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What do you want to see more of in LCPDFR?

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Maybe some policing above the street level? Like collecting evidence, then giving them to the lab, making a trace to a certain suspect, and finally arresting him, in airport or in his apartment or in docks...

 

 

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  • As mentioned before in this post, and as I've mentioned earlier, more "boring" and peaceful police tasks, for instance: Domestic disputes Traffic accidents Shoplifters (clothing shops have al

  • How about some Officer assistant calls like Joining a pursuit in progress, and maybe some MVA's...ummm built in radar and random car speeding if possible, and lastly, how bout a traffic stop, you ask

  • stevizzle
    stevizzle

    I would like to see more realistic calls like police actually get like domestic violence calls or a reckless driver call or an assualt or rape or murder things that actually happen frequently and mayb

I'd like to see a feature where you can play as a transport officer. You'd get calls from around the city to go pick up an arrested person from another officer and transport them to the jail (or hospital if injured).

Id love to see more realistic situations. Perhaps getting a call about vandalism and actually having to do some investigative work. It would be awesome to be able to call for back-up on traffic stops as well. For instance if I have a vehicle with a tag hit of being stolen I would like to be able to treat that traffic stop as a felony stop. Some back-up and being able to order the person out of the vehicle without it conflicting with the lcpdfr traffic stop functions. I think implementing search warrants on certain houses or businesses would be a great addition as well. Maybe add a feature to include some type of report writing. Lcpdfr is a great mod as it is but a few tweaks and or additions would make it the best mod out there hands down. 

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When  you pursuit on foot that you can say; STOP LCPD PUT YOUR HANDS ON YOUR  HEAD! and when  the cop says that  he shows his lcpd badge....

 

or something like, conversation with dispatch;  when pulling over  a car:

 

Officer; central i  just pulled over  a (car model) the license plate is (randomly a license plate).

Dispatch; copy that (officer name) do you need assistence?

Officers; yes send me a unit to handle it / no i can handle it by my self

Dispatch; Copy that sending a unit right know dont be a hero wait for backup / aright be carefull

 

when you go to a emergency call or crime scene

 

Officer; Central im on my way to the crime scene

Dispatch; Copy that do you need assistence

Officer; yes send some backup to the crime scene / no i can handle it  by my self

 

and stuff like that its text only  so no sound, thats much easier.

 

 

[u]PUNISHER STYLE [/u]

PROTECTING AND SERVING

[img]http://www.lcpdfr.com/crimestats/user/12017/sig.jpg[/img]

More focused on multiplayer support.  I remember when I was getting help from some of the LCPDFR devs last year, they mentioned 1.0 would include much more support with multiplayer and callouts would be ran globally instead of client side.  Also MP related crashes. 

 

Ive developed many personal scripts that I have not released yet that make policing persistent, saving your uniform, weapon loadout, police vehicle with gear/ammo in it.  Also many other persistent things such as ATM accounts, house storage etc.

 

I will most likely release after 1.0 to see if its compatible or not.

I agree, MP really needs to be improved.  Also, it would by awesome to have callouts synced, ex. everyone in lobby gets the same calls, same locations.

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/29217/sig.jpg[/img]

  • 2 weeks later...

Hello Everyone. I just had a question/suggestion which I think is good but im looking for feedback as well.

You know how in gta 4/5 when you are in trouble with the police you get stars going from 1-5. Could that be implemented in LCPDFR as in you can choose how many resources need to be spent on a target or how many resources are available to help you arrest the perpetrator. Just thought this might help especially with the new lcpdfr mod. 

Thanks.

  • 3 weeks later...

It's safe to say that I am satisfied with the basic "right out of the box" product LCPDFR has to offer, however if I could pick something to add...it would be:

 

-Better AI system

 

-Make it easier to implement skins/mods

 

-MORE MISSIONS and CALLS!

[img]http://www.lcpdfr.com/crimestats/user/129590/sig.jpg[/img]

  • 2 weeks later...

The above as well as this, the ability to check, on the computer. For valid insurance coverage.

"I'll kill them with my bare hands!" -Saxton Hale on Hippies

  • 2 weeks later...

Well first and foremost I'd love to see more stability.

I'm also with the others in lines of a larger variety of random callouts to accept, one I thought up the other day in comparison to NY is random parking authority callouts (Cause you figure the parking authority staff definitely get the occasional crazy person who just does not wanna accept the tow/ticket).

I'd also love to see Traffic-flow integrated into First Response with some stability, I love the random AI emergency callouts with exception of the fact when I come across them the fire trucks/police cruisers are usually being driven by civilians who trigger a 'Car jacking' call, as the one time I came across a random fire truck with its lights going being driven by civilians, it followed up a few seconds later with several cruisers pulling it over and shooting them, lol.

Also to emphasize with some editing to Asuna's idea, how about a more realistic approach of, rather than people just running when you might pull them out of the car, the occasional car driving off as soon as you step out of vehicle and start approaching. And/or also being able to specifically call for an extra unit if a vehicle might have say, 3+ people in it, etc.

I only care about multiplayer stability!

2008 Crown Vic

Please make the dispatch speak louder and make everything to be said by the dispatch, and make the player speak to the dispatch all he is going to do LOUDER. Please make more animations, PLease improve everything and realistic, like MulleDK19's features of his LCPD mod, which police AI is improved and more animations, and also smarter enemy AI.  

 

Please, even without too much callouts, etc, just improve the Police AI and please more animations to the realistic world, like when arresting suspect. 


Also Improve AI driving please


Also make more speeches please, it will be highly appreciated


http://www.youtube.com/user/MulleDK13/search?query=gta+iv add these features of MulleDK19's LCPD mod


http://www.youtube.com/user/MulleDK13/search?query=gta+iv add these brilliant features of MulleDK19's LCPD mod

sig.jpg

i want the next version of LCPDFR were you can choose cars you can add cars to do traffic stops other cars then the (police ,police 2,fbi,noose,polpartiot,and the stockades. so like a car to do a traffic stop in like the Cavlcade 

 

When your driving down the motorway (highway) or even on smaller roads, you can come across an AI cop who has pulled someone over and is doing the ID checks and it comes up on screen what they have found etc.

When your driving down the motorway (highway) or even on smaller roads, you can come across an AI cop who has pulled someone over and is doing the ID checks and it comes up on screen what they have found etc.

That would be cool to see

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