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What do you want to see more of in LCPDFR?

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  • 2 weeks later...
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  • As mentioned before in this post, and as I've mentioned earlier, more "boring" and peaceful police tasks, for instance: Domestic disputes Traffic accidents Shoplifters (clothing shops have al

  • How about some Officer assistant calls like Joining a pursuit in progress, and maybe some MVA's...ummm built in radar and random car speeding if possible, and lastly, how bout a traffic stop, you ask

  • stevizzle
    stevizzle

    I would like to see more realistic calls like police actually get like domestic violence calls or a reckless driver call or an assualt or rape or murder things that actually happen frequently and mayb

First of all great MOD! You guys really blow that other *unnamed* police mod outta the water :thumbsup:

I've seen some good ideas mentioned in this forum but I wanted to give my spin off of a few things that I think could be a little more fine-tuned. When starting the mod before selecting a player type picking a specialty would be cool. Or as some have suggested a progressive promotion hierarchy where you can accept or decline promotions after responding and completing x-amount of calls successfully. Some ideas are as follows;

Patrol Officer: Currently in place in the mod. I think the calls are relevant and the ability to complete traffic stops fit this profile nicely.

- Only suggestion here is in pursuits revamping the means to end the pursuit so that you simply need to either immobilze their car, or physically drag the perp outta the car and arrest them rather than killing them every time.

- Another area of improvement would be adding the option of requesting permission to engage in aggressive acts. Since a morality system doesn't seem to be a popular feature having this as a peripheral might be nice. For instance, having the option to request permission to utilize a PIT maneuver or shoot out the suspects tires...etc.

Noose Sniper: Everyone loves to snipe!

- This would be a good integration of some of the barricaded suspect suggestions people have come up with.

- Hostage scenarios also have been suggested and I think there is an animation script in the game already which could be taken from the scene when Roman is being held hostage and you have to shoot the guy holding a gun to his head behind him.

- Shooting from a helio at a chase in progress. This would prolly be a scripting nightmare but just an idea. The sniper ideally would either request permission to take down the driver or shoot out the tires.

Chopper Pilot: The reaction seemed hit and miss on this so I thought I'd provide a few new ideas and see if anyone liked them...

- You would have multiple partners on these missions and would spawn at the LCPD landing pad and would be responsible to transport noose officers to scenes. provide arial security with another partner or two in the chopper (prolly have to spawn them at the LZ), then transporting the remaining noose officers back to the police station.

- Another mission could be using a spotlight on a chopper to track a pursuit using the aiming system as your spotlight and shouting over the loudspeaker for the person to pull over. (Kinda reminiscent of the old SimCopter missions if anyone remembers that)

Detective and/or FIB Negotiator: Again saw this mentioned above but it'd be a welcome addition since we already have a Detective player model, but incorporate one of the police officer voices to the model if possible so he doesn't sound like Mr. Bellic. Also FOwner and NEO released at great negotiator skin.

- C13 had some great suggestions for this role in his post on 30 October 2010 - 03:13 PM.

- This role could be more of a crisis management role since we have Attack and Regroup commands already for the AI. So basically you would be dispatched to an event or crisis and would help diffuse it.

- Hunting down predators or fugitives would be another good mission. Thus having to visit multiple locations first and complete microtasks or interviews before actually confronting the suspect. Again, could be a scripting nightmare but just thought I would throw it out there.

Don't rip apart my suggestions too much Asuna... just trying to provide some thoughtful feedback is all. Keep up the great work fellas!

[font="Century Gothic&quot][color="#FFFFFF&quot][i][b]PWNing Perps since GTA III[/b][/i][/color][/font]

Your suggestions are great!

Just one note, during a vehicle pursuit, you can PIT the car and then pull the driver out and arrest them using the ALT+H command.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

I think from all of them i read my favorite suggestions are

1- DWI Checkpoint

2- Traffic Accidents

3- Play Online

4- Licensed Plate Check

can one of the G17 makers tell me which ones they can do

I think from all of them i read my favorite suggestions are

1- DWI Checkpoint

2- Traffic Accidents

3- Play Online

4- Licensed Plate Check

can one of the G17 makers tell me which ones they can do

You can already play LCPDFR online? Has some bugs thought.

Do you have any RP server names or anything where we can play it with other people?

[font="Century Gothic&quot][color="#FFFFFF&quot][i][b]PWNing Perps since GTA III[/b][/i][/color][/font]

Just use Free Mode and invite your friends for now. A multiplayer system is coming in the next version I believe.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

Sorry, another quick qestion... I use x-liveless is there a way that I can still play online?

[font="Century Gothic&quot][color="#FFFFFF&quot][i][b]PWNing Perps since GTA III[/b][/i][/color][/font]

You cannot play online with non-mod players with dsound OR xliveless. You can play dsound with people who have mods. I'm not sure about xliveless and online with people who have mods.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

  • 2 weeks later...

I think that it would be really helpful if when we get a call the type of call (such as mugging, or shots fired) stays on screen, so that if we happened to miss it because we were doing something else we would know whether or not we wanted to accept or not.

I believe it should disappear

Edited by Mage25

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

I believe it should disappear

I only think that it should say until we either accept or decline. After that it should disappear. It would be the same as "press y to accept and n to decline" just with the type of call underneath.

It should auto disappear after a set time, eg. 20 seconds or something.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

It should auto disappear after a set time, eg. 20 seconds or something.

Alright, I guess that works. I just think it should at least stay for longer like you said, because I keep getting a call and missing it since I'm doing something else so I don't know what the call is.

I suggest a new callout:

A robbery at the petrol station (either no paying your fuel or just a robbery). You get info at the bottom of screen, press Y to accept, than you get some notes of the characteristic of the car and search in the surrounding area.

Good idea.

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

would be cool if you pull some one over once you get out or some thing random times they will shoot at you. What else would be sick if you can call in for spikes so if you chasing some one they run over a spike strip it will flat all tires

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Strips would possibly need to be added to the game, your first suggestion is cool though. Suspect jumps out starts shooting. Of course no 100% headshots please (especially on hardcore!)

[size=4][font=arial]Download LCPDFR: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/category/1-lcpd-first-response/"]http://www.lcpdfr.co...first-response/[/url] (Remember to apply any Hotfixes)
LCPDFR Diagnostics Tool: [url="http://www.lcpdfr.com/cops/forum/index.php?/files/file/2-g17-media-iv-diagnostics-tool-043/"]http://www.lcpdfr.co...stics-tool-043/[/url][/font][/size]
[size=4][font=arial]GTA IV Update (1.0.7.0): [url="http://support.rockstargames.com/entries/484496-grand-theft-auto-iv-patch-7-title-update-v-1-0-7-0-english-1-0-6-1-russian-1-0-5-2-japanese"]http://support.rocks...-0-5-2-japanese[/url][/font][/size]

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