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If an in-depth Police Simulator was created, would it be popular?

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  • If it was EXTREMELY in-depth, then no.  Too much paperwork

  • Realize a indept police simulator would be horrid? lol     80% of the time you will just be doing paper work and god help you if you shoot someone and you get interviewed for hours on end.   Other

  • I'd say it would be very popular. Most simulation games that are executed well are popular (take Euro Truck Sim series, ArmA series, Flight Simulator series, Train Sim series) as long as all the compo

I'd say it would be very popular. Most simulation games that are executed well are popular (take Euro Truck Sim series, ArmA series, Flight Simulator series, Train Sim series) as long as all the components are there. The components being an active modding community, good graphics, and interesting game play. You often see bs games like Construction Simulator or Airport Simulator that are pieces of crap thrown together in a few seconds. 

 

A good, accurate, fun police sim would be amazing.

Most would say, niche market product at best. I would say; given a proper development house, a jaw dropping game engine and a proper mixture of simulation/action, it could do well. But nothing on GTA sales level though...

If someone were to create a Police simulator, a new one that isn't from 2003 or something, do you think that it would be a popular game?

 

Realize a indept police simulator would be horrid? lol  

 

80% of the time you will just be doing paper work and god help you if you shoot someone and you get interviewed for hours on end.

 

Other 19% would be traffic stops and dealing with nose complaints and minor drug charges, and that final 1% would be dealing with major crimes

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If someone were to create a Police simulator, a new one that isn't from 2003 or something, do you think that it would be a popular game?

No. This topic has been beaten into the ground more times than I can count.

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The best simulator I know that's newer than 2003, is Grand Theft Auto IV (no, I'm not counting LCPDFR).

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

From the German side of things I can say that these games more or less flopped all the way. The number of sales was mostly under expectance and the graphics were horrible. I guess police simulations or simulations in general are not that european or esp. German thing, but I don't know how it's in the states or in Canada though. I guess we're just not ready for it yet...

[img]http://s7.directupload.net/images/140224/5qotzwi2.jpg[/img]

 

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Appreciate all of the feedback and everyone's opinions. 

 

The paperwork and supposed "boring" parts of what would be the game/simulator would just be a part of the game. If something happens, you'd have to type in the information in-game on your computer, paper, whatever. There would probably be an option to disable the "boring" part of it. Similar to the way lcpdfr is. That's why the topic asks if the simulator would be popular, because not everyone is going to find a realistic Police simulator fun.


Realize a indept police simulator would be horrid? lol  

 

80% of the time you will just be doing paper work and god help you if you shoot someone and you get interviewed for hours on end.

 

Other 19% would be traffic stops and dealing with nose complaints and minor drug charges, and that final 1% would be dealing with major crimes

Not really. Depends on how you'd play the simulator, how the game functions, etc. In lcpdfr, I'm not constantly typing in a suspects name into the computer. I do other things because that gets boring.

Edited by CriminalKillaz

It would have a niche, like Flight Sims, Space Sims, Bus Driving Sims, Train Sims, etc. That I can say for sure. I mean, they even have Train Dispatcher sims, and that just involves looking at a map and lining up signals and track, and in a process which is akin to watching paint dry if in real time (I still find myself enjoying them. Run8 seems to combine the Train Sim and Dispatcher aspect there.)

BUT, like the most popular sims (DCS, MSFS, Orbiter, etc.) It would need a difficulty slider on what to turn on/off as far as realism goes to be flexible with everyone, else people may get quickly bored and dissatisfied quickly.

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/3782/sig.jpg[/img]

In depth police simulator? I could imagine a lot of the playerbase getting bored.

 

I was in Wal-Mart today & saw 'Farming Simulator" for the PS3, how boring could a Police Simulator possibly be?

Kmpjq5P.gif


 

I was in Wal-Mart today & saw 'Farming Simulator" for the PS3, how boring could a Police Simulator possibly be?

Honestly, what started the whole recent simulator craze? I don't see how they're gaining enough popularity to be ported on Consoles.

Honestly, what started the whole recent simulator craze? I don't see how they're gaining enough popularity to be ported on Consoles.

 

I don't get why people want a simulator, it would get very boring as it mimics things very close to the real thing, which would get boring, I'm fine with "You know you were stopped for driving wrecklessly? oh here let me shoot you in the face and drive off bitch"

I don't want to play as a cop just to have to do paper work.. if I wanted to do that I'd actually apply, too much like work.

Kmpjq5P.gif


 

I was in Wal-Mart today & saw 'Farming Simulator" for the PS3, how boring could a Police Simulator possibly be?

Hey. Farming Sim is fun. Driving a huge tractor down a mountain in 40 mph? Sounds like a good game to me. Man, that game is funny because of the un-realistic physics. 

- Victor

I was in Wal-Mart today & saw 'Farming Simulator" for the PS3, how boring could a Police Simulator possibly be?

 

Because people will buy it for the shootings and car chases and then they'll complain when you're just sitting in your car, patrolling or writing out tons of paperwork.

Edited by Olanov

Appreciate all of the feedback and everyone's opinions. 

 

The paperwork and supposed "boring" parts of what would be the game/simulator would just be a part of the game. If something happens, you'd have to type in the information in-game on your computer, paper, whatever. There would probably be an option to disable the "boring" part of it. Similar to the way lcpdfr is. That's why the topic asks if the simulator would be popular, because not everyone is going to find a realistic Police simulator fun.

Not really. Depends on how you'd play the simulator, how the game functions, etc. In lcpdfr, I'm not constantly typing in a suspects name into the computer. I do other things because that gets boring.

 

What I was saying a "Simulator" is a game that has most aspects of the thing its simulating. If this "police simulator" didn't have paper work function in it, it would be a simulator.

 

As much as people think LCPDFR isn't a simulator sorry to say. It only represents probably 5% of police work.

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