Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

daimyo21

Members
  • Joined

  • Last visited

Reputation Activity

  1. Like
    daimyo21 got a reaction from Chip. in Daimyo's RPG Mod Pack - Community Edition   
    Included in this community mod pack are a collection of my mods that have never been released until now.
    Have or know a mod that will go well with this mod pack? Gain permission of the mod creator or contact me (if its your mod) and I will add it in if it fits in or community votes it in.
     
    Introduction:
     
    Hey everyone, like many of you, I instantly fell in love with LCPDFR and GTA IV modding.  Over the past 4+ years, I have seen some amazing RPG focused mods and I have been working on a collection of my own mods that focus more on these same RPG elements in multiplayer(these work in SP too).   You'd find some of these same RPG elements in older mods such as SAMP/MTA. 
     
    Most of my mods were never really finished and more for just myself and my personal enjoyment in development.  However, I always came back to them, always adding and polishing for a better multiplayer experience.  Then they would just sit buried away on my backup hard drive until the next visit.  With LCPDFR 1.0 around the corner and most of my mods being close to finished, I've decided to finally get to releasing them while adding last minute touches and polishing for a more proper release. 
     
    With inspiration, support, and permission from other modders, I have compiled and modified community mods to work along-side my mods/other popular mods, while adding more functionality and multiplayer compatibility to some of those mods with a bigger scope in mind.  Some of these community mods are simply recommended with INI changes.
     
     
    Whats so unique about this mod pack?
    Well for starters, most of my scripts and the community modified ones use a persistent autosave functionality, saving all your characters/cars/inventory items/weapons etc. so you never have to use a bloated trainer again while getting back into a game is as easy as pressing CTRL + SHIFT + ALT + L.  If you add in all the mods combined, and much focus on improvements/compatibility fixes in multiplayer, you essentially can play LCPDFR/Anything Cooperatively/Versus online with friends, while having RPG/realism elements that never lose immersion from a trainer/other elements.
     
    Are these solely to be played with LCPDFR and mods alike?
    No, but keep in mind, I created my scripts/modified community ones with the intention of playing it alongside LCPDFR and popular mods alike in multiplayer with better multiplayer compatibility and stability.  However, most of these can be used in singleplayer and for whatever other mods you want to use them with.
     
    Will you add more mods to the mod pack?
    Yes, I had plans to add more, but its very time consuming and permission must be granted by the author.  Know a mod that would go well with these mods in multiplayer?  Contact the creator and let me know, Ill add it accordingly if it fits in with these mods.
     
    Changelog v1.2.2b:
     
     
    Changelog v1.2.1b:
     
     
    Changelog v1.2b:
     
    Changelog v1.1b:
     
     
    Mod Pack List + Descriptions (in no particular order):
     
    PublicHostGame:
    *Global Mod Pack Controls Display Menu included, in-game use: SHIFT + ALT + M  (both controls/image can be modified)
     
     
     
    Persistent Persons:
     
     
    Everything Car:
     
     
    Food Mod:
     
     
    MPBlips:
     
     
    PvP Wanted:
     
     
    Weapon Vendors:
     
     
     
    Bank Account - Modified:
     
     
    Bleed Heal - Modified:
     
     
    Weapon Storage - Modified:
     
     
    Weapon Weight - Modified INI:
     
     
     
    Cautious Drivers - Modified INI:
     
     
    Crash Injury - Modified INI:
     
     
    Other Mods INI files included in the Mod Pack for convenience/recommendation purposes:
     
     
     
    >***Community Mod Pack is now Available Click Here***
     
    Credits:
    -Modders with released script mods in this mod pack: AngryAmoeba, BR_Goianiense, endosan
    -Olaf and Killatomate for their time spent tweaking/improving realistic car damage, handling which I included a version for vehicles, not choppers
    -Special thanks to scripthook IRC community channel (which includes some of the LCPDFR team) found here: http://www.gtaforums.com/index.php?showtopic=479739
    Without their support and help, lots of mods you see out now, probably wouldnt of been made.  If your interested in coding, these guys are the ones to talk to if the channel is still active.
     
    -All other community modders who inspire, motivate, and innovate new ideas for GTA IV, and those who support them positively.  Without any support from those who play the mods and give feedback, lots of motivation would be lost in finishing/releasing/creating new mods.
     
     
    -Friends/Testers:
    Jin-Tow, GallifreyGal, Johnio
  2. Like
    daimyo21 got a reaction from Original Light in Daimyo's RPG Mod Pack - Community Edition   
    Included in this community mod pack are a collection of my mods that have never been released until now.
    Have or know a mod that will go well with this mod pack? Gain permission of the mod creator or contact me (if its your mod) and I will add it in if it fits in or community votes it in.
     
    Introduction:
     
    Hey everyone, like many of you, I instantly fell in love with LCPDFR and GTA IV modding.  Over the past 4+ years, I have seen some amazing RPG focused mods and I have been working on a collection of my own mods that focus more on these same RPG elements in multiplayer(these work in SP too).   You'd find some of these same RPG elements in older mods such as SAMP/MTA. 
     
    Most of my mods were never really finished and more for just myself and my personal enjoyment in development.  However, I always came back to them, always adding and polishing for a better multiplayer experience.  Then they would just sit buried away on my backup hard drive until the next visit.  With LCPDFR 1.0 around the corner and most of my mods being close to finished, I've decided to finally get to releasing them while adding last minute touches and polishing for a more proper release. 
     
    With inspiration, support, and permission from other modders, I have compiled and modified community mods to work along-side my mods/other popular mods, while adding more functionality and multiplayer compatibility to some of those mods with a bigger scope in mind.  Some of these community mods are simply recommended with INI changes.
     
     
    Whats so unique about this mod pack?
    Well for starters, most of my scripts and the community modified ones use a persistent autosave functionality, saving all your characters/cars/inventory items/weapons etc. so you never have to use a bloated trainer again while getting back into a game is as easy as pressing CTRL + SHIFT + ALT + L.  If you add in all the mods combined, and much focus on improvements/compatibility fixes in multiplayer, you essentially can play LCPDFR/Anything Cooperatively/Versus online with friends, while having RPG/realism elements that never lose immersion from a trainer/other elements.
     
    Are these solely to be played with LCPDFR and mods alike?
    No, but keep in mind, I created my scripts/modified community ones with the intention of playing it alongside LCPDFR and popular mods alike in multiplayer with better multiplayer compatibility and stability.  However, most of these can be used in singleplayer and for whatever other mods you want to use them with.
     
    Will you add more mods to the mod pack?
    Yes, I had plans to add more, but its very time consuming and permission must be granted by the author.  Know a mod that would go well with these mods in multiplayer?  Contact the creator and let me know, Ill add it accordingly if it fits in with these mods.
     
    Changelog v1.2.2b:
     
     
    Changelog v1.2.1b:
     
     
    Changelog v1.2b:
     
    Changelog v1.1b:
     
     
    Mod Pack List + Descriptions (in no particular order):
     
    PublicHostGame:
    *Global Mod Pack Controls Display Menu included, in-game use: SHIFT + ALT + M  (both controls/image can be modified)
     
     
     
    Persistent Persons:
     
     
    Everything Car:
     
     
    Food Mod:
     
     
    MPBlips:
     
     
    PvP Wanted:
     
     
    Weapon Vendors:
     
     
     
    Bank Account - Modified:
     
     
    Bleed Heal - Modified:
     
     
    Weapon Storage - Modified:
     
     
    Weapon Weight - Modified INI:
     
     
     
    Cautious Drivers - Modified INI:
     
     
    Crash Injury - Modified INI:
     
     
    Other Mods INI files included in the Mod Pack for convenience/recommendation purposes:
     
     
     
    >***Community Mod Pack is now Available Click Here***
     
    Credits:
    -Modders with released script mods in this mod pack: AngryAmoeba, BR_Goianiense, endosan
    -Olaf and Killatomate for their time spent tweaking/improving realistic car damage, handling which I included a version for vehicles, not choppers
    -Special thanks to scripthook IRC community channel (which includes some of the LCPDFR team) found here: http://www.gtaforums.com/index.php?showtopic=479739
    Without their support and help, lots of mods you see out now, probably wouldnt of been made.  If your interested in coding, these guys are the ones to talk to if the channel is still active.
     
    -All other community modders who inspire, motivate, and innovate new ideas for GTA IV, and those who support them positively.  Without any support from those who play the mods and give feedback, lots of motivation would be lost in finishing/releasing/creating new mods.
     
     
    -Friends/Testers:
    Jin-Tow, GallifreyGal, Johnio
  3. Like
    daimyo21 got a reaction from Double Doppler in Daimyo's RPG Mod Pack - Community Edition   
    Included in this community mod pack are a collection of my mods that have never been released until now.
    Have or know a mod that will go well with this mod pack? Gain permission of the mod creator or contact me (if its your mod) and I will add it in if it fits in or community votes it in.
     
    Introduction:
     
    Hey everyone, like many of you, I instantly fell in love with LCPDFR and GTA IV modding.  Over the past 4+ years, I have seen some amazing RPG focused mods and I have been working on a collection of my own mods that focus more on these same RPG elements in multiplayer(these work in SP too).   You'd find some of these same RPG elements in older mods such as SAMP/MTA. 
     
    Most of my mods were never really finished and more for just myself and my personal enjoyment in development.  However, I always came back to them, always adding and polishing for a better multiplayer experience.  Then they would just sit buried away on my backup hard drive until the next visit.  With LCPDFR 1.0 around the corner and most of my mods being close to finished, I've decided to finally get to releasing them while adding last minute touches and polishing for a more proper release. 
     
    With inspiration, support, and permission from other modders, I have compiled and modified community mods to work along-side my mods/other popular mods, while adding more functionality and multiplayer compatibility to some of those mods with a bigger scope in mind.  Some of these community mods are simply recommended with INI changes.
     
     
    Whats so unique about this mod pack?
    Well for starters, most of my scripts and the community modified ones use a persistent autosave functionality, saving all your characters/cars/inventory items/weapons etc. so you never have to use a bloated trainer again while getting back into a game is as easy as pressing CTRL + SHIFT + ALT + L.  If you add in all the mods combined, and much focus on improvements/compatibility fixes in multiplayer, you essentially can play LCPDFR/Anything Cooperatively/Versus online with friends, while having RPG/realism elements that never lose immersion from a trainer/other elements.
     
    Are these solely to be played with LCPDFR and mods alike?
    No, but keep in mind, I created my scripts/modified community ones with the intention of playing it alongside LCPDFR and popular mods alike in multiplayer with better multiplayer compatibility and stability.  However, most of these can be used in singleplayer and for whatever other mods you want to use them with.
     
    Will you add more mods to the mod pack?
    Yes, I had plans to add more, but its very time consuming and permission must be granted by the author.  Know a mod that would go well with these mods in multiplayer?  Contact the creator and let me know, Ill add it accordingly if it fits in with these mods.
     
    Changelog v1.2.2b:
     
     
    Changelog v1.2.1b:
     
     
    Changelog v1.2b:
     
    Changelog v1.1b:
     
     
    Mod Pack List + Descriptions (in no particular order):
     
    PublicHostGame:
    *Global Mod Pack Controls Display Menu included, in-game use: SHIFT + ALT + M  (both controls/image can be modified)
     
     
     
    Persistent Persons:
     
     
    Everything Car:
     
     
    Food Mod:
     
     
    MPBlips:
     
     
    PvP Wanted:
     
     
    Weapon Vendors:
     
     
     
    Bank Account - Modified:
     
     
    Bleed Heal - Modified:
     
     
    Weapon Storage - Modified:
     
     
    Weapon Weight - Modified INI:
     
     
     
    Cautious Drivers - Modified INI:
     
     
    Crash Injury - Modified INI:
     
     
    Other Mods INI files included in the Mod Pack for convenience/recommendation purposes:
     
     
     
    >***Community Mod Pack is now Available Click Here***
     
    Credits:
    -Modders with released script mods in this mod pack: AngryAmoeba, BR_Goianiense, endosan
    -Olaf and Killatomate for their time spent tweaking/improving realistic car damage, handling which I included a version for vehicles, not choppers
    -Special thanks to scripthook IRC community channel (which includes some of the LCPDFR team) found here: http://www.gtaforums.com/index.php?showtopic=479739
    Without their support and help, lots of mods you see out now, probably wouldnt of been made.  If your interested in coding, these guys are the ones to talk to if the channel is still active.
     
    -All other community modders who inspire, motivate, and innovate new ideas for GTA IV, and those who support them positively.  Without any support from those who play the mods and give feedback, lots of motivation would be lost in finishing/releasing/creating new mods.
     
     
    -Friends/Testers:
    Jin-Tow, GallifreyGal, Johnio

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.