
    [7/18/2015 3:09:47 PM.790] Swap Chain VTable_2: 0x7FF93AF496B8
    [7/18/2015 3:09:47 PM.790] 0x485641031C41E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/18/2015 3:09:47 PM.790] D3D11Present: 0x7FF93AF3CDE0
    [7/18/2015 3:09:47 PM.790] D3D11ResizeBuffers: 0x7FF93AF4F710
    [7/18/2015 3:09:47 PM.790] D3D11ResizeTarget: 0x7FF93AF7DBE0
    [7/18/2015 3:09:47 PM.790] D3D11SetFullscreenState: 0x7FF93AF4FB40
    [7/18/2015 3:09:47 PM.790] Getting device
    [7/18/2015 3:09:47 PM.790] Retrieved device
    [7/18/2015 3:09:47 PM.790] Creating wrapper
    [7/18/2015 3:09:47 PM.796] Direct3D initialized
    [7/18/2015 3:09:47 PM.796] Direct3D watcher thread spawned
    [7/18/2015 3:09:47 PM.796] Initialized DirectX
    [7/18/2015 3:09:47 PM.849] Wrapper created
    [7/18/2015 3:09:47 PM.852] Effect created
    [7/18/2015 3:09:47 PM.852] Creating buffer
    [7/18/2015 3:09:47 PM.852] Created buffer
    [7/18/2015 3:09:47 PM.852] Creating blend state
    [7/18/2015 3:09:47 PM.852] Created blend state
    [7/18/2015 3:09:47 PM.852] Done with creation
    [7/18/2015 3:09:48 PM.060] Initializing texture system.
    [7/18/2015 3:09:48 PM.060] Initializing texture system; phase 1
    [7/18/2015 3:09:48 PM.060] Initializing texture system; phase 2
    [7/18/2015 3:09:48 PM.069] Initializing texture system; phase 3
    [7/18/2015 3:09:48 PM.069] Initializing texture system; phase 4
    [7/18/2015 3:09:48 PM.085] Initializing texture system; phase 5
    [7/18/2015 3:09:48 PM.086] Initializing texture system; phase 6
    [7/18/2015 3:09:48 PM.088] Initializing texture system; phase 7
    [7/18/2015 3:09:48 PM.090] Initializing texture system; phase 8
    [7/18/2015 3:09:48 PM.092] Initializing texture system; phase 9
    [7/18/2015 3:09:48 PM.094] Initializing texture system; phase 10
    [7/18/2015 3:09:48 PM.097] Initializing texture system; phase 11
    [7/18/2015 3:09:48 PM.097] Initializing texture system; phase 12
    [7/18/2015 3:09:48 PM.100] Initializing texture system; phase 13
    [7/18/2015 3:09:48 PM.100] Initializing texture system; phase 14
    [7/18/2015 3:09:48 PM.797] Direct3D watcher thread ended
    [7/18/2015 3:14:26 PM.171] Initializing console variable "ConsoleKey".
    [7/18/2015 3:14:26 PM.171] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/18/2015 3:14:26 PM.196] Read value: F4
    [7/18/2015 3:14:26 PM.196] Setting value of console variable "ConsoleKey" to stored value.
    [7/18/2015 3:14:26 PM.196] Console key has been set to F4 (key code: 115)
    [7/18/2015 3:14:26 PM.196] Initializing console variable "PluginTimeoutThreshold".
    [7/18/2015 3:14:26 PM.196] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/18/2015 3:14:26 PM.201] Read value: 10000
    [7/18/2015 3:14:26 PM.201] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/18/2015 3:14:26 PM.201] Initializing console variable "AlwaysShowConsoleOutput".
    [7/18/2015 3:14:26 PM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/18/2015 3:14:26 PM.202] Read value: False
    [7/18/2015 3:14:26 PM.202] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/18/2015 3:14:26 PM.202] Initializing console variable "IsDeveloperModeEnabled".
    [7/18/2015 3:14:26 PM.202] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/18/2015 3:14:26 PM.202] Read value: True
    [7/18/2015 3:14:26 PM.202] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/18/2015 3:14:26 PM.205] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/18/2015 3:14:26 PM.205] Initializing console variable "TimeScale".
    [7/18/2015 3:14:26 PM.205] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/18/2015 3:14:26 PM.207] Read value: 0
    [7/18/2015 3:14:26 PM.207] Setting value of console variable "TimeScale" to stored value.
    [7/18/2015 3:14:26 PM.207] Initializing console variable "WarnOnPluginLoad".
    [7/18/2015 3:14:26 PM.207] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/18/2015 3:14:26 PM.208] Read value: True
    [7/18/2015 3:14:26 PM.208] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/18/2015 3:14:45 PM.974] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/18/2015 3:14:46 PM.001]
    [7/18/2015 3:14:46 PM.001] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/18/2015 3:14:46 PM.003] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/18/2015 3:14:47 PM.071] <UNLOADED PLUGIN>: Initializing input system
    [7/18/2015 3:14:47 PM.075] <UNLOADED PLUGIN>: Initializing game console
    [7/18/2015 3:14:47 PM.077] <UNLOADED PLUGIN>: Initializing forms manager
    [7/18/2015 3:14:47 PM.137] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/18/2015 3:14:47 PM.440] ---------------------------------------------------------------------
    [7/18/2015 3:14:47 PM.440] LSPD FIRST RESPONSE
    [7/18/2015 3:14:47 PM.440] Version 0.2 RC 7
    [7/18/2015 3:14:47 PM.440] A G17 Media Modification
    [7/18/2015 3:14:47 PM.440] - Developed by LMS & Sam
    [7/18/2015 3:14:47 PM.440] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/18/2015 3:14:47 PM.440] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:14:47 PM.440] ---------------------------------------------------------------------
    [7/18/2015 3:14:47 PM.441] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/18/2015 3:14:47 PM.441] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:14:47 PM.674] Cached police
    [7/18/2015 3:14:47 PM.674] Cached police2
    [7/18/2015 3:14:47 PM.674] Cached policet
    [7/18/2015 3:14:47 PM.674] Cached sheriff2
    [7/18/2015 3:14:47 PM.674] Cached sheriff
    [7/18/2015 3:14:47 PM.674] Cached police4
    [7/18/2015 3:14:47 PM.674] Cached policeb
    [7/18/2015 3:14:47 PM.674] Cached policeb
    [7/18/2015 3:14:47 PM.674] Cached policeb
    [7/18/2015 3:14:47 PM.674] Cached fbi2
    [7/18/2015 3:14:47 PM.674] Cached policeold1
    [7/18/2015 3:14:47 PM.674] Cached policeold2
    [7/18/2015 3:14:47 PM.674] Cached policeold2
    [7/18/2015 3:14:47 PM.674] Cached buzzard
    [7/18/2015 3:14:47 PM.674] Cached polmav
    [7/18/2015 3:14:47 PM.674] Cached frogger2
    [7/18/2015 3:14:47 PM.674] Cached ambulance
    [7/18/2015 3:14:47 PM.674] Cached firetruk
    [7/18/2015 3:14:47 PM.816] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/18/2015 3:14:47 PM.817] LSPD First Response: We have 1 callouts registered
    [7/18/2015 3:14:47 PM.818] LSPD First Response: CalloutManager initialized
    [7/18/2015 3:16:54 PM.302] Invalid call to console command "ExplodeVehicle": Parameter "vehicle" of console command "ExplodeVehicle" is not optional, but no argument was specified.
    [7/18/2015 3:17:06 PM.169] Compilation successful.
    [7/18/2015 3:17:06 PM.507] <UNLOADED PLUGIN>: Initializing input system
    [7/18/2015 3:17:06 PM.510] <UNLOADED PLUGIN>: Initializing game console
    [7/18/2015 3:17:06 PM.512] <UNLOADED PLUGIN>: Initializing forms manager
    [7/18/2015 3:20:45 PM.224]
    [7/18/2015 3:20:45 PM.224] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/18/2015 3:20:45 PM.224] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll:.dll
    [7/18/2015 3:20:45 PM.225] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll:.dll" does not exist.
    [7/18/2015 3:20:58 PM.753]
    [7/18/2015 3:20:58 PM.753] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/18/2015 3:20:58 PM.753] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/18/2015 3:20:59 PM.092] <UNLOADED PLUGIN>: Initializing input system
    [7/18/2015 3:20:59 PM.096] <UNLOADED PLUGIN>: Initializing game console
    [7/18/2015 3:20:59 PM.098] <UNLOADED PLUGIN>: Initializing forms manager
    [7/18/2015 3:20:59 PM.158] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/18/2015 3:20:59 PM.179] ---------------------------------------------------------------------
    [7/18/2015 3:20:59 PM.179] LSPD FIRST RESPONSE
    [7/18/2015 3:20:59 PM.179] Version 0.2 RC 7
    [7/18/2015 3:20:59 PM.179] A G17 Media Modification
    [7/18/2015 3:20:59 PM.179] - Developed by LMS & Sam
    [7/18/2015 3:20:59 PM.179] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/18/2015 3:20:59 PM.179] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:20:59 PM.179] ---------------------------------------------------------------------
    [7/18/2015 3:20:59 PM.179] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/18/2015 3:20:59 PM.179] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:20:59 PM.330] Cached police
    [7/18/2015 3:20:59 PM.330] Cached police2
    [7/18/2015 3:20:59 PM.330] Cached policet
    [7/18/2015 3:20:59 PM.330] Cached sheriff2
    [7/18/2015 3:20:59 PM.330] Cached sheriff
    [7/18/2015 3:20:59 PM.330] Cached police4
    [7/18/2015 3:20:59 PM.330] Cached policeb
    [7/18/2015 3:20:59 PM.330] Cached policeb
    [7/18/2015 3:20:59 PM.330] Cached policeb
    [7/18/2015 3:20:59 PM.330] Cached fbi2
    [7/18/2015 3:20:59 PM.330] Cached policeold1
    [7/18/2015 3:20:59 PM.330] Cached policeold2
    [7/18/2015 3:20:59 PM.330] Cached policeold2
    [7/18/2015 3:20:59 PM.330] Cached buzzard
    [7/18/2015 3:20:59 PM.330] Cached polmav
    [7/18/2015 3:20:59 PM.330] Cached frogger2
    [7/18/2015 3:20:59 PM.330] Cached ambulance
    [7/18/2015 3:20:59 PM.330] Cached firetruk
    [7/18/2015 3:20:59 PM.439] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/18/2015 3:20:59 PM.441] LSPD First Response: We have 1 callouts registered
    [7/18/2015 3:20:59 PM.441] LSPD First Response: CalloutManager initialized
    [7/18/2015 3:32:01 PM.364] LSPD First Response: Creating ?
    [7/18/2015 3:32:50 PM.086] LSPD First Response: Creating ?
    [7/18/2015 3:34:22 PM.375] Compilation failed
    [7/18/2015 3:34:22 PM.375]   c:\Users\Dennis\AppData\Local\Temp\tkytphgl.0.cs(16,9) : warning CS1709: Filename specified for preprocessor directive is empty
    [7/18/2015 3:34:22 PM.375]   error CS0103: The name 'Natives' does not exist in the current context
    [7/18/2015 3:34:22 PM.375]   error CS0103: The name 'Natives' does not exist in the current context
    [7/18/2015 3:34:51 PM.499] LSPD First Response: Creating ?
    [7/18/2015 3:34:53 PM.119]
    [7/18/2015 3:34:53 PM.119] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/18/2015 3:34:53 PM.119] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/18/2015 3:34:53 PM.546] <UNLOADED PLUGIN>: Initializing input system
    [7/18/2015 3:34:53 PM.550] <UNLOADED PLUGIN>: Initializing game console
    [7/18/2015 3:34:53 PM.552] <UNLOADED PLUGIN>: Initializing forms manager
    [7/18/2015 3:34:53 PM.614] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/18/2015 3:34:53 PM.635] ---------------------------------------------------------------------
    [7/18/2015 3:34:53 PM.635] LSPD FIRST RESPONSE
    [7/18/2015 3:34:53 PM.635] Version 0.2 RC 7
    [7/18/2015 3:34:53 PM.635] A G17 Media Modification
    [7/18/2015 3:34:53 PM.635] - Developed by LMS & Sam
    [7/18/2015 3:34:53 PM.635] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/18/2015 3:34:53 PM.635] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:34:53 PM.636] ---------------------------------------------------------------------
    [7/18/2015 3:34:53 PM.636] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/18/2015 3:34:53 PM.636] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/18/2015 3:34:53 PM.776] Cached police
    [7/18/2015 3:34:53 PM.776] Cached police2
    [7/18/2015 3:34:53 PM.776] Cached policet
    [7/18/2015 3:34:53 PM.776] Cached sheriff2
    [7/18/2015 3:34:53 PM.777] Cached sheriff
    [7/18/2015 3:34:53 PM.777] Cached police4
    [7/18/2015 3:34:53 PM.777] Cached policeb
    [7/18/2015 3:34:53 PM.777] Cached policeb
    [7/18/2015 3:34:53 PM.777] Cached policeb
    [7/18/2015 3:34:53 PM.777] Cached fbi2
    [7/18/2015 3:34:53 PM.777] Cached policeold1
    [7/18/2015 3:34:53 PM.777] Cached policeold2
    [7/18/2015 3:34:53 PM.777] Cached policeold2
    [7/18/2015 3:34:53 PM.777] Cached buzzard
    [7/18/2015 3:34:53 PM.777] Cached polmav
    [7/18/2015 3:34:53 PM.777] Cached frogger2
    [7/18/2015 3:34:53 PM.777] Cached ambulance
    [7/18/2015 3:34:53 PM.777] Cached firetruk
    [7/18/2015 3:34:53 PM.897] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/18/2015 3:34:53 PM.898] LSPD First Response: We have 1 callouts registered
    [7/18/2015 3:34:53 PM.898] LSPD First Response: CalloutManager initialized
    [7/18/2015 3:35:20 PM.683] LSPD First Response: Created new chase
    [7/18/2015 3:35:20 PM.686] LSPD First Response: Suspect added to chase
    [7/18/2015 3:36:06 PM.151] LSPD First Response: Cop added to chase
    [7/18/2015 3:36:06 PM.152] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:36:06 PM.163] LSPD First Response: Cop added to chase
    [7/18/2015 3:36:06 PM.163] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:36:07 PM.636] LSPD First Response: Cop added to chase
    [7/18/2015 3:36:07 PM.636] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:36:07 PM.646] LSPD First Response: Cop added to chase
    [7/18/2015 3:36:07 PM.646] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:36:15 PM.952] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 3:37:33 PM.007] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:33 PM.007] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:33 PM.017] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:33 PM.017] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:33 PM.621] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:33 PM.621] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:33 PM.631] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:33 PM.631] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:36 PM.743] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:36 PM.743] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:36 PM.763] LSPD First Response: Cop added to chase
    [7/18/2015 3:37:36 PM.763] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:37:47 PM.281] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
    [7/18/2015 3:37:56 PM.022] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
    [7/18/2015 3:38:05 PM.120] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_SOUTH_DISPATCH, reverted to random voice
    [7/18/2015 3:38:11 PM.447] LSPD First Response: Creating ?
    [7/18/2015 3:39:19 PM.421] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice
    [7/18/2015 3:41:34 PM.645] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_WAY
    [7/18/2015 3:41:34 PM.665] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:34 PM.665] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:34 PM.675] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:34 PM.675] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:34 PM.864] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:34 PM.864] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:34 PM.875] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:34 PM.875] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:35 PM.260] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:35 PM.260] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:35 PM.458] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:35 PM.458] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:35 PM.490] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:35 PM.490] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:35 PM.500] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:35 PM.500] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:36 PM.073] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:36 PM.073] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:36 PM.083] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:36 PM.083] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:36 PM.278] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:36 PM.279] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:36 PM.289] LSPD First Response: Cop added to chase
    [7/18/2015 3:41:36 PM.289] LSPD First Response: Added cop to existing chase
    [7/18/2015 3:41:41 PM.329] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 3:41:43 PM.749] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 3:41:46 PM.120] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 3:59:07 PM.485] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
    [7/18/2015 3:59:14 PM.524] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
    [7/18/2015 3:59:21 PM.554] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
    [7/18/2015 4:00:04 PM.806] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:04 PM.806] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:04 PM.815] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:04 PM.816] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.012] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.012] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.022] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.022] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.199] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.199] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.210] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.210] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.383] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.383] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.393] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.393] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.752] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.752] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:05 PM.761] LSPD First Response: Cop added to chase
    [7/18/2015 4:00:05 PM.761] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:00:51 PM.945] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_NORTH_DISPATCH, reverted to random voice
    [7/18/2015 4:01:01 PM.213] LSPD First Response: Cop added to chase
    [7/18/2015 4:01:01 PM.213] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:01:01 PM.223] LSPD First Response: Cop added to chase
    [7/18/2015 4:01:01 PM.223] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:01:01 PM.689] LSPD First Response: Cop added to chase
    [7/18/2015 4:01:01 PM.689] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:01:01 PM.699] LSPD First Response: Cop added to chase
    [7/18/2015 4:01:01 PM.699] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:01:08 PM.474] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:01:11 PM.954] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:01:51 PM.829] LSPD First Response: Creating ?
    [7/18/2015 4:02:02 PM.174] LSPD First Response: PlayAction: Failed to find HELI_VISUAL_HEADING_EAST_DISPATCH, reverted to random voice
    [7/18/2015 4:02:22 PM.353] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
    [7/18/2015 4:02:33 PM.703] LSPD First Response: PlayAction: Failed to find REPORT_SUSPECT_SPOTTED, reverted to random voice
    [7/18/2015 4:03:17 PM.225] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:03:17 PM.228] LSPD First Response: Driving task assigned
    [7/18/2015 4:03:17 PM.241] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:03:17 PM.251] LSPD First Response: No more suspects useable, aborting chase
    [7/18/2015 4:03:17 PM.255] LSPD First Response: Aborted chase
    [7/18/2015 4:03:28 PM.126] LSPD First Response: Creating ?
    [7/18/2015 4:04:12 PM.440] LSPD First Response: Creating ?
    [7/18/2015 4:04:50 PM.512] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:04:50 PM.515] LSPD First Response: Driving task assigned
    [7/18/2015 4:04:50 PM.525] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:05:01 PM.788] LSPD First Response: Creating ?
    [7/18/2015 4:05:02 PM.423] LSPD First Response: Created new chase
    [7/18/2015 4:05:02 PM.719] LSPD First Response: Suspect added to chase
    [7/18/2015 4:05:02 PM.914] LSPD First Response: Suspect added to chase
    [7/18/2015 4:05:02 PM.941] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:05 PM.452] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:13 PM.112] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:13 PM.112] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:13 PM.122] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:13 PM.122] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:13 PM.359] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:13 PM.359] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:13 PM.369] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:13 PM.369] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:14 PM.807] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:14 PM.808] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:14 PM.818] LSPD First Response: Cop added to chase
    [7/18/2015 4:05:14 PM.818] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:05:21 PM.373] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:05:24 PM.072] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:06:15 PM.546] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:06:15 PM.549] LSPD First Response: Driving task assigned
    [7/18/2015 4:06:15 PM.559] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:07:00 PM.588] LSPD First Response: Respawning
    [7/18/2015 4:07:00 PM.589] LSPD First Response: Respawning
    [7/18/2015 4:07:00 PM.589] LSPD First Response: Respawning
    [7/18/2015 4:07:05 PM.834] LSPD First Response: Done
    [7/18/2015 4:07:05 PM.835] LSPD First Response: Done
    [7/18/2015 4:07:05 PM.835] LSPD First Response: Done
    [7/18/2015 4:08:29 PM.161] Already checked
    [7/18/2015 4:09:37 PM.015] LSPD First Response: GetAudioFileForAction: No file found for: STREET_PROCOPIO_DR
    [7/18/2015 4:09:37 PM.036] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:37 PM.039] LSPD First Response: Driving task assigned
    [7/18/2015 4:09:37 PM.049] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:37 PM.469] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:37 PM.472] LSPD First Response: Driving task assigned
    [7/18/2015 4:09:37 PM.482] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:38 PM.034] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:38 PM.037] LSPD First Response: Driving task assigned
    [7/18/2015 4:09:38 PM.047] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:09:42 PM.291] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:10:15 PM.669] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DULUOZ_AVE
    [7/18/2015 4:10:15 PM.693] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:15 PM.694] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:15 PM.704] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:15 PM.704] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:15 PM.930] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:15 PM.930] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:15 PM.941] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:15 PM.941] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:16 PM.203] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:16 PM.203] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:16 PM.213] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:16 PM.213] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:16 PM.531] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:16 PM.531] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:16 PM.541] LSPD First Response: Cop added to chase
    [7/18/2015 4:10:16 PM.541] LSPD First Response: Added cop to existing chase
    [7/18/2015 4:10:25 PM.793] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
    [7/18/2015 4:10:28 PM.211] LSPD First Response: PlayAction: Failed to find REQUEST_GUIDANCE_DISPATCH, reverted to random voice
    [7/18/2015 4:10:38 PM.089] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:10:38 PM.092] LSPD First Response: Driving task assigned
    [7/18/2015 4:10:38 PM.102] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:12:31 PM.207] Compilation successful.
    [7/18/2015 4:12:31 PM.710] <UNLOADED PLUGIN>: Initializing input system
    [7/18/2015 4:12:31 PM.713] <UNLOADED PLUGIN>: Initializing game console
    [7/18/2015 4:12:31 PM.715] <UNLOADED PLUGIN>: Initializing forms manager
    [7/18/2015 4:14:02 PM.625] LSPD First Response: No more suspects useable, aborting chase
    [7/18/2015 4:14:02 PM.626] LSPD First Response: Aborted chase
    [7/18/2015 4:14:24 PM.311] LSPD First Response: Creating ?
    [7/18/2015 4:15:06 PM.634] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:15:06 PM.637] LSPD First Response: Driving task assigned
    [7/18/2015 4:15:06 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:15:09 PM.241] LSPD First Response: Creating ?
    [7/18/2015 4:15:38 PM.516] LSPD First Response: Creating ?
    [7/18/2015 4:16:10 PM.512] LSPD First Response: Creating ?
    [7/18/2015 4:17:49 PM.048] LSPD First Response: Creating ?
    [7/18/2015 4:18:05 PM.651] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:18:05 PM.654] LSPD First Response: Driving task assigned
    [7/18/2015 4:18:05 PM.665] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
    [7/18/2015 4:19:01 PM.118] LSPD First Response: Creating ?
    [7/18/2015 4:19:41 PM.167] LSPD First Response: Creating ?
    [7/18/2015 4:20:25 PM.059] Set the weather to BLIZZARD
    [7/18/2015 4:21:01 PM.651] Compilation failed
    [7/18/2015 4:21:01 PM.651]   c:\Users\Dennis\AppData\Local\Temp\ghua0lvk.0.cs(16,9) : warning CS1709: Filename specified for preprocessor directive is empty
    [7/18/2015 4:21:01 PM.651]   error CS0103: The name 'Natives' does not exist in the current context
    [7/18/2015 4:21:01 PM.651]   error CS0103: The name 'Natives' does not exist in the current context
    [7/18/2015 4:21:46 PM.357] LSPD First Response: Created new chase
    [7/18/2015 4:21:46 PM.357] LSPD First Response: Suspect added to chase
    [7/18/2015 4:22:05 PM.194] LSPD First Response: Creating ?
    [7/18/2015 4:22:25 PM.785] LSPD First Response: No more suspects useable, aborting chase
    [7/18/2015 4:22:25 PM.785] LSPD First Response: Aborted chase
    [7/18/2015 4:22:51 PM.020] Set the weather to SNOW
    [7/18/2015 4:22:59 PM.532] LSPD First Response: Creating ?
    [7/18/2015 4:24:00 PM.003] LSPD First Response: Creating ?
    [7/18/2015 4:24:04 PM.953] Set the weather to EXTRASUNNY
    [7/18/2015 4:25:09 PM.408] LSPD First Response: Creating ?
    [7/18/2015 4:25:12 PM.894] Already checked
    [7/18/2015 4:27:05 PM.688] LSPD First Response: Creating ?
    [7/18/2015 4:28:38 PM.286] LSPD First Response: Creating ?
    [7/18/2015 4:29:22 PM.345] Already checked
    [7/18/2015 4:32:20 PM.256] LSPD First Response: Creating ?
    [7/18/2015 4:35:31 PM.069] LSPD First Response: Creating ?
    [7/18/2015 4:36:32 PM.240] LSPD First Response: Created new chase
    [7/18/2015 4:36:32 PM.240] LSPD First Response: Suspect added to chase
    [7/18/2015 4:36:38 PM.114] LSPD First Response: Creating ?
    [7/18/2015 4:37:11 PM.835] LSPD First Response: No more suspects useable, aborting chase
    [7/18/2015 4:37:11 PM.835] LSPD First Response: Aborted chase
    [7/18/2015 4:46:10 PM.578] LSPD First Response: Creating ?
    [7/18/2015 4:47:06 PM.971] LSPD First Response: Creating ?
    [7/18/2015 4:47:58 PM.422] LSPD First Response: Creating ?
    [7/18/2015 4:48:48 PM.872] LSPD First Response: Creating ?
    [7/18/2015 4:50:12 PM.750] Already checked
    [7/18/2015 4:53:29 PM.948] LSPD First Response: Creating ?
    [7/18/2015 4:56:32 PM.019] LSPD First Response:
    [7/18/2015 4:56:32 PM.020] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.020] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.020] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.020] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.020] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.020] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.020] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.020] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.020] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.020] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.020] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.024] LSPD First Response: at Rage.Entity.get_Position()
    [7/18/2015 4:56:32 PM.024] at LSPD_First_Response.BackupMenu.ShowMenu()
    [7/18/2015 4:56:32 PM.024] at LSPD_First_Response.MenuManager.Process()
    [7/18/2015 4:56:32 PM.024] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.024] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.024] LSPD First Response:
    [7/18/2015 4:56:32 PM.025] LSPD First Response:
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.025] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.025] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.025] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.025] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.025] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.025] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.025] LSPD First Response: at Rage.Ped.get_IsOnFoot()
    [7/18/2015 4:56:32 PM.025] at LSPD_First_Response.ArrestManager.?()
    [7/18/2015 4:56:32 PM.025] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.025] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.025] LSPD First Response:
    [7/18/2015 4:56:32 PM.028] LSPD First Response:
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.028] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.028] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.028] LSPD First Response: Exception type: System.ArgumentException
    [7/18/2015 4:56:32 PM.028] LSPD First Response: Exception message: Invalid handle, or not a handle to an entity.
    [7/18/2015 4:56:32 PM.028] Parameter name: EntityType
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.028] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.028] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.028] LSPD First Response: at Rage.World.GetEntityByHandle[EntityType](PoolHandle handle)
    [7/18/2015 4:56:32 PM.028] at ?..ctor(UInt32 A_0)
    [7/18/2015 4:56:32 PM.028] at ?.?(UInt32 A_0)
    [7/18/2015 4:56:32 PM.028] at ?.?(Ped A_0)
    [7/18/2015 4:56:32 PM.028] at LSPD_First_Response.Mod.Main.?()
    [7/18/2015 4:56:32 PM.028] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.028] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.028] LSPD First Response:
    [7/18/2015 4:56:32 PM.041] LSPD First Response:
    [7/18/2015 4:56:32 PM.041] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.042] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.042] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.042] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.042] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.042] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.042] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.042] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.042] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.042] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.042] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.043] LSPD First Response: at Rage.Entity.get_Position()
    [7/18/2015 4:56:32 PM.043] at LSPD_First_Response.BackupMenu.ShowMenu()
    [7/18/2015 4:56:32 PM.043] at LSPD_First_Response.MenuManager.Process()
    [7/18/2015 4:56:32 PM.043] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.043] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.043] LSPD First Response:
    [7/18/2015 4:56:32 PM.044] LSPD First Response:
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.044] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.044] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.044] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.044] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.044] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.044] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.044] LSPD First Response: at Rage.Entity.get_Position()
    [7/18/2015 4:56:32 PM.044] at LSPD_First_Response.Mod.Main.?()
    [7/18/2015 4:56:32 PM.044] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.044] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.044] LSPD First Response:
    [7/18/2015 4:56:32 PM.059] LSPD First Response:
    [7/18/2015 4:56:32 PM.059] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.060] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.060] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.060] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.060] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.060] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.060] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.060] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.060] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.060] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.060] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.061] LSPD First Response: at Rage.Entity.get_Position()
    [7/18/2015 4:56:32 PM.061] at LSPD_First_Response.BackupMenu.ShowMenu()
    [7/18/2015 4:56:32 PM.061] at LSPD_First_Response.MenuManager.Process()
    [7/18/2015 4:56:32 PM.061] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.061] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.061] LSPD First Response:
    [7/18/2015 4:56:32 PM.062] LSPD First Response:
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.062] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.062] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.062] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
    [7/18/2015 4:56:32 PM.062] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.062] LSPD First Response: Inner exceptions:
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ------------------------------
    [7/18/2015 4:56:32 PM.062] LSPD First Response: Stack trace:
    [7/18/2015 4:56:32 PM.062] LSPD First Response: at Rage.Entity.get_Position()
    [7/18/2015 4:56:32 PM.062] at LSPD_First_Response.Mod.Main.?()
    [7/18/2015 4:56:32 PM.062] at Rage.GameFiber.Main()
    [7/18/2015 4:56:32 PM.062] LSPD First Response: ==============================
    [7/18/2015 4:56:32 PM.062] LSPD First Response:
    [7/19/2015 11:17:05 AM.256]
    [7/19/2015 11:17:05 AM.513]
    [7/19/2015 11:17:05 AM.513]
    [7/19/2015 11:17:05 AM.513] ====================================================================================================
    [7/19/2015 11:17:05 AM.513] Started new log on 7/19/2015 11:17:05 AM.256
    [7/19/2015 11:17:05 AM.513] ====================================================================================================
    [7/19/2015 11:17:05 AM.255] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/19/2015 11:17:05 AM.513] Log verbosity: Verbose
    [7/19/2015 11:17:05 AM.516] Initializing input system
    [7/19/2015 11:17:05 AM.522] Initializing game console
    [7/19/2015 11:17:05 AM.529] Console key has been set to F4 (key code: 115)
    [7/19/2015 11:17:06 AM.153] Console initialized
    [7/19/2015 11:17:06 AM.153] Initializing forms manager
    [7/19/2015 11:17:06 AM.157] Version: RAGE Plugin Hook v0.16.607.3592 PUBLIC ALPHA for Grand Theft Auto V
    [7/19/2015 11:17:06 AM.687] ================ RAGE Plugin Hook ================
    [7/19/2015 11:17:06 AM.687] Checking game support
    [7/19/2015 11:17:06 AM.707] Product name: Grand Theft Auto V
    [7/19/2015 11:17:06 AM.708] Product version: 1.0.393.2
    [7/19/2015 11:17:06 AM.708] Is steam version: True
    [7/19/2015 11:17:18 AM.834] Compatibility level: 0
    [7/19/2015 11:17:18 AM.834] Supported version detected
    [7/19/2015 11:17:18 AM.834] Initializing game support
    [7/19/2015 11:17:18 AM.834] Velocity limit removed.
    [7/19/2015 11:17:18 AM.834] ==================================================
    [7/19/2015 11:17:18 AM.835] Patched IsDebuggerPresent
    [7/19/2015 11:17:18 AM.835] Patching low level keyboard hook
    [7/19/2015 11:17:18 AM.835] Patched low level keyboard hook
    [7/19/2015 11:17:18 AM.835] Unhooking low level keyboard hook
    [7/19/2015 11:17:18 AM.835] Unhooked low level keyboard hook
    [7/19/2015 11:17:18 AM.835] Waiting for game initialization
    [7/19/2015 11:17:40 AM.039] Initializing hook
    [7/19/2015 11:17:40 AM.039] Completing interoperability
    [7/19/2015 11:17:40 AM.039] Initialization code 1.
    [7/19/2015 11:17:40 AM.039] Initialization code 2.
    [7/19/2015 11:17:40 AM.039] Initialization code 3.
    [7/19/2015 11:17:40 AM.039] Initialization code 4.
    [7/19/2015 11:17:40 AM.039] Initialization code 5.
    [7/19/2015 11:17:40 AM.039] Initialization code 6.
    [7/19/2015 11:17:40 AM.039] Initialization code 7.
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 1
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 2
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 3
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 4
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 5
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 6
    [7/19/2015 11:17:40 AM.039] Completing interoperability, phase 7
    [7/19/2015 11:17:40 AM.040] Initializing DirectX
    [7/19/2015 11:17:40 AM.045] Initializing Direct3D
    [7/19/2015 11:17:40 AM.045] Loading C:\windows\system32\d3d11.dll
    [7/19/2015 11:17:40 AM.045] Loaded at 0x7FF93A300000
    [7/19/2015 11:17:40 AM.045] D3D11CreateDeviceAndSwapChain at 0x7FF93A325800
    [7/19/2015 11:17:40 AM.045] Creating Direct3D 11 device and swap chain
    [7/19/2015 11:17:40 AM.055] Swap Chain created: 0x1B80E56150
    [7/19/2015 11:17:40 AM.055] Swap Chain VTable: 0x1B80E56150
    [7/19/2015 11:17:40 AM.055] Swap Chain VTable_2: 0x7FF93AF496B8
    [7/19/2015 11:17:40 AM.055] 0x485641031C41E5E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [7/19/2015 11:17:40 AM.055] D3D11Present: 0x7FF93AF3CDE0
    [7/19/2015 11:17:40 AM.055] D3D11ResizeBuffers: 0x7FF93AF4F710
    [7/19/2015 11:17:40 AM.055] D3D11ResizeTarget: 0x7FF93AF7DBE0
    [7/19/2015 11:17:40 AM.055] D3D11SetFullscreenState: 0x7FF93AF4FB40
    [7/19/2015 11:17:40 AM.057] Getting device
    [7/19/2015 11:17:40 AM.057] Retrieved device
    [7/19/2015 11:17:40 AM.057] Creating wrapper
    [7/19/2015 11:17:40 AM.065] Direct3D initialized
    [7/19/2015 11:17:40 AM.066] Direct3D watcher thread spawned
    [7/19/2015 11:17:40 AM.066] Initialized DirectX
    [7/19/2015 11:17:40 AM.115] Wrapper created
    [7/19/2015 11:17:40 AM.119] Effect created
    [7/19/2015 11:17:40 AM.119] Creating buffer
    [7/19/2015 11:17:40 AM.119] Created buffer
    [7/19/2015 11:17:40 AM.119] Creating blend state
    [7/19/2015 11:17:40 AM.119] Created blend state
    [7/19/2015 11:17:40 AM.119] Done with creation
    [7/19/2015 11:17:40 AM.577] Initializing texture system.
    [7/19/2015 11:17:40 AM.577] Initializing texture system; phase 1
    [7/19/2015 11:17:40 AM.577] Initializing texture system; phase 2
    [7/19/2015 11:17:40 AM.586] Initializing texture system; phase 3
    [7/19/2015 11:17:40 AM.586] Initializing texture system; phase 4
    [7/19/2015 11:17:40 AM.602] Initializing texture system; phase 5
    [7/19/2015 11:17:40 AM.604] Initializing texture system; phase 6
    [7/19/2015 11:17:40 AM.605] Initializing texture system; phase 7
    [7/19/2015 11:17:40 AM.607] Initializing texture system; phase 8
    [7/19/2015 11:17:40 AM.609] Initializing texture system; phase 9
    [7/19/2015 11:17:40 AM.610] Initializing texture system; phase 10
    [7/19/2015 11:17:40 AM.613] Initializing texture system; phase 11
    [7/19/2015 11:17:40 AM.613] Initializing texture system; phase 12
    [7/19/2015 11:17:40 AM.617] Initializing texture system; phase 13
    [7/19/2015 11:17:40 AM.617] Initializing texture system; phase 14
    [7/19/2015 11:17:41 AM.066] Direct3D watcher thread ended
    [7/19/2015 11:20:47 AM.356] Initializing console variable "ConsoleKey".
    [7/19/2015 11:20:47 AM.356] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [7/19/2015 11:20:47 AM.363] Read value: F4
    [7/19/2015 11:20:47 AM.363] Setting value of console variable "ConsoleKey" to stored value.
    [7/19/2015 11:20:47 AM.363] Console key has been set to F4 (key code: 115)
    [7/19/2015 11:20:47 AM.363] Initializing console variable "PluginTimeoutThreshold".
    [7/19/2015 11:20:47 AM.363] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [7/19/2015 11:20:47 AM.367] Read value: 10000
    [7/19/2015 11:20:47 AM.367] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [7/19/2015 11:20:47 AM.367] Initializing console variable "AlwaysShowConsoleOutput".
    [7/19/2015 11:20:47 AM.367] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [7/19/2015 11:20:47 AM.368] Read value: False
    [7/19/2015 11:20:47 AM.368] Setting value of console variable "AlwaysShowConsoleOutput" to stored value.
    [7/19/2015 11:20:47 AM.368] Initializing console variable "IsDeveloperModeEnabled".
    [7/19/2015 11:20:47 AM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [7/19/2015 11:20:47 AM.369] Read value: True
    [7/19/2015 11:20:47 AM.369] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [7/19/2015 11:20:47 AM.378] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/19/2015 11:20:47 AM.378] Initializing console variable "TimeScale".
    [7/19/2015 11:20:47 AM.378] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [7/19/2015 11:20:47 AM.379] Read value: 0
    [7/19/2015 11:20:47 AM.379] Setting value of console variable "TimeScale" to stored value.
    [7/19/2015 11:20:47 AM.380] Initializing console variable "WarnOnPluginLoad".
    [7/19/2015 11:20:47 AM.380] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad
    [7/19/2015 11:20:47 AM.380] Read value: True
    [7/19/2015 11:20:47 AM.380] Setting value of console variable "WarnOnPluginLoad" to stored value.
    [7/19/2015 11:20:47 AM.546] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled.
    [7/19/2015 11:20:47 AM.562]
    [7/19/2015 11:20:47 AM.562] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load.
    [7/19/2015 11:20:47 AM.563] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
    [7/19/2015 11:20:49 AM.345] <UNLOADED PLUGIN>: Initializing input system
    [7/19/2015 11:20:49 AM.349] <UNLOADED PLUGIN>: Initializing game console
    [7/19/2015 11:20:49 AM.351] <UNLOADED PLUGIN>: Initializing forms manager
    [7/19/2015 11:20:49 AM.441] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
    [7/19/2015 11:20:49 AM.771] ---------------------------------------------------------------------
    [7/19/2015 11:20:49 AM.771] LSPD FIRST RESPONSE
    [7/19/2015 11:20:49 AM.771] Version 0.2 RC 7
    [7/19/2015 11:20:49 AM.771] A G17 Media Modification
    [7/19/2015 11:20:49 AM.771] - Developed by LMS & Sam
    [7/19/2015 11:20:49 AM.771] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
    [7/19/2015 11:20:49 AM.771] � Copyright 2015, G17 Media, www.lspdfr.com
    [7/19/2015 11:20:49 AM.771] ---------------------------------------------------------------------
    [7/19/2015 11:20:49 AM.771] LSPD First Response: Running LSPD First Response 0.2 Rel. Candidate 7
    [7/19/2015 11:20:49 AM.771] LSPD First Response: Copyright � 2015, G17 Media, www.lspdfr.com
    [7/19/2015 11:20:50 AM.129] Cached police
    [7/19/2015 11:20:50 AM.129] Cached police2
    [7/19/2015 11:20:50 AM.129] Cached policet
    [7/19/2015 11:20:50 AM.129] Cached sheriff2
    [7/19/2015 11:20:50 AM.129] Cached sheriff
    [7/19/2015 11:20:50 AM.129] Cached police4
    [7/19/2015 11:20:50 AM.129] Cached policeb
    [7/19/2015 11:20:50 AM.129] Cached policeb
    [7/19/2015 11:20:50 AM.129] Cached policeb
    [7/19/2015 11:20:50 AM.129] Cached fbi2
    [7/19/2015 11:20:50 AM.129] Cached policeold1
    [7/19/2015 11:20:50 AM.129] Cached policeold2
    [7/19/2015 11:20:50 AM.129] Cached policeold2
    [7/19/2015 11:20:50 AM.129] Cached buzzard
    [7/19/2015 11:20:50 AM.129] Cached polmav
    [7/19/2015 11:20:50 AM.129] Cached frogger2
    [7/19/2015 11:20:50 AM.129] Cached ambulance
    [7/19/2015 11:20:50 AM.129] Cached firetruk
    [7/19/2015 11:20:50 AM.249] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
    [7/19/2015 11:20:50 AM.262] LSPD First Response: We have 1 callouts registered
    [7/19/2015 11:20:50 AM.262] LSPD First Response: CalloutManager initialized
    [7/19/2015 11:22:07 AM.215] Compilation failed
    [7/19/2015 11:22:07 AM.215]   c:\Users\Dennis\AppData\Local\Temp\1npvcted.0.cs(16,9) : warning CS1709: Filename specified for preprocessor directive is empty
    [7/19/2015 11:22:07 AM.215]   error CS0103: The name 'Natives' does not exist in the current context
    [7/19/2015 11:22:07 AM.215]   error CS0103: The name 'Natives' does not exist in the current context
    [7/19/2015 11:24:26 AM.192] Unknown command or variable "teleporttow"
    [7/19/2015 11:24:36 AM.931] Compilation failed
    [7/19/2015 11:24:36 AM.931]   c:\Users\Dennis\AppData\Local\Temp\jyx5kaud.0.cs(16,9) : warning CS1709: Filename specified for preprocessor directive is empty
    [7/19/2015 11:24:36 AM.931]   error CS0103: The name 'Natives' does not exist in the current context
    [7/19/2015 11:24:36 AM.931]   error CS0103: The name 'Natives' does not exist in the current context
    [7/19/2015 11:24:38 AM.483] LSPD First Response: Creating ?
    [7/19/2015 11:28:56 AM.885] LSPD First Response: Creating ?
    [7/19/2015 11:31:01 AM.943] LSPD First Response: Creating ?
    [7/19/2015 11:47:27 AM.634] Compilation successful.
    [7/19/2015 11:47:28 AM.032] <UNLOADED PLUGIN>: Initializing input system
    [7/19/2015 11:47:28 AM.036] <UNLOADED PLUGIN>: Initializing game console
    [7/19/2015 11:47:28 AM.038] <UNLOADED PLUGIN>: Initializing forms manager
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859:
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: ==============================
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: UNHANDLED EXCEPTION DURING GAME THREAD TICK
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: ------------------------------
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: Origin: Game fiber "Plugin "Generated Code 167692859" main thread".
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: ------------------------------
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: Exception type: System.InvalidOperationException
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: Exception message: Model with hash 0x080c4735 could not be loaded within a reasonable time. It may be invalid
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: ------------------------------
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: Inner exceptions:
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: ------------------------------
    [7/19/2015 11:47:31 AM.481] Generated Code 167692859: Stack trace:
    [7/19/2015 11:47:31 AM.485] Generated Code 167692859: at Rage.Model.LoadAndWait()
    [7/19/2015 11:47:31 AM.485] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
    [7/19/2015 11:47:31 AM.485] at Plugin.Main() in :line 1
    [7/19/2015 11:47:31 AM.485] at Rage.GameFiber.Main()
    [7/19/2015 11:47:31 AM.485] Generated Code 167692859: ==============================
    [7/19/2015 11:47:31 AM.485] Generated Code 167692859:
    [7/19/2015 11:47:32 AM.413] LSPD First Response: Creating ?
    [7/19/2015 11:47:33 AM.228] Compilation successful.
    [7/19/2015 11:47:33 AM.625] <UNLOADED PLUGIN>: Initializing input system
    [7/19/2015 11:47:33 AM.629] <UNLOADED PLUGIN>: Initializing game console
    [7/19/2015 11:47:33 AM.631] <UNLOADED PLUGIN>: Initializing forms manager
    [7/19/2015 11:53:35 AM.656] Already checked
    [7/19/2015 11:53:40 AM.063] LSPD First Response: Creating ?
    [7/19/2015 11:54:23 AM.989] Already checked
    [7/19/2015 11:55:17 AM.450] Already checked
    [7/19/2015 11:55:32 AM.989] Already checked
    [7/19/2015 11:55:40 AM.960] LSPD First Response: Creating ?
    [7/19/2015 11:56:30 AM.398] LSPD First Response: Creating ?
    [7/19/2015 11:56:31 AM.904] Already checked
    [7/19/2015 11:56:41 AM.100] Already checked
    [7/19/2015 11:56:54 AM.856] Already checked
    [7/19/2015 11:59:41 AM.775] LSPD First Response: Creating ?
    [7/20/2015 3:51:01 PM.385]
    [7/20/2015 3:51:01 PM.394]
    [7/20/2015 3:51:01 PM.394]
    [7/20/2015 3:51:01 PM.394] ====================================================================================================
    [7/20/2015 3:51:01 PM.394] Started new log on 7/20/2015 3:51:01 PM.385
    [7/20/2015 3:51:01 PM.394] ====================================================================================================
    [7/20/2015 3:51:01 PM.383] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/20/2015 3:51:01 PM.395] Log verbosity: Verbose
    [7/20/2015 3:51:01 PM.398] Initializing input system
    [7/20/2015 3:51:01 PM.404] Initializing game console
    [7/20/2015 3:51:01 PM.412] Console key has been set to F4 (key code: 115)
    [7/20/2015 3:51:01 PM.481] Console initialized
    [7/20/2015 3:51:01 PM.481] Initializing forms manager
    [7/20/2015 3:51:01 PM.485] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
    [7/20/2015 3:51:01 PM.494] ================ RAGE Plugin Hook ================
    [7/20/2015 3:51:01 PM.496] Checking game support
    [7/20/2015 3:51:01 PM.504] Product name: Grand Theft Auto V
    [7/20/2015 3:51:01 PM.505] Product version: 1.0.393.4
    [7/20/2015 3:51:01 PM.505] Is steam version: True
    [7/20/2015 3:51:01 PM.636] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
    [7/20/2015 3:51:01 PM.636] Initializing game support
    [7/20/2015 3:51:01 PM.780]
    [7/20/2015 3:51:01 PM.780] ==============================
    [7/20/2015 3:51:01 PM.781] UNHANDLED EXCEPTION OCCURRED
    [7/20/2015 3:51:01 PM.781] ------------------------------
    [7/20/2015 3:51:01 PM.781] Origin: HOOK
    [7/20/2015 3:51:01 PM.781] ------------------------------
    [7/20/2015 3:51:01 PM.781] Exception type: System.NullReferenceException
    [7/20/2015 3:51:01 PM.781] Exception message: Object reference not set to an instance of an object.
    [7/20/2015 3:51:01 PM.781] ------------------------------
    [7/20/2015 3:51:01 PM.781] Inner exceptions:
    [7/20/2015 3:51:01 PM.781] ------------------------------
    [7/20/2015 3:51:01 PM.781] Stack trace:
    [7/20/2015 3:51:01 PM.829] at InitializeGameSupport()
    [7/20/2015 3:51:01 PM.829] ==============================
    [7/20/2015 3:51:01 PM.829]
    [7/20/2015 3:51:39 PM.823]
    [7/20/2015 3:51:39 PM.829]
    [7/20/2015 3:51:39 PM.829]
    [7/20/2015 3:51:39 PM.829] ====================================================================================================
    [7/20/2015 3:51:39 PM.829] Started new log on 7/20/2015 3:51:39 PM.823
    [7/20/2015 3:51:39 PM.829] ====================================================================================================
    [7/20/2015 3:51:39 PM.818] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/20/2015 3:51:39 PM.829] Log verbosity: Verbose
    [7/20/2015 3:51:39 PM.836] Initializing input system
    [7/20/2015 3:51:39 PM.842] Initializing game console
    [7/20/2015 3:51:39 PM.854] Console key has been set to F4 (key code: 115)
    [7/20/2015 3:51:39 PM.893] Console initialized
    [7/20/2015 3:51:39 PM.893] Initializing forms manager
    [7/20/2015 3:51:39 PM.897] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
    [7/20/2015 3:51:39 PM.905] ================ RAGE Plugin Hook ================
    [7/20/2015 3:51:39 PM.906] Checking game support
    [7/20/2015 3:51:39 PM.915] Product name: Grand Theft Auto V
    [7/20/2015 3:51:39 PM.915] Product version: 1.0.393.4
    [7/20/2015 3:51:39 PM.915] Is steam version: True
    [7/20/2015 3:51:40 PM.042] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
    [7/20/2015 3:51:40 PM.042] Initializing game support
    [7/20/2015 3:51:40 PM.161]
    [7/20/2015 3:51:40 PM.161] ==============================
    [7/20/2015 3:51:40 PM.161] UNHANDLED EXCEPTION OCCURRED
    [7/20/2015 3:51:40 PM.161] ------------------------------
    [7/20/2015 3:51:40 PM.161] Origin: HOOK
    [7/20/2015 3:51:40 PM.161] ------------------------------
    [7/20/2015 3:51:40 PM.161] Exception type: System.NullReferenceException
    [7/20/2015 3:51:40 PM.161] Exception message: Object reference not set to an instance of an object.
    [7/20/2015 3:51:40 PM.161] ------------------------------
    [7/20/2015 3:51:40 PM.161] Inner exceptions:
    [7/20/2015 3:51:40 PM.161] ------------------------------
    [7/20/2015 3:51:40 PM.161] Stack trace:
    [7/20/2015 3:51:40 PM.164] at InitializeGameSupport()
    [7/20/2015 3:51:40 PM.164] ==============================
    [7/20/2015 3:51:40 PM.164]
    [7/20/2015 3:52:24 PM.871]
    [7/20/2015 3:52:24 PM.873]
    [7/20/2015 3:52:24 PM.873]
    [7/20/2015 3:52:24 PM.873] ====================================================================================================
    [7/20/2015 3:52:24 PM.874] Started new log on 7/20/2015 3:52:24 PM.871
    [7/20/2015 3:52:24 PM.874] ====================================================================================================
    [7/20/2015 3:52:24 PM.868] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/20/2015 3:52:24 PM.874] Log verbosity: Verbose
    [7/20/2015 3:52:24 PM.878] Initializing input system
    [7/20/2015 3:52:24 PM.886] Initializing game console
    [7/20/2015 3:52:24 PM.899] Console key has been set to F4 (key code: 115)
    [7/20/2015 3:52:24 PM.941] Console initialized
    [7/20/2015 3:52:24 PM.941] Initializing forms manager
    [7/20/2015 3:52:24 PM.945] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
    [7/20/2015 3:52:24 PM.954] ================ RAGE Plugin Hook ================
    [7/20/2015 3:52:24 PM.955] Checking game support
    [7/20/2015 3:52:24 PM.964] Product name: Grand Theft Auto V
    [7/20/2015 3:52:24 PM.964] Product version: 1.0.393.4
    [7/20/2015 3:52:24 PM.964] Is steam version: True
    [7/20/2015 3:52:25 PM.094] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
    [7/20/2015 3:52:25 PM.094] Initializing game support
    [7/20/2015 3:52:25 PM.211]
    [7/20/2015 3:52:25 PM.211] ==============================
    [7/20/2015 3:52:25 PM.211] UNHANDLED EXCEPTION OCCURRED
    [7/20/2015 3:52:25 PM.211] ------------------------------
    [7/20/2015 3:52:25 PM.211] Origin: HOOK
    [7/20/2015 3:52:25 PM.211] ------------------------------
    [7/20/2015 3:52:25 PM.211] Exception type: System.NullReferenceException
    [7/20/2015 3:52:25 PM.211] Exception message: Object reference not set to an instance of an object.
    [7/20/2015 3:52:25 PM.211] ------------------------------
    [7/20/2015 3:52:25 PM.211] Inner exceptions:
    [7/20/2015 3:52:25 PM.212] ------------------------------
    [7/20/2015 3:52:25 PM.212] Stack trace:
    [7/20/2015 3:52:25 PM.215] at InitializeGameSupport()
    [7/20/2015 3:52:25 PM.215] ==============================
    [7/20/2015 3:52:25 PM.215]
    [7/20/2015 3:57:09 PM.178]
    [7/20/2015 3:57:09 PM.179]
    [7/20/2015 3:57:09 PM.179]
    [7/20/2015 3:57:09 PM.179] ====================================================================================================
    [7/20/2015 3:57:09 PM.179] Started new log on 7/20/2015 3:57:09 PM.178
    [7/20/2015 3:57:09 PM.179] ====================================================================================================
    [7/20/2015 3:57:09 PM.177] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [7/20/2015 3:57:09 PM.179] Log verbosity: Verbose
    [7/20/2015 3:57:09 PM.181] Initializing input system
    [7/20/2015 3:57:09 PM.184] Initializing game console
    [7/20/2015 3:57:09 PM.191] Console key has been set to F4 (key code: 115)
    [7/20/2015 3:57:09 PM.227] Console initialized
    [7/20/2015 3:57:09 PM.227] Initializing forms manager
    [7/20/2015 3:57:09 PM.230] Version: RAGE Plugin Hook v0.17.639.4039 PUBLIC ALPHA for Grand Theft Auto V
    [7/20/2015 3:57:09 PM.238] ================ RAGE Plugin Hook ================
    [7/20/2015 3:57:09 PM.239] Checking game support
    [7/20/2015 3:57:09 PM.247] Product name: Grand Theft Auto V
    [7/20/2015 3:57:09 PM.247] Product version: 1.0.393.4
    [7/20/2015 3:57:09 PM.247] Is steam version: True
    [7/20/2015 3:57:09 PM.375] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
    [7/20/2015 3:57:09 PM.375] Initializing game support
    [7/20/2015 3:57:09 PM.497]
    [7/20/2015 3:57:09 PM.497] ==============================
    [7/20/2015 3:57:09 PM.497] UNHANDLED EXCEPTION OCCURRED
    [7/20/2015 3:57:09 PM.497] ------------------------------
    [7/20/2015 3:57:09 PM.497] Origin: HOOK
    [7/20/2015 3:57:09 PM.497] ------------------------------
    [7/20/2015 3:57:09 PM.497] Exception type: System.NullReferenceException
    [7/20/2015 3:57:09 PM.497] Exception message: Object reference not set to an instance of an object.
    [7/20/2015 3:57:09 PM.497] ------------------------------
    [7/20/2015 3:57:09 PM.497] Inner exceptions:
    [7/20/2015 3:57:09 PM.497] ------------------------------
    [7/20/2015 3:57:09 PM.497] Stack trace:
    [7/20/2015 3:57:09 PM.500] at InitializeGameSupport()
    [7/20/2015 3:57:09 PM.500] ==============================
    [7/20/2015 3:57:09 PM.500]
   

Edited by willpv23
Spoiler added.

Untitled-1.png

1-ADAM-12 RESPONDING CODE 3

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  • Management Team

If you are posting a log that is a mile long, please use a spoiler next time. Thanks.

"Work and ideas get stolen, then you keep moving on doing your thing."

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I have the same problem with the same advice, and yes, it happens when you start GTA V through Rangehook, please help us. Thank you

Need to wait for the RageHookPluggin to get updated due to R* update. Scripthook has recently updated just for you info

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  • I am very ignorant about this stuff so do I have to wait for a new Ragehookplugin (which is in the Rage website?) or I can use another software? 

    Don't you worry, help is usually around the nearest corner on this site my friend. Once the Rage Plugin has been updated this site will let you know, just check out the homepage for updates. You can also check out the RAGE Plugin Site yourself. However if you are a lil uncertain with things then it may be best to wait here for LSPDFR to update everything and follow whatever instructions they give.

  • No other software can be used to load LSPDFR, only the RAGE. Just to let you know Scripthook has recently been updated also.(Alex Blade).

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True, I don't update my game untill everything I use for the game is updated, This can take a lot of time, but with the base things you need such as Ragehook, everything should be around the corner the next day or 3 days.

Did I help? If I did, you would help me if you would help that like button :)

 

 

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Steam off-line mode doesn't work with GTAV...far as I can tell.  I get a screen that says that RSC must be connected to play: Retry or Quit...both of which end up shutting GTAV down if no internet.

Anybody able to play Steam off-line?

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Steam off-line mode doesn't work with GTAV...far as I can tell.  I get a screen that says that RSC must be connected to play: Retry or Quit...both of which end up shutting GTAV down if no internet.

Anybody able to play Steam off-line?

Here ! I can . I just offline steam and start GTA V , it asks me update or launch . I launch , then the gta 5 launcher run normally in offline , and the game pop up .

Edited by Claymmorez
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