Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Due to overzealous filtering on Microsoft’s side, some emails to Outlook and Hotmail addresses may not be delivered. If you’re affected, please use a different email address or try again later.

2 Screenshots

More Callout

More Callout is a custom callout pack for LSPDFR that adds new realistic and immersive police situations to your patrols.
Experience a wider variety of scenarios, improve your gameplay experience, and make every patrol more dynamic with professionally designed custom callouts.


🌐 Official Website:
https://bobboyt.github.io/More Callout/

The official website contains:
  • Latest updates

  • Beta test v0.0.0.9 beta.2 (Release date: 17/07/2026 at 21:40)

  • Changelogs

  • Installation guide

  • Features

  • Future documentation


Current:
🚔 +53 realistic custom callouts (in beta version we have 58 callouts)
🎲 Dynamic and immersive police scenarios
👮 Designed to improve LSPDFR patrol variety
⚙️ Configurable settings through INI files (only in beta version)
🌍 Multi-language support (English / Italian / German)
🔄 Regular updates with new features and improvements
Required:

Recommended:

## Installation:


1. Download the latest release.
2. Extract the downloaded files.
3. Move More Callout.dll and .ini into:

```
Grand Theft Auto V/plugins/LSPDFR
```

4. Launch GTA V through RagePluginHook.
5. Start your patrol and enjoy MoreCallout!
🎥

## Support

If you encounter any bugs, issues, or have suggestions, please report them through the official support channels.
Discord:
[https://discord.gg/CUsD3GTNBq]

## Credits
Created by bobbo_17
Thank you to everyone who supports the project, reports bugs, and helps improve More Callout.
Enjoy your patrol!

Edited by Bobbo1717

What's New in Version 0.0.0.8

Released

Version 0.0.0.8

With this update, we’ve added 3 new callouts:

  • ResidentialBurglary

  • CommercialBurglary

  • GarageBurglary.

We also fixed several issues:

spawning too close or too late;

pedestrians walking away on their own;

civilians/victims behaving like suspects;

callouts switching to Code 4 immediately upon arrival;

"fake" callouts lacking a coherent object or scene;

callouts spawning in absurd locations;

missing objects for package/briefcase/arson/spill/explosion incidents;
we change number version to 0.0.8 to 0.0.0.8

generic scenes that were too repetitive.


Version 0.0.0.7

We only changed the package name.


Version 0.0.0.6

What's new in this update:
🚦 Traffic & Pursuits: New calls for drunk driving, stolen cars, illegal street racing, and suspicious vehicles.
🔪 Crimes & Violence: Responses to assaults, stabbings, car thefts, drug dealing, and bomb/fire alarms.
👤 Social Emergencies & People: Handling missing persons, psychiatric incidents, suicide attempts, domestic violence, and armed subjects.
💥 Accidents & Disasters: New scenarios for multi-vehicle pile-ups, train/plane crashes, cars in water, and fuel spills.
🪧 Public Order: Bar fights, out-of-control parties, violent fan groups, and protests.
📦 Random Events & Bug Fixes: Dangerous animals on the road, suspicious packages, explosions,

and general optimizations (bug fixes).


Version 0.0.0.5

With this new update, we have adjusted the call range to between 100m and 2km.


Version 0.0.0.4

With this new update, we have released support for the English language alongside Italian.


Version 0.0.0.3

With this new update, we have added new callouts and fixed some bugs.


Short Description

This package includes several types of calls

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Mod and Mod Content (Moderate)

Artificial intelligence was used to avoid making errors during programming.

User Feedback

Recommended Comments

Lepoisson

Members

Hello, I just wanted to point out that the assembly version of your plugin is: 1.0.0.0 instead of: 0.0.2.0

  • Community Team

Since the Callouts are in Italian, you should add that in the description.

You could make the whole description in Italian if it’s an Italian plugin. An English speaking user won’t use it anyways

Bobbo1717

Members Author

(edited)

2 hours ago, Yasd said:

Since the Callouts are in Italian, you should add that in the description.

You could make the whole description in Italian if it’s an Italian plugin. An English speaking user won’t use it anyways

We are currently working on creating an option that allows you to change the language. I think we'll publish it within an hour at most.

Edited by Bobbo1717

davidchase911

Members

can u change a distance of callout?? it's so close.

Bobbo1717

Members Author

(edited)

30 minutes ago, davidchase911 said:

can u change a distance of callout?? it's so close.

We were certainly aware of this issue and are working on it; we will soon release an update that resolves the problem and adds further information.

Edited by Bobbo1717

Bobbo1717

Members Author

19 hours ago, Lepoisson said:

Hello, I just wanted to point out that the assembly version of your plugin is: 1.0.0.0 instead of: 0.0.2.0

oh thanks <3

davidchase911

Members

(edited)

Can you create "Gang shootout" Callout in your future list?

Edited by davidchase911

Bobbo1717

Members Author

2 hours ago, davidchase911 said:

Can you create "Gang shootout" Callout in your future list?

Oh, thanks for the idea; we’ll include this callout in the next update. Along with a great many other callouts

Bobbo1717

Members Author

(edited)

1 minute ago, QdiggityGaming said:

there is only a Ini file in the folder

Yes, we noticed the error and fixed it. Please download it again.

Edited by Bobbo1717

Bobbo1717

Members Author

2 minutes ago, Mathox said:

Add burglaries calls please

okay, next update.

GoD5p33d666

Members

For me every single callout except for illegal street race threw an error in the console, "Attempted to start callout (calloutname) but nothing happened"

SSStuart

Members

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

Bobbo1717

Members Author

(edited)

1 minute ago, SSStuart said:

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

Thanks for the feedback. We will fix everything in the next update.

4 hours ago, GoD5p33d666 said:

For me every single callout except for illegal street race threw an error in the console, "Attempted to start callout (calloutname) but nothing happened"

I’ve tested it myself and haven’t run into any issues, and the same goes for the users who downloaded the package. However, I’ll try to optimize the plugin even further so that you might be able to play it.

Edited by Bobbo1717

GoD5p33d666

Members

20 minutes ago, Bobbo1717 said:

Thanks for the feedback. We will fix everything in the next update.

I’ve tested it myself and haven’t run into any issues, and the same goes for the users who downloaded the package. However, I’ll try to optimize the plugin even further so that you might be able to play it.

Yeah im not too sure, iv never run into that issiue with a callout pack, iv never seen that error, if its not happening to anyone else then im not sure, ill just keep putting it back in after each update and see if it runs.

GoD5p33d666

Members

31 minutes ago, GoD5p33d666 said:

Yeah im not too sure, iv never run into that issiue with a callout pack, iv never seen that error, if its not happening to anyone else then im not sure, ill just keep putting it back in after each update and see if it runs.

This it what it throws everytime i request one to test, such a weird error, never seen callout interface do that

image.png

Bobbo1717

Members Author

(edited)

3 hours ago, GoD5p33d666 said:

This it what it throws everytime i request one to test, such a weird error, never seen callout interface do that

image.png

I just tried it again using the exact same call you uploaded, and it works perfectly. Check your game version or see if there are any scripts or plugins that need updating and might be causing compatibility issues. If it still doesn't work, copy the logs, paste them into Gemini, and see what it says.

Edited by Bobbo1717

Drdrift1212

Members

I have an idea for a new callout. I love it with Peterucallout, but it doesn't always work. It’s called illegal immigrant in truck. So like it’s just a truck on the road and we have to look inside it and we arrest them as well as the driver. Sorry for my English, it is not my first language.

Charlie686

Members

9 hours ago, SSStuart said:

When I saw the "Train accident" callout, I wanted to give the pack a try... Here are my first impressions:

  • In many callouts, the suspect(s) starts to walk away, but comes back toward the player/scene once you arrive on scene.

  • In some callouts, the suspect falls/gets stuck under the map.

  • Most callouts seem to conclude as soon as you arrive at the scene, or when you're close enough to one of the people involved (except for callouts where a suspect starts to flee).

  • Some callouts seem to spawn too close and immediately stop (Code 4).

Specific callouts feedback:

  1. Abandoned briefcase (2×)

    No briefcase.

  2. Suspicious package

    ... no package.

  3. Person wandering on highway

    "The person is walking in a dangerous area."

    *Walking on the sidewalk*

  4. Arson

    No sign of a fire, a gas can, or anything else. Just a person walking.

  5. Railroad accident

    *Callout is located on a beach* 🤔 (seem to be able to spawn anywhere)

    ... no train, or anything else 😥

This is great constructive feedback. I concur.

Bobbo1717

Members Author

56 minutes ago, Drdrift1212 said:

I have an idea for a new callout. I love it with Peterucallout, but it doesn't always work. It’s called illegal immigrant in truck. So like it’s just a truck on the road and we have to look inside it and we arrest them as well as the driver. Sorry for my English, it is not my first language.

Oh, thanks for the idea. We'll try to implement a working version of this callout in the next update.

GoD5p33d666

Members

(edited)

On 7/12/2026 at 12:09 AM, Bobbo1717 said:

I just tried it again using the exact same call you uploaded, and it works perfectly. Check your game version or see if there are any scripts or plugins that need updating and might be causing compatibility issues. If it still doesn't work, copy the logs, paste them into Gemini, and see what it says.

I found it! I played process of elimination, When i removed the dll for nexus mdt it worked, put it back in it threw the error. so its not compatible with Nexus MDT. Not sure why, Do you use that mdt?

Edited by GoD5p33d666

Bobbo1717

Members Author

(edited)

2 hours ago, GoD5p33d666 said:

I found it! I played process of elimination, When i removed the dll for nexus mdt it worked, put it back in it threw the error. so its not compatible with Nexus MDT. Not sure why, Do you use that mdt?

Do you mean NexusMDT Lite? If that's what you mean.yes, I have it. This is all my plugin

Screenshot 2026-07-13 141002.png

Edited by Bobbo1717

GoD5p33d666

Members

8 hours ago, Bobbo1717 said:

Do you mean NexusMDT Lite? If that's what you mean.yes, I have it. This is all my plugin

Screenshot 2026-07-13 141002.png

Do you mean NexusMDT Lite? If that's what you mean.yes, I have it. This is all my plugin

9 hours ago, Bobbo1717 said:

Do you mean NexusMDT Lite? If that's what you mean.yes, I have it. This is all my plugin

Screenshot 2026-07-13 141002.png

I use the paid full version, as soon as I deactivated it by removing that DLL and reloaded all plugins the call-out pack worked, once I put that dll back in and reloaded, stopped working again.

Bobbo1717

Members Author

11 hours ago, GoD5p33d666 said:

I use the paid full version, as soon as I deactivated it by removing that DLL and reloaded all plugins the call-out pack worked, once I put that dll back in and reloaded, stopped working again.

Ah, okay,then we'll work on supporting the paid version of Nexus as well.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.